1 /* 2 * Copyright (c) 2014, 2021, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "opto/addnode.hpp" 27 #include "opto/castnode.hpp" 28 #include "opto/convertnode.hpp" 29 #include "opto/inlinetypenode.hpp" 30 #include "opto/matcher.hpp" 31 #include "opto/phaseX.hpp" 32 #include "opto/subnode.hpp" 33 #include "runtime/sharedRuntime.hpp" 34 35 //============================================================================= 36 //------------------------------Identity--------------------------------------- 37 Node* Conv2BNode::Identity(PhaseGVN* phase) { 38 const Type *t = phase->type( in(1) ); 39 if( t == Type::TOP ) return in(1); 40 if( t == TypeInt::ZERO ) return in(1); 41 if( t == TypeInt::ONE ) return in(1); 42 if( t == TypeInt::BOOL ) return in(1); 43 return this; 44 } 45 46 //------------------------------Value------------------------------------------ 47 const Type* Conv2BNode::Value(PhaseGVN* phase) const { 48 const Type *t = phase->type( in(1) ); 49 if( t == Type::TOP ) return Type::TOP; 50 if( t == TypeInt::ZERO ) return TypeInt::ZERO; 51 if( t == TypePtr::NULL_PTR ) return TypeInt::ZERO; 52 const TypePtr *tp = t->isa_ptr(); 53 if( tp != NULL ) { 54 if( tp->ptr() == TypePtr::AnyNull ) return Type::TOP; 55 if( tp->ptr() == TypePtr::Constant) return TypeInt::ONE; 56 if (tp->ptr() == TypePtr::NotNull) return TypeInt::ONE; 57 return TypeInt::BOOL; 58 } 59 if (t->base() != Type::Int) return TypeInt::BOOL; 60 const TypeInt *ti = t->is_int(); 61 if( ti->_hi < 0 || ti->_lo > 0 ) return TypeInt::ONE; 62 return TypeInt::BOOL; 63 } 64 65 //------------------------------Ideal------------------------------------------ 66 Node* Conv2BNode::Ideal(PhaseGVN* phase, bool can_reshape) { 67 if (in(1)->is_InlineTypePtr()) { 68 // Null checking a scalarized but nullable inline type. Check the IsInit 69 // input instead of the oop input to avoid keeping buffer allocations alive. 70 set_req_X(1, in(1)->as_InlineTypePtr()->get_is_init(), phase); 71 return this; 72 } 73 return NULL; 74 } 75 76 // The conversions operations are all Alpha sorted. Please keep it that way! 77 //============================================================================= 78 //------------------------------Value------------------------------------------ 79 const Type* ConvD2FNode::Value(PhaseGVN* phase) const { 80 const Type *t = phase->type( in(1) ); 81 if( t == Type::TOP ) return Type::TOP; 82 if( t == Type::DOUBLE ) return Type::FLOAT; 83 const TypeD *td = t->is_double_constant(); 84 return TypeF::make( (float)td->getd() ); 85 } 86 87 //------------------------------Ideal------------------------------------------ 88 // If we see pattern ConvF2D SomeDoubleOp ConvD2F, do operation as float. 89 Node *ConvD2FNode::Ideal(PhaseGVN *phase, bool can_reshape) { 90 if ( in(1)->Opcode() == Op_SqrtD ) { 91 Node* sqrtd = in(1); 92 if ( sqrtd->in(1)->Opcode() == Op_ConvF2D ) { 93 if ( Matcher::match_rule_supported(Op_SqrtF) ) { 94 Node* convf2d = sqrtd->in(1); 95 return new SqrtFNode(phase->C, sqrtd->in(0), convf2d->in(1)); 96 } 97 } 98 } 99 return NULL; 100 } 101 102 //------------------------------Identity--------------------------------------- 103 // Float's can be converted to doubles with no loss of bits. Hence 104 // converting a float to a double and back to a float is a NOP. 105 Node* ConvD2FNode::Identity(PhaseGVN* phase) { 106 return (in(1)->Opcode() == Op_ConvF2D) ? in(1)->in(1) : this; 107 } 108 109 //============================================================================= 110 //------------------------------Value------------------------------------------ 111 const Type* ConvD2INode::Value(PhaseGVN* phase) const { 112 const Type *t = phase->type( in(1) ); 113 if( t == Type::TOP ) return Type::TOP; 114 if( t == Type::DOUBLE ) return TypeInt::INT; 115 const TypeD *td = t->is_double_constant(); 116 return TypeInt::make( SharedRuntime::d2i( td->getd() ) ); 117 } 118 119 //------------------------------Ideal------------------------------------------ 