1 /* 2 * Copyright (c) 1997, 2024, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "memory/allocation.inline.hpp" 27 #include "opto/addnode.hpp" 28 #include "opto/castnode.hpp" 29 #include "opto/cfgnode.hpp" 30 #include "opto/connode.hpp" 31 #include "opto/machnode.hpp" 32 #include "opto/movenode.hpp" 33 #include "opto/mulnode.hpp" 34 #include "opto/phaseX.hpp" 35 #include "opto/subnode.hpp" 36 37 // Portions of code courtesy of Clifford Click 38 39 // Classic Add functionality. This covers all the usual 'add' behaviors for 40 // an algebraic ring. Add-integer, add-float, add-double, and binary-or are 41 // all inherited from this class. The various identity values are supplied 42 // by virtual functions. 43 44 45 //============================================================================= 46 //------------------------------hash------------------------------------------- 47 // Hash function over AddNodes. Needs to be commutative; i.e., I swap 48 // (commute) inputs to AddNodes willy-nilly so the hash function must return 49 // the same value in the presence of edge swapping. 50 uint AddNode::hash() const { 51 return (uintptr_t)in(1) + (uintptr_t)in(2) + Opcode(); 52 } 53 54 //------------------------------Identity--------------------------------------- 55 // If either input is a constant 0, return the other input. 56 Node* AddNode::Identity(PhaseGVN* phase) { 57 const Type *zero = add_id(); // The additive identity 58 if( phase->type( in(1) )->higher_equal( zero ) ) return in(2); 59 if( phase->type( in(2) )->higher_equal( zero ) ) return in(1); 60 return this; 61 } 62 63 //------------------------------commute---------------------------------------- 64 // Commute operands to move loads and constants to the right. 65 static bool commute(PhaseGVN* phase, Node* add) { 66 Node *in1 = add->in(1); 67 Node *in2 = add->in(2); 68 69 // convert "max(a,b) + min(a,b)" into "a+b". 70 if ((in1->Opcode() == add->as_Add()->max_opcode() && in2->Opcode() == add->as_Add()->min_opcode()) 71 || (in1->Opcode() == add->as_Add()->min_opcode() && in2->Opcode() == add->as_Add()->max_opcode())) { 72 Node *in11 = in1->in(1); 73 Node *in12 = in1->in(2); 74 75 Node *in21 = in2->in(1); 76 Node *in22 = in2->in(2); 77 78 if ((in11 == in21 && in12 == in22) || 79 (in11 == in22 && in12 == in21)) { 80 add->set_req_X(1, in11, phase); 81 add->set_req_X(2, in12, phase); 82 return true; 83 } 84 } 85 86 bool con_left = phase->type(in1)->singleton(); 87 bool con_right = phase->type(in2)->singleton(); 88 89 // Convert "1+x" into "x+1". 90 // Right is a constant; leave it 91 if( con_right ) return false; 92 // Left is a constant; move it right. 93 if( con_left ) { 94 add->swap_edges(1, 2); 95 return true; 96 } 97 98 // Convert "Load+x" into "x+Load". 99 // Now check for loads 100 if (in2->is_Load()) { 101 if (!in1->is_Load()) { 102 // already x+Load to return 103 return false; 104 } 105 // both are loads, so fall through to sort inputs by idx 106 } else if( in1->is_Load() ) { 107 // Left is a Load and Right is not; move it right. 108 add->swap_edges(1, 2); 109 return true; 110 } 111 112 PhiNode *phi; 113 // Check for tight loop increments: Loop-phi of Add of loop-phi 114 if (in1->is_Phi() && (phi = in1->as_Phi()) && phi->region()->is_Loop() && phi->in(2) == add) 115 return false; 116 if (in2->is_Phi() && (phi = in2->as_Phi()) && phi->region()->is_Loop() && phi->in(2) == add) { 117 add->swap_edges(1, 2); 118 return true; 119 } 120 121 // Otherwise, sort inputs (commutativity) to help value numbering. 122 if( in1->_idx > in2->_idx ) { 123 add->swap_edges(1, 2); 124 return true; 125 } 126 return false; 127 } 128 129 //------------------------------Idealize--------------------------------------- 130 // If we get here, we assume we are associative! 131 Node *AddNode::Ideal(PhaseGVN *phase, bool can_reshape) { 132 const Type *t1 = phase->type(in(1)); 133 const Type *t2 = phase->type(in(2)); 134 bool con_left = t1->singleton(); 135 bool con_right = t2->singleton(); 136 137 // Check for commutative operation desired 138 if (commute(phase, this)) return this; 139 140 AddNode *progress = nullptr; // Progress flag 141 142 // Convert "(x+1)+2" into "x+(1+2)". If the right input is a 143 // constant, and the left input is an add of a constant, flatten the 144 // expression tree. 145 Node *add1 = in(1); 146 Node *add2 = in(2); 147 int add1_op = add1->Opcode(); 148 int this_op = Opcode(); 149 if (con_right && t2 != Type::TOP && // Right input is a constant? 150 add1_op == this_op) { // Left input is an Add? 151 152 // Type of left _in right input 153 const Type *t12 = phase->type(add1->in(2)); 154 if (t12->singleton() && t12 != Type::TOP) { // Left input is an add of a constant? 155 // Check for rare case of closed data cycle which can happen inside 156 // unreachable loops. In these cases the computation is undefined. 157 #ifdef ASSERT 158 Node *add11 = add1->in(1); 159 int add11_op = add11->Opcode(); 160 if ((add1 == add1->in(1)) 161 || (add11_op == this_op && add11->in(1) == add1)) { 162 assert(false, "dead loop in AddNode::Ideal"); 163 } 164 #endif 165 // The Add of the flattened expression 166 Node *x1 = add1->in(1); 167 Node *x2 = phase->makecon(add1->as_Add()->add_ring(t2, t12)); 168 set_req_X(2, x2, phase); 169 set_req_X(1, x1, phase); 170 progress = this; // Made progress 171 add1 = in(1); 172 add1_op = add1->Opcode(); 173 } 174 } 175 176 // Convert "(x+1)+y" into "(x+y)+1". Push constants down the expression tree. 177 if (add1_op == this_op && !con_right) { 178 Node *a12 = add1->in(2); 179 const Type *t12 = phase->type( a12 ); 180 if (t12->singleton() && t12 != Type::TOP && (add1 != add1->in(1)) && 181 !(add1->in(1)->is_Phi() && (add1->in(1)->as_Phi()->is_tripcount(T_INT) || add1->in(1)->as_Phi()->is_tripcount(T_LONG)))) { 182 assert(add1->in(1) != this, "dead loop in AddNode::Ideal"); 183 add2 = add1->clone(); 184 add2->set_req(2, in(2)); 185 add2 = phase->transform(add2); 186 set_req_X(1, add2, phase); 187 set_req_X(2, a12, phase); 188 progress = this; 189 add2 = a12; 190 } 191 } 192 193 // Convert "x+(y+1)" into "(x+y)+1". Push constants down the expression tree. 194 int add2_op = add2->Opcode(); 195 if (add2_op == this_op && !con_left) { 196 Node *a22 = add2->in(2); 197 const Type *t22 = phase->type( a22 ); 198 if (t22->singleton() && t22 != Type::TOP && (add2 != add2->in(1)) && 199 !(add2->in(1)->is_Phi() && (add2->in(1)->as_Phi()->is_tripcount(T_INT) || add2->in(1)->as_Phi()->is_tripcount(T_LONG)))) { 200 assert(add2->in(1) != this, "dead loop in AddNode::Ideal"); 201 Node *addx = add2->clone(); 202 addx->set_req(1, in(1)); 203 addx->set_req(2, add2->in(1)); 204 addx = phase->transform(addx); 205 set_req_X(1, addx, phase); 206 set_req_X(2, a22, phase); 207 progress = this; 208 } 209 } 210 211 return progress; 212 } 213 214 //------------------------------Value----------------------------------------- 215 // An add node sums it's two _in. If one input is an RSD, we must mixin 216 // the other input's symbols. 