1 /*
   2  * Copyright (c) 1997, 2026, Oracle and/or its affiliates. All rights reserved.
   3  * Copyright (c) 2024, 2025, Alibaba Group Holding Limited. All rights reserved.
   4  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   5  *
   6  * This code is free software; you can redistribute it and/or modify it
   7  * under the terms of the GNU General Public License version 2 only, as
   8  * published by the Free Software Foundation.
   9  *
  10  * This code is distributed in the hope that it will be useful, but WITHOUT
  11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  13  * version 2 for more details (a copy is included in the LICENSE file that
  14  * accompanied this code).
  15  *
  16  * You should have received a copy of the GNU General Public License version
  17  * 2 along with this work; if not, write to the Free Software Foundation,
  18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  19  *
  20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  21  * or visit www.oracle.com if you need additional information or have any
  22  * questions.
  23  *
  24  */
  25 
  26 #include "gc/shared/barrierSet.hpp"
  27 #include "gc/shared/c2/barrierSetC2.hpp"
  28 #include "libadt/vectset.hpp"
  29 #include "memory/allocation.inline.hpp"
  30 #include "memory/resourceArea.hpp"
  31 #include "opto/ad.hpp"
  32 #include "opto/callGenerator.hpp"
  33 #include "opto/castnode.hpp"
  34 #include "opto/cfgnode.hpp"
  35 #include "opto/connode.hpp"
  36 #include "opto/loopnode.hpp"
  37 #include "opto/machnode.hpp"
  38 #include "opto/matcher.hpp"
  39 #include "opto/node.hpp"
  40 #include "opto/opcodes.hpp"
  41 #include "opto/regmask.hpp"
  42 #include "opto/rootnode.hpp"
  43 #include "opto/type.hpp"
  44 #include "utilities/copy.hpp"
  45 #include "utilities/macros.hpp"
  46 #include "utilities/powerOfTwo.hpp"
  47 #include "utilities/stringUtils.hpp"
  48 
  49 class RegMask;
  50 // #include "phase.hpp"
  51 class PhaseTransform;
  52 class PhaseGVN;
  53 
  54 // Arena we are currently building Nodes in
  55 const uint Node::NotAMachineReg = 0xffff0000;
  56 
  57 #ifndef PRODUCT
  58 extern uint nodes_created;
  59 #endif
  60 #ifdef __clang__
  61 #pragma clang diagnostic push
  62 #pragma GCC diagnostic ignored "-Wuninitialized"
  63 #endif
  64 
  65 #ifdef ASSERT
  66 
  67 //-------------------------- construct_node------------------------------------
  68 // Set a breakpoint here to identify where a particular node index is built.
  69 void Node::verify_construction() {
  70   _debug_orig = nullptr;
  71   // The decimal digits of _debug_idx are <compile_id> followed by 10 digits of <_idx>
  72   Compile* C = Compile::current();
  73   assert(C->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX");
  74   uint64_t new_debug_idx = (uint64_t)C->compile_id() * 10000000000 + _idx;
  75   set_debug_idx(new_debug_idx);
  76   if (!C->phase_optimize_finished()) {
  77     // Only check assert during parsing and optimization phase. Skip it while generating code.
  78     assert(C->live_nodes() <= C->max_node_limit(), "Live Node limit exceeded limit");
  79   }
  80   if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (uint64_t)_idx == BreakAtNode)) {
  81     tty->print_cr("BreakAtNode: _idx=%d _debug_idx=" UINT64_FORMAT, _idx, _debug_idx);
  82     BREAKPOINT;
  83   }
  84 #if OPTO_DU_ITERATOR_ASSERT
  85   _last_del = nullptr;
  86   _del_tick = 0;
  87 #endif
  88   _hash_lock = 0;
  89 }
  90 
  91 
  92 // #ifdef ASSERT ...
  93 
  94 #if OPTO_DU_ITERATOR_ASSERT
  95 void DUIterator_Common::sample(const Node* node) {
  96   _vdui     = VerifyDUIterators;
  97   _node     = node;
  98   _outcnt   = node->_outcnt;
  99   _del_tick = node->_del_tick;
 100   _last     = nullptr;
 101 }
 102 
 103 void DUIterator_Common::verify(const Node* node, bool at_end_ok) {
 104   assert(_node     == node, "consistent iterator source");
 105   assert(_del_tick == node->_del_tick, "no unexpected deletions allowed");
 106 }
 107 
 108 void DUIterator_Common::verify_resync() {
 109   // Ensure that the loop body has just deleted the last guy produced.
 110   const Node* node = _node;
 111   // Ensure that at least one copy of the last-seen edge was deleted.
 112   // Note:  It is OK to delete multiple copies of the last-seen edge.
 113   // Unfortunately, we have no way to verify that all the deletions delete
 114   // that same edge.  On this point we must use the Honor System.
 115   assert(node->_del_tick >= _del_tick+1, "must have deleted an edge");
 116   assert(node->_last_del == _last, "must have deleted the edge just produced");
 117   // We liked this deletion, so accept the resulting outcnt and tick.
 118   _outcnt   = node->_outcnt;
 119   _del_tick = node->_del_tick;
 120 }
 121 
 122 void DUIterator_Common::reset(const DUIterator_Common& that) {
 123   if (this == &that)  return;  // ignore assignment to self
 124   if (!_vdui) {
 125     // We need to initialize everything, overwriting garbage values.
 126     _last = that._last;
 127     _vdui = that._vdui;
 128   }
 129   // Note:  It is legal (though odd) for an iterator over some node x
 130   // to be reassigned to iterate over another node y.  Some doubly-nested
 131   // progress loops depend on being able to do this.
 132   const Node* node = that._node;
 133   // Re-initialize everything, except _last.
 134   _node     = node;
 135   _outcnt   = node->_outcnt;
 136   _del_tick = node->_del_tick;
 137 }
 138 
 139 void DUIterator::sample(const Node* node) {
 140   DUIterator_Common::sample(node);      // Initialize the assertion data.
 141   _refresh_tick = 0;                    // No refreshes have happened, as yet.
 142 }
 143 
 144 void DUIterator::verify(const Node* node, bool at_end_ok) {
 145   DUIterator_Common::verify(node, at_end_ok);
 146   assert(_idx      <  node->_outcnt + (uint)at_end_ok, "idx in range");
 147 }
 148 
 149 void DUIterator::verify_increment() {
 150   if (_refresh_tick & 1) {
 151     // We have refreshed the index during this loop.
 152     // Fix up _idx to meet asserts.
 153     if (_idx > _outcnt)  _idx = _outcnt;
 154   }
 155   verify(_node, true);
 156 }
 157 
 158 void DUIterator::verify_resync() {
 159   // Note:  We do not assert on _outcnt, because insertions are OK here.
 160   DUIterator_Common::verify_resync();
 161   // Make sure we are still in sync, possibly with no more out-edges:
 162   verify(_node, true);
 163 }
 164 
 165 void DUIterator::reset(const DUIterator& that) {
 166   if (this == &that)  return;  // self assignment is always a no-op
 167   assert(that._refresh_tick == 0, "assign only the result of Node::outs()");
 168   assert(that._idx          == 0, "assign only the result of Node::outs()");
 169   assert(_idx               == that._idx, "already assigned _idx");
 170   if (!_vdui) {
 171     // We need to initialize everything, overwriting garbage values.
 172     sample(that._node);
 173   } else {
 174     DUIterator_Common::reset(that);
 175     if (_refresh_tick & 1) {
 176       _refresh_tick++;                  // Clear the "was refreshed" flag.
 177     }
 178     assert(_refresh_tick < 2*100000, "DU iteration must converge quickly");
 179   }
 180 }
 181 
 182 void DUIterator::refresh() {
 183   DUIterator_Common::sample(_node);     // Re-fetch assertion data.
 184   _refresh_tick |= 1;                   // Set the "was refreshed" flag.
