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  24 
  25 #ifndef SHARE_GC_SHENANDOAH_SHENANDOAHSCANREMEMBERED_HPP
  26 #define SHARE_GC_SHENANDOAH_SHENANDOAHSCANREMEMBERED_HPP
  27 
  28 // Terminology used within this source file:
  29 //
  30 // Card Entry:   This is the information that identifies whether a
  31 //               particular card-table entry is Clean or Dirty.  A clean
  32 //               card entry denotes that the associated memory does not
  33 //               hold references to young-gen memory.
  34 //
  35 // Card Region, aka
  36 // Card Memory:  This is the region of memory that is assocated with a
  37 //               particular card entry.
  38 //
  39 // Card Cluster: A card cluster represents 64 card entries.  A card
  40 //               cluster is the minimal amount of work performed at a
  41 //               time by a parallel thread.  Note that the work required
  42 //               to scan a card cluster is somewhat variable in that the
  43 //               required effort depends on how many cards are dirty, how
  44 //               many references are held within the objects that span a
  45 //               DIRTY card's memory, and on the size of the object
  46 //               that spans the end of a DIRTY card's memory (because
  47 //               that object, if it's not an array, may need to be scanned in
  48 //               its entirety, when the object is imprecisely dirtied. Imprecise
  49 //               dirtying is when the card corresponding to the object header
  50 //               is dirtied, rather than the card on which the updated field lives).
  51 //               To better balance work amongst them, parallel worker threads dynamically
  52 //               claim clusters and are flexible in the number of clusters they
  53 //               process.
  54 //
  55 // A cluster represents a "natural" quantum of work to be performed by
  56 // a parallel GC thread's background remembered set scanning efforts.
  57 // The notion of cluster is similar to the notion of stripe in the
  58 // implementation of parallel GC card scanning.  However, a cluster is
  59 // typically smaller than a stripe, enabling finer grain division of
  60 // labor between multiple threads, and potentially better load balancing
  61 // when dirty cards are not uniformly distributed in the heap, as is often
  62 // the case with generational workloads where more recently promoted objects
  63 // may be dirtied more frequently that older objects.
  64 //
  65 // For illustration, consider the following possible JVM configurations:
  66 //
  67 //   Scenario 1:
  68 //     RegionSize is 128 MB
  69 //     Span of a card entry is 512 B
  70 //     Each card table entry consumes 1 B
  71 //     Assume one long word (8 B)of the card table represents a cluster.
  72 //       This long word holds 8 card table entries, spanning a
  73 //       total of 8*512 B = 4 KB of the heap
  74 //     The number of clusters per region is 128 MB / 4 KB = 32 K
  75 //
  76 //   Scenario 2:
  77 //     RegionSize is 128 MB
  78 //     Span of each card entry is 128 B
  79 //     Each card table entry consumes 1 bit
  80 //     Assume one int word (4 B) of the card table represents a cluster.
  81 //       This int word holds 32 b/1 b = 32 card table entries, spanning a
  82 //       total of 32 * 128 B = 4 KB of the heap
  83 //     The number of clusters per region is 128 MB / 4 KB = 32 K
  84 //
  85 //   Scenario 3:
  86 //     RegionSize is 128 MB
  87 //     Span of each card entry is 512 B
  88 //     Each card table entry consumes 1 bit
  89 //     Assume one long word (8 B) of card table represents a cluster.
  90 //       This long word holds 64 b/ 1 b = 64 card table entries, spanning a
  91 //       total of 64 * 512 B = 32 KB of the heap
  92 //     The number of clusters per region is 128 MB / 32 KB = 4 K
  93 //
  94 // At the start of a new young-gen concurrent mark pass, the gang of
  95 // Shenandoah worker threads collaborate in performing the following
  96 // actions:
  97 //
  98 //  Let old_regions = number of ShenandoahHeapRegion comprising
  99 //    old-gen memory
 100 //  Let region_size = ShenandoahHeapRegion::region_size_bytes()
 101 //    represent the number of bytes in each region
 102 //  Let clusters_per_region = region_size / 512
 103 //  Let rs represent the ShenandoahDirectCardMarkRememberedSet
 104 //
 105 //  for each ShenandoahHeapRegion old_region in the whole heap
 106 //    determine the cluster number of the first cluster belonging
 107 //      to that region
 108 //    for each cluster contained within that region
 109 //      Assure that exactly one worker thread processes each
 110 //      cluster, each thread making a series of invocations of the
 111 //      following:
 112 //
 113 //        rs->process_clusters(worker_id, ReferenceProcessor *,
 114 //                             ShenandoahConcurrentMark *, cluster_no, cluster_count,
 115 //                             HeapWord *end_of_range, OopClosure *oops);
 116 //
 117 //  For efficiency, divide up the clusters so that different threads
 118 //  are responsible for processing different clusters.  Processing costs
 119 //  may vary greatly between clusters for the following reasons:
 120 //
 121 //        a) some clusters contain mostly dirty cards and other
 122 //           clusters contain mostly clean cards
 123 //        b) some clusters contain mostly primitive data and other
 124 //           clusters contain mostly reference data
 125 //        c) some clusters are spanned by very large non-array objects that
 126 //           begin in some other cluster.  When a large non-array object
 127 //           beginning in a preceding cluster spans large portions of
 128 //           this cluster, then because of imprecise dirtying, the
 129 //           portion of the object in this cluster may be clean, but
 130 //           will need to be processed by the worker responsible for
 131 //           this cluster, potentially increasing its work.
 132 //        d) in the case that the end of this cluster is spanned by a
 133 //           very large non-array object, the worker for this cluster will
 134 //           be responsible for processing the portion of the object
 135 //           in this cluster.
 136 //
 137 // Though an initial division of labor between marking threads may
 138 // assign equal numbers of clusters to be scanned by each thread, it
 139 // should be expected that some threads will finish their assigned
 140 // work before others.  Therefore, some amount of the full remembered
 141 // set scanning effort should be held back and assigned incrementally
 142 // to the threads that end up with excess capacity.  Consider the
 143 // following strategy for dividing labor:
 144 //
 145 //        1. Assume there are 8 marking threads and 1024 remembered
 146 //           set clusters to be scanned.
 147 //        2. Assign each thread to scan 64 clusters.  This leaves
 148 //           512 (1024 - (8*64)) clusters to still be scanned.