217 const Type* AddNode::Value(PhaseGVN* phase) const { 218 // Either input is TOP ==> the result is TOP 219 const Type* t1 = phase->type(in(1)); 220 const Type* t2 = phase->type(in(2)); 221 if (t1 == Type::TOP || t2 == Type::TOP) { 222 return Type::TOP; 223 } 224 225 // Check for an addition involving the additive identity 226 const Type* tadd = add_of_identity(t1, t2); 227 if (tadd != nullptr) { 228 return tadd; 229 } 230 231 return add_ring(t1, t2); // Local flavor of type addition 232 } 233 234 //------------------------------add_identity----------------------------------- 235 // Check for addition of the identity 236 const Type *AddNode::add_of_identity( const Type *t1, const Type *t2 ) const { 237 const Type *zero = add_id(); // The additive identity 238 if( t1->higher_equal( zero ) ) return t2; 239 if( t2->higher_equal( zero ) ) return t1; 240 241 return nullptr; 242 } 243 244 AddNode* AddNode::make(Node* in1, Node* in2, BasicType bt) { 245 switch (bt) { 246 case T_INT: 247 return new AddINode(in1, in2); 248 case T_LONG: 249 return new AddLNode(in1, in2); 250 default: 251 fatal("Not implemented for %s", type2name(bt)); 252 } 253 return nullptr; 254 } 255 256 bool AddNode::is_not(PhaseGVN* phase, Node* n, BasicType bt) { 257 return n->Opcode() == Op_Xor(bt) && phase->type(n->in(2)) == TypeInteger::minus_1(bt); 258 } 259 260 AddNode* AddNode::make_not(PhaseGVN* phase, Node* n, BasicType bt) { 261 switch (bt) { 262 case T_INT: 263 return new XorINode(n, phase->intcon(-1)); 264 case T_LONG: 265 return new XorLNode(n, phase->longcon(-1L)); 266 default: 267 fatal("Not implemented for %s", type2name(bt)); 268 } 269 return nullptr; 270 } 271 272 //============================================================================= 273 //------------------------------Idealize--------------------------------------- 274 Node* AddNode::IdealIL(PhaseGVN* phase, bool can_reshape, BasicType bt) { 275 Node* in1 = in(1); 276 Node* in2 = in(2); 277 int op1 = in1->Opcode(); 278 int op2 = in2->Opcode(); 279 // Fold (con1-x)+con2 into (con1+con2)-x 280 if (op1 == Op_Add(bt) && op2 == Op_Sub(bt)) { 281 // Swap edges to try optimizations below 282 in1 = in2; 283 in2 = in(1); 284 op1 = op2; 285 op2 = in2->Opcode(); 286 } 287 if (op1 == Op_Sub(bt)) { 288 const Type* t_sub1 = phase->type(in1->in(1)); 289 const Type* t_2 = phase->type(in2 ); 290 if (t_sub1->singleton() && t_2->singleton() && t_sub1 != Type::TOP && t_2 != Type::TOP) { 291 return SubNode::make(phase->makecon(add_ring(t_sub1, t_2)), in1->in(2), bt); 292 } 293 // Convert "(a-b)+(c-d)" into "(a+c)-(b+d)" 294 if (op2 == Op_Sub(bt)) { 295 // Check for dead cycle: d = (a-b)+(c-d) 296 assert( in1->in(2) != this && in2->in(2) != this, 297 "dead loop in AddINode::Ideal" ); 298 Node* sub = SubNode::make(nullptr, nullptr, bt); 299 Node* sub_in1; 300 PhaseIterGVN* igvn = phase->is_IterGVN(); 301 // During IGVN, if both inputs of the new AddNode are a tree of SubNodes, this same transformation will be applied 302 // to every node of the tree. Calling transform() causes the transformation to be applied recursively, once per 303 // tree node whether some subtrees are identical or not. Pushing to the IGVN worklist instead, causes the transform 304 // to be applied once per unique subtrees (because all uses of a subtree are updated with the result of the 305 // transformation). In case of a large tree, this can make a difference in compilation time. 306 if (igvn != nullptr) { 307 sub_in1 = igvn->register_new_node_with_optimizer(AddNode::make(in1->in(1), in2->in(1), bt)); 308 } else { 309 sub_in1 = phase->transform(AddNode::make(in1->in(1), in2->in(1), bt)); 310 } 311 Node* sub_in2; 312 if (igvn != nullptr) { 313 sub_in2 = igvn->register_new_node_with_optimizer(AddNode::make(in1->in(2), in2->in(2), bt)); 314 } else { 315 sub_in2 = phase->transform(AddNode::make(in1->in(2), in2->in(2), bt)); 316 } 317 sub->init_req(1, sub_in1); 318 sub->init_req(2, sub_in2); 319 return sub; 320 } 321 // Convert "(a-b)+(b+c)" into "(a+c)" 322 if (op2 == Op_Add(bt) && in1->in(2) == in2->in(1)) { 323 assert(in1->in(1) != this && in2->in(2) != this,"dead loop in AddINode::Ideal/AddLNode::Ideal"); 324 return AddNode::make(in1->in(1), in2->in(2), bt); 325 } 326 // Convert "(a-b)+(c+b)" into "(a+c)" 327 if (op2 == Op_Add(bt) && in1->in(2) == in2->in(2)) { 328 assert(in1->in(1) != this && in2->in(1) != this,"dead loop in AddINode::Ideal/AddLNode::Ideal"); 329 return AddNode::make(in1->in(1), in2->in(1), bt); 330 } 331 } 332 333 // Convert (con - y) + x into "(x - y) + con" 334 if (op1 == Op_Sub(bt) && in1->in(1)->Opcode() == Op_ConIL(bt) 335 && in1 != in1->in(2) && !(in1->in(2)->is_Phi() && in1->in(2)->as_Phi()->is_tripcount(bt))) { 336 return AddNode::make(phase->transform(SubNode::make(in2, in1->in(2), bt)), in1->in(1), bt); 337 } 338 339 // Convert x + (con - y) into "(x - y) + con" 340 if (op2 == Op_Sub(bt) && in2->in(1)->Opcode() == Op_ConIL(bt) 341 && in2 != in2->in(2) && !(in2->in(2)->is_Phi() && in2->in(2)->as_Phi()->is_tripcount(bt))) { 342 return AddNode::make(phase->transform(SubNode::make(in1, in2->in(2), bt)), in2->in(1), bt); 343 } 344 345 // Associative 346 if (op1 == Op_Mul(bt) && op2 == Op_Mul(bt)) { 347 Node* add_in1 = nullptr; 348 Node* add_in2 = nullptr; 349 Node* mul_in = nullptr; 350 351 if (in1->in(1) == in2->in(1)) { 352 // Convert "a*b+a*c into a*(b+c) 353 add_in1 = in1->in(2); 354 add_in2 = in2->in(2); 355 mul_in = in1->in(1); 356 } else if (in1->in(2) == in2->in(1)) { 357 // Convert a*b+b*c into b*(a+c) 358 add_in1 = in1->in(1); 359 add_in2 = in2->in(2); 360 mul_in = in1->in(2); 361 } else if (in1->in(2) == in2->in(2)) { 362 // Convert a*c+b*c into (a+b)*c 363 add_in1 = in1->in(1); 364 add_in2 = in2->in(1); 365 mul_in = in1->in(2); 366 } else if (in1->in(1) == in2->in(2)) { 367 // Convert a*b+c*a into a*(b+c) 368 add_in1 = in1->in(2); 369 add_in2 = in2->in(1); 370 mul_in = in1->in(1); 371 } 372 373 if (mul_in != nullptr) { 374 Node* add = phase->transform(AddNode::make(add_in1, add_in2, bt)); 375 return MulNode::make(mul_in, add, bt); 376 } 377 } 378 379 // Convert (x >>> rshift) + (x << lshift) into RotateRight(x, rshift) 380 if (Matcher::match_rule_supported(Op_RotateRight) && 381 ((op1 == Op_URShift(bt) && op2 == Op_LShift(bt)) || (op1 == Op_LShift(bt) && op2 == Op_URShift(bt))) && 382 in1->in(1) != nullptr && in1->in(1) == in2->in(1)) { 383 Node* rshift = op1 == Op_URShift(bt) ? in1->in(2) : in2->in(2); 384 Node* lshift = op1 == Op_URShift(bt) ? in2->in(2) : in1->in(2); 385 if (rshift != nullptr && lshift != nullptr) { 386 const TypeInt* rshift_t = phase->type(rshift)->isa_int(); 387 const TypeInt* lshift_t = phase->type(lshift)->isa_int(); 388 int bits = bt == T_INT ? 32 : 64; 389 int mask = bt == T_INT ? 