 185 }
 186 
 187 void DUIterator::verify_finish() {
 188   // If the loop has killed the node, do not require it to re-run.
 189   if (_node->_outcnt == 0)  _refresh_tick &= ~1;
 190   // If this assert triggers, it means that a loop used refresh_out_pos
 191   // to re-synch an iteration index, but the loop did not correctly
 192   // re-run itself, using a "while (progress)" construct.
 193   // This iterator enforces the rule that you must keep trying the loop
 194   // until it "runs clean" without any need for refreshing.
 195   assert(!(_refresh_tick & 1), "the loop must run once with no refreshing");
 196 }
 197 
 198 
 199 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) {
 200   DUIterator_Common::verify(node, at_end_ok);
 201   Node** out    = node->_out;
 202   uint   cnt    = node->_outcnt;
 203   assert(cnt == _outcnt, "no insertions allowed");
 204   assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range");
 205   // This last check is carefully designed to work for NO_OUT_ARRAY.
 206 }
 207 
 208 void DUIterator_Fast::verify_limit() {
 209   const Node* node = _node;
 210   verify(node, true);
 211   assert(_outp == node->_out + node->_outcnt, "limit still correct");
 212 }
 213 
 214 void DUIterator_Fast::verify_resync() {
 215   const Node* node = _node;
 216   if (_outp == node->_out + _outcnt) {
 217     // Note that the limit imax, not the pointer i, gets updated with the
 218     // exact count of deletions.  (For the pointer it's always "--i".)
 219     assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)");
 220     // This is a limit pointer, with a name like "imax".
 221     // Fudge the _last field so that the common assert will be happy.
 222     _last = (Node*) node->_last_del;
 223     DUIterator_Common::verify_resync();
 224   } else {
 225     assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)");
 226     // A normal internal pointer.
 227     DUIterator_Common::verify_resync();
 228     // Make sure we are still in sync, possibly with no more out-edges:
 229     verify(node, true);
 230   }
 231 }
 232 
 233 void DUIterator_Fast::verify_relimit(uint n) {
 234   const Node* node = _node;
 235   assert((int)n > 0, "use imax -= n only with a positive count");
 236   // This must be a limit pointer, with a name like "imax".
 237   assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)");
 238   // The reported number of deletions must match what the node saw.
 239   assert(node->_del_tick == _del_tick + n, "must have deleted n edges");
 240   // Fudge the _last field so that the common assert will be happy.
 241   _last = (Node*) node->_last_del;
 242   DUIterator_Common::verify_resync();
 243 }
 244 
 245 void DUIterator_Fast::reset(const DUIterator_Fast& that) {
 246   assert(_outp              == that._outp, "already assigned _outp");
 247   DUIterator_Common::reset(that);
 248 }
 249 
 250 void DUIterator_Last::verify(const Node* node, bool at_end_ok) {
 251   // at_end_ok means the _outp is allowed to underflow by 1
 252   _outp += at_end_ok;
 253   DUIterator_Fast::verify(node, at_end_ok);  // check _del_tick, etc.
 254   _outp -= at_end_ok;
 255   assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes");
 256 }
 257 
 258 void DUIterator_Last::verify_limit() {
 259   // Do not require the limit address to be resynched.
 260   //verify(node, true);
 261   assert(_outp == _node->_out, "limit still correct");
 262 }
 263 
 264 void DUIterator_Last::verify_step(uint num_edges) {
 265   assert((int)num_edges > 0, "need non-zero edge count for loop progress");
 266   _outcnt   -= num_edges;
 267   _del_tick += num_edges;
 268   // Make sure we are still in sync, possibly with no more out-edges:
 269   const Node* node = _node;
 270   verify(node, true);
 271   assert(node->_last_del == _last, "must have deleted the edge just produced");
 272 }
 273 
 274 #endif //OPTO_DU_ITERATOR_ASSERT
 275 
 276 
 277 #endif //ASSERT
 278 
 279 
 280 // This constant used to initialize _out may be any non-null value.
 281 // The value null is reserved for the top node only.
 282 #define NO_OUT_ARRAY ((Node**)-1)
 283 
 284 // Out-of-line code from node constructors.
 285 // Executed only when extra debug info. is being passed around.
 286 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) {
 287   C->set_node_notes_at(idx, nn);
 288 }
 289 
 290 // Shared initialization code.
 291 inline int Node::Init(int req) {
 292   Compile* C = Compile::current();
 293   int idx = C->next_unique();
 294   NOT_PRODUCT(_igv_idx = C->next_igv_idx());
 295 
 296   // Allocate memory for the necessary number of edges.
 297   if (req > 0) {
 298     // Allocate space for _in array to have double alignment.
 299     _in = (Node **) ((char *) (C->node_arena()->AmallocWords(req * sizeof(void*))));
 300   }
 301   // If there are default notes floating around, capture them:
 302   Node_Notes* nn = C->default_node_notes();
 303   if (nn != nullptr)  init_node_notes(C, idx, nn);
 304 
 305   // Note:  At this point, C is dead,
 306   // and we begin to initialize the new Node.
 307 
 308   _cnt = _max = req;
 309   _outcnt = _outmax = 0;
 310   _class_id = Class_Node;
 311   _flags = 0;
 312   _out = NO_OUT_ARRAY;
 313   return idx;
 314 }
 315 
 316 //------------------------------Node-------------------------------------------
 317 // Create a Node, with a given number of required edges.
