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#include "runtime/objectMonitor.inline.hpp"
#include "runtime/osThread.hpp"
#include "runtime/signature.hpp"
#include "runtime/stackFrameStream.inline.hpp"
#include "runtime/stubRoutines.hpp"
! #include "runtime/synchronizer.hpp"
#include "runtime/vframe.inline.hpp"
#include "runtime/vframeArray.hpp"
#include "runtime/vframe_hp.hpp"
vframe::vframe(const frame* fr, const RegisterMap* reg_map, JavaThread* thread)
#include "runtime/objectMonitor.inline.hpp"
#include "runtime/osThread.hpp"
#include "runtime/signature.hpp"
#include "runtime/stackFrameStream.inline.hpp"
#include "runtime/stubRoutines.hpp"
! #include "runtime/synchronizer.inline.hpp"
#include "runtime/vframe.inline.hpp"
#include "runtime/vframeArray.hpp"
#include "runtime/vframe_hp.hpp"
vframe::vframe(const frame* fr, const RegisterMap* reg_map, JavaThread* thread)
// an inflated monitor that is first on the monitor list in
// the first frame can block us on a monitor enter.
markWord mark = monitor->owner()->mark();
// The first stage of async deflation does not affect any field
// used by this comparison so the ObjectMonitor* is usable here.
! if (mark.has_monitor() &&
! ( // we have marked ourself as pending on this monitor
! mark.monitor() == thread()->current_pending_monitor() ||
// we are not the owner of this monitor
! !mark.monitor()->is_entered(thread())
! )) {
! lock_state = "waiting to lock";
}
}
print_locked_object_class_name(st, Handle(current, monitor->owner()), lock_state);
found_first_monitor = true;
// an inflated monitor that is first on the monitor list in
// the first frame can block us on a monitor enter.
markWord mark = monitor->owner()->mark();
// The first stage of async deflation does not affect any field
// used by this comparison so the ObjectMonitor* is usable here.
! if (mark.has_monitor()) {
! ObjectMonitor* mon = ObjectSynchronizer::read_monitor(current, monitor->owner(), mark);
! if (// if the monitor is null we must be in the process of locking
+ mon == nullptr ||
+ // we have marked ourself as pending on this monitor
+ mon == thread()->current_pending_monitor() ||
// we are not the owner of this monitor
! !mon->is_entered(thread())) {
! lock_state = "waiting to lock";
! }
}
}
print_locked_object_class_name(st, Handle(current, monitor->owner()), lock_state);
found_first_monitor = true;
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