0x1F : 0x3F; 390 if (lshift_t != nullptr && lshift_t->is_con() && 391 rshift_t != nullptr && rshift_t->is_con() && 392 ((lshift_t->get_con() & mask) == (bits - (rshift_t->get_con() & mask)))) { 393 return new RotateRightNode(in1->in(1), phase->intcon(rshift_t->get_con() & mask), TypeInteger::bottom(bt)); 394 } 395 } 396 } 397 398 return AddNode::Ideal(phase, can_reshape); 399 } 400 401 402 Node* AddINode::Ideal(PhaseGVN* phase, bool can_reshape) { 403 Node* in1 = in(1); 404 Node* in2 = in(2); 405 int op1 = in1->Opcode(); 406 int op2 = in2->Opcode(); 407 408 // Convert (x>>>z)+y into (x+(y<<z))>>>z for small constant z and y. 409 // Helps with array allocation math constant folding 410 // See 4790063: 411 // Unrestricted transformation is unsafe for some runtime values of 'x' 412 // ( x == 0, z == 1, y == -1 ) fails 413 // ( x == -5, z == 1, y == 1 ) fails 414 // Transform works for small z and small negative y when the addition 415 // (x + (y << z)) does not cross zero. 416 // Implement support for negative y and (x >= -(y << z)) 417 // Have not observed cases where type information exists to support 418 // positive y and (x <= -(y << z)) 419 if (op1 == Op_URShiftI && op2 == Op_ConI && 420 in1->in(2)->Opcode() == Op_ConI) { 421 jint z = phase->type(in1->in(2))->is_int()->get_con() & 0x1f; // only least significant 5 bits matter 422 jint y = phase->type(in2)->is_int()->get_con(); 423 424 if (z < 5 && -5 < y && y < 0) { 425 const Type* t_in11 = phase->type(in1->in(1)); 426 if( t_in11 != Type::TOP && (t_in11->is_int()->_lo >= -(y << z))) { 427 Node* a = phase->transform(new AddINode( in1->in(1), phase->intcon(y<<z))); 428 return new URShiftINode(a, in1->in(2)); 429 } 430 } 431 } 432 433 return AddNode::IdealIL(phase, can_reshape, T_INT); 434 } 435 436 437 //------------------------------Identity--------------------------------------- 438 // Fold (x-y)+y OR y+(x-y) into x 439 Node* AddINode::Identity(PhaseGVN* phase) { 440 if (in(1)->Opcode() == Op_SubI && in(1)->in(2) == in(2)) { 441 return in(1)->in(1); 442 } else if (in(2)->Opcode() == Op_SubI && in(2)->in(2) == in(1)) { 443 return in(2)->in(1); 444 } 445 return AddNode::Identity(phase); 446 } 447 448 449 //------------------------------add_ring--------------------------------------- 450 // Supplied function returns the sum of the inputs. Guaranteed never 451 // to be passed a TOP or BOTTOM type, these are filtered out by 452 // pre-check. 453 const Type *AddINode::add_ring( const Type *t0, const Type *t1 ) const { 454 const TypeInt *r0 = t0->is_int(); // Handy access 455 const TypeInt *r1 = t1->is_int(); 456 int lo = java_add(r0->_lo, r1->_lo); 457 int hi = java_add(r0->_hi, r1->_hi); 458 if( !(r0->is_con() && r1->is_con()) ) { 459 // Not both constants, compute approximate result 460 if( (r0->_lo & r1->_lo) < 0 && lo >= 0 ) { 461 lo = min_jint; hi = max_jint; // Underflow on the low side 462 } 463 if( (~(r0->_hi | r1->_hi)) < 0 && hi < 0 ) { 464 lo = min_jint; hi = max_jint; // Overflow on the high side 465 } 466 if( lo > hi ) { // Handle overflow 467 lo = min_jint; hi = max_jint; 468 } 469 } else { 470 // both constants, compute precise result using 'lo' and 'hi' 471 // Semantics define overflow and underflow for integer addition 472 // as expected. In particular: 0x80000000 + 0x80000000 --> 0x0 473 } 474 return TypeInt::make( lo, hi, MAX2(r0->_widen,r1->_widen) ); 475 } 476 477 478 //============================================================================= 479 //------------------------------Idealize--------------------------------------- 480 Node* AddLNode::Ideal(PhaseGVN* phase, bool can_reshape) { 481 return AddNode::IdealIL(phase, can_reshape, T_LONG); 482 } 483 484 485 //------------------------------Identity--------------------------------------- 486 // Fold (x-y)+y OR y+(x-y) into x 487 Node* AddLNode::Identity(PhaseGVN* phase) { 488 if (in(1)->Opcode() == Op_SubL && in(1)->in(2) == in(2)) { 489 return in(1)->in(1); 490 } else if (in(2)->Opcode() == Op_SubL && in(2)->in(2) == in(1)) { 491 return in(2)->in(1); 492 } 493 return AddNode::Identity(phase); 494 } 495 496 497 //------------------------------add_ring--------------------------------------- 498 // Supplied function returns the sum of the inputs. Guaranteed never 499 // to be passed a TOP or BOTTOM type, these are filtered out by 500 // pre-check. 501 const Type *AddLNode::add_ring( const Type *t0, const Type *t1 ) const { 502 const TypeLong *r0 = t0->is_long(); // Handy access 503 const TypeLong *r1 = t1->is_long(); 504 jlong lo = java_add(r0->_lo, r1->_lo); 505 jlong hi = java_add(r0->_hi, r1->_hi); 506 if( !(r0->is_con() && r1->is_con()) ) { 507 // Not both constants, compute approximate result 508 if( (r0->_lo & r1->_lo) < 0 && lo >= 0 ) { 509 lo =min_jlong; hi = max_jlong; // Underflow on the low side 510 } 511 if( (~(r0->_hi | r1->_hi)) < 0 && hi < 0 ) { 512 lo = min_jlong; hi = max_jlong; // Overflow on the high side 513 } 514 if( lo > hi ) { // Handle overflow 515 lo = min_jlong; hi = max_jlong; 516 } 517 } else { 518 // both constants, compute precise result using 'lo' and 'hi' 519 // Semantics define overflow and underflow for integer addition 520 // as expected. In particular: 0x80000000 + 0x80000000 --> 0x0 521 } 522 return TypeLong::make( lo, hi, MAX2(r0->_widen,r1->_widen) ); 523 } 524 525 526 //============================================================================= 527 //------------------------------add_of_identity-------------------------------- 528 // Check for addition of the identity 529 const Type *AddFNode::add_of_identity( const Type *t1, const Type *t2 ) const { 530 // x ADD 0 should return x unless 'x' is a -zero 531 // 532 // const Type *zero = add_id(); // The additive identity 533 // jfloat f1 = t1->getf(); 534 // jfloat f2 = t2->getf(); 535 // 536 // if( t1->higher_equal( zero ) ) return t2; 537 // if( t2->higher_equal( zero ) ) return t1; 538 539 return nullptr; 540 } 541 542 //------------------------------add_ring--------------------------------------- 543 // Supplied function returns the sum of the inputs. 544 // This also type-checks the inputs for sanity. Guaranteed never to 545 // be passed a TOP or BOTTOM type, these are filtered out by pre-check. 546 const Type *AddFNode::add_ring( const Type *t0, const Type *t1 ) const { 547 if (!t0->isa_float_constant() || !t1->isa_float_constant()) { 548 return bottom_type(); 549 } 550 return TypeF::make( t0->getf() + t1->getf() ); 551 } 552 553 //------------------------------Ideal------------------------------------------ 554 Node *AddFNode::Ideal(PhaseGVN *phase, bool can_reshape) { 555 // Floating point additions are not associative because of boundary conditions (infinity) 556 return commute(phase, this) ? this : nullptr; 557 } 558 559 560 //============================================================================= 561 //------------------------------add_of_identity-------------------------------- 562 // Check for addition of the identity 563 const Type *AddDNode::add_of_identity( const Type *t1, const Type *t2 ) const { 564 // x ADD 0 should return x unless 'x' is a -zero 565 // 566 // const Type *zero = add_id(); // The additive identity 567 // jfloat f1 = t1->getf(); 568 // jfloat f2 = t2->getf(); 569 // 570 // if( t1->higher_equal( zero ) ) return t2; 571 // if( t2->higher_equal( zero ) ) return t1; 572 573 return nullptr; 574 } 575 //------------------------------add_ring--------------------------------------- 576 // Supplied function returns the sum of the inputs. 577 // This also type-checks the inputs for sanity. Guaranteed never to 578 // be passed a TOP or BOTTOM type, these are filtered out by pre-check. 