 149 //        3. As the 8 server threads complete previous cluster
 150 //           scanning assignments, issue each of the next 8 scanning
 151 //           assignments as units of 32 additional cluster each.
 152 //           In the case that there is high variance in effort
 153 //           associated with previous cluster scanning assignments,
 154 //           multiples of these next assignments may be serviced by
 155 //           the server threads that were previously assigned lighter
 156 //           workloads.
 157 //        4. Make subsequent scanning assignments as follows:
 158 //             a) 8 assignments of size 16 clusters
 159 //             b) 8 assignments of size 8 clusters
 160 //             c) 16 assignments of size 4 clusters
 161 //
 162 //    When there is no more remembered set processing work to be
 163 //    assigned to a newly idled worker thread, that thread can move
 164 //    on to work on other tasks associated with root scanning until such
 165 //    time as all clusters have been examined.
 166 //
 167 // Remembered set scanning is designed to run concurrently with
 168 // mutator threads, with multiple concurrent workers. Furthermore, the
 169 // current implementation of remembered set scanning never clears a
 170 // card once it has been marked.
 171 //
 172 // These limitations will be addressed in future enhancements to the
 173 // existing implementation.
 174 
 175 #include "gc/shared/workerThread.hpp"
 176 #include "gc/shenandoah/shenandoahCardStats.hpp"
 177 #include "gc/shenandoah/shenandoahCardTable.hpp"
 178 #include "gc/shenandoah/shenandoahNumberSeq.hpp"
 179 #include "gc/shenandoah/shenandoahTaskqueue.hpp"
 180 #include "memory/iterator.hpp"
 181 #include "utilities/globalDefinitions.hpp"
 182 
 183 class ShenandoahReferenceProcessor;
 184 class ShenandoahConcurrentMark;
 185 class ShenandoahHeap;
 186 class ShenandoahHeapRegion;
 187 class ShenandoahRegionIterator;
 188 class ShenandoahMarkingContext;
 189 
 190 class CardTable;
 191 typedef CardTable::CardValue CardValue;
 192 
 193 class ShenandoahDirectCardMarkRememberedSet: public CHeapObj<mtGC> {
 194 
 195 private:
 196 
 197   // Use symbolic constants defined in cardTable.hpp
 198   //  CardTable::card_shift = 9;
 199   //  CardTable::card_size = 512;  (default value 512, a power of 2 >= 128)
 200   //  CardTable::card_size_in_words = 64; (default value 64, a power of 2 >= 16)
 201   //  CardTable::clean_card_val()
 202   //  CardTable::dirty_card_val()
 203 
 204   // See shenandoahCardTable.hpp
 205   //  ShenandoahMinCardSizeInBytes 128
 206 
 207   const size_t LogCardValsPerIntPtr;    // the number of card values (entries) in an intptr_t
 208   const size_t LogCardSizeInWords;      // the size of a card in heap word units
 209 
 210   ShenandoahHeap* _heap;
 211   ShenandoahCardTable* _card_table;
 212   size_t _card_shift;
 213   size_t _total_card_count;
 214   HeapWord* _whole_heap_base;   // Points to first HeapWord of data contained within heap memory
 215   CardValue* _byte_map;         // Points to first entry within the card table
 216   CardValue* _byte_map_base;    // Points to byte_map minus the bias computed from address of heap memory
 217 
 218 public:
 219 
 220   // count is the number of cards represented by the card table.
 221   ShenandoahDirectCardMarkRememberedSet(ShenandoahCardTable* card_table, size_t total_card_count);
 222 
 223   // Card index is zero-based relative to _byte_map.
 224   size_t last_valid_index() const;
 225   size_t total_cards() const;
 226   size_t card_index_for_addr(HeapWord* p) const;
 227   HeapWord* addr_for_card_index(size_t card_index) const;
 228   inline const CardValue* get_card_table_byte_map(bool use_write_table) const {
 229     return use_write_table ? _card_table->write_byte_map() : _card_table->read_byte_map();
 230   }
 231 
 232   inline bool is_card_dirty(size_t card_index) const;
 233   inline bool is_write_card_dirty(size_t card_index) const;
 234   inline void mark_card_as_dirty(size_t card_index);
 235   inline void mark_range_as_dirty(size_t card_index, size_t num_cards);
 236   inline void mark_card_as_clean(size_t card_index);
 237   inline void mark_range_as_clean(size_t card_index, size_t num_cards);
 238   inline bool is_card_dirty(HeapWord* p) const;
 239   inline bool is_write_card_dirty(HeapWord* p) const;
 240   inline void mark_card_as_dirty(HeapWord* p);
 241   inline void mark_range_as_dirty(HeapWord* p, size_t num_heap_words);
 242   inline void mark_card_as_clean(HeapWord* p);
 243   inline void mark_range_as_clean(HeapWord* p, size_t num_heap_words);
 244 
 245   // Merge any dirty values from write table into the read table, while leaving
 246   // the write table unchanged.
 247   void merge_write_table(HeapWord* start, size_t word_count);
 248 
 249   // Destructively copy the write table to the read table, and clean the write table.
 250   void reset_remset(HeapWord* start, size_t word_count);
 251 };
 252 
 253 // A ShenandoahCardCluster represents the minimal unit of work
 254 // performed by independent parallel GC threads during scanning of
 255 // remembered sets.
 256 //
 257 // The GC threads that perform card-table remembered set scanning may
 258 // overwrite card-table entries to mark them as clean in the case that
 259 // the associated memory no longer holds references to young-gen
 260 // memory.  Rather than access the card-table entries directly, all GC
 261 // thread access to card-table information is made by way of the
 262 // ShenandoahCardCluster data abstraction.  This abstraction
 263 // effectively manages access to multiple possible underlying
 264 // remembered set implementations, including a traditional card-table
 265 // approach and a SATB-based approach.
 266 //
 267 // The API services represent a compromise between efficiency and
 268 // convenience.
 269 //
 270 // Multiple GC threads that scan the remembered set
 271 // in parallel.  The desire is to divide the complete scanning effort
 272 // into multiple clusters of work that can be independently processed
 273 // by individual threads without need for synchronizing efforts
 274 // between the work performed by each task.  The term "cluster" of
 275 // work is similar to the term "stripe" as used in the implementation
 276 // of Parallel GC.