120 // If converting to an int type, skip any rounding nodes 121 Node *ConvD2INode::Ideal(PhaseGVN *phase, bool can_reshape) { 122 if (in(1)->Opcode() == Op_RoundDouble) { 123 set_req(1, in(1)->in(1)); 124 return this; 125 } 126 return NULL; 127 } 128 129 //------------------------------Identity--------------------------------------- 130 // Int's can be converted to doubles with no loss of bits. Hence 131 // converting an integer to a double and back to an integer is a NOP. 132 Node* ConvD2INode::Identity(PhaseGVN* phase) { 133 return (in(1)->Opcode() == Op_ConvI2D) ? in(1)->in(1) : this; 134 } 135 136 //============================================================================= 137 //------------------------------Value------------------------------------------ 138 const Type* ConvD2LNode::Value(PhaseGVN* phase) const { 139 const Type *t = phase->type( in(1) ); 140 if( t == Type::TOP ) return Type::TOP; 141 if( t == Type::DOUBLE ) return TypeLong::LONG; 142 const TypeD *td = t->is_double_constant(); 143 return TypeLong::make( SharedRuntime::d2l( td->getd() ) ); 144 } 145 146 //------------------------------Identity--------------------------------------- 147 Node* ConvD2LNode::Identity(PhaseGVN* phase) { 148 // Remove ConvD2L->ConvL2D->ConvD2L sequences. 149 if( in(1) ->Opcode() == Op_ConvL2D && 150 in(1)->in(1)->Opcode() == Op_ConvD2L ) 151 return in(1)->in(1); 152 return this; 153 } 154 155 //------------------------------Ideal------------------------------------------ 156 // If converting to an int type, skip any rounding nodes 157 Node *ConvD2LNode::Ideal(PhaseGVN *phase, bool can_reshape) { 158 if (in(1)->Opcode() == Op_RoundDouble) { 159 set_req(1, in(1)->in(1)); 160 return this; 161 } 162 return NULL; 163 } 164 165 //============================================================================= 166 //------------------------------Value------------------------------------------ 167 const Type* ConvF2DNode::Value(PhaseGVN* phase) const { 168 const Type *t = phase->type( in(1) ); 169 if( t == Type::TOP ) return Type::TOP; 170 if( t == Type::FLOAT ) return Type::DOUBLE; 171 const TypeF *tf = t->is_float_constant(); 172 return TypeD::make( (double)tf->getf() ); 173 } 174 175 //============================================================================= 176 //------------------------------Value------------------------------------------ 177 const Type* ConvF2INode::Value(PhaseGVN* phase) const { 178 const Type *t = phase->type( in(1) ); 179 if( t == Type::TOP ) return Type::TOP; 180 if( t == Type::FLOAT ) return TypeInt::INT; 181 const TypeF *tf = t->is_float_constant(); 182 return TypeInt::make( SharedRuntime::f2i( tf->getf() ) ); 183 } 184 185 //------------------------------Identity--------------------------------------- 186 Node* ConvF2INode::Identity(PhaseGVN* phase) { 187 // Remove ConvF2I->ConvI2F->ConvF2I sequences. 188 if( in(1) ->Opcode() == Op_ConvI2F && 189 in(1)->in(1)->Opcode() == Op_ConvF2I ) 190 return in(1)->in(1); 191 return this; 192 } 193 194 //------------------------------Ideal------------------------------------------ 195 // If converting to an int type, skip any rounding nodes 196 Node *ConvF2INode::Ideal(PhaseGVN *phase, bool can_reshape) { 197 if (in(1)->Opcode() == Op_RoundFloat) { 198 set_req(1, in(1)->in(1)); 199 return this; 200 } 201 return NULL; 202 } 203 204 //============================================================================= 205 //------------------------------Value------------------------------------------ 206 const Type* ConvF2LNode::Value(PhaseGVN* phase) const { 207 const Type *t = phase->type( in(1) ); 208 if( t == Type::TOP ) return Type::TOP; 209 if( t == Type::FLOAT ) return TypeLong::LONG; 210 const TypeF *tf = t->is_float_constant(); 211 return TypeLong::make( SharedRuntime::f2l( tf->getf() ) ); 212 } 213 214 //------------------------------Identity--------------------------------------- 215 Node* ConvF2LNode::Identity(PhaseGVN* phase) { 216 // Remove ConvF2L->ConvL2F->ConvF2L sequences. 