 318 Node::Node(uint req)
 319   : _idx(Init(req))
 320 #ifdef ASSERT
 321   , _parse_idx(_idx)
 322 #endif
 323 {
 324   assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" );
 325   DEBUG_ONLY( verify_construction() );
 326   NOT_PRODUCT(nodes_created++);
 327   if (req == 0) {
 328     _in = nullptr;
 329   } else {
 330     Node** to = _in;
 331     for(uint i = 0; i < req; i++) {
 332       to[i] = nullptr;
 333     }
 334   }
 335 }
 336 
 337 //------------------------------Node-------------------------------------------
 338 Node::Node(Node *n0)
 339   : _idx(Init(1))
 340 #ifdef ASSERT
 341   , _parse_idx(_idx)
 342 #endif
 343 {
 344   DEBUG_ONLY( verify_construction() );
 345   NOT_PRODUCT(nodes_created++);
 346   assert( is_not_dead(n0), "can not use dead node");
 347   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 348 }
 349 
 350 //------------------------------Node-------------------------------------------
 351 Node::Node(Node *n0, Node *n1)
 352   : _idx(Init(2))
 353 #ifdef ASSERT
 354   , _parse_idx(_idx)
 355 #endif
 356 {
 357   DEBUG_ONLY( verify_construction() );
 358   NOT_PRODUCT(nodes_created++);
 359   assert( is_not_dead(n0), "can not use dead node");
 360   assert( is_not_dead(n1), "can not use dead node");
 361   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 362   _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this);
 363 }
 364 
 365 //------------------------------Node-------------------------------------------
 366 Node::Node(Node *n0, Node *n1, Node *n2)
 367   : _idx(Init(3))
 368 #ifdef ASSERT
 369   , _parse_idx(_idx)
 370 #endif
 371 {
 372   DEBUG_ONLY( verify_construction() );
 373   NOT_PRODUCT(nodes_created++);
 374   assert( is_not_dead(n0), "can not use dead node");
 375   assert( is_not_dead(n1), "can not use dead node");
 376   assert( is_not_dead(n2), "can not use dead node");
 377   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 378   _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this);
 379   _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this);
 380 }
 381 
 382 //------------------------------Node-------------------------------------------
 383 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3)
 384   : _idx(Init(4))
 385 #ifdef ASSERT
 386   , _parse_idx(_idx)
 387 #endif
 388 {
 389   DEBUG_ONLY( verify_construction() );
 390   NOT_PRODUCT(nodes_created++);
 391   assert( is_not_dead(n0), "can not use dead node");
 392   assert( is_not_dead(n1), "can not use dead node");
 393   assert( is_not_dead(n2), "can not use dead node");
 394   assert( is_not_dead(n3), "can not use dead node");
 395   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 396   _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this);
 397   _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this);
 398   _in[3] = n3; if (n3 != nullptr) n3->add_out((Node *)this);
 399 }
 400 
 401 //------------------------------Node-------------------------------------------
 402 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4)
 403   : _idx(Init(5))
 404 #ifdef ASSERT
 405   , _parse_idx(_idx)
 406 #endif
 407 {
 408   DEBUG_ONLY( verify_construction() );
 409   NOT_PRODUCT(nodes_created++);
 410   assert( is_not_dead(n0), "can not use dead node");
 411   assert( is_not_dead(n1), "can not use dead node");
 412   assert( is_not_dead(n2), "can not use dead node");
 413   assert( is_not_dead(n3), "can not use dead node");
 414   assert( is_not_dead(n4), "can not use dead node");
 415   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 416   _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this);
 417   _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this);
 418   _in[3] = n3; if (n3 != nullptr) n3->add_out((Node *)this);
 419   _in[4] = n4; if (n4 != nullptr) n4->add_out((Node *)this);
 420 }
 421 
 422 //------------------------------Node-------------------------------------------
 423 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3,
 424                      Node *n4, Node *n5)
 425   : _idx(Init(6))
 426 #ifdef ASSERT
 427   , _parse_idx(_idx)
 428 #endif
 429 {
 430   DEBUG_ONLY( verify_construction() );
 431   NOT_PRODUCT(nodes_created++);
 432   assert( is_not_dead(n0), "can not use dead node");
 433   assert( is_not_dead(n1), "can not use dead node");
 434   assert( is_not_dead(n2), "can not use dead node");
 435   assert( is_not_dead(n3), "can not use dead node");
 436   assert( is_not_dead(n4), "can not use dead node");
 437   assert( is_not_dead(n5), "can not use dead node");
 438   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 439   _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this);
 440   _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this);
 441   _in[3] = n3; if (n3 != nullptr) n3->add_out((Node *)this);
 442   _in[4] = n4; if (n4 != nullptr) n4->add_out((Node *)this);
 443   _in[5] = n5; if (n5 != nullptr) n5->add_out((Node *)this);
 444 }
 445 
 446 //------------------------------Node-------------------------------------------
 447 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3,
 448                      Node *n4, Node *n5, Node *n6)
 449   : _idx(Init(7))
 450 #ifdef ASSERT
 451   , _parse_idx(_idx)
 452 #endif
 453 {
 454   DEBUG_ONLY( verify_construction() );
 455   NOT_PRODUCT(nodes_created++);
 456   assert( is_not_dead(n0), "can not use dead node");
 457   assert( is_not_dead(n1), "can not use dead node");
 458   assert( is_not_dead(n2), "can not use dead node");
 459   assert( is_not_dead(n3), "can not use dead node");
 460   assert( is_not_dead(n4), "can not use dead node");
 461   assert( is_not_dead(n5), "can not use dead node");
 462   assert( is_not_dead(n6), "can not use dead node");
 463   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 464   _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this);
 465   _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this);
 466   _in[3] = n3; if (n3 != nullptr) n3->add_out((Node *)this);
 467   _in[4] = n4; if (n4 != nullptr) n4->add_out((Node *)this);
 468   _in[5] = n5; if (n5 != nullptr) n5->add_out((Node *)this);
 469   _in[6] = n6; if (n6 != nullptr) n6->add_out((Node *)this);
 470 }
 471 
 472 #ifdef __clang__
 473 #pragma clang diagnostic pop
 474 #endif
 475 
 476 
 477 //------------------------------clone------------------------------------------
 478 // Clone a Node.
 479 Node *Node::clone() const {
 480   Compile* C = Compile::current();
 481   uint s = size_of();           // Size of inherited Node
 482   Node *n = (Node*)C->node_arena()->AmallocWords(size_of() + _max*sizeof(Node*));
 483   Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s);
 484   // Set the new input pointer array
 485   n->_in = (Node**)(((char*)n)+s);
 486   // Cannot share the old output pointer array, so kill it
 487   n->_out = NO_OUT_ARRAY;
 488   // And reset the counters to 0
 489   n->_outcnt = 0;
 490   n->_outmax = 0;
 491   // Unlock this guy, since he is not in any hash table.
 492   DEBUG_ONLY(n->_hash_lock = 0);
 493   // Walk the old node's input list to duplicate its edges
 494   uint i;
 495   for( i = 0; i < len(); i++ ) {
 496     Node *x = in(i);
 497     n->_in[i] = x;
 498     if (x != nullptr) x->add_out(n);
 499   }
 500   if (is_macro()) {
 501     C->add_macro_node(n);
 502   }
 503   if (is_expensive()) {
 504     C->add_expensive_node(n);
 505   }
 506   if (for_post_loop_opts_igvn()) {
 507     // Don't add cloned node to Compile::_for_post_loop_opts_igvn list automatically.
 508     // If it is applicable, it will happen anyway when the cloned node is registered with IGVN.
 509     n->remove_flag(Node::NodeFlags::Flag_for_post_loop_opts_igvn);
 510   }
 511   if (for_merge_stores_igvn()) {
 512     // Don't add cloned node to Compile::_for_merge_stores_igvn list automatically.
 513     // If it is applicable, it will happen anyway when the cloned node is registered with IGVN.
 514     n->remove_flag(Node::NodeFlags::Flag_for_merge_stores_igvn);
 515   }
 516   if (n->is_ParsePredicate()) {
 517     C->add_parse_predicate(n->as_ParsePredicate());
 518   }
 519   if (n->is_OpaqueTemplateAssertionPredicate()) {
 520     C->add_template_assertion_predicate_opaque(n->as_OpaqueTemplateAssertionPredicate());
 521   }
 522 
 523   BarrierSetC2* bs = BarrierSet::barrier_set()->barrier_set_c2();
 524   bs->register_potential_barrier_node(n);
 525 
 526   n->set_idx(C->next_unique()); // Get new unique index as well
 527   NOT_PRODUCT(n->_igv_idx = C->next_igv_idx());
 528   DEBUG_ONLY( n->verify_construction() );
 529   NOT_PRODUCT(nodes_created++);
 530   // Do not patch over the debug_idx of a clone, because it makes it
 531   // impossible to break on the clone's moment of creation.
 532   //DEBUG_ONLY( n->set_debug_idx( debug_idx() ) );
 533 
 534   C->copy_node_notes_to(n, (Node*) this);
 535 
 536   // MachNode clone
 537   uint nopnds;
 538   if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) {
 539     MachNode *mach  = n->as_Mach();
 540     MachNode *mthis = this->as_Mach();
 541     // Get address of _opnd_array.
 542     // It should be the same offset since it is the clone of this node.
 543     MachOper **from = mthis->_opnds;
 544     MachOper **to = (MachOper **)((size_t)(&mach->_opnds) +
 545                     pointer_delta((const void*)from,
 546                                   (const void*)(&mthis->_opnds), 1));
 547     mach->_opnds = to;
 548     for ( uint i = 0; i < nopnds; ++i ) {
 549       to[i] = from[i]->clone();
 550     }
 551   }
 552   if (this->is_MachProj()) {
 553     // MachProjNodes contain register masks that may contain pointers to
 554     // externally allocated memory. Make sure to use a proper constructor
 555     // instead of just shallowly copying.
