1 cmake_minimum_required(VERSION 3.22.1)
 2 project(discovery)
 3 find_package(OpenGL REQUIRED)
 4 if(NOT DEFINED PROPS_OUTPUT_DIR)
 5     set(PROPS_OUTPUT_DIR "${CMAKE_CURRENT_BINARY_DIR}")
 6 endif()
 7 
 8 file(WRITE "${PROPS_OUTPUT_DIR}/paths.properties"
 9     "mac.frameworks.dir=${CMAKE_C_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES}\n"
10     "opengl.found=${OpenGL_FOUND}\n"
11     #"opengl.header=${OpenCL_INCLUDE_DIR}\n"
12     #"opengl.lib=${OpenCL_LIBRARY}\n"
13 )