 277 //
 278 // Complexity arises when an object to be scanned crosses the boundary
 279 // between adjacent cluster regions.  Here is the protocol that we currently
 280 // follow:
 281 //
 282 //  1. The thread responsible for scanning the cards in a cluster modifies
 283 //     the associated card-table entries. Only cards that are dirty are
 284 //     processed, except as described below for the case of objects that
 285 //     straddle more than one card.
 286 //  2. Object Arrays are precisely dirtied, so only the portion of the obj-array
 287 //     that overlaps the range of dirty cards in its cluster are scanned
 288 //     by each worker thread. This holds for portions of obj-arrays that extend
 289 //     over clusters processed by different workers, with each worked responsible
 290 //     for scanning the portion of the obj-array overlapping the dirty cards in
 291 //     its cluster.
 292 //  3. Non-array objects are precisely dirtied by the interpreter and the compilers
 293 //     For such objects that extend over multiple cards, or even multiple clusters,
 294 //     the entire object is scanned by the worker that processes the (dirty) card on
 295 //     which the object's header lies. (However, GC workers should precisely dirty the
 296 //     cards with inter-regional/inter-generational pointers in the body of this object,
 297 //     thus making subsequent scans potentially less expensive.) Such larger non-array
 298 //     objects are relatively rare.
 299 //
 300 //  A possible criticism:
 301 //  C. The representation of pointer location descriptive information
 302 //     within Klass representations is not designed for efficient
 303 //     "random access".  An alternative approach to this design would
 304 //     be to scan very large objects multiple times, once for each
 305 //     cluster that is spanned by the object's range.  This reduces
 306 //     unnecessary overscan, but it introduces different sorts of
 307 //     overhead effort:
 308 //       i) For each spanned cluster, we have to look up the start of
 309 //          the crossing object.
 310 //      ii) Each time we scan the very large object, we have to
 311 //          sequentially walk through its pointer location
 312 //          descriptors, skipping over all of the pointers that
 313 //          precede the start of the range of addresses that we
 314 //          consider relevant.
 315 
 316 
 317 // Because old-gen heap memory is not necessarily contiguous, and
 318 // because cards are not necessarily maintained for young-gen memory,
 319 // consecutive card numbers do not necessarily correspond to consecutive
 320 // address ranges.  For the traditional direct-card-marking
 321 // implementation of this interface, consecutive card numbers are
 322 // likely to correspond to contiguous regions of memory, but this
 323 // should not be assumed.  Instead, rely only upon the following:
 324 //
 325 //  1. All card numbers for cards pertaining to the same
 326 //     ShenandoahHeapRegion are consecutively numbered.
 327 //  2. In the case that neighboring ShenandoahHeapRegions both
 328 //     represent old-gen memory, the card regions that span the
 329 //     boundary between these neighboring heap regions will be
 330 //     consecutively numbered.
 331 //  3. (A corollary) In the case that an old-gen object straddles the
 332 //     boundary between two heap regions, the card regions that
 333 //     correspond to the span of this object will be consecutively
 334 //     numbered.
 335 //
 336 // ShenandoahCardCluster abstracts access to the remembered set
 337 // and also keeps track of crossing map information to allow efficient
 338 // resolution of object start addresses.
 339 //
 340 // ShenandoahCardCluster supports all of the services of
 341 // DirectCardMarkRememberedSet, plus it supports register_object() and lookup_object().
 342 // Note that we only need to register the start addresses of the object that
 343 // overlays the first address of a card; we need to do this for every card.
 344 // In other words, register_object() checks if the object crosses a card boundary,
 345 // and updates the offset value for each card that the object crosses into.
 346 // For objects that don't straddle cards, nothing needs to be done.
 347 //
 348 class ShenandoahCardCluster: public CHeapObj<mtGC> {
 349 
 350 private:
 351   ShenandoahDirectCardMarkRememberedSet* _rs;
 352 
 353 public:
 354   static const size_t CardsPerCluster = 64;
 355 
 356 private:
 357   typedef struct cross_map { uint8_t first; uint8_t last; } xmap;
 358   typedef union crossing_info { uint16_t short_word; xmap offsets; } crossing_info;
 359 
 360   // ObjectStartsInCardRegion bit is set within a crossing_info.offsets.start iff at least one object starts within
 361   // a particular card region.  We pack this bit into start byte under assumption that start byte is accessed less
 362   // frequently than last byte.  This is true when number of clean cards is greater than number of dirty cards.
 363   static const uint8_t ObjectStartsInCardRegion = 0x80;
 364   static const uint8_t FirstStartBits           = 0x7f;
 365 
 366   // Check that we have enough bits to store the largest possible offset into a card for an object start.
 367   // The value for maximum card size is based on the constraints for GCCardSizeInBytes in gc_globals.hpp.
 368   static const int MaxCardSize = NOT_LP64(512) LP64_ONLY(1024);
 369   STATIC_ASSERT((MaxCardSize / HeapWordSize) - 1 <= FirstStartBits);
 370 
 371   crossing_info* _object_starts;
 372 
 373 public:
 374   // If we're setting first_start, assume the card has an object.
 375   inline void set_first_start(size_t card_index, uint8_t value) {
 376     _object_starts[card_index].offsets.first = ObjectStartsInCardRegion | value;
 377   }
 378 
 379   inline void set_last_start(size_t card_index, uint8_t value) {
 380     _object_starts[card_index].offsets.last = value;
 381   }
 382 
 383   inline void set_starts_object_bit(size_t card_index) {
 384     _object_starts[card_index].offsets.first |= ObjectStartsInCardRegion;
 385   }
 386 
 387   inline void clear_starts_object_bit(size_t card_index) {
 388     _object_starts[card_index].offsets.first &= ~ObjectStartsInCardRegion;
 389   }
 390 
 391   // Returns true iff an object is known to start within the card memory associated with card card_index.