217 if( in(1) ->Opcode() == Op_ConvL2F && 218 in(1)->in(1)->Opcode() == Op_ConvF2L ) 219 return in(1)->in(1); 220 return this; 221 } 222 223 //------------------------------Ideal------------------------------------------ 224 // If converting to an int type, skip any rounding nodes 225 Node *ConvF2LNode::Ideal(PhaseGVN *phase, bool can_reshape) { 226 if (in(1)->Opcode() == Op_RoundFloat) { 227 set_req(1, in(1)->in(1)); 228 return this; 229 } 230 return NULL; 231 } 232 233 //============================================================================= 234 //------------------------------Value------------------------------------------ 235 const Type* ConvI2DNode::Value(PhaseGVN* phase) const { 236 const Type *t = phase->type( in(1) ); 237 if( t == Type::TOP ) return Type::TOP; 238 const TypeInt *ti = t->is_int(); 239 if( ti->is_con() ) return TypeD::make( (double)ti->get_con() ); 240 return bottom_type(); 241 } 242 243 //============================================================================= 244 //------------------------------Value------------------------------------------ 245 const Type* ConvI2FNode::Value(PhaseGVN* phase) const { 246 const Type *t = phase->type( in(1) ); 247 if( t == Type::TOP ) return Type::TOP; 248 const TypeInt *ti = t->is_int(); 249 if( ti->is_con() ) return TypeF::make( (float)ti->get_con() ); 250 return bottom_type(); 251 } 252 253 //------------------------------Identity--------------------------------------- 254 Node* ConvI2FNode::Identity(PhaseGVN* phase) { 255 // Remove ConvI2F->ConvF2I->ConvI2F sequences. 256 if( in(1) ->Opcode() == Op_ConvF2I && 257 in(1)->in(1)->Opcode() == Op_ConvI2F ) 258 return in(1)->in(1); 259 return this; 260 } 261 262 //============================================================================= 263 //------------------------------Value------------------------------------------ 264 const Type* ConvI2LNode::Value(PhaseGVN* phase) const { 265 const Type *t = phase->type( in(1) ); 266 if (t == Type::TOP) { 267 return Type::TOP; 268 } 269 const TypeInt *ti = t->is_int(); 270 const Type* tl = TypeLong::make(ti->_lo, ti->_hi, ti->_widen); 271 // Join my declared type against my incoming type. 272 tl = tl->filter(_type); 273 if (!tl->isa_long()) { 274 return tl; 275 } 276 const TypeLong* this_type = tl->is_long(); 277 // Do NOT remove this node's type assertion until no more loop ops can happen. 278 if (phase->C->post_loop_opts_phase()) { 279 const TypeInt* in_type = phase->type(in(1))->isa_int(); 280 if (in_type != NULL && 281 (in_type->_lo != this_type->_lo || 282 in_type->_hi != this_type->_hi)) { 283 // Although this WORSENS the type, it increases GVN opportunities, 284 // because I2L nodes with the same input will common up, regardless 285 // of slightly differing type assertions. Such slight differences 286 // arise routinely as a result of loop unrolling, so this is a 287 // post-unrolling graph cleanup. Choose a type which depends only 288 // on my input. (Exception: Keep a range assertion of >=0 or <0.) 289 jlong lo1 = this_type->_lo; 290 jlong hi1 = this_type->_hi; 291 int w1 = this_type->_widen; 292 if (lo1 >= 0) { 293 // Keep a range assertion of >=0. 294 lo1 = 0; hi1 = max_jint; 295 } else if (hi1 < 0) { 296 // Keep a range assertion of <0. 297 lo1 = min_jint; hi1 = -1; 298 } else { 299 lo1 = min_jint; hi1 = max_jint; 300 } 301 return TypeLong::make(MAX2((jlong)in_type->_lo, lo1), 302 MIN2((jlong)in_type->_hi, hi1), 303 MAX2((int)in_type->_widen, w1)); 304 } 305 } 306 return this_type; 307 } 308 309 static inline bool long_ranges_overlap(jlong lo1, jlong hi1, 310 jlong lo2, jlong hi2) { 311 // Two ranges overlap iff one range's low point falls in the other range. 