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 24 
 25 #ifndef SHARE_GC_G1_G1BARRIERSET_HPP
 26 #define SHARE_GC_G1_G1BARRIERSET_HPP
 27 
 28 #include "gc/g1/g1HeapRegion.hpp"
 29 #include "gc/g1/g1SATBMarkQueueSet.hpp"
 30 #include "gc/shared/bufferNode.hpp"
 31 #include "gc/shared/cardTable.hpp"
 32 #include "gc/shared/cardTableBarrierSet.hpp"
 33 #include "runtime/atomic.hpp"
 34 
 35 class G1CardTable;
 36 class Thread;
 37 
 38 // This barrier set is specialized to manage two card tables:
 39 // * one the mutator is currently working on ("card table")
 40 // * one the refinement threads or GC during pause are working on ("refinement table")
 41 //
 42 // The card table acts like a regular card table where the mutator dirties cards
 43 // containing potentially interesting references.
 44 //
 45 // When the amount of dirty cards on the card table exceeds a threshold, G1 swaps
 46 // the card tables and has the refinement threads reduce them by "refining"
 47 // them.
 48 // I.e. refinement looks at all dirty cards on the refinement table, and updates
 49 // the remembered sets accordingly, clearing the cards on the refinement table.
 50 //
 51 // Meanwhile the mutator continues dirtying the now empty card table.
 52 //
 53 // This separation of data the mutator and refinement threads are working on
 54 // removes the need for any fine-grained (per mutator write) synchronization between
 55 // them, keeping the write barrier simple.
 56 //
 57 // The refinement threads mark cards in the current collection set specially on the
 58 // card table - this is fine wrt synchronization with the mutator, because at
 59 // most the mutator will overwrite it again if there is a race, as G1 will scan the
 60 // entire card either way during the GC pause.
 61 //
 62 // During garbage collection, if the refinement table is known to be non-empty, G1
 63 // merges it back (and cleaning it) to the card table which is scanned for dirty
 64 // cards.
 65 //
 66 class G1BarrierSet: public CardTableBarrierSet {
 67  private:
 68   BufferNode::Allocator _satb_mark_queue_buffer_allocator;
 69   G1SATBMarkQueueSet _satb_mark_queue_set;
 70 
 71   Atomic<G1CardTable*> _refinement_table;
 72 
 73  public:
 74   G1BarrierSet(G1CardTable* card_table, G1CardTable* refinement_table);
 75   virtual ~G1BarrierSet();
 76 
 77   static G1BarrierSet* g1_barrier_set() {
 78     return barrier_set_cast<G1BarrierSet>(BarrierSet::barrier_set());
 79   }
 80 
 81   G1CardTable* refinement_table() const { return _refinement_table.load_relaxed(); }
 82 
 83   // Swap the global card table references, without synchronization.
 84   void swap_global_card_table();
 85 
 86   // Update the given thread's card table (byte map) base to the current card table's.
 87   void update_card_table_base(Thread* thread);
 88 
 89   // Add "pre_val" to a set of objects that may have been disconnected from the
 90   // pre-marking object graph. Prefer the version that takes location, as it
 91   // can avoid touching the heap unnecessarily.
 92   template <class T> static void enqueue(T* dst);
 93   static void enqueue_preloaded(oop pre_val);
 94 
 95   static void enqueue_preloaded_if_weak(DecoratorSet decorators, oop value);
 96 
 97   template <class T> void write_ref_array_pre_work(T* dst, size_t count);
 98   virtual void write_ref_array_pre(oop* dst, size_t count, bool dest_uninitialized);
 99   virtual void write_ref_array_pre(narrowOop* dst, size_t count, bool dest_uninitialized);
100 
101   template <DecoratorSet decorators, typename T>
102   void write_ref_field_pre(T* field);
103 
104   virtual void write_region(MemRegion mr);
105 
106   template <DecoratorSet decorators = DECORATORS_NONE, typename T>
107   void write_ref_field_post(T* field);
108 
109   virtual void on_thread_create(Thread* thread);
110   virtual void on_thread_destroy(Thread* thread);
111   virtual void on_thread_attach(Thread* thread);
112   virtual void on_thread_detach(Thread* thread);
113 
114   static G1SATBMarkQueueSet& satb_mark_queue_set() {
115     return g1_barrier_set()->_satb_mark_queue_set;
116   }
117 
118   virtual void print_on(outputStream* st) const;
119 
120   virtual uint grain_shift() { return G1HeapRegion::LogOfHRGrainBytes; }
121 
122   // Callbacks for runtime accesses.
123   template <DecoratorSet decorators, typename BarrierSetT = G1BarrierSet>
124   class AccessBarrier: public CardTableBarrierSet::AccessBarrier<decorators, BarrierSetT> {
125     typedef CardTableBarrierSet::AccessBarrier<decorators, BarrierSetT> CardTableBS;
126     typedef BarrierSet::AccessBarrier<decorators, BarrierSetT> Raw;
127 
128   public:
129     // Needed for loads on non-heap weak references
130     template <typename T>
131     static oop oop_load_not_in_heap(T* addr);
132 
133     // Needed for non-heap stores
134     template <typename T>
135     static void oop_store_not_in_heap(T* addr, oop new_value);
136 
137     // Needed for weak references
138     static oop oop_load_in_heap_at(oop base, ptrdiff_t offset);
139 
140     // Defensive: will catch weak oops at addresses in heap
141     template <typename T>
142     static oop oop_load_in_heap(T* addr);
143 
144     template <typename T>
145     static oop oop_atomic_cmpxchg_not_in_heap(T* addr, oop compare_value, oop new_value);
146     template <typename T>
147     static oop oop_atomic_xchg_not_in_heap(T* addr, oop new_value);
148   };
149 };
150 
151 template<>
152 struct BarrierSet::GetName<G1BarrierSet> {
153   static const BarrierSet::Name value = BarrierSet::G1BarrierSet;
154 };
155 
156 template<>
157 struct BarrierSet::GetType<BarrierSet::G1BarrierSet> {
158   typedef ::G1BarrierSet type;
159 };
160 
161 #endif // SHARE_GC_G1_G1BARRIERSET_HPP