579 const Type *AddDNode::add_ring( const Type *t0, const Type *t1 ) const { 580 if (!t0->isa_double_constant() || !t1->isa_double_constant()) { 581 return bottom_type(); 582 } 583 return TypeD::make( t0->getd() + t1->getd() ); 584 } 585 586 //------------------------------Ideal------------------------------------------ 587 Node *AddDNode::Ideal(PhaseGVN *phase, bool can_reshape) { 588 // Floating point additions are not associative because of boundary conditions (infinity) 589 return commute(phase, this) ? this : nullptr; 590 } 591 592 593 //============================================================================= 594 //------------------------------Identity--------------------------------------- 595 // If one input is a constant 0, return the other input. 596 Node* AddPNode::Identity(PhaseGVN* phase) { 597 return ( phase->type( in(Offset) )->higher_equal( TypeX_ZERO ) ) ? in(Address) : this; 598 } 599 600 //------------------------------Idealize--------------------------------------- 601 Node *AddPNode::Ideal(PhaseGVN *phase, bool can_reshape) { 602 // Bail out if dead inputs 603 if( phase->type( in(Address) ) == Type::TOP ) return nullptr; 604 605 // If the left input is an add of a constant, flatten the expression tree. 606 const Node *n = in(Address); 607 if (n->is_AddP() && n->in(Base) == in(Base)) { 608 const AddPNode *addp = n->as_AddP(); // Left input is an AddP 609 assert( !addp->in(Address)->is_AddP() || 610 addp->in(Address)->as_AddP() != addp, 611 "dead loop in AddPNode::Ideal" ); 612 // Type of left input's right input 613 const Type *t = phase->type( addp->in(Offset) ); 614 if( t == Type::TOP ) return nullptr; 615 const TypeX *t12 = t->is_intptr_t(); 616 if( t12->is_con() ) { // Left input is an add of a constant? 617 // If the right input is a constant, combine constants 618 const Type *temp_t2 = phase->type( in(Offset) ); 619 if( temp_t2 == Type::TOP ) return nullptr; 620 const TypeX *t2 = temp_t2->is_intptr_t(); 621 Node* address; 622 Node* offset; 623 if( t2->is_con() ) { 624 // The Add of the flattened expression 625 address = addp->in(Address); 626 offset = phase->MakeConX(t2->get_con() + t12->get_con()); 627 } else { 628 // Else move the constant to the right. ((A+con)+B) into ((A+B)+con) 629 address = phase->transform(new AddPNode(in(Base),addp->in(Address),in(Offset))); 630 offset = addp->in(Offset); 631 } 632 set_req_X(Address, address, phase); 633 set_req_X(Offset, offset, phase); 634 return this; 635 } 636 } 637 638 // Raw pointers? 639 if( in(Base)->bottom_type() == Type::TOP ) { 640 // If this is a null+long form (from unsafe accesses), switch to a rawptr. 641 if (phase->type(in(Address)) == TypePtr::NULL_PTR) { 642 Node* offset = in(Offset); 643 return new CastX2PNode(offset); 644 } 645 } 646 647 // If the right is an add of a constant, push the offset down. 648 // Convert: (ptr + (offset+con)) into (ptr+offset)+con. 649 // The idea is to merge array_base+scaled_index groups together, 650 // and only have different constant offsets from the same base. 651 const Node *add = in(Offset); 652 if( add->Opcode() == Op_AddX && add->in(1) != add ) { 653 const Type *t22 = phase->type( add->in(2) ); 654 if( t22->singleton() && (t22 != Type::TOP) ) { // Right input is an add of a constant? 655 set_req(Address, phase->transform(new AddPNode(in(Base),in(Address),add->in(1)))); 656 set_req_X(Offset, add->in(2), phase); // puts add on igvn worklist if needed 657 return this; // Made progress 658 } 659 } 660 661 return nullptr; // No progress 662 } 663 664 //------------------------------bottom_type------------------------------------ 665 // Bottom-type is the pointer-type with unknown offset. 666 const Type *AddPNode::bottom_type() const { 667 if (in(Address) == nullptr) return TypePtr::BOTTOM; 668 const TypePtr *tp = in(Address)->bottom_type()->isa_ptr(); 669 if( !tp ) return Type::TOP; // TOP input means TOP output 670 assert( in(Offset)->Opcode() != Op_ConP, "" ); 671 const Type *t = in(Offset)->bottom_type(); 672 if( t == Type::TOP ) 673 return tp->add_offset(Type::OffsetTop); 674 const TypeX *tx = t->is_intptr_t(); 675 intptr_t txoffset = Type::OffsetBot; 676 if (tx->is_con()) { // Left input is an add of a constant? 677 txoffset = tx->get_con(); 678 } 679 if (tp->isa_aryptr()) { 680 // In the case of a flat inline type array, each field has its 681 // own slice so we need to extract the field being accessed from 682 // the address computation 683 return tp->is_aryptr()->add_field_offset_and_offset(txoffset); 684 } 685 return tp->add_offset(txoffset); 686 } 687 688 //------------------------------Value------------------------------------------ 689 const Type* AddPNode::Value(PhaseGVN* phase) const { 690 // Either input is TOP ==> the result is TOP 691 const Type *t1 = phase->type( in(Address) ); 692 const Type *t2 = phase->type( in(Offset) ); 693 if( t1 == Type::TOP ) return Type::TOP; 694 if( t2 == Type::TOP ) return Type::TOP; 695 696 // Left input is a pointer 697 const TypePtr *p1 = t1->isa_ptr(); 698 // Right input is an int 699 const TypeX *p2 = t2->is_intptr_t(); 700 // Add 'em 701 intptr_t p2offset = Type::OffsetBot; 702 if (p2->is_con()) { // Left input is an add of a constant? 703 p2offset = p2->get_con(); 704 } 705 if (p1->isa_aryptr()) { 706 // In the case of a flat inline type array, each field has its 707 // own slice so we need to extract the field being accessed from 708 // the address computation 709 return p1->is_aryptr()->add_field_offset_and_offset(p2offset); 710 } 711 return p1->add_offset(p2offset); 712 } 713 714 //------------------------Ideal_base_and_offset-------------------------------- 715 // Split an oop pointer into a base and offset. 716 // (The offset might be Type::OffsetBot in the case of an array.) 717 // Return the base, or null if failure. 718 Node* AddPNode::Ideal_base_and_offset(Node* ptr, PhaseValues* phase, 719 // second return value: 720 intptr_t& offset) { 721 if (ptr->is_AddP()) { 722 Node* base = ptr->in(AddPNode::Base); 723 Node* addr = ptr->in(AddPNode::Address); 724 Node* offs = ptr->in(AddPNode::Offset); 725 if (base == addr || base->is_top()) { 726 offset = phase->find_intptr_t_con(offs, Type::OffsetBot); 727 if (offset != Type::OffsetBot) { 728 return addr; 729 } 730 } 731 } 732 offset = Type::OffsetBot; 733 return nullptr; 734 } 735 736 //------------------------------unpack_offsets---------------------------------- 737 // Collect the AddP offset values into the elements array, giving up 738 // if there are more than length. 