312 return (lo2 <= lo1 && lo1 <= hi2) || (lo1 <= lo2 && lo2 <= hi1); 313 } 314 315 #ifdef _LP64 316 // If there is an existing ConvI2L node with the given parent and type, return 317 // it. Otherwise, create and return a new one. Both reusing existing ConvI2L 318 // nodes and postponing the idealization of new ones are needed to avoid an 319 // explosion of recursive Ideal() calls when compiling long AddI chains. 320 static Node* find_or_make_convI2L(PhaseIterGVN* igvn, Node* parent, 321 const TypeLong* type) { 322 Node* n = new ConvI2LNode(parent, type); 323 Node* existing = igvn->hash_find_insert(n); 324 if (existing != NULL) { 325 n->destruct(igvn); 326 return existing; 327 } 328 return igvn->register_new_node_with_optimizer(n); 329 } 330 #endif 331 332 bool Compile::push_thru_add(PhaseGVN* phase, Node* z, const TypeInteger* tz, const TypeInteger*& rx, const TypeInteger*& ry, 333 BasicType bt) { 334 int op = z->Opcode(); 335 if (op == Op_AddI || op == Op_SubI) { 336 Node* x = z->in(1); 337 Node* y = z->in(2); 338 assert (x != z && y != z, "dead loop in ConvI2LNode::Ideal"); 339 if (phase->type(x) == Type::TOP) { 340 return false; 341 } 342 if (phase->type(y) == Type::TOP) { 343 return false; 344 } 345 const TypeInt* tx = phase->type(x)->is_int(); 346 const TypeInt* ty = phase->type(y)->is_int(); 347 348 jlong xlo = tx->is_int()->_lo; 349 jlong xhi = tx->is_int()->_hi; 350 jlong ylo = ty->is_int()->_lo; 351 jlong yhi = ty->is_int()->_hi; 352 jlong zlo = tz->lo_as_long(); 353 jlong zhi = tz->hi_as_long(); 354 jlong vbit = CONST64(1) << BitsPerInt; 355 int widen = MAX2(tx->_widen, ty->_widen); 356 if (op == Op_SubI) { 357 jlong ylo0 = ylo; 358 ylo = -yhi; 359 yhi = -ylo0; 360 } 361 // See if x+y can cause positive overflow into z+2**32 362 if (long_ranges_overlap(xlo+ylo, xhi+yhi, zlo+vbit, zhi+vbit)) { 363 return false; 364 } 365 // See if x+y can cause negative overflow into z-2**32 366 if (long_ranges_overlap(xlo+ylo, xhi+yhi, zlo-vbit, zhi-vbit)) { 367 return false; 368 } 369 // Now it's always safe to assume x+y does not overflow. 370 // This is true even if some pairs x,y might cause overflow, as long 371 // as that overflow value cannot fall into [zlo,zhi]. 372 373 // Confident that the arithmetic is "as if infinite precision", 374 // we can now use z's range to put constraints on those of x and y. 375 // The "natural" range of x [xlo,xhi] can perhaps be narrowed to a 376 // more "restricted" range by intersecting [xlo,xhi] with the 377 // range obtained by subtracting y's range from the asserted range 378 // of the I2L conversion. Here's the interval arithmetic algebra: 379 // x == z-y == [zlo,zhi]-[ylo,yhi] == [zlo,zhi]+[-yhi,-ylo] 380 // => x in [zlo-yhi, zhi-ylo] 381 // => x in [zlo-yhi, zhi-ylo] INTERSECT [xlo,xhi] 382 // => x in [xlo MAX zlo-yhi, xhi MIN zhi-ylo] 383 jlong rxlo = MAX2(xlo, zlo - yhi); 384 jlong rxhi = MIN2(xhi, zhi - ylo); 385 // And similarly, x changing place with y: 386 jlong rylo = MAX2(ylo, zlo - xhi); 387 jlong ryhi = MIN2(yhi, zhi - xlo); 388 if (rxlo > rxhi || rylo > ryhi) { 389 return false; // x or y is dying; don't mess w/ it 390 } 391 if (op == Op_SubI) { 392 jlong rylo0 = rylo; 393 rylo = -ryhi; 394 ryhi = -rylo0; 395 } 396 assert(rxlo == (int)rxlo && rxhi == (int)rxhi, "x should not overflow"); 397 assert(rylo == (int)rylo && ryhi == (int)ryhi, "y should not overflow"); 398 rx = TypeInteger::make(rxlo, rxhi, widen, bt); 399 ry = TypeInteger::make(rylo, ryhi, widen, bt); 400 return true; 401 } 402 return false; 403 } 404 405 406 //------------------------------Ideal------------------------------------------ 407 Node *ConvI2LNode::Ideal(PhaseGVN *phase, bool can_reshape) { 408 const TypeLong* this_type = this->type()->is_long(); 409 if (can_reshape && !phase->C->post_loop_opts_phase()) { 410 // makes sure we run ::Value to potentially remove type assertion after loop opts 411 phase->C->record_for_post_loop_opts_igvn(this); 412 } 413 #ifdef _LP64 414 // Convert ConvI2L(AddI(x, y)) to AddL(ConvI2L(x), ConvI2L(y)) 415 // but only if x and y have subranges that cannot cause 32-bit overflow, 416 // under the assumption that x+y is in my own subrange this->type(). 