 392   inline bool starts_object(size_t card_index) const {
 393     return (_object_starts[card_index].offsets.first & ObjectStartsInCardRegion) != 0;
 394   }
 395 
 396   inline void clear_objects_in_range(HeapWord* addr, size_t num_words) {
 397     size_t card_index = _rs->card_index_for_addr(addr);
 398     size_t last_card_index = _rs->card_index_for_addr(addr + num_words - 1);
 399     while (card_index <= last_card_index)
 400       _object_starts[card_index++].short_word = 0;
 401   }
 402 
 403   ShenandoahCardCluster(ShenandoahDirectCardMarkRememberedSet* rs) {
 404     _rs = rs;
 405     _object_starts = NEW_C_HEAP_ARRAY(crossing_info, rs->total_cards() + 1, mtGC); // the +1 is to account for card table guarding entry
 406     for (size_t i = 0; i < rs->total_cards(); i++) {
 407       _object_starts[i].short_word = 0;
 408     }
 409   }
 410 
 411   ~ShenandoahCardCluster() {
 412     FREE_C_HEAP_ARRAY(crossing_info, _object_starts);
 413     _object_starts = nullptr;
 414   }
 415 
 416   // There is one entry within the object_starts array for each card entry.
 417   //
 418   //  Suppose multiple garbage objects are coalesced during GC sweep
 419   //  into a single larger "free segment".  As each two objects are
 420   //  coalesced together, the start information pertaining to the second
 421   //  object must be removed from the objects_starts array.  If the
 422   //  second object had been the first object within card memory,
 423   //  the new first object is the object that follows that object if
 424   //  that starts within the same card memory, or NoObject if the
 425   //  following object starts within the following cluster.  If the
 426   //  second object had been the last object in the card memory,
 427   //  replace this entry with the newly coalesced object if it starts
 428   //  within the same card memory, or with NoObject if it starts in a
 429   //  preceding card's memory.
 430   //
 431   //  Suppose a large free segment is divided into a smaller free
 432   //  segment and a new object.  The second part of the newly divided
 433   //  memory must be registered as a new object, overwriting at most
 434   //  one first_start and one last_start entry.  Note that one of the
 435   //  newly divided two objects might be a new GCLAB.
 436   //
 437   //  Suppose postprocessing of a GCLAB finds that the original GCLAB
 438   //  has been divided into N objects.  Each of the N newly allocated
 439   //  objects will be registered, overwriting at most one first_start
 440   //  and one last_start entries.
 441   //
 442   //  No object registration operations are linear in the length of
 443   //  the registered objects.
 444   //
 445   // Consider further the following observations regarding object
 446   // registration costs:
 447   //
 448   //   1. The cost is paid once for each old-gen object (Except when
 449   //      an object is demoted and repromoted, in which case we would
 450   //      pay the cost again).
 451   //   2. The cost can be deferred so that there is no urgency during
 452   //      mutator copy-on-first-access promotion.  Background GC
 453   //      threads will update the object_starts array by post-
 454   //      processing the contents of retired PLAB buffers.
 455   //   3. The bet is that these costs are paid relatively rarely
 456   //      because:
 457   //      a) Most objects die young and objects that die in young-gen
 458   //         memory never need to be registered with the object_starts
 459   //         array.
 460   //      b) Most objects that are promoted into old-gen memory live
 461   //         there without further relocation for a relatively long
 462   //         time, so we get a lot of benefit from each investment
 463   //         in registering an object.
 464 
 465 public:
 466 
 467   // The starting locations of objects contained within old-gen memory
 468   // are registered as part of the remembered set implementation.  This
 469   // information is required when scanning dirty card regions that are
 470   // spanned by objects beginning within preceding card regions.  It
 471   // is necessary to find the first and last objects that begin within
 472   // this card region.  Starting addresses of objects are required to
 473   // find the object headers, and object headers provide information
 474   // about which fields within the object hold addresses.
 475   //
 476   // The old-gen memory allocator invokes register_object() for any
 477   // object that is allocated within old-gen memory.  This identifies
 478   // the starting addresses of objects that span boundaries between
 479   // card regions.
 480   //
 481   // It is not necessary to invoke register_object at the very instant
 482   // an object is allocated.  It is only necessary to invoke it
 483   // prior to the next start of a garbage collection concurrent mark
 484   // or concurrent update-references phase.  An "ideal" time to register
 485   // objects is during post-processing of a GCLAB after the GCLAB is
 486   // retired due to depletion of its memory.
 487   //
 488   // register_object() does not perform synchronization.  In the case
 489   // that multiple threads are registering objects whose starting
 490   // addresses are within the same cluster, races between these
 491   // threads may result in corruption of the object-start data
 492   // structures.  Parallel GC threads should avoid registering objects
 493   // residing within the same cluster by adhering to the following
 494   // coordination protocols:
 495   //
 496   //  1. Align thread-local GCLAB buffers with some TBD multiple of
 497   //     card clusters.  The card cluster size is 32 KB.  If the
 498   //     desired GCLAB size is 128 KB, align the buffer on a multiple
 499   //     of 4 card clusters.
 500   //  2. Post-process the contents of GCLAB buffers to register the
 501   //     objects allocated therein.  Allow one GC thread at a
 502   //     time to do the post-processing of each GCLAB.
 503   //  3. Since only one GC thread at a time is registering objects
 504   //     belonging to a particular allocation buffer, no locking
 505   //     is performed when registering these objects.
 506   //  4. Any remnant of unallocated memory within an expended GC
 507   //     allocation buffer is not returned to the old-gen allocation
 508   //     pool until after the GC allocation buffer has been post
 509   //     processed.  Before any remnant memory is returned to the
 510   //     old-gen allocation pool, the GC thread that scanned this GC
 511   //     allocation buffer performs a write-commit memory barrier.
 512   //  5. Background GC threads that perform tenuring of young-gen
 513   //     objects without a GCLAB use a CAS lock before registering
 514   //     each tenured object.  The CAS lock assures both mutual
 515   //     exclusion and memory coherency/visibility.  Note that an
 516   //     object tenured by a background GC thread will not overlap
 517   //     with any of the clusters that are receiving tenured objects
 518   //     by way of GCLAB buffers.  Multiple independent GC threads may
 519   //     attempt to tenure objects into a shared cluster.  This is why
 520   //     sychronization may be necessary.  Consider the following
 521   //     scenarios:
 522   //
 523   //     a) If two objects are tenured into the same card region, each
 524   //        registration may attempt to modify the first-start or
 525   //        last-start information associated with that card region.