739 int AddPNode::unpack_offsets(Node* elements[], int length) const { 740 int count = 0; 741 Node const* addr = this; 742 Node* base = addr->in(AddPNode::Base); 743 while (addr->is_AddP()) { 744 if (addr->in(AddPNode::Base) != base) { 745 // give up 746 return -1; 747 } 748 elements[count++] = addr->in(AddPNode::Offset); 749 if (count == length) { 750 // give up 751 return -1; 752 } 753 addr = addr->in(AddPNode::Address); 754 } 755 if (addr != base) { 756 return -1; 757 } 758 return count; 759 } 760 761 //------------------------------match_edge------------------------------------- 762 // Do we Match on this edge index or not? Do not match base pointer edge 763 uint AddPNode::match_edge(uint idx) const { 764 return idx > Base; 765 } 766 767 //============================================================================= 768 //------------------------------Identity--------------------------------------- 769 Node* OrINode::Identity(PhaseGVN* phase) { 770 // x | x => x 771 if (in(1) == in(2)) { 772 return in(1); 773 } 774 775 return AddNode::Identity(phase); 776 } 777 778 // Find shift value for Integer or Long OR. 779 static Node* rotate_shift(PhaseGVN* phase, Node* lshift, Node* rshift, int mask) { 780 // val << norm_con_shift | val >> ({32|64} - norm_con_shift) => rotate_left val, norm_con_shift 781 const TypeInt* lshift_t = phase->type(lshift)->isa_int(); 782 const TypeInt* rshift_t = phase->type(rshift)->isa_int(); 783 if (lshift_t != nullptr && lshift_t->is_con() && 784 rshift_t != nullptr && rshift_t->is_con() && 785 ((lshift_t->get_con() & mask) == ((mask + 1) - (rshift_t->get_con() & mask)))) { 786 return phase->intcon(lshift_t->get_con() & mask); 787 } 788 // val << var_shift | val >> ({0|32|64} - var_shift) => rotate_left val, var_shift 789 if (rshift->Opcode() == Op_SubI && rshift->in(2) == lshift && rshift->in(1)->is_Con()){ 790 const TypeInt* shift_t = phase->type(rshift->in(1))->isa_int(); 791 if (shift_t != nullptr && shift_t->is_con() && 792 (shift_t->get_con() == 0 || shift_t->get_con() == (mask + 1))) { 793 return lshift; 794 } 795 } 796 return nullptr; 797 } 798 799 Node* OrINode::Ideal(PhaseGVN* phase, bool can_reshape) { 800 int lopcode = in(1)->Opcode(); 801 int ropcode = in(2)->Opcode(); 802 if (Matcher::match_rule_supported(Op_RotateLeft) && 803 lopcode == Op_LShiftI && ropcode == Op_URShiftI && in(1)->in(1) == in(2)->in(1)) { 804 Node* lshift = in(1)->in(2); 805 Node* rshift = in(2)->in(2); 806 Node* shift = rotate_shift(phase, lshift, rshift, 0x1F); 807 if (shift != nullptr) { 808 return new RotateLeftNode(in(1)->in(1), shift, TypeInt::INT); 809 } 810 return nullptr; 811 } 812 if (Matcher::match_rule_supported(Op_RotateRight) && 813 lopcode == Op_URShiftI && ropcode == Op_LShiftI && in(1)->in(1) == in(2)->in(1)) { 814 Node* rshift = in(1)->in(2); 815 Node* lshift = in(2)->in(2); 816 Node* shift = rotate_shift(phase, rshift, lshift, 0x1F); 817 if (shift != nullptr) { 818 return new RotateRightNode(in(1)->in(1), shift, TypeInt::INT); 819 } 820 } 821 822 // Convert "~a | ~b" into "~(a & b)" 823 if (AddNode::is_not(phase, in(1), T_INT) && AddNode::is_not(phase, in(2), T_INT)) { 824 Node* and_a_b = new AndINode(in(1)->in(1), in(2)->in(1)); 825 Node* tn = phase->transform(and_a_b); 826 return AddNode::make_not(phase, tn, T_INT); 827 } 828 return nullptr; 829 } 830 831 //------------------------------add_ring--------------------------------------- 832 // Supplied function returns the sum of the inputs IN THE CURRENT RING. For 833 // the logical operations the ring's ADD is really a logical OR function. 834 // This also type-checks the inputs for sanity. Guaranteed never to 835 // be passed a TOP or BOTTOM type, these are filtered out by pre-check. 836 const Type *OrINode::add_ring( const Type *t0, const Type *t1 ) const { 837 const TypeInt *r0 = t0->is_int(); // Handy access 838 const TypeInt *r1 = t1->is_int(); 839 840 // If both args are bool, can figure out better types 841 if ( r0 == TypeInt::BOOL ) { 842 if ( r1 == TypeInt::ONE) { 843 return TypeInt::ONE; 844 } else if ( r1 == TypeInt::BOOL ) { 845 return TypeInt::BOOL; 846 } 847 } else if ( r0 == TypeInt::ONE ) { 848 if ( r1 == TypeInt::BOOL ) { 849 return TypeInt::ONE; 850 } 851 } 852 853 // If either input is not a constant, just return all integers. 854 if( !r0->is_con() || !r1->is_con() ) 855 return TypeInt::INT; // Any integer, but still no symbols. 856 857 // Otherwise just OR them bits. 858 return TypeInt::make( r0->get_con() | r1->get_con() ); 859 } 860 861 //============================================================================= 862 //------------------------------Identity--------------------------------------- 863 Node* OrLNode::Identity(PhaseGVN* phase) { 864 // x | x => x 865 if (in(1) == in(2)) { 866 return in(1); 867 } 868 869 return AddNode::Identity(phase); 870 } 871 872 Node* OrLNode::Ideal(PhaseGVN* phase, bool can_reshape) { 873 int lopcode = in(1)->Opcode(); 874 int ropcode = in(2)->Opcode(); 875 if (Matcher::match_rule_supported(Op_RotateLeft) && 876 lopcode == Op_LShiftL && ropcode == Op_URShiftL && in(1)->in(1) == in(2)->in(1)) { 877 Node* lshift = in(1)->in(2); 878 Node* rshift = in(2)->in(2); 879 Node* shift = rotate_shift(phase, lshift, rshift, 0x3F); 880 if (shift != nullptr) { 881 return new RotateLeftNode(in(1)->in(1), shift, TypeLong::LONG); 882 } 883 return nullptr; 884 } 885 if (Matcher::match_rule_supported(Op_RotateRight) && 886 lopcode == Op_URShiftL && ropcode == Op_LShiftL && in(1)->in(1) == in(2)->in(1)) { 887 Node* rshift = in(1)->in(2); 888 Node* lshift = in(2)->in(2); 889 Node* shift = rotate_shift(phase, rshift, lshift, 0x3F); 890 if (shift != nullptr) { 891 return new RotateRightNode(in(1)->in(1), shift, TypeLong::LONG); 892 } 893 } 894 895 // Convert "~a | ~b" into "~(a & b)" 896 if (AddNode::is_not(phase, in(1), T_LONG) && AddNode::is_not(phase, in(2), T_LONG)) { 897 Node* and_a_b = new AndLNode(in(1)->in(1), in(2)->in(1)); 898 Node* tn = phase->transform(and_a_b); 899 return AddNode::make_not(phase, tn, T_LONG); 900 } 901 902 return nullptr; 903 } 904 905 //------------------------------add_ring--------------------------------------- 906 const Type *OrLNode::add_ring( const Type *t0, const Type *t1 ) const { 907 const TypeLong *r0 = t0->is_long(); // Handy access 908 const TypeLong *r1 = t1->is_long(); 909 910 // If either input is not a constant, just return all integers. 911 if( !r0->is_con() || !r1->is_con() ) 912 return TypeLong::LONG; // Any integer, but still no symbols. 913 914 // Otherwise just OR them bits. 915 return TypeLong::make( r0->get_con() | r1->get_con() ); 916 } 917 918 //---------------------------Helper ------------------------------------------- 919 /* Decide if the given node is used only in arithmetic expressions(add or sub). 920 */ 921 static bool is_used_in_only_arithmetic(Node* n, BasicType bt) { 922 for (DUIterator_Fast imax, i = n->fast_outs(imax); i < imax; i++) { 923 Node* u = n->fast_out(i); 924 if (u->Opcode() != Op_Add(bt) && u->Opcode() != Op_Sub(bt)) { 925 return false; 926 } 927 } 928 return true; 929 } 930 931 //============================================================================= 932 //------------------------------Idealize--------------------------------------- 933 Node* XorINode::Ideal(PhaseGVN* phase, bool can_reshape) { 934 Node* in1 = in(1); 935 Node* in2 = in(2); 936 937 // Convert ~x into -1-x when ~x is used in an arithmetic expression 938 // or x itself is an expression. 939 if (phase->type(in2) == TypeInt::MINUS_1) { // follows LHS^(-1), i.e., ~LHS 940 if (phase->is_IterGVN()) { 941 if (is_used_in_only_arithmetic(this, T_INT) 942 // LHS is arithmetic 943 || (in1->Opcode() == Op_AddI || in1->Opcode() == Op_SubI)) { 944 return new SubINode(in2, in1); 945 } 946 } else { 947 // graph could be incomplete in GVN so we postpone to IGVN 948 phase->record_for_igvn(this); 949 } 950 } 951 952 // Propagate xor through constant cmoves. This pattern can occur after expansion of Conv2B nodes. 