417 418 // This assumption is based on a constraint (i.e., type assertion) 419 // established in Parse::array_addressing or perhaps elsewhere. 420 // This constraint has been adjoined to the "natural" type of 421 // the incoming argument in(0). We know (because of runtime 422 // checks) - that the result value I2L(x+y) is in the joined range. 423 // Hence we can restrict the incoming terms (x, y) to values such 424 // that their sum also lands in that range. 425 426 // This optimization is useful only on 64-bit systems, where we hope 427 // the addition will end up subsumed in an addressing mode. 428 // It is necessary to do this when optimizing an unrolled array 429 // copy loop such as x[i++] = y[i++]. 430 431 // On 32-bit systems, it's better to perform as much 32-bit math as 432 // possible before the I2L conversion, because 32-bit math is cheaper. 433 // There's no common reason to "leak" a constant offset through the I2L. 434 // Addressing arithmetic will not absorb it as part of a 64-bit AddL. 435 PhaseIterGVN* igvn = phase->is_IterGVN(); 436 Node* z = in(1); 437 const TypeInteger* rx = NULL; 438 const TypeInteger* ry = NULL; 439 if (Compile::push_thru_add(phase, z, this_type, rx, ry, T_LONG)) { 440 if (igvn == NULL) { 441 // Postpone this optimization to iterative GVN, where we can handle deep 442 // AddI chains without an exponential number of recursive Ideal() calls. 443 phase->record_for_igvn(this); 444 return NULL; 445 } 446 int op = z->Opcode(); 447 Node* x = z->in(1); 448 Node* y = z->in(2); 449 450 Node* cx = find_or_make_convI2L(igvn, x, rx->is_long()); 451 Node* cy = find_or_make_convI2L(igvn, y, ry->is_long()); 452 switch (op) { 453 case Op_AddI: return new AddLNode(cx, cy); 454 case Op_SubI: return new SubLNode(cx, cy); 455 default: ShouldNotReachHere(); 456 } 457 } 458 #endif //_LP64 459 460 return NULL; 461 } 462 463 //============================================================================= 464 //------------------------------Value------------------------------------------ 465 const Type* ConvL2DNode::Value(PhaseGVN* phase) const { 466 const Type *t = phase->type( in(1) ); 467 if( t == Type::TOP ) return Type::TOP; 468 const TypeLong *tl = t->is_long(); 469 if( tl->is_con() ) return TypeD::make( (double)tl->get_con() ); 470 return bottom_type(); 471 } 472 473 //============================================================================= 474 //------------------------------Value------------------------------------------ 475 const Type* ConvL2FNode::Value(PhaseGVN* phase) const { 476 const Type *t = phase->type( in(1) ); 477 if( t == Type::TOP ) return Type::TOP; 478 const TypeLong *tl = t->is_long(); 479 if( tl->is_con() ) return TypeF::make( (float)tl->get_con() ); 480 return bottom_type(); 481 } 482 483 //============================================================================= 484 //----------------------------Identity----------------------------------------- 485 Node* ConvL2INode::Identity(PhaseGVN* phase) { 486 // Convert L2I(I2L(x)) => x 487 if (in(1)->Opcode() == Op_ConvI2L) return in(1)->in(1); 488 return this; 489 } 490 491 //------------------------------Value------------------------------------------ 492 const Type* ConvL2INode::Value(PhaseGVN* phase) const { 493 const Type *t = phase->type( in(1) ); 494 if( t == Type::TOP ) return Type::TOP; 495 const TypeLong *tl = t->is_long(); 496 const TypeInt* ti = TypeInt::INT; 497 if (tl->is_con()) { 498 // Easy case. 499 ti = TypeInt::make((jint)tl->get_con()); 500 } else if (tl->_lo >= min_jint && tl->_hi <= max_jint) { 501 ti = TypeInt::make((jint)tl->_lo, (jint)tl->_hi, tl->_widen); 502 } 503 return ti->filter(_type); 504 } 505 506 //------------------------------Ideal------------------------------------------ 507 // Return a node which is more "ideal" than the current node. 508 // Blow off prior masking to int 509 Node *ConvL2INode::Ideal(PhaseGVN *phase, bool can_reshape) { 510 Node *andl = in(1); 511 uint andl_op = andl->Opcode(); 512 if( andl_op == Op_AndL ) { 513 // Blow off prior masking to int 514 if( phase->type(andl->in(2)) == TypeLong::make( 0xFFFFFFFF ) ) { 515 set_req_X(1,andl->in(1), phase); 516 return this; 517 } 518 } 519 520 // Swap with a prior add: convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 521 // This replaces an 'AddL' with an 'AddI'. 