 556     MachProjNode* mach = n->as_MachProj();
 557     MachProjNode* mthis = this->as_MachProj();
 558     new (&mach->_rout) RegMask(mthis->_rout);
 559   }
 560   if (n->is_Call()) {
 561     // CallGenerator is linked to the original node.
 562     CallGenerator* cg = n->as_Call()->generator();
 563     if (cg != nullptr) {
 564       CallGenerator* cloned_cg = cg->with_call_node(n->as_Call());
 565       n->as_Call()->set_generator(cloned_cg);
 566     }
 567   }
 568   if (n->is_SafePoint()) {
 569     // Scalar replacement and macro expansion might modify the JVMState.
 570     // Clone it to make sure it's not shared between SafePointNodes.
 571     n->as_SafePoint()->clone_jvms(C);
 572     n->as_SafePoint()->clone_replaced_nodes();
 573   }
 574   Compile::current()->record_modified_node(n);
 575   return n;                     // Return the clone
 576 }
 577 
 578 //---------------------------setup_is_top--------------------------------------
 579 // Call this when changing the top node, to reassert the invariants
 580 // required by Node::is_top.  See Compile::set_cached_top_node.
 581 void Node::setup_is_top() {
 582   if (this == (Node*)Compile::current()->top()) {
 583     // This node has just become top.  Kill its out array.
 584     _outcnt = _outmax = 0;
 585     _out = nullptr;                           // marker value for top
 586     assert(is_top(), "must be top");
 587   } else {
 588     if (_out == nullptr)  _out = NO_OUT_ARRAY;
 589     assert(!is_top(), "must not be top");
 590   }
 591 }
 592 
 593 //------------------------------~Node------------------------------------------
 594 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
 595 void Node::destruct(PhaseValues* phase) {
 596   Compile* compile = (phase != nullptr) ? phase->C : Compile::current();
 597   if (phase != nullptr && phase->is_IterGVN()) {
 598     phase->is_IterGVN()->_worklist.remove(this);
 599   }
 600   // If this is the most recently created node, reclaim its index. Otherwise,
 601   // record the node as dead to keep liveness information accurate.
 602   if ((uint)_idx+1 == compile->unique()) {
 603     compile->set_unique(compile->unique()-1);
 604   } else {
 605     compile->record_dead_node(_idx);
 606   }
 607   // Clear debug info:
 608   Node_Notes* nn = compile->node_notes_at(_idx);
 609   if (nn != nullptr)  nn->clear();
 610   // Walk the input array, freeing the corresponding output edges
 611   _cnt = _max;  // forget req/prec distinction
 612   uint i;
 613   for( i = 0; i < _max; i++ ) {
 614     set_req(i, nullptr);
 615     //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim");
 616   }
 617   assert(outcnt() == 0, "deleting a node must not leave a dangling use");
 618 
 619   if (is_macro()) {
 620     compile->remove_macro_node(this);
 621   }
 622   if (is_expensive()) {
 623     compile->remove_expensive_node(this);
 624   }
 625   if (is_OpaqueTemplateAssertionPredicate()) {
 626     compile->remove_template_assertion_predicate_opaque(as_OpaqueTemplateAssertionPredicate());
 627   }
 628   if (is_ParsePredicate()) {
 629     compile->remove_parse_predicate(as_ParsePredicate());
 630   }
 631   if (for_post_loop_opts_igvn()) {
 632     compile->remove_from_post_loop_opts_igvn(this);
 633   }
 634   if (for_merge_stores_igvn()) {
 635     compile->remove_from_merge_stores_igvn(this);
 636   }
 637 
 638   if (is_SafePoint()) {
 639     as_SafePoint()->delete_replaced_nodes();
 640 
 641     if (is_CallStaticJava()) {
 642       compile->remove_unstable_if_trap(as_CallStaticJava(), false);
 643     }
 644   }
 645   BarrierSetC2* bs = BarrierSet::barrier_set()->barrier_set_c2();
 646   bs->unregister_potential_barrier_node(this);
 647 
 648   // See if the input array was allocated just prior to the object
 649   int edge_size = _max*sizeof(void*);
 650   int out_edge_size = _outmax*sizeof(void*);
 651   char *in_array = ((char*)_in);
 652   char *edge_end = in_array + edge_size;
 653   char *out_array = (char*)(_out == NO_OUT_ARRAY? nullptr: _out);
 654   int node_size = size_of();
 655 
 656 #ifdef ASSERT
 657   // We will not actually delete the storage, but we'll make the node unusable.
 658   compile->remove_modified_node(this);
 659   *(address*)this = badAddress;  // smash the C++ vtbl, probably
 660   _in = _out = (Node**) badAddress;
 661   _max = _cnt = _outmax = _outcnt = 0;
 662 #endif
 663 
 664   // Free the output edge array
 665   if (out_edge_size > 0) {
 666     compile->node_arena()->Afree(out_array, out_edge_size);
 667   }
 668 
 669   // Free the input edge array and the node itself
 670   if( edge_end == (char*)this ) {
 671     // It was; free the input array and object all in one hit
 672 #ifndef ASSERT
 673     compile->node_arena()->Afree(in_array, edge_size+node_size);
 674 #endif
 675   } else {
 676     // Free just the input array
 677     compile->node_arena()->Afree(in_array, edge_size);
 678 
 679     // Free just the object
 680 #ifndef ASSERT
 681     compile->node_arena()->Afree(this, node_size);
 682 #endif
 683   }
 684 }
 685 
 686 // Resize input or output array to grow it to the next larger power-of-2 bigger
 687 // than len.
 688 void Node::resize_array(Node**& array, node_idx_t& max_size, uint len, bool needs_clearing) {
 689   Arena* arena = Compile::current()->node_arena();
 690   uint new_max = max_size;
 691   if (new_max == 0) {
 692     max_size = 4;
 693     array = (Node**)arena->Amalloc(4 * sizeof(Node*));
 694     if (needs_clearing) {
 695       array[0] = nullptr;
 696       array[1] = nullptr;
 697       array[2] = nullptr;
 698       array[3] = nullptr;
 699     }
 700     return;
 701   }
 702   new_max = next_power_of_2(len);
 703   assert(needs_clearing || (array != nullptr && array != NO_OUT_ARRAY), "out must have sensible value");
 704   array = (Node**)arena->Arealloc(array, max_size * sizeof(Node*), new_max * sizeof(Node*));
 705   if (needs_clearing) {
 706     Copy::zero_to_bytes(&array[max_size], (new_max - max_size) * sizeof(Node*)); // null all new space
 707   }
 708   max_size = new_max;               // Record new max length
 709   // This assertion makes sure that Node::_max is wide enough to
 710   // represent the numerical value of new_max.
 711   assert(max_size > len, "int width of _max or _outmax is too small");
 712 }
 713 
 714 //------------------------------grow-------------------------------------------
 715 // Grow the input array, making space for more edges
 716 void Node::grow(uint len) {
 717   resize_array(_in, _max, len, true);
 718 }
 719 
 720 //-----------------------------out_grow----------------------------------------
 721 // Grow the input array, making space for more edges
 722 void Node::out_grow(uint len) {
 723   assert(!is_top(), "cannot grow a top node's out array");
 724   resize_array(_out, _outmax, len, false);
 725 }
 726 
 727 #ifdef ASSERT
 728 //------------------------------is_dead----------------------------------------
 729 bool Node::is_dead() const {
 730   // Mach and pinch point nodes may look like dead.