 526   //        Furthermore, because the representations of first-start
 527   //        and last-start information within the object_starts array
 528   //        entry uses different bits of a shared uint_16 to represent
 529   //        each, it is necessary to lock the entire card entry
 530   //        before modifying either the first-start or last-start
 531   //        information within the entry.
 532   //     b) Suppose GC thread X promotes a tenured object into
 533   //        card region A and this tenured object spans into
 534   //        neighboring card region B.  Suppose GC thread Y (not equal
 535   //        to X) promotes a tenured object into cluster B.  GC thread X
 536   //        will update the object_starts information for card A.  No
 537   //        synchronization is required.
 538   //     c) In summary, when background GC threads register objects
 539   //        newly tenured into old-gen memory, they must acquire a
 540   //        mutual exclusion lock on the card that holds the starting
 541   //        address of the newly tenured object.  This can be achieved
 542   //        by using a CAS instruction to assure that the previous
 543   //        values of first-offset and last-offset have not been
 544   //        changed since the same thread inquired as to their most
 545   //        current values.
 546   //
 547   //     One way to minimize the need for synchronization between
 548   //     background tenuring GC threads is for each tenuring GC thread
 549   //     to promote young-gen objects into distinct dedicated cluster
 550   //     ranges.
 551   //  6. The object_starts information is only required during the
 552   //     starting of concurrent marking and concurrent evacuation
 553   //     phases of GC.  Before we start either of these GC phases, the
 554   //     JVM enters a safe point and all GC threads perform
 555   //     commit-write barriers to assure that access to the
 556   //     object_starts information is coherent.
 557 
 558 
 559   // Notes on synchronization of register_object():
 560   //
 561   //  1. For efficiency, there is no locking in the implementation of register_object()
 562   //  2. Thus, it is required that users of this service assure that concurrent/parallel invocations of
 563   //     register_object() do pertain to the same card's memory range.  See discussion below to understand
 564   //     the risks.
 565   //  3. When allocating from a TLAB or GCLAB, the mutual exclusion can be guaranteed by assuring that each
 566   //     LAB's start and end are aligned on card memory boundaries.
 567   //  4. Use the same lock that guarantees exclusivity when performing free-list allocation within heap regions.
 568   //
 569   // Register the newly allocated object while we're holding the global lock since there's no synchronization
 570   // built in to the implementation of register_object().  There are potential races when multiple independent
 571   // threads are allocating objects, some of which might span the same card region.  For example, consider
 572   // a card table's memory region within which three objects are being allocated by three different threads:
 573   //
 574   // objects being "concurrently" allocated:
 575   //    [-----a------][-----b-----][--------------c------------------]
 576   //            [---- card table memory range --------------]
 577   //
 578   // Before any objects are allocated, this card's memory range holds no objects.  Note that:
 579   //   allocation of object a wants to set the has-object, first-start, and last-start attributes of the preceding card region.
 580   //   allocation of object b wants to set the has-object, first-start, and last-start attributes of this card region.
 581   //   allocation of object c also wants to set the has-object, first-start, and last-start attributes of this card region.
 582   //
 583   // The thread allocating b and the thread allocating c can "race" in various ways, resulting in confusion, such as last-start
 584   // representing object b while first-start represents object c.  This is why we need to require all register_object()
 585   // invocations associated with objects that are allocated from "free lists" to provide their own mutual exclusion locking
 586   // mechanism.
 587 
 588   // Reset the starts_object() information to false for all cards in the range between from and to.
 589   void reset_object_range(HeapWord* from, HeapWord* to);
 590 
 591   // register_object() requires that the caller hold the heap lock
 592   // before calling it.
 593   void register_object(HeapWord* address);
 594 
 595   // register_object_without_lock() does not require that the caller hold
 596   // the heap lock before calling it, under the assumption that the
 597   // caller has assured no other thread will endeavor to concurrently
 598   // register objects that start within the same card's memory region
 599   // as address.
 600   void register_object_without_lock(HeapWord* address);
 601 
 602   // During the reference updates phase of GC, we walk through each old-gen memory region that was
 603   // not part of the collection set and we invalidate all unmarked objects.  As part of this effort,
 604   // we coalesce neighboring dead objects in order to make future remembered set scanning more
 605   // efficient (since future remembered set scanning of any card region containing consecutive
 606   // dead objects can skip over all of them at once by reading only a single dead object header
 607   // instead of having to read the header of each of the coalesced dead objects.
 608   //
 609   // At some future time, we may implement a further optimization: satisfy future allocation requests
 610   // by carving new objects out of the range of memory that represents the coalesced dead objects.
 611   //
 612   // Suppose we want to combine several dead objects into a single coalesced object.  How does this
 613   // impact our representation of crossing map information?
 614   //  1. If the newly coalesced range is contained entirely within a card range, that card's last
 615   //     start entry either remains the same or it is changed to the start of the coalesced region.
 616   //  2. For the card that holds the start of the coalesced object, it will not impact the first start
 617   //     but it may impact the last start.
 618   //  3. For following cards spanned entirely by the newly coalesced object, it will change starts_object
 619   //     to false (and make first-start and last-start "undefined").
 620   //  4. For a following card that is spanned patially by the newly coalesced object, it may change
 621   //     first-start value, but it will not change the last-start value.
 622   //
 623   // The range of addresses represented by the arguments to coalesce_objects() must represent a range
 624   // of memory that was previously occupied exactly by one or more previously registered objects.  For
 625   // convenience, it is legal to invoke coalesce_objects() with arguments that span a single previously
 626   // registered object.
 627   //
 628   // The role of coalesce_objects is to change the crossing map information associated with all of the coalesced
 629   // objects.
 630   void coalesce_objects(HeapWord* address, size_t length_in_words);
 631 
 632   // The typical use case is going to look something like this:
 633   //   for each heapregion that comprises old-gen memory
 634   //     for each card number that corresponds to this heap region
 635   //       scan the objects contained therein if the card is dirty
 636   // To avoid excessive lookups in a sparse array, the API queries
 637   // the card number pertaining to a particular address and then uses the
 638   // card number for subsequent information lookups and stores.
 639 
 640   // If starts_object(card_index), this returns the word offset within this card
 641   // memory at which the first object begins.  If !starts_object(card_index), the
 642   // result is a don't care value -- asserts in a debug build.