522 if( andl_op == Op_AddL ) { 523 // Don't do this for nodes which have more than one user since 524 // we'll end up computing the long add anyway. 525 if (andl->outcnt() > 1) return NULL; 526 527 Node* x = andl->in(1); 528 Node* y = andl->in(2); 529 assert( x != andl && y != andl, "dead loop in ConvL2INode::Ideal" ); 530 if (phase->type(x) == Type::TOP) return NULL; 531 if (phase->type(y) == Type::TOP) return NULL; 532 Node *add1 = phase->transform(new ConvL2INode(x)); 533 Node *add2 = phase->transform(new ConvL2INode(y)); 534 return new AddINode(add1,add2); 535 } 536 537 // Disable optimization: LoadL->ConvL2I ==> LoadI. 538 // It causes problems (sizes of Load and Store nodes do not match) 539 // in objects initialization code and Escape Analysis. 540 return NULL; 541 } 542 543 544 545 //============================================================================= 546 //------------------------------Identity--------------------------------------- 547 // Remove redundant roundings 548 Node* RoundFloatNode::Identity(PhaseGVN* phase) { 549 assert(Matcher::strict_fp_requires_explicit_rounding, "should only generate for Intel"); 550 // Do not round constants 551 if (phase->type(in(1))->base() == Type::FloatCon) return in(1); 552 int op = in(1)->Opcode(); 553 // Redundant rounding 554 if( op == Op_RoundFloat ) return in(1); 555 // Already rounded 556 if( op == Op_Parm ) return in(1); 557 if( op == Op_LoadF ) return in(1); 558 return this; 559 } 560 561 //------------------------------Value------------------------------------------ 562 const Type* RoundFloatNode::Value(PhaseGVN* phase) const { 563 return phase->type( in(1) ); 564 } 565 566 //============================================================================= 567 //------------------------------Identity--------------------------------------- 568 // Remove redundant roundings. Incoming arguments are already rounded. 569 Node* RoundDoubleNode::Identity(PhaseGVN* phase) { 570 assert(Matcher::strict_fp_requires_explicit_rounding, "should only generate for Intel"); 571 // Do not round constants 572 if (phase->type(in(1))->base() == Type::DoubleCon) return in(1); 573 int op = in(1)->Opcode(); 574 // Redundant rounding 575 if( op == Op_RoundDouble ) return in(1); 576 // Already rounded 577 if( op == Op_Parm ) return in(1); 578 if( op == Op_LoadD ) return in(1); 579 if( op == Op_ConvF2D ) return in(1); 580 if( op == Op_ConvI2D ) return in(1); 581 return this; 582 } 583 584 //------------------------------Value------------------------------------------ 585 const Type* RoundDoubleNode::Value(PhaseGVN* phase) const { 586 return phase->type( in(1) ); 587 } 588 589 //============================================================================= 590 RoundDoubleModeNode* RoundDoubleModeNode::make(PhaseGVN& gvn, Node* arg, RoundDoubleModeNode::RoundingMode rmode) { 591 ConINode* rm = gvn.intcon(rmode); 592 return new RoundDoubleModeNode(arg, (Node *)rm); 593 } 594 595 //------------------------------Identity--------------------------------------- 596 // Remove redundant roundings. 597 Node* RoundDoubleModeNode::Identity(PhaseGVN* phase) { 598 int op = in(1)->Opcode(); 599 // Redundant rounding e.g. floor(ceil(n)) -> ceil(n) 600 if(op == Op_RoundDoubleMode) return in(1); 601 return this; 602 } 603 const Type* RoundDoubleModeNode::Value(PhaseGVN* phase) const { 604 return Type::DOUBLE; 605 } 606 //============================================================================= --- EOF ---