953 const TypeInt* in2_type = phase->type(in2)->isa_int(); 954 if (in1->Opcode() == Op_CMoveI && in2_type != nullptr && in2_type->is_con()) { 955 int in2_val = in2_type->get_con(); 956 957 // Get types of both sides of the CMove 958 const TypeInt* left = phase->type(in1->in(CMoveNode::IfFalse))->isa_int(); 959 const TypeInt* right = phase->type(in1->in(CMoveNode::IfTrue))->isa_int(); 960 961 // Ensure that both sides are int constants 962 if (left != nullptr && right != nullptr && left->is_con() && right->is_con()) { 963 Node* cond = in1->in(CMoveNode::Condition); 964 965 // Check that the comparison is a bool and that the cmp node type is correct 966 if (cond->is_Bool()) { 967 int cmp_op = cond->in(1)->Opcode(); 968 969 if (cmp_op == Op_CmpI || cmp_op == Op_CmpP) { 970 int l_val = left->get_con(); 971 int r_val = right->get_con(); 972 973 return new CMoveINode(cond, phase->intcon(l_val ^ in2_val), phase->intcon(r_val ^ in2_val), TypeInt::INT); 974 } 975 } 976 } 977 } 978 979 return AddNode::Ideal(phase, can_reshape); 980 } 981 982 const Type* XorINode::Value(PhaseGVN* phase) const { 983 Node* in1 = in(1); 984 Node* in2 = in(2); 985 const Type* t1 = phase->type(in1); 986 const Type* t2 = phase->type(in2); 987 if (t1 == Type::TOP || t2 == Type::TOP) { 988 return Type::TOP; 989 } 990 // x ^ x ==> 0 991 if (in1->eqv_uncast(in2)) { 992 return add_id(); 993 } 994 // result of xor can only have bits sets where any of the 995 // inputs have bits set. lo can always become 0. 996 const TypeInt* t1i = t1->is_int(); 997 const TypeInt* t2i = t2->is_int(); 998 if ((t1i->_lo >= 0) && 999 (t1i->_hi > 0) && 1000 (t2i->_lo >= 0) && 1001 (t2i->_hi > 0)) { 1002 // hi - set all bits below the highest bit. Using round_down to avoid overflow. 1003 const TypeInt* t1x = TypeInt::make(0, round_down_power_of_2(t1i->_hi) + (round_down_power_of_2(t1i->_hi) - 1), t1i->_widen); 1004 const TypeInt* t2x = TypeInt::make(0, round_down_power_of_2(t2i->_hi) + (round_down_power_of_2(t2i->_hi) - 1), t2i->_widen); 1005 return t1x->meet(t2x); 1006 } 1007 return AddNode::Value(phase); 1008 } 1009 1010 1011 //------------------------------add_ring--------------------------------------- 1012 // Supplied function returns the sum of the inputs IN THE CURRENT RING. For 1013 // the logical operations the ring's ADD is really a logical OR function. 1014 // This also type-checks the inputs for sanity. Guaranteed never to 1015 // be passed a TOP or BOTTOM type, these are filtered out by pre-check. 1016 const Type *XorINode::add_ring( const Type *t0, const Type *t1 ) const { 1017 const TypeInt *r0 = t0->is_int(); // Handy access 1018 const TypeInt *r1 = t1->is_int(); 1019 1020 // Complementing a boolean? 1021 if( r0 == TypeInt::BOOL && ( r1 == TypeInt::ONE 1022 || r1 == TypeInt::BOOL)) 1023 return TypeInt::BOOL; 1024 1025 if( !r0->is_con() || !r1->is_con() ) // Not constants 1026 return TypeInt::INT; // Any integer, but still no symbols. 1027 1028 // Otherwise just XOR them bits. 1029 return TypeInt::make( r0->get_con() ^ r1->get_con() ); 1030 } 1031 1032 //============================================================================= 1033 //------------------------------add_ring--------------------------------------- 1034 const Type *XorLNode::add_ring( const Type *t0, const Type *t1 ) const { 1035 const TypeLong *r0 = t0->is_long(); // Handy access 1036 const TypeLong *r1 = t1->is_long(); 1037 1038 // If either input is not a constant, just return all integers. 1039 if( !r0->is_con() || !r1->is_con() ) 1040 return TypeLong::LONG; // Any integer, but still no symbols. 1041 1042 // Otherwise just OR them bits. 1043 return TypeLong::make( r0->get_con() ^ r1->get_con() ); 1044 } 1045 1046 Node* XorLNode::Ideal(PhaseGVN* phase, bool can_reshape) { 1047 Node* in1 = in(1); 1048 Node* in2 = in(2); 1049 1050 // Convert ~x into -1-x when ~x is used in an arithmetic expression 1051 // or x itself is an arithmetic expression. 1052 if (phase->type(in2) == TypeLong::MINUS_1) { // follows LHS^(-1), i.e., ~LHS 1053 if (phase->is_IterGVN()) { 1054 if (is_used_in_only_arithmetic(this, T_LONG) 1055 // LHS is arithmetic 1056 || (in1->Opcode() == Op_AddL || in1->Opcode() == Op_SubL)) { 1057 return new SubLNode(in2, in1); 1058 } 1059 } else { 1060 // graph could be incomplete in GVN so we postpone to IGVN 1061 phase->record_for_igvn(this); 1062 } 1063 } 1064 return AddNode::Ideal(phase, can_reshape); 1065 } 1066 1067 const Type* XorLNode::Value(PhaseGVN* phase) const { 1068 Node* in1 = in(1); 1069 Node* in2 = in(2); 1070 const Type* t1 = phase->type(in1); 1071 const Type* t2 = phase->type(in2); 1072 if (t1 == Type::TOP || t2 == Type::TOP) { 1073 return Type::TOP; 1074 } 1075 // x ^ x ==> 0 1076 if (in1->eqv_uncast(in2)) { 1077 return add_id(); 1078 } 1079 // result of xor can only have bits sets where any of the 1080 // inputs have bits set. lo can always become 0. 1081 const TypeLong* t1l = t1->is_long(); 1082 const TypeLong* t2l = t2->is_long(); 1083 if ((t1l->_lo >= 0) && 1084 (t1l->_hi > 0) && 1085 (t2l->_lo >= 0) && 1086 (t2l->_hi > 0)) { 1087 // hi - set all bits below the highest bit. Using round_down to avoid overflow. 1088 const TypeLong* t1x = TypeLong::make(0, round_down_power_of_2(t1l->_hi) + (round_down_power_of_2(t1l->_hi) - 1), t1l->_widen); 1089 const TypeLong* t2x = TypeLong::make(0, round_down_power_of_2(t2l->_hi) + (round_down_power_of_2(t2l->_hi) - 1), t2l->_widen); 1090 return t1x->meet(t2x); 1091 } 1092 return AddNode::Value(phase); 1093 } 1094 1095 Node* MaxNode::build_min_max_int(Node* a, Node* b, bool is_max) { 1096 if (is_max) { 1097 return new MaxINode(a, b); 1098 } else { 1099 return new MinINode(a, b); 1100 } 1101 } 1102 1103 Node* MaxNode::build_min_max_long(PhaseGVN* phase, Node* a, Node* b, bool is_max) { 1104 if (is_max) { 1105 return new MaxLNode(phase->C, a, b); 1106 } else { 1107 return new MinLNode(phase->C, a, b); 1108 } 1109 } 1110 1111 Node* MaxNode::build_min_max(Node* a, Node* b, bool is_max, bool is_unsigned, const Type* t, PhaseGVN& gvn) { 1112 bool is_int = gvn.type(a)->isa_int(); 1113 assert(is_int || gvn.type(a)->isa_long(), "int or long inputs"); 1114 assert(is_int == (gvn.type(b)->isa_int() != nullptr), "inconsistent inputs"); 1115 BasicType bt = is_int ? T_INT: T_LONG; 1116 Node* hook = nullptr; 1117 if (gvn.is_IterGVN()) { 1118 // Make sure a and b are not destroyed 1119 hook = new Node(2); 1120 hook->init_req(0, a); 1121 hook->init_req(1, b); 1122 } 1123 Node* res = nullptr; 1124 if (is_int && !is_unsigned) { 1125 res = gvn.transform(build_min_max_int(a, b, is_max)); 1126 assert(gvn.type(res)->is_int()->_lo >= t->is_int()->_lo && gvn.type(res)->is_int()->_hi <= t->is_int()->_hi, "type doesn't match"); 1127 } else { 1128 Node* cmp = nullptr; 1129 if (is_max) { 1130 cmp = gvn.transform(CmpNode::make(a, b, bt, is_unsigned)); 1131 } else { 1132 cmp = gvn.transform(CmpNode::make(b, a, bt, is_unsigned)); 1133 } 1134 Node* bol = gvn.transform(new