 643   size_t get_first_start(size_t card_index) const;
 644 
 645   // If starts_object(card_index), this returns the word offset within this card
 646   // memory at which the last object begins.  If !starts_object(card_index), the
 647   // result is a don't care value.
 648   size_t get_last_start(size_t card_index) const;
 649 
 650 
 651   // Given a card_index, return the starting address of the first block in the heap
 652   // that straddles into the card. If the card is co-initial with an object, then
 653   // this would return the starting address of the heap that this card covers.
 654   // Expects to be called for a card affiliated with the old generation in
 655   // generational mode.
 656   HeapWord* block_start(size_t card_index) const;
 657 };
 658 
 659 // ShenandoahScanRemembered is a concrete class representing the
 660 // ability to scan the old-gen remembered set for references to
 661 // objects residing in young-gen memory.
 662 //
 663 // Scanning normally begins with an invocation of numRegions and ends
 664 // after all clusters of all regions have been scanned.
 665 //
 666 // Throughout the scanning effort, the number of regions does not
 667 // change.
 668 //
 669 // Even though the regions that comprise old-gen memory are not
 670 // necessarily contiguous, the abstraction represented by this class
 671 // identifies each of the old-gen regions with an integer value
 672 // in the range from 0 to (numRegions() - 1) inclusive.
 673 //
 674 
 675 class ShenandoahScanRemembered: public CHeapObj<mtGC> {
 676 
 677 private:
 678   ShenandoahDirectCardMarkRememberedSet* _rs;
 679   ShenandoahCardCluster* _scc;
 680 
 681   // Global card stats (cumulative)
 682   HdrSeq _card_stats_scan_rs[MAX_CARD_STAT_TYPE];
 683   HdrSeq _card_stats_update_refs[MAX_CARD_STAT_TYPE];
 684   // Per worker card stats (multiplexed by phase)
 685   HdrSeq** _card_stats;
 686 
 687   // The types of card metrics that we gather
 688   const char* _card_stats_name[MAX_CARD_STAT_TYPE] = {
 689    "dirty_run", "clean_run",
 690    "dirty_cards", "clean_cards",
 691    "max_dirty_run", "max_clean_run",
 692    "dirty_scan_objs",
 693    "alternations"
 694   };
 695 
 696   // The statistics are collected and logged separately for
 697   // card-scans for initial marking, and for updating refs.
 698   const char* _card_stat_log_type[MAX_CARD_STAT_LOG_TYPE] = {
 699    "Scan Remembered Set", "Update Refs"
 700   };
 701 
 702   int _card_stats_log_counter[2] = {0, 0};
 703 
 704 public:
 705   ShenandoahScanRemembered(ShenandoahDirectCardMarkRememberedSet* rs) {
 706     _rs = rs;
 707     _scc = new ShenandoahCardCluster(rs);
 708 
 709     // We allocate ParallelGCThreads worth even though we usually only
 710     // use up to ConcGCThreads, because degenerate collections may employ
 711     // ParallelGCThreads for remembered set scanning.
 712     if (ShenandoahEnableCardStats) {
 713       _card_stats = NEW_C_HEAP_ARRAY(HdrSeq*, ParallelGCThreads, mtGC);
 714       for (uint i = 0; i < ParallelGCThreads; i++) {
 715         _card_stats[i] = new HdrSeq[MAX_CARD_STAT_TYPE];
 716       }
 717     } else {
 718       _card_stats = nullptr;
 719     }
 720   }
 721 
 722   ~ShenandoahScanRemembered() {
 723     delete _scc;
 724     if (ShenandoahEnableCardStats) {
 725       for (uint i = 0; i < ParallelGCThreads; i++) {
 726         delete _card_stats[i];
 727       }
 728       FREE_C_HEAP_ARRAY(HdrSeq*, _card_stats);
 729       _card_stats = nullptr;
 730     }
 731     assert(_card_stats == nullptr, "Error");
 732   }
 733 
 734   HdrSeq* card_stats(uint worker_id) {
 735     assert(worker_id < ParallelGCThreads, "Error");
 736     assert(ShenandoahEnableCardStats == (_card_stats != nullptr), "Error");
 737     return ShenandoahEnableCardStats ? _card_stats[worker_id] : nullptr;
 738   }
 739 
 740   HdrSeq* card_stats_for_phase(CardStatLogType t) {
 741     switch (t) {
 742       case CARD_STAT_SCAN_RS:
 743         return _card_stats_scan_rs;
 744       case CARD_STAT_UPDATE_REFS:
 745         return _card_stats_update_refs;
 746       default:
 747         guarantee(false, "No such CardStatLogType");
 748     }
 749     return nullptr; // Quiet compiler
 750   }
 751 
 752   // Card index is zero-based relative to first spanned card region.
 753   size_t card_index_for_addr(HeapWord* p);
 754   HeapWord* addr_for_card_index(size_t card_index);
 755   bool is_card_dirty(size_t card_index);
 756   bool is_write_card_dirty(size_t card_index);
 757   bool is_card_dirty(HeapWord* p);
 758   bool is_write_card_dirty(HeapWord* p);
 759   void mark_card_as_dirty(HeapWord* p);
 760   void mark_range_as_dirty(HeapWord* p, size_t num_heap_words);
 761   void mark_card_as_clean(HeapWord* p);
 762   void mark_range_as_clean(HeapWord* p, size_t num_heap_words);
 763 
 764   void reset_remset(HeapWord* start, size_t word_count) { _rs->reset_remset(start, word_count); }
 765 
 766   void merge_write_table(HeapWord* start, size_t word_count) { _rs->merge_write_table(start, word_count); }
 767 
 768   size_t cluster_for_addr(HeapWord* addr);
 769   HeapWord* addr_for_cluster(size_t cluster_no);
 770 
 771   void reset_object_range(HeapWord* from, HeapWord* to);
 772   void register_object(HeapWord* addr);
 773   void register_object_without_lock(HeapWord* addr);
 774   void coalesce_objects(HeapWord* addr, size_t length_in_words);
 775 
 776   HeapWord* first_object_in_card(size_t card_index) {
 777     if (_scc->starts_object(card_index)) {
 778       return addr_for_card_index(card_index) + _scc->get_first_start(card_index);
 779     } else {
 780       return nullptr;
 781     }
 782   }
 783 
 784   // Return true iff this object is "properly" registered.
