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// AArch64 instructions are always 4 bytes long and 4-aligned, so
// the two lowest offset bits can always be discarded.
offset_unit = 4,
// Must be at least 1 for RelocInfo::narrow_oop_in_const.
// Must be at least 2 for ZGC GC barrier patching.
! format_width = 2
};
public:
// This platform has no oops in the code that are not also
// AArch64 instructions are always 4 bytes long and 4-aligned, so
// the two lowest offset bits can always be discarded.
offset_unit = 4,
// Must be at least 1 for RelocInfo::narrow_oop_in_const.
// Must be at least 2 for ZGC GC barrier patching.
! // Must be at least 3 for Shenandoah GC barrier patching.
+ format_width = 3
};
public:
// This platform has no oops in the code that are not also
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