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src/hotspot/cpu/x86/vm_version_x86.cpp

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1778     FLAG_SET_DEFAULT(UseFastStosb, false);
1779   }
1780 
1781   // For AMD Processors use XMM/YMM MOVDQU instructions
1782   // for Object Initialization as default
1783   if (is_amd() && cpu_family() >= 0x19) {
1784     if (FLAG_IS_DEFAULT(UseFastStosb)) {
1785       UseFastStosb = false;
1786     }
1787   }
1788 
1789 #ifdef COMPILER2
1790   if (is_intel() && MaxVectorSize > 16) {
1791     if (FLAG_IS_DEFAULT(UseFastStosb)) {
1792       UseFastStosb = false;
1793     }
1794   }
1795 #endif
1796 
1797   // Use XMM/YMM MOVDQU instruction for Object Initialization
1798   if (!UseFastStosb && UseSSE >= 2 && UseUnalignedLoadStores) {
1799     if (FLAG_IS_DEFAULT(UseXMMForObjInit)) {
1800       UseXMMForObjInit = true;
1801     }
1802   } else if (UseXMMForObjInit) {
1803     warning("UseXMMForObjInit requires SSE2 and unaligned load/stores. Feature is switched off.");
1804     FLAG_SET_DEFAULT(UseXMMForObjInit, false);
1805   }
1806 
1807 #ifdef COMPILER2
1808   if (FLAG_IS_DEFAULT(AlignVector)) {
1809     // Modern processors allow misaligned memory operations for vectors.
1810     AlignVector = !UseUnalignedLoadStores;
1811   }
1812 #endif // COMPILER2
1813 
1814   if (FLAG_IS_DEFAULT(AllocatePrefetchInstr)) {
1815     if (AllocatePrefetchInstr == 3 && !supports_3dnow_prefetch()) {
1816       FLAG_SET_DEFAULT(AllocatePrefetchInstr, 0);
1817     } else if (!supports_sse() && supports_3dnow_prefetch()) {
1818       FLAG_SET_DEFAULT(AllocatePrefetchInstr, 3);

1778     FLAG_SET_DEFAULT(UseFastStosb, false);
1779   }
1780 
1781   // For AMD Processors use XMM/YMM MOVDQU instructions
1782   // for Object Initialization as default
1783   if (is_amd() && cpu_family() >= 0x19) {
1784     if (FLAG_IS_DEFAULT(UseFastStosb)) {
1785       UseFastStosb = false;
1786     }
1787   }
1788 
1789 #ifdef COMPILER2
1790   if (is_intel() && MaxVectorSize > 16) {
1791     if (FLAG_IS_DEFAULT(UseFastStosb)) {
1792       UseFastStosb = false;
1793     }
1794   }
1795 #endif
1796 
1797   // Use XMM/YMM MOVDQU instruction for Object Initialization
1798   if (UseSSE >= 2 && UseUnalignedLoadStores) {
1799     if (FLAG_IS_DEFAULT(UseXMMForObjInit)) {
1800       UseXMMForObjInit = true;
1801     }
1802   } else if (UseXMMForObjInit) {
1803     warning("UseXMMForObjInit requires SSE2 and unaligned load/stores. Feature is switched off.");
1804     FLAG_SET_DEFAULT(UseXMMForObjInit, false);
1805   }
1806 
1807 #ifdef COMPILER2
1808   if (FLAG_IS_DEFAULT(AlignVector)) {
1809     // Modern processors allow misaligned memory operations for vectors.
1810     AlignVector = !UseUnalignedLoadStores;
1811   }
1812 #endif // COMPILER2
1813 
1814   if (FLAG_IS_DEFAULT(AllocatePrefetchInstr)) {
1815     if (AllocatePrefetchInstr == 3 && !supports_3dnow_prefetch()) {
1816       FLAG_SET_DEFAULT(AllocatePrefetchInstr, 0);
1817     } else if (!supports_sse() && supports_3dnow_prefetch()) {
1818       FLAG_SET_DEFAULT(AllocatePrefetchInstr, 3);
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