 785   bool verify_registration(HeapWord* address, ShenandoahMarkingContext* ctx);
 786 
 787   // clear the cards to clean, and clear the object_starts info to no objects
 788   void mark_range_as_empty(HeapWord* addr, size_t length_in_words);
 789 
 790   // process_clusters() scans a portion of the remembered set
 791   // for references from old gen into young. Several worker threads
 792   // scan different portions of the remembered set by making parallel invocations
 793   // of process_clusters() with each invocation scanning different
 794   // "clusters" of the remembered set.
 795   //
 796   // An invocation of process_clusters() examines all of the
 797   // intergenerational references spanned by `count` clusters starting
 798   // with `first_cluster`.  The `oops` argument is a worker-thread-local
 799   // OopClosure that is applied to all "valid" references in the remembered set.
 800   //
 801   // A side-effect of executing process_clusters() is to update the remembered
 802   // set entries (e.g. marking dirty cards clean if they no longer
 803   // hold references to young-gen memory).
 804   //
 805   // An implementation of process_clusters() may choose to efficiently
 806   // address more typical scenarios in the structure of remembered sets. E.g.
 807   // in the generational setting, one might expect remembered sets to be very sparse
 808   // (low mutation rates in the old generation leading to sparse dirty cards,
 809   // each with very few intergenerational pointers). Specific implementations
 810   // may choose to degrade gracefully as the sparsity assumption fails to hold,
 811   // such as when there are sudden spikes in (premature) promotion or in the
 812   // case of an underprovisioned, poorly-tuned, or poorly-shaped heap.
 813   //
 814   // At the start of a concurrent young generation marking cycle, we invoke process_clusters
 815   // with ClosureType ShenandoahInitMarkRootsClosure.
 816   //
 817   // At the start of a concurrent evacuation phase, we invoke process_clusters with
 818   // ClosureType ShenandoahEvacuateUpdateRootsClosure.
 819 
 820   template <typename ClosureType>
 821   void process_clusters(size_t first_cluster, size_t count, HeapWord* end_of_range, ClosureType* oops,
 822                         bool use_write_table, uint worker_id);
 823 
 824   template <typename ClosureType>
 825   void process_humongous_clusters(ShenandoahHeapRegion* r, size_t first_cluster, size_t count,
 826                                   HeapWord* end_of_range, ClosureType* oops, bool use_write_table);
 827 
 828   template <typename ClosureType>
 829   void process_region_slice(ShenandoahHeapRegion* region, size_t offset, size_t clusters, HeapWord* end_of_range,
 830                             ClosureType* cl, bool use_write_table, uint worker_id);
 831 
 832   // To Do:
 833   //  Create subclasses of ShenandoahInitMarkRootsClosure and
 834   //  ShenandoahEvacuateUpdateRootsClosure and any other closures
 835   //  that need to participate in remembered set scanning.  Within the
 836   //  subclasses, add a (probably templated) instance variable that
 837   //  refers to the associated ShenandoahCardCluster object.  Use this
 838   //  ShenandoahCardCluster instance to "enhance" the do_oops
 839   //  processing so that we can:
 840   //
 841   //   1. Avoid processing references that correspond to clean card
 842   //      regions, and
 843   //   2. Set card status to CLEAN when the associated card region no
 844   //      longer holds inter-generatioanal references.
 845   //
 846   //  To enable efficient implementation of these behaviors, we
 847   //  probably also want to add a few fields into the
 848   //  ShenandoahCardCluster object that allow us to precompute and
 849   //  remember the addresses at which card status is going to change
 850   //  from dirty to clean and clean to dirty.  The do_oops
 851   //  implementations will want to update this value each time they
 852   //  cross one of these boundaries.
 853   void roots_do(OopIterateClosure* cl);
 854 
 855   // Log stats related to card/RS stats for given phase t
 856   void log_card_stats(uint nworkers, CardStatLogType t) PRODUCT_RETURN;
 857 private:
 858   // Log stats for given worker id related into given summary card/RS stats
 859   void log_worker_card_stats(uint worker_id, HdrSeq* sum_stats) PRODUCT_RETURN;
 860 
 861   // Log given stats
 862   void log_card_stats(HdrSeq* stats) PRODUCT_RETURN;
 863 
 864   // Merge the stats from worked_id into the given summary stats, and clear the worker_id's stats.
 865   void merge_worker_card_stats_cumulative(HdrSeq* worker_stats, HdrSeq* sum_stats) PRODUCT_RETURN;
 866 };
 867 
 868 
 869 // A ShenandoahRegionChunk represents a contiguous interval of a ShenandoahHeapRegion, typically representing
 870 // work to be done by a worker thread.
 871 struct ShenandoahRegionChunk {
 872   ShenandoahHeapRegion* _r;      // The region of which this represents a chunk
 873   size_t _chunk_offset;          // HeapWordSize offset
 874   size_t _chunk_size;            // HeapWordSize qty
 875 };
 876 
 877 // ShenandoahRegionChunkIterator divides the total remembered set scanning effort into ShenandoahRegionChunks
 878 // that are assigned one at a time to worker threads. (Here, we use the terms `assignments` and `chunks`
 879 // interchangeably.) Note that the effort required to scan a range of memory is not necessarily a linear
 880 // function of the size of the range.  Some memory ranges hold only a small number of live objects.
 881 // Some ranges hold primarily primitive (non-pointer) data.  We start with larger chunk sizes because larger chunks
 882 // reduce coordination overhead.  We expect that the GC worker threads that receive more difficult assignments
 883 // will work longer on those chunks.  Meanwhile, other worker threads will repeatedly accept and complete multiple
 884 // easier chunks.  As the total amount of work remaining to be completed decreases, we decrease the size of chunks
 885 // given to individual threads.  This reduces the likelihood of significant imbalance between worker thread assignments
 886 // when there is less meaningful work to be performed by the remaining worker threads while they wait for
 887 // worker threads with difficult assignments to finish, reducing the overall duration of the phase.
 888 
 889 class ShenandoahRegionChunkIterator : public StackObj {
 890 private:
 891   // The largest chunk size is 4 MiB, measured in words.  Otherwise, remembered set scanning may become too unbalanced.
 892   // If the largest chunk size is too small, there is too much overhead sifting out assignments to individual worker threads.
