1 /* 2 * Copyright (c) 2024, 2025, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 */ 23 24 /* 25 * @test id=default 26 * @summary Test virtual threads entering a lot of monitors with contention 27 * @library /test/lib 28 * @run main LotsOfContendedMonitorEnter 29 */ 30 31 import java.util.concurrent.CountDownLatch; 32 import jdk.test.lib.thread.VThreadRunner; 33 34 public class LotsOfContendedMonitorEnter { 35 36 public static void main(String[] args) throws Exception { 37 int depth; 38 if (args.length > 0) { 39 depth = Integer.parseInt(args[0]); 40 } else { 41 depth = 1024; 42 } 43 VThreadRunner.run(() -> testContendedEnter(depth)); 44 } 45 46 /** 47 * Enter the monitor for a new object, racing with another virtual thread that 48 * attempts to enter around the same time, then repeat to the given depth. 49 */ 50 private static void testContendedEnter(int depthRemaining) throws Exception { 51 if (depthRemaining > 0) { 52 var lock = new Object(); 53 54 // start thread to enter monitor for brief period, then enters again when signalled 55 var started = new CountDownLatch(1); 56 var signal = new CountDownLatch(1); 57 var thread = Thread.ofVirtual().start(() -> { 58 started.countDown(); 59 60 // enter, may be contended 61 synchronized (lock) { 62 Thread.onSpinWait(); 63 } 64 65 // wait to be signalled 66 try { 67 signal.await(); 68 } catch (InterruptedException e) { } 69 70 // enter again, this will block until the main thread releases 71 synchronized (lock) { 72 // do nothing 73 } 74 }); 75 try { 76 // wait for thread to start 77 started.await(); 78 79 // enter, may be contended 80 synchronized (lock) { 81 // signal thread to enter monitor again, it should block 82 signal.countDown(); 83 await(thread, Thread.State.BLOCKED); 84 testContendedEnter(depthRemaining - 1); 85 } 86 } finally { 87 thread.join(); 88 } 89 } 90 } 91 92 /** 93 * Waits for the given thread to reach a given state. 94 */ 95 private static void await(Thread thread, Thread.State expectedState) { 96 Thread.State state = thread.getState(); 97 while (state != expectedState) { 98 assert state != Thread.State.TERMINATED : "Thread has terminated"; 99 Thread.yield(); 100 state = thread.getState(); 101 } 102 } 103 }