1 cmake_minimum_required(VERSION 3.22.1)
2 project(discovery)
3 find_package(OpenGL REQUIRED)
4 if(NOT DEFINED PROPS_OUTPUT_DIR)
5 set(PROPS_OUTPUT_DIR "${CMAKE_CURRENT_BINARY_DIR}")
6 endif()
7
8 file(WRITE "${PROPS_OUTPUT_DIR}/paths.properties"
9 "mac.frameworks.dir=${CMAKE_C_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES}\n"
10 "opengl.found=${OpenGL_FOUND}\n"
11 #"opengl.header=${OpenCL_INCLUDE_DIR}\n"
12 #"opengl.lib=${OpenCL_LIBRARY}\n"
13 )