BoolNode(cmp, BoolTest::lt)); 1135 res = gvn.transform(CMoveNode::make(nullptr, bol, a, b, t)); 1136 } 1137 if (hook != nullptr) { 1138 hook->destruct(&gvn); 1139 } 1140 return res; 1141 } 1142 1143 Node* MaxNode::build_min_max_diff_with_zero(Node* a, Node* b, bool is_max, const Type* t, PhaseGVN& gvn) { 1144 bool is_int = gvn.type(a)->isa_int(); 1145 assert(is_int || gvn.type(a)->isa_long(), "int or long inputs"); 1146 assert(is_int == (gvn.type(b)->isa_int() != nullptr), "inconsistent inputs"); 1147 BasicType bt = is_int ? T_INT: T_LONG; 1148 Node* zero = gvn.integercon(0, bt); 1149 Node* hook = nullptr; 1150 if (gvn.is_IterGVN()) { 1151 // Make sure a and b are not destroyed 1152 hook = new Node(2); 1153 hook->init_req(0, a); 1154 hook->init_req(1, b); 1155 } 1156 Node* cmp = nullptr; 1157 if (is_max) { 1158 cmp = gvn.transform(CmpNode::make(a, b, bt, false)); 1159 } else { 1160 cmp = gvn.transform(CmpNode::make(b, a, bt, false)); 1161 } 1162 Node* sub = gvn.transform(SubNode::make(a, b, bt)); 1163 Node* bol = gvn.transform(new BoolNode(cmp, BoolTest::lt)); 1164 Node* res = gvn.transform(CMoveNode::make(nullptr, bol, sub, zero, t)); 1165 if (hook != nullptr) { 1166 hook->destruct(&gvn); 1167 } 1168 return res; 1169 } 1170 1171 // Check if addition of an integer with type 't' and a constant 'c' can overflow. 1172 static bool can_overflow(const TypeInt* t, jint c) { 1173 jint t_lo = t->_lo; 1174 jint t_hi = t->_hi; 1175 return ((c < 0 && (java_add(t_lo, c) > t_lo)) || 1176 (c > 0 && (java_add(t_hi, c) < t_hi))); 1177 } 1178 1179 // Let <x, x_off> = x_operands and <y, y_off> = y_operands. 1180 // If x == y and neither add(x, x_off) nor add(y, y_off) overflow, return 1181 // add(x, op(x_off, y_off)). Otherwise, return nullptr. 1182 Node* MaxNode::extract_add(PhaseGVN* phase, ConstAddOperands x_operands, ConstAddOperands y_operands) { 1183 Node* x = x_operands.first; 1184 Node* y = y_operands.first; 1185 int opcode = Opcode(); 1186 assert(opcode == Op_MaxI || opcode == Op_MinI, "Unexpected opcode"); 1187 const TypeInt* tx = phase->type(x)->isa_int(); 1188 jint x_off = x_operands.second; 1189 jint y_off = y_operands.second; 1190 if (x == y && tx != nullptr && 1191 !can_overflow(tx, x_off) && 1192 !can_overflow(tx, y_off)) { 1193 jint c = opcode == Op_MinI ? MIN2(x_off, y_off) : MAX2(x_off, y_off); 1194 return new AddINode(x, phase->intcon(c)); 1195 } 1196 return nullptr; 1197 } 1198 1199 // Try to cast n as an integer addition with a constant. Return: 1200 // <x, C>, if n == add(x, C), where 'C' is a non-TOP constant; 1201 // <nullptr, 0>, if n == add(x, C), where 'C' is a TOP constant; or 1202 // <n, 0>, otherwise. 1203 static ConstAddOperands as_add_with_constant(Node* n) { 1204 if (n->Opcode() != Op_AddI) { 1205 return ConstAddOperands(n, 0); 1206 } 1207 Node* x = n->in(1); 1208 Node* c = n->in(2); 1209 if (!c->is_Con()) { 1210 return ConstAddOperands(n, 0); 1211 } 1212 const Type* c_type = c->bottom_type(); 1213 if (c_type == Type::TOP) { 1214 return ConstAddOperands(nullptr, 0); 1215 } 1216 return ConstAddOperands(x, c_type->is_int()->get_con()); 1217 } 1218 1219 Node* MaxNode::IdealI(PhaseGVN* phase, bool can_reshape) { 1220 int opcode = Opcode(); 1221 assert(opcode == Op_MinI || opcode == Op_MaxI, "Unexpected opcode"); 1222 // Try to transform the following pattern, in any of its four possible 1223 // permutations induced by op's commutativity: 1224 // op(op(add(inner, inner_off), inner_other), add(outer, outer_off)) 1225 // into 1226 // op(add(inner, op(inner_off, outer_off)), inner_other), 1227 // where: 1228 // op is either MinI or MaxI, and 1229 // inner == outer, and 1230 // the additions cannot overflow. 1231 for (uint inner_op_index = 1; inner_op_index <= 2; inner_op_index++) { 1232 if (in(inner_op_index)->Opcode() != opcode) { 1233 continue; 1234 } 1235 Node* outer_add = in(inner_op_index == 1 ? 2 : 1); 1236 ConstAddOperands outer_add_operands = as_add_with_constant(outer_add); 1237 if (outer_add_operands.first == nullptr) { 1238 return nullptr; // outer_add has a TOP input, no need to continue. 1239 } 1240 // One operand is a MinI/MaxI and the other is an integer addition with 1241 // constant. Test the operands of the inner MinI/MaxI. 1242 for (uint inner_add_index = 1; inner_add_index <= 2; inner_add_index++) { 1243 Node* inner_op = in(inner_op_index); 1244 Node* inner_add = inner_op->in(inner_add_index); 1245 ConstAddOperands inner_add_operands = as_add_with_constant(inner_add); 1246 if (inner_add_operands.first == nullptr) { 1247 return nullptr; // inner_add has a TOP input, no need to continue. 1248 } 1249 // Try to extract the inner add. 1250 Node* add_extracted = extract_add(phase, inner_add_operands, outer_add_operands); 1251 if (add_extracted == nullptr) { 1252 continue; 1253 } 1254 Node* add_transformed = phase->transform(add_extracted); 1255 Node* inner_other = inner_op->in(inner_add_index == 1 ? 2 : 1); 1256 return build_min_max_int(add_transformed, inner_other, opcode == Op_MaxI); 1257 } 1258 } 1259 // Try to transform 1260 // op(add(x, x_off), add(y, y_off)) 1261 // into 1262 // add(x, op(x_off, y_off)), 1263 // where: 1264 // op is either MinI or MaxI, and 1265 // inner == outer, and 1266 // the additions cannot overflow. 1267 ConstAddOperands xC = as_add_with_constant(in(1)); 1268 ConstAddOperands yC = as_add_with_constant(in(2)); 1269 if (xC.first == nullptr || yC.first == nullptr) return nullptr; 1270 return extract_add(phase, xC, yC); 1271 } 1272 1273 // Ideal transformations for MaxINode 1274 Node* MaxINode::Ideal(PhaseGVN* phase, bool can_reshape) { 1275 return IdealI(phase, can_reshape); 1276 } 1277 1278 //============================================================================= 1279 //------------------------------add_ring--------------------------------------- 1280 // Supplied function returns the sum of the inputs. 1281 const Type *MaxINode::add_ring( const Type *t0, const Type *t1 ) const { 1282 const TypeInt *r0 = t0->is_int(); // Handy access 1283 const TypeInt *r1 = t1->is_int(); 1284 1285 // Otherwise just MAX them bits. 1286 return TypeInt::make( MAX2(r0->_lo,r1->_lo), MAX2(r0->_hi,r1->_hi), MAX2(r0->_widen,r1->_widen) ); 1287 } 1288 1289 //============================================================================= 1290 //------------------------------Idealize--------------------------------------- 1291 // MINs show up in range-check loop limit calculations. Look for 1292 // "MIN2(x+c0,MIN2(y,x+c1))". Pick the smaller constant: "MIN2(x+c0,y)" 1293 Node* MinINode::Ideal(PhaseGVN* phase, bool can_reshape) { 1294 return IdealI(phase, can_reshape); 1295 } 1296 1297 //------------------------------add_ring--------------------------------------- 1298 // Supplied function returns the sum of the inputs. 1299 const Type *MinINode::add_ring( const Type *t0, const Type *t1 ) const { 1300 const TypeInt *r0 = t0->is_int(); // Handy access 1301 const TypeInt *r1 = t1->is_int(); 1302 1303 // Otherwise just MIN them bits. 1304 return TypeInt::make( MIN2(r0->_lo,r1->_lo), MIN2(r0->_hi,r1->_hi), MAX2(r0->_widen,r1->_widen) ); 1305 } 1306 1307 // Collapse the "addition with overflow-protection" pattern, and the symmetrical 1308 // "subtraction with underflow-protection" pattern. These are created during the 1309 // unrolling, when we have to adjust the limit by subtracting the stride, but want 1310 // to protect against underflow: MaxL(SubL(limit, stride), min_jint). 