 731   if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) )
 732     return false;
 733   for( uint i = 0; i < _max; i++ )
 734     if( _in[i] != nullptr )
 735       return false;
 736   return true;
 737 }
 738 
 739 bool Node::is_not_dead(const Node* n) {
 740   return n == nullptr || !PhaseIterGVN::is_verify_def_use() || !(n->is_dead());
 741 }
 742 
 743 bool Node::is_reachable_from_root() const {
 744   ResourceMark rm;
 745   Unique_Node_List wq;
 746   wq.push((Node*)this);
 747   RootNode* root = Compile::current()->root();
 748   for (uint i = 0; i < wq.size(); i++) {
 749     Node* m = wq.at(i);
 750     if (m == root) {
 751       return true;
 752     }
 753     for (DUIterator_Fast jmax, j = m->fast_outs(jmax); j < jmax; j++) {
 754       Node* u = m->fast_out(j);
 755       wq.push(u);
 756     }
 757   }
 758   return false;
 759 }
 760 #endif
 761 
 762 //------------------------------is_unreachable---------------------------------
 763 bool Node::is_unreachable(PhaseIterGVN &igvn) const {
 764   assert(!is_Mach(), "doesn't work with MachNodes");
 765   return outcnt() == 0 || igvn.type(this) == Type::TOP || (in(0) != nullptr && in(0)->is_top());
 766 }
 767 
 768 //------------------------------add_req----------------------------------------
 769 // Add a new required input at the end
 770 void Node::add_req( Node *n ) {
 771   assert( is_not_dead(n), "can not use dead node");
 772 
 773   // Look to see if I can move precedence down one without reallocating
 774   if( (_cnt >= _max) || (in(_max-1) != nullptr) )
 775     grow( _max+1 );
 776 
 777   // Find a precedence edge to move
 778   if( in(_cnt) != nullptr ) {   // Next precedence edge is busy?
 779     uint i;
 780     for( i=_cnt; i<_max; i++ )
 781       if( in(i) == nullptr )    // Find the null at end of prec edge list
 782         break;                  // There must be one, since we grew the array
 783     _in[i] = in(_cnt);          // Move prec over, making space for req edge
 784   }
 785   _in[_cnt++] = n;            // Stuff over old prec edge
 786   if (n != nullptr) n->add_out((Node *)this);
 787   Compile::current()->record_modified_node(this);
 788 }
 789 
 790 //---------------------------add_req_batch-------------------------------------
 791 // Add a new required input at the end
 792 void Node::add_req_batch( Node *n, uint m ) {
 793   assert( is_not_dead(n), "can not use dead node");
 794   // check various edge cases
 795   if ((int)m <= 1) {
 796     assert((int)m >= 0, "oob");
 797     if (m != 0)  add_req(n);
 798     return;
 799   }
 800 
 801   // Look to see if I can move precedence down one without reallocating
 802   if( (_cnt+m) > _max || _in[_max-m] )
 803     grow( _max+m );
 804 
 805   // Find a precedence edge to move
 806   if( _in[_cnt] != nullptr ) {  // Next precedence edge is busy?
 807     uint i;
 808     for( i=_cnt; i<_max; i++ )
 809       if( _in[i] == nullptr )   // Find the null at end of prec edge list
 810         break;                  // There must be one, since we grew the array
 811     // Slide all the precs over by m positions (assume #prec << m).
 812     Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*)));
 813   }
 814 
 815   // Stuff over the old prec edges
 816   for(uint i=0; i<m; i++ ) {
 817     _in[_cnt++] = n;
 818   }
 819 
 820   // Insert multiple out edges on the node.
 821   if (n != nullptr && !n->is_top()) {
 822     for(uint i=0; i<m; i++ ) {
 823       n->add_out((Node *)this);
 824     }
 825   }
 826   Compile::current()->record_modified_node(this);
 827 }
 828 
 829 //------------------------------del_req----------------------------------------
 830 // Delete the required edge and compact the edge array
 831 void Node::del_req( uint idx ) {
 832   assert( idx < _cnt, "oob");
 833   assert( !VerifyHashTableKeys || _hash_lock == 0,
 834           "remove node from hash table before modifying it");
 835   // First remove corresponding def-use edge
 836   Node *n = in(idx);
 837   if (n != nullptr) n->del_out((Node *)this);
 838   _in[idx] = in(--_cnt); // Compact the array
 839   // Avoid spec violation: Gap in prec edges.
 840   close_prec_gap_at(_cnt);
 841   Compile::current()->record_modified_node(this);
 842 }
 843 
 844 //------------------------------del_req_ordered--------------------------------
 845 // Delete the required edge and compact the edge array with preserved order
 846 void Node::del_req_ordered( uint idx ) {
 847   assert( idx < _cnt, "oob");
 848   assert( !VerifyHashTableKeys || _hash_lock == 0,
 849           "remove node from hash table before modifying it");
 850   // First remove corresponding def-use edge
 851   Node *n = in(idx);
 852   if (n != nullptr) n->del_out((Node *)this);
 853   if (idx < --_cnt) {    // Not last edge ?
 854     Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx)*sizeof(Node*)));
 855   }
 856   // Avoid spec violation: Gap in prec edges.
 857   close_prec_gap_at(_cnt);
 858   Compile::current()->record_modified_node(this);
 859 }
 860 
 861 //------------------------------ins_req----------------------------------------
 862 // Insert a new required input at the end
 863 void Node::ins_req( uint idx, Node *n ) {
 864   assert( is_not_dead(n), "can not use dead node");
 865   add_req(nullptr);                // Make space
 866   assert( idx < _max, "Must have allocated enough space");
 867   // Slide over
 868   if(_cnt-idx-1 > 0) {
 869     Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*)));
 870   }
 871   _in[idx] = n;                            // Stuff over old required edge
 872   if (n != nullptr) n->add_out((Node *)this); // Add reciprocal def-use edge
 873   Compile::current()->record_modified_node(this);
 874 }
 875 
 876 //-----------------------------find_edge---------------------------------------
 877 int Node::find_edge(Node* n) {
 878   for (uint i = 0; i < len(); i++) {
 879     if (_in[i] == n)  return i;
 880   }
 881   return -1;
 882 }
 883 
 884 //----------------------------replace_edge-------------------------------------
 885 int Node::replace_edge(Node* old, Node* neww, PhaseGVN* gvn) {
 886   if (old == neww)  return 0;  // nothing to do
 887   uint nrep = 0;
 888   for (uint i = 0; i < len(); i++) {
 889     if (in(i) == old) {
 890       if (i < req()) {
 891         if (gvn != nullptr) {
 892           set_req_X(i, neww, gvn);
 893         } else {
 894           set_req(i, neww);
 895         }
 896       } else {
 897         assert(gvn == nullptr || gvn->is_IterGVN() == nullptr, "no support for igvn here");
 898         assert(find_prec_edge(neww) == -1, "spec violation: duplicated prec edge (node %d -> %d)", _idx, neww->_idx);
 899         set_prec(i, neww);
 900       }
 901       nrep++;
 902     }
 903   }
 904   return nrep;
 905 }
 906 
 907 /**
 908  * Replace input edges in the range pointing to 'old' node.
 909  */
 910 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end, PhaseGVN* gvn) {
 911   if (old == neww)  return 0;  // nothing to do
 912   uint nrep = 0;
 913   for (int i = start; i < end; i++) {
 914     if (in(i) == old) {
 915       set_req_X(i, neww, gvn);
 916       nrep++;
 917     }
 918   }
 919   return nrep;
 920 }
 921 
 922 //-------------------------disconnect_inputs-----------------------------------
 923 // null out all inputs to eliminate incoming Def-Use edges.