 893   static const size_t _maximum_chunk_size_words = (4 * 1024 * 1024) / HeapWordSize;
 894   static const size_t _clusters_in_smallest_chunk = 4;
 895 
 896   size_t _largest_chunk_size_words;
 897 
 898   // smallest_chunk_size is 4 clusters.  Each cluster spans 128 KiB.
 899   // This is computed from CardTable::card_size_in_words() * ShenandoahCardCluster::CardsPerCluster;
 900   static size_t smallest_chunk_size_words() {
 901       return _clusters_in_smallest_chunk * CardTable::card_size_in_words() * ShenandoahCardCluster::CardsPerCluster;
 902   }
 903 
 904   // The total remembered set scanning effort is divided into chunks of work that are assigned to individual worker tasks.
 905   // The chunks of assigned work are divided into groups, where the size of the typical group (_regular_group_size) is half the
 906   // total number of regions.  The first group may be larger than
 907   // _regular_group_size in the case that the first group's chunk
 908   // size is less than the region size.  The last group may be larger
 909   // than _regular_group_size because no group is allowed to
 910   // have smaller assignments than _smallest_chunk_size, which is 128 KB.
 911 
 912   // Under normal circumstances, no configuration needs more than _maximum_groups (default value of 16).
 913   // The first group "effectively" processes chunks of size 1 MiB (or smaller for smaller region sizes).
 914   // The last group processes chunks of size 128 KiB.  There are four groups total.
 915 
 916   // group[ 0] is 4 MiB chunk size (_maximum_chunk_size_words)
 917   // group[ 1] is 2 MiB chunk size
 918   // group[ 2] is 1 MiB chunk size
 919   // group[ 3] is 512 KiB chunk size
 920   // group[ 4] is 256 KiB chunk size
 921   // group[ 5] is 128 KiB chunk size
 922   // group[ 6] is  64 KiB chunk size
 923   // group[ 7] is  32 KiB chunk size
 924   // group[ 8] is  16 KiB chunk size
 925   // group[ 9] is   8 KiB chunk size
 926   // group[10] is   4 KiB chunk size
 927   //   Note: 4 KiB is smallest possible chunk_size, computed from:
 928   //         _clusters_in_smallest_chunk * MinimumCardSizeInWords * ShenandoahCardCluster::CardsPerCluster, which is
 929   //         4 * 16 * 64 = 4096
 930 
 931   // We set aside arrays to represent the maximum number of groups that may be required for any heap configuration
 932   static const size_t _maximum_groups = 11;
 933 
 934   const ShenandoahHeap* _heap;
 935 
 936   const size_t _regular_group_size;                        // Number of chunks in each group
 937   const size_t _first_group_chunk_size_b4_rebalance;
 938   const size_t _num_groups;                        // Number of groups in this configuration
 939   size_t _adjusted_num_groups;                     // Rebalancing may coalesce groups
 940   const size_t _total_chunks;
 941 
 942   shenandoah_padding(0);
 943   volatile size_t _index;
 944   shenandoah_padding(1);
 945 
 946   size_t _region_index[_maximum_groups];           // The region index for the first region spanned by this group
 947   size_t _group_offset[_maximum_groups];           // The offset at which group begins within first region spanned by this group
 948   size_t _group_chunk_size[_maximum_groups];       // The size of each chunk within this group
 949   size_t _group_entries[_maximum_groups];          // Total chunks spanned by this group and the ones before it.
 950 
 951   // No implicit copying: iterators should be passed by reference to capture the state
 952   NONCOPYABLE(ShenandoahRegionChunkIterator);
 953 
 954   // Makes use of _heap.
 955   size_t calc_regular_group_size();
 956 
 957   // Makes use of _regular_group_size, which must be initialized before call.
 958   size_t calc_first_group_chunk_size_b4_rebalance();
 959 
 960   // Makes use of _regular_group_size and _first_group_chunk_size_b4_rebalance, both of which must be initialized before call.
 961   size_t calc_num_groups();
 962 
 963   // Makes use of _regular_group_size, _first_group_chunk_size_b4_rebalance, which must be initialized before call.
 964   size_t calc_total_chunks();
 965 
 966 public:
 967   ShenandoahRegionChunkIterator(size_t worker_count);
 968   ShenandoahRegionChunkIterator(ShenandoahHeap* heap, size_t worker_count);
 969 
 970   // Reset iterator to default state
 971   void reset();
 972 
 973   // Fills in assignment with next chunk of work and returns true iff there is more work.
 974   // Otherwise, returns false.  This is multi-thread-safe.
 975   inline bool next(struct ShenandoahRegionChunk* assignment);
 976 
 977   // This is *not* MT safe. However, in the absence of multithreaded access, it
 978   // can be used to determine if there is more work to do.
 979   inline bool has_next() const;
 980 };
 981 
 982 
 983 class ShenandoahScanRememberedTask : public WorkerTask {
 984  private:
 985   ShenandoahObjToScanQueueSet* _queue_set;
 986   ShenandoahObjToScanQueueSet* _old_queue_set;
 987   ShenandoahReferenceProcessor* _rp;
 988   ShenandoahRegionChunkIterator* _work_list;
 989   bool _is_concurrent;
 990 
 991  public:
 992   ShenandoahScanRememberedTask(ShenandoahObjToScanQueueSet* queue_set,
 993                                ShenandoahObjToScanQueueSet* old_queue_set,
 994                                ShenandoahReferenceProcessor* rp,
 995                                ShenandoahRegionChunkIterator* work_list,
 996                                bool is_concurrent);
 997 
 998   void work(uint worker_id);
 999   void do_work(uint worker_id);
1000 };
1001 
1002 // After Full GC is done, reconstruct the remembered set by iterating over OLD regions,
1003 // registering all objects between bottom() and top(), and dirtying the cards containing
1004 // cross-generational pointers.
1005 class ShenandoahReconstructRememberedSetTask : public WorkerTask {
1006 private:
1007   ShenandoahRegionIterator* _regions;
1008 
1009 public:
1010   explicit ShenandoahReconstructRememberedSetTask(ShenandoahRegionIterator* regions);
1011 
1012   void work(uint worker_id) override;
1013 };
1014 
1015 #endif // SHARE_GC_SHENANDOAH_SHENANDOAHSCANREMEMBERED_HPP