1311 // If we have more than one of those in a sequence: 1312 // 1313 // x con2 1314 // | | 1315 // AddL clamp2 1316 // | | 1317 // Max/MinL con1 1318 // | | 1319 // AddL clamp1 1320 // | | 1321 // Max/MinL (n) 1322 // 1323 // We want to collapse it to: 1324 // 1325 // x con1 con2 1326 // | | | 1327 // | AddLNode (new_con) 1328 // | | 1329 // AddLNode clamp1 1330 // | | 1331 // Max/MinL (n) 1332 // 1333 // Note: we assume that SubL was already replaced by an AddL, and that the stride 1334 // has its sign flipped: SubL(limit, stride) -> AddL(limit, -stride). 1335 static Node* fold_subI_no_underflow_pattern(Node* n, PhaseGVN* phase) { 1336 assert(n->Opcode() == Op_MaxL || n->Opcode() == Op_MinL, "sanity"); 1337 // Check that the two clamps have the correct values. 1338 jlong clamp = (n->Opcode() == Op_MaxL) ? min_jint : max_jint; 1339 auto is_clamp = [&](Node* c) { 1340 const TypeLong* t = phase->type(c)->isa_long(); 1341 return t != nullptr && t->is_con() && 1342 t->get_con() == clamp; 1343 }; 1344 // Check that the constants are negative if MaxL, and positive if MinL. 1345 auto is_sub_con = [&](Node* c) { 1346 const TypeLong* t = phase->type(c)->isa_long(); 1347 return t != nullptr && t->is_con() && 1348 t->get_con() < max_jint && t->get_con() > min_jint && 1349 (t->get_con() < 0) == (n->Opcode() == Op_MaxL); 1350 }; 1351 // Verify the graph level by level: 1352 Node* add1 = n->in(1); 1353 Node* clamp1 = n->in(2); 1354 if (add1->Opcode() == Op_AddL && is_clamp(clamp1)) { 1355 Node* max2 = add1->in(1); 1356 Node* con1 = add1->in(2); 1357 if (max2->Opcode() == n->Opcode() && is_sub_con(con1)) { 1358 Node* add2 = max2->in(1); 1359 Node* clamp2 = max2->in(2); 1360 if (add2->Opcode() == Op_AddL && is_clamp(clamp2)) { 1361 Node* x = add2->in(1); 1362 Node* con2 = add2->in(2); 1363 if (is_sub_con(con2)) { 1364 Node* new_con = phase->transform(new AddLNode(con1, con2)); 1365 Node* new_sub = phase->transform(new AddLNode(x, new_con)); 1366 n->set_req_X(1, new_sub, phase); 1367 return n; 1368 } 1369 } 1370 } 1371 } 1372 return nullptr; 1373 } 1374 1375 const Type* MaxLNode::add_ring(const Type* t0, const Type* t1) const { 1376 const TypeLong* r0 = t0->is_long(); 1377 const TypeLong* r1 = t1->is_long(); 1378 1379 return TypeLong::make(MAX2(r0->_lo, r1->_lo), MAX2(r0->_hi, r1->_hi), MAX2(r0->_widen, r1->_widen)); 1380 } 1381 1382 Node* MaxLNode::Identity(PhaseGVN* phase) { 1383 const TypeLong* t1 = phase->type(in(1))->is_long(); 1384 const TypeLong* t2 = phase->type(in(2))->is_long(); 1385 1386 // Can we determine maximum statically? 1387 if (t1->_lo >= t2->_hi) { 1388 return in(1); 1389 } else if (t2->_lo >= t1->_hi) { 1390 return in(2); 1391 } 1392 1393 return MaxNode::Identity(phase); 1394 } 1395 1396 Node* MaxLNode::Ideal(PhaseGVN* phase, bool can_reshape) { 1397 Node* n = AddNode::Ideal(phase, can_reshape); 1398 if (n != nullptr) { 1399 return n; 1400 } 1401 if (can_reshape) { 1402 return fold_subI_no_underflow_pattern(this, phase); 1403 } 1404 return nullptr; 1405 } 1406 1407 const Type* MinLNode::add_ring(const Type* t0, const Type* t1) const { 1408 const TypeLong* r0 = t0->is_long(); 1409 const TypeLong* r1 = t1->is_long(); 1410 1411 return TypeLong::make(MIN2(r0->_lo, r1->_lo), MIN2(r0->_hi, r1->_hi), MIN2(r0->_widen, r1->_widen)); 1412 } 1413 1414 Node* MinLNode::Identity(PhaseGVN* phase) { 1415 const TypeLong* t1 = phase->type(in(1))->is_long(); 1416 const TypeLong* t2 = phase->type(in(2))->is_long(); 1417 1418 // Can we determine minimum statically? 1419 if (t1->_lo >= t2->_hi) { 1420 return in(2); 1421 } else if (t2->_lo >= t1->_hi) { 1422 return in(1); 1423 } 1424 1425 return MaxNode::Identity(phase); 1426 } 1427 1428 Node* MinLNode::Ideal(PhaseGVN* phase, bool can_reshape) { 1429 Node* n = AddNode::Ideal(phase, can_reshape); 1430 if (n != nullptr) { 1431 return n; 1432 } 1433 if (can_reshape) { 1434 return fold_subI_no_underflow_pattern(this, phase); 1435 } 1436 return nullptr; 1437 } 1438 1439 Node* MaxNode::Identity(PhaseGVN* phase) { 1440 if (in(1) == in(2)) { 1441 return in(1); 1442 } 1443 1444 return AddNode::Identity(phase); 1445 } 1446 1447 //------------------------------add_ring--------------------------------------- 1448 const Type* MinFNode::add_ring(const Type* t0, const Type* t1 ) const { 1449 const TypeF* r0 = t0->isa_float_constant(); 1450 const TypeF* r1 = t1->isa_float_constant(); 1451 if (r0 == nullptr || r1 == nullptr) { 1452 return bottom_type(); 1453 } 1454 1455 if (r0->is_nan()) { 1456 return r0; 1457 } 1458 if (r1->is_nan()) { 1459 return r1; 1460 } 1461 1462 float f0 = r0->getf(); 1463 float f1 = r1->getf(); 1464 if (f0 != 0.0f || f1 != 0.0f) { 1465 return f0 < f1 ? r0 : r1; 1466 } 1467 1468 // handle min of 0.0, -0.0 case. 1469 return (jint_cast(f0) < jint_cast(f1)) ? r0 : r1; 1470 } 1471 1472 //------------------------------add_ring--------------------------------------- 1473 const Type* MinDNode::add_ring(const Type* t0, const Type* t1) const { 1474 const TypeD* r0 = t0->isa_double_constant(); 1475 const TypeD* r1 = t1->isa_double_constant(); 1476 if (r0 == nullptr || r1 == nullptr) { 1477 return bottom_type(); 1478 } 1479 1480 if (r0->is_nan()) { 1481 return r0; 1482 } 1483 if (r1->is_nan()) { 1484 return r1; 1485 } 1486 1487 double d0 = r0->getd(); 1488 double d1 = r1->getd(); 1489 if (d0 != 0.0 || d1 != 0.0) { 1490 return d0 < d1 ? r0 : r1; 1491 } 1492 1493 // handle min of 0.0, -0.0 case. 1494 return (jlong_cast(d0) < jlong_cast(d1)) ? r0 : r1; 1495 } 1496 1497 //------------------------------add_ring--------------------------------------- 1498 const Type* MaxFNode::add_ring(const Type* t0, const Type* t1) const { 1499 const TypeF* r0 = t0->isa_float_constant(); 1500 const TypeF* r1 = t1->isa_float_constant(); 1501 if (r0 == nullptr || r1 == nullptr) { 1502 return bottom_type(); 1503 } 1504 1505 if (r0->is_nan()) { 1506 return r0; 1507 } 1508 if (r1->is_nan()) { 1509 return r1; 1510 } 1511 1512 float f0 = r0->getf(); 1513 float f1 = r1->getf(); 1514 if (f0 != 0.0f || f1 != 0.0f) { 1515 return f0 > f1 ? r0 : r1; 1516 } 1517 1518 // handle max of 0.0,-0.0 case. 1519 return (jint_cast(f0) > jint_cast(f1)) ? r0 : r1; 1520 } 1521 1522 //------------------------------add_ring--------------------------------------- 1523 const Type* MaxDNode::add_ring(const Type* t0, const Type* t1) const { 1524 const TypeD* r0 = t0->isa_double_constant(); 1525 const TypeD* r1 = t1->isa_double_constant(); 1526 if (r0 == nullptr || r1 == nullptr) { 1527 return bottom_type(); 1528 } 1529 1530 if (r0->is_nan()) { 1531 return r0; 1532 } 1533 if (r1->is_nan()) { 1534 return r1; 1535 } 1536 1537 double d0 = r0->getd(); 1538 double d1 = r1->getd(); 1539 if (d0 != 0.0 || d1 != 0.0) { 1540 return d0 > d1 ? r0 : r1; 1541 } 1542 1543 // handle max of 0.0, -0.0 case. 1544 return (jlong_cast(d0) > jlong_cast(d1)) ? r0 : r1; 1545 }