 924 void Node::disconnect_inputs(Compile* C) {
 925   // the layout of Node::_in
 926   // r: a required input, null is allowed
 927   // p: a precedence, null values are all at the end
 928   // -----------------------------------
 929   // |r|...|r|p|...|p|null|...|null|
 930   //         |                     |
 931   //         req()                 len()
 932   // -----------------------------------
 933   for (uint i = 0; i < req(); ++i) {
 934     if (in(i) != nullptr) {
 935       set_req(i, nullptr);
 936     }
 937   }
 938 
 939   // Remove precedence edges if any exist
 940   // Note: Safepoints may have precedence edges, even during parsing
 941   for (uint i = len(); i > req(); ) {
 942     rm_prec(--i);  // no-op if _in[i] is null
 943   }
 944 
 945 #ifdef ASSERT
 946   // sanity check
 947   for (uint i = 0; i < len(); ++i) {
 948     assert(_in[i] == nullptr, "disconnect_inputs() failed!");
 949   }
 950 #endif
 951 
 952   // Node::destruct requires all out edges be deleted first
 953   // DEBUG_ONLY(destruct();)   // no reuse benefit expected
 954   C->record_dead_node(_idx);
 955 }
 956 
 957 //-----------------------------uncast---------------------------------------
 958 // %%% Temporary, until we sort out CheckCastPP vs. CastPP.
 959 // Strip away casting.  (It is depth-limited.)
 960 // Optionally, keep casts with dependencies.
 961 Node* Node::uncast(bool keep_deps) const {
 962   // Should be inline:
 963   //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this;
 964   if (is_ConstraintCast()) {
 965     return uncast_helper(this, keep_deps);
 966   } else {
 967     return (Node*) this;
 968   }
 969 }
 970 
 971 // Find out of current node that matches opcode.
 972 Node* Node::find_out_with(int opcode) {
 973   for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) {
 974     Node* use = fast_out(i);
 975     if (use->Opcode() == opcode) {
 976       return use;
 977     }
 978   }
 979   return nullptr;
 980 }
 981 
 982 // Return true if the current node has an out that matches opcode.
 983 bool Node::has_out_with(int opcode) {
 984   return (find_out_with(opcode) != nullptr);
 985 }
 986 
 987 // Return true if the current node has an out that matches any of the opcodes.
 988 bool Node::has_out_with(int opcode1, int opcode2, int opcode3, int opcode4) {
 989   for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) {
 990       int opcode = fast_out(i)->Opcode();
 991       if (opcode == opcode1 || opcode == opcode2 || opcode == opcode3 || opcode == opcode4) {
 992         return true;
 993       }
 994   }
 995   return false;
 996 }
 997 
 998 
 999 //---------------------------uncast_helper-------------------------------------
1000 Node* Node::uncast_helper(const Node* p, bool keep_deps) {
1001 #ifdef ASSERT
1002   // If we end up traversing more nodes than we actually have,
1003   // it is definitely an infinite loop.
1004   uint max_depth = Compile::current()->unique();
1005   uint depth_count = 0;
1006   const Node* orig_p = p;
1007 #endif
1008 
1009   while (true) {
1010 #ifdef ASSERT
1011     if (depth_count++ >= max_depth) {
1012       orig_p->dump(4);
1013       if (p != orig_p) {
1014         p->dump(1);
1015       }
1016       fatal("infinite loop in Node::uncast_helper");
1017     }
1018 #endif
1019     if (p == nullptr || p->req() != 2) {
1020       break;
1021     } else if (p->is_ConstraintCast()) {
1022       if (keep_deps && p->as_ConstraintCast()->carry_dependency()) {
1023         break; // stop at casts with dependencies
1024       }
1025       p = p->in(1);
1026     } else {
1027       break;
1028     }
1029   }
1030   return (Node*) p;
1031 }
1032 
1033 //------------------------------add_prec---------------------------------------
1034 // Add a new precedence input.  Precedence inputs are unordered, with
1035 // duplicates removed and nulls packed down at the end.
1036 void Node::add_prec( Node *n ) {
1037   assert( is_not_dead(n), "can not use dead node");
1038 
1039   // Check for null at end
1040   if( _cnt >= _max || in(_max-1) )
1041     grow( _max+1 );
1042 
1043   // Find a precedence edge to move
1044   uint i = _cnt;
1045   while( in(i) != nullptr ) {
1046     if (in(i) == n) return; // Avoid spec violation: duplicated prec edge.
1047     i++;
1048   }
1049   _in[i] = n;                                   // Stuff prec edge over null
1050   if ( n != nullptr) n->add_out((Node *)this);  // Add mirror edge
1051 
1052 #ifdef ASSERT
1053   while ((++i)<_max) { assert(_in[i] == nullptr, "spec violation: Gap in prec edges (node %d)", _idx); }
1054 #endif
1055   Compile::current()->record_modified_node(this);
1056 }
1057 
1058 //------------------------------rm_prec----------------------------------------
1059 // Remove a precedence input.  Precedence inputs are unordered, with
1060 // duplicates removed and nulls packed down at the end.
1061 void Node::rm_prec( uint j ) {
1062   assert(j < _max, "oob: i=%d, _max=%d", j, _max);
1063   assert(j >= _cnt, "not a precedence edge");
1064   if (_in[j] == nullptr) return;   // Avoid spec violation: Gap in prec edges.
1065   _in[j]->del_out((Node *)this);
1066   close_prec_gap_at(j);
1067   Compile::current()->record_modified_node(this);
1068 }
1069 
1070 //------------------------------size_of----------------------------------------
1071 uint Node::size_of() const { return sizeof(*this); }
1072 
1073 //------------------------------ideal_reg--------------------------------------
1074 uint Node::ideal_reg() const { return 0; }
1075 
1076 //------------------------------jvms-------------------------------------------
1077 JVMState* Node::jvms() const { return nullptr; }
1078 
1079 #ifdef ASSERT
1080 //------------------------------jvms-------------------------------------------
1081 bool Node::verify_jvms(const JVMState* using_jvms) const {
1082   for (JVMState* jvms = this->jvms(); jvms != nullptr; jvms = jvms->caller()) {
1083     if (jvms == using_jvms)  return true;
1084   }
1085   return false;
1086 }
1087 
1088 //------------------------------init_NodeProperty------------------------------
1089 void Node::init_NodeProperty() {
1090   assert(_max_classes <= max_juint, "too many NodeProperty classes");
1091   assert(max_flags() <= max_juint, "too many NodeProperty flags");
1092 }
1093 
1094 //-----------------------------max_flags---------------------------------------
1095 juint Node::max_flags() {
1096   return (PD::_last_flag << 1) - 1; // allow flags combination
1097 }
1098 #endif
1099 
1100 //------------------------------format-----------------------------------------
1101 // Print as assembly
1102 void Node::format( PhaseRegAlloc *, outputStream *st ) const {}
1103 //------------------------------emit-------------------------------------------
1104 // Emit bytes using C2_MacroAssembler
1105 void Node::emit(C2_MacroAssembler *masm, PhaseRegAlloc *ra_) const {}
1106 //------------------------------size-------------------------------------------
1107 // Size of instruction in bytes
1108 uint Node::size(PhaseRegAlloc *ra_) const { return 0; }
1109 
1110 //------------------------------CFG Construction-------------------------------
1111 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root,
1112 // Goto and Return.
1113 const Node *Node::is_block_proj() const { return nullptr; }
1114 
1115 // Minimum guaranteed type
1116 const Type *Node::bottom_type() const { return Type::BOTTOM; }
1117 
1118 
1119 //------------------------------raise_bottom_type------------------------------
1120 // Get the worst-case Type output for this Node.
1121 void Node::raise_bottom_type(const Type* new_type) {
1122   if (is_Type()) {
1123     TypeNode *n = this->as_Type();
1124     if (VerifyAliases) {
1125       assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type");
1126     }
1127     n->set_type(new_type);
1128   } else if (is_Load()) {
1129     LoadNode *n = this->as_Load();
1130     if (VerifyAliases) {
1131       assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type");
1132     }
1133     n->set_type(new_type);
1134   }
1135 }
1136 
1137 //------------------------------Identity---------------------------------------
1138 // Return a node that the given node is equivalent to.
1139 Node* Node::Identity(PhaseGVN* phase) {
1140   return this;                  // Default to no identities
1141 }
1142 
1143 //------------------------------Value------------------------------------------
1144 // Compute a new Type for a node using the Type of the inputs.
1145 const Type* Node::Value(PhaseGVN* phase) const {
1146   return bottom_type();         // Default to worst-case Type
1147 }
1148 
1149 //------------------------------Ideal------------------------------------------
1150 //
1151 // 'Idealize' the graph rooted at this Node.
1152 //
1153 // In order to be efficient and flexible there are some subtle invariants
1154 // these Ideal calls need to hold. Some of the flag bits for '-XX:VerifyIterativeGVN'
1155 // can help with validating these invariants, although they are too slow to have on by default:
1156 //    - '-XX:VerifyIterativeGVN=1' checks the def-use info
1157 //    - '-XX:VerifyIterativeGVN=100000' checks the return value
1158 // If you are hacking an Ideal call, be sure to use these.
1159 //
1160 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this'
1161 // pointer.  If ANY change is made, it must return the root of the reshaped
1162 // graph - even if the root is the same Node.  Example: swapping the inputs
1163 // to an AddINode gives the same answer and same root, but you still have to
1164 // return the 'this' pointer instead of null. If the node was already dead
1165 // before the Ideal call, this rule does not apply, and it is fine to return
1166 // nullptr even if modifications were made.
1167 //
1168 // You cannot return an OLD Node, except for the 'this' pointer.  Use the
1169 // Identity call to return an old Node; basically if Identity can find
1170 // another Node have the Ideal call make no change and return null.
1171 // Example: AddINode::Ideal must check for add of zero; in this case it
1172 // returns null instead of doing any graph reshaping.
1173 //
1174 // You cannot modify any old Nodes except for the 'this' pointer.  Due to
1175 // sharing there may be other users of the old Nodes relying on their current
1176 // semantics.  Modifying them will break the other users.
1177 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for
1178 // "X+3" unchanged in case it is shared.
1179 //
1180 // If you modify the 'this' pointer's inputs, you should use
1181 // 'set_req'.  If you are making a new Node (either as the new root or
1182 // some new internal piece) you may use 'init_req' to set the initial
1183 // value.  You can make a new Node with either 'new' or 'clone'.  In
1184 // either case, def-use info is correctly maintained.
1185 //
1186 // Example: reshape "(X+3)+4" into "X+7":
1187 //    set_req(1, in(1)->in(1));
1188 //    set_req(2, phase->intcon(7));
1189 //    return this;
1190 // Example: reshape "X*4" into "X<<2"
1191 //    return new LShiftINode(in(1), phase->intcon(2));
1192 //
1193 // You must call 'phase->transform(X)' on any new Nodes X you make, except
1194 // for the returned root node.  Example: reshape "X*31" with "(X<<5)-X".
1195 //    Node *shift=phase->transform(new LShiftINode(in(1),phase->intcon(5)));
1196 //    return new AddINode(shift, in(1));
1197 //
1198 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'.
1199 // These forms are faster than 'phase->transform(new ConNode())' and Do
1200 // The Right Thing with def-use info.
1201 //
1202 // You cannot bury the 'this' Node inside of a graph reshape.  If the reshaped
1203 // graph uses the 'this' Node it must be the root.  If you want a Node with
1204 // the same Opcode as the 'this' pointer use 'clone'.
1205 //
1206 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) {
1207   return nullptr;                  // Default to being Ideal already
1208 }
1209 
1210 // Some nodes have specific Ideal subgraph transformations only if they are
1211 // unique users of specific nodes. Such nodes should be put on IGVN worklist
1212 // for the transformations to happen.
1213 bool Node::has_special_unique_user() const {
1214   assert(outcnt() == 1, "match only for unique out");
1215   Node* n = unique_out();
1216   int op  = Opcode();
1217   if (this->is_Store()) {
1218     // Condition for back-to-back stores folding.
1219     return n->Opcode() == op && n->in(MemNode::Memory) == this;
1220   } else if ((this->is_Load() || this->is_DecodeN() || this->is_Phi() || this->is_Con()) && n->Opcode() == Op_MemBarAcquire) {
1221     // Condition for removing an unused LoadNode or DecodeNNode from the MemBarAcquire precedence input
1222     return true;
1223   } else if (this->is_Load() && n->is_Move()) {
1224     // Condition for MoveX2Y (LoadX mem) => LoadY mem
1225     return true;
1226   } else if (op == Op_AddL) {
1227     // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y))
1228     return n->Opcode() == Op_ConvL2I && n->in(1) == this;
1229   } else if (op == Op_SubI || op == Op_SubL) {
1230     // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y)
1231     return n->Opcode() == op && n->in(2) == this;
1232   } else if (is_If() && (n->is_IfFalse() || n->is_IfTrue())) {
1233     // See IfProjNode::Identity()
1234     return true;
1235   } else if ((is_IfFalse() || is_IfTrue()) && n->is_If()) {
1236     // See IfNode::fold_compares
1237     return true;
1238   } else if (n->Opcode() == Op_XorV || n->Opcode() == Op_XorVMask) {
1239     // Condition for XorVMask(VectorMaskCmp(x,y,cond), MaskAll(true)) ==> VectorMaskCmp(x,y,ncond)
1240     return true;
1241   } else {
1242     return false;
1243   }
1244 };
1245 
1246 //--------------------------find_exact_control---------------------------------
1247 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
1248 Node* Node::find_exact_control(Node* ctrl) {
1249   if (ctrl == nullptr && this->is_Region())
1250     ctrl = this->as_Region()->is_copy();
1251 
1252   if (ctrl != nullptr && ctrl->is_CatchProj()) {
1253     if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index)
1254       ctrl = ctrl->in(0);
1255     if (ctrl != nullptr && !ctrl->is_top())
1256       ctrl = ctrl->in(0);
1257   }
1258 
1259   if (ctrl != nullptr && ctrl->is_Proj())
1260     ctrl = ctrl->in(0);
1261 
1262   return ctrl;
1263 }
1264 
1265 //--------------------------dominates------------------------------------------
1266 // Helper function for MemNode::all_controls_dominate().
1267 // Check if 'this' control node dominates or equal to 'sub' control node.
1268 // We already know that if any path back to Root or Start reaches 'this',
1269 // then all paths so, so this is a simple search for one example,
1270 // not an exhaustive search for a counterexample.
1271 Node::DomResult Node::dominates(Node* sub, Node_List &nlist) {
1272   assert(this->is_CFG(), "expecting control");
1273   assert(sub != nullptr && sub->is_CFG(), "expecting control");
1274 
1275   // detect dead cycle without regions
1276   int iterations_without_region_limit = DominatorSearchLimit;
1277 
1278   Node* orig_sub = sub;
1279   Node* dom      = this;
1280   bool  met_dom  = false;
1281   nlist.clear();
1282 
1283   // Walk 'sub' backward up the chain to 'dom', watching for regions.
1284   // After seeing 'dom', continue up to Root or Start.
1285   // If we hit a region (backward split point), it may be a loop head.
1286   // Keep going through one of the region's inputs.  If we reach the
1287   // same region again, go through a different input.  Eventually we
1288   // will either exit through the loop head, or give up.
1289   // (If we get confused, break out and return a conservative 'false'.)
1290   while (sub != nullptr) {
1291     if (sub->is_top()) {
1292       // Conservative answer for dead code.
1293       return DomResult::EncounteredDeadCode;
1294     }
1295     if (sub == dom) {
1296       if (nlist.size() == 0) {
1297         // No Region nodes except loops were visited before and the EntryControl
1298         // path was taken for loops: it did not walk in a cycle.
1299         return DomResult::Dominate;
1300       } else if (met_dom) {
1301         break;          // already met before: walk in a cycle
1302       } else {
1303         // Region nodes were visited. Continue walk up to Start or Root
1304         // to make sure that it did not walk in a cycle.
1305         met_dom = true; // first time meet
1306         iterations_without_region_limit = DominatorSearchLimit; // Reset
1307      }
1308     }
1309     if (sub->is_Start() || sub->is_Root()) {
1310       // Success if we met 'dom' along a path to Start or Root.
1311       // We assume there are no alternative paths that avoid 'dom'.
1312       // (This assumption is up to the caller to ensure!)
1313       return met_dom ? DomResult::Dominate : DomResult::NotDominate;
1314     }
1315     Node* up = sub->in(0);
1316     // Normalize simple pass-through regions and projections:
1317     up = sub->find_exact_control(up);
1318     // If sub == up, we found a self-loop.  Try to push past it.
1319     if (sub == up && sub->is_Loop()) {
1320       // Take loop entry path on the way up to 'dom'.
1321       up = sub->in(1); // in(LoopNode::EntryControl);
1322     } else if (sub == up && sub->is_Region() && sub->req() == 2) {
1323       // Take in(1) path on the way up to 'dom' for regions with only one input
1324       up = sub->in(1);
1325     } else if (sub == up && sub->is_Region()) {
1326       // Try both paths for Regions with 2 input paths (it may be a loop head).
1327       // It could give conservative 'false' answer without information
1328       // which region's input is the entry path.
1329       iterations_without_region_limit = DominatorSearchLimit; // Reset
1330 
1331       bool region_was_visited_before = false;
1332       // Was this Region node visited before?
1333       // If so, we have reached it because we accidentally took a
1334       // loop-back edge from 'sub' back into the body of the loop,
1335       // and worked our way up again to the loop header 'sub'.
1336       // So, take the first unexplored path on the way up to 'dom'.
1337       for (int j = nlist.size() - 1; j >= 0; j--) {
1338         intptr_t ni = (intptr_t)nlist.at(j);
1339         Node* visited = (Node*)(ni & ~1);
1340         bool  visited_twice_already = ((ni & 1) != 0);
1341         if (visited == sub) {
1342           if (visited_twice_already) {
1343             // Visited 2 paths, but still stuck in loop body.  Give up.
1344             return DomResult::NotDominate;
1345           }
1346           // The Region node was visited before only once.
1347           // (We will repush with the low bit set, below.)
1348           nlist.remove(j);
1349           // We will find a new edge and re-insert.
1350           region_was_visited_before = true;
1351           break;
1352         }
1353       }
1354 
1355       // Find an incoming edge which has not been seen yet; walk through it.
1356       assert(up == sub, "");
1357       uint skip = region_was_visited_before ? 1 : 0;
1358       for (uint i = 1; i < sub->req(); i++) {
1359         Node* in = sub->in(i);
1360         if (in != nullptr && !in->is_top() && in != sub) {
1361           if (skip == 0) {
1362             up = in;
1363             break;
1364           }
1365           --skip;               // skip this nontrivial input
1366         }
1367       }
1368 
1369       // Set 0 bit to indicate that both paths were taken.
1370       nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0)));
1371     }
1372 
1373     if (up == sub) {
1374       break;    // some kind of tight cycle
1375     }
1376     if (up == orig_sub && met_dom) {
1377       // returned back after visiting 'dom'
1378       break;    // some kind of cycle
1379     }
1380     if (--iterations_without_region_limit < 0) {
1381       break;    // dead cycle
1382     }
1383     sub = up;
1384   }
1385 
1386   // Did not meet Root or Start node in pred. chain.
1387   return DomResult::NotDominate;
1388 }
1389 
1390 //------------------------------remove_dead_region-----------------------------
1391 // This control node is dead.  Follow the subgraph below it making everything
1392 // using it dead as well.  This will happen normally via the usual IterGVN
1393 // worklist but this call is more efficient.  Do not update use-def info
1394 // inside the dead region, just at the borders.
1395 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) {
1396   // Con's are a popular node to re-hit in the hash table again.
1397   if( dead->is_Con() ) return;
1398 
1399   ResourceMark rm;
1400   Node_List nstack;
1401   VectorSet dead_set; // notify uses only once
1402 
1403   Node *top = igvn->C->top();
1404   nstack.push(dead);
1405   bool has_irreducible_loop = igvn->C->has_irreducible_loop();
1406 
1407   while (nstack.size() > 0) {
1408     dead = nstack.pop();
1409     if (!dead_set.test_set(dead->_idx)) {
1410       // If dead has any live uses, those are now still attached. Notify them before we lose them.
1411       igvn->add_users_to_worklist(dead);
1412     }
1413     if (dead->Opcode() == Op_SafePoint) {
1414       dead->as_SafePoint()->disconnect_from_root(igvn);
1415     }
1416     if (dead->outcnt() > 0) {
1417       // Keep dead node on stack until all uses are processed.
1418       nstack.push(dead);
1419       // For all Users of the Dead...    ;-)
1420       for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) {
1421         Node* use = dead->last_out(k);
1422         igvn->hash_delete(use);       // Yank from hash table prior to mod
1423         if (use->in(0) == dead) {     // Found another dead node
1424           assert (!use->is_Con(), "Control for Con node should be Root node.");
1425           use->set_req(0, top);       // Cut dead edge to prevent processing
1426           nstack.push(use);           // the dead node again.
1427         } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop
1428                    use->is_Loop() && !use->is_Root() &&       // Don't kill Root (RootNode extends LoopNode)
1429                    use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead
1430           use->set_req(LoopNode::EntryControl, top);          // Cut dead edge to prevent processing
1431           use->set_req(0, top);       // Cut self edge
1432           nstack.push(use);
1433         } else {                      // Else found a not-dead user
1434           // Dead if all inputs are top or null
1435           bool dead_use = !use->is_Root(); // Keep empty graph alive
1436           for (uint j = 1; j < use->req(); j++) {
1437             Node* in = use->in(j);
1438             if (in == dead) {         // Turn all dead inputs into TOP
1439               use->set_req(j, top);
1440             } else if (in != nullptr && !in->is_top()) {
1441               dead_use = false;
1442             }
1443           }
1444           if (dead_use) {
1445             if (use->is_Region()) {
1446               use->set_req(0, top);   // Cut self edge
1447             }
1448             nstack.push(use);
1449           } else {
1450             igvn->_worklist.push(use);
1451           }
1452         }
1453         // Refresh the iterator, since any number of kills might have happened.
1454         k = dead->last_outs(kmin);
1455       }
1456     } else { // (dead->outcnt() == 0)
1457       // Done with outputs.
1458       igvn->hash_delete(dead);
1459       igvn->_worklist.remove(dead);
1460       igvn->set_type(dead, Type::TOP);
1461       // Kill all inputs to the dead guy
1462       for (uint i=0; i < dead->req(); i++) {
1463         Node *n = dead->in(i);      // Get input to dead guy
1464         if (n != nullptr && !n->is_top()) { // Input is valid?
1465           dead->set_req(i, top);    // Smash input away
1466           if (n->outcnt() == 0) {   // Input also goes dead?
1467             if (!n->is_Con())
1468               nstack.push(n);       // Clear it out as well
1469           } else if (n->outcnt() == 1 &&
1470                      n->has_special_unique_user()) {
1471             igvn->add_users_to_worklist( n );
1472           } else if (n->outcnt() <= 2 && n->is_Store()) {
1473             // Push store's uses on worklist to enable folding optimization for
1474             // store/store and store/load to the same address.
1475             // The restriction (outcnt() <= 2) is the same as in set_req_X()
1476             // and remove_globally_dead_node().
1477             igvn->add_users_to_worklist( n );
1478           } else if (dead->is_data_proj_of_pure_function(n)) {
1479             igvn->_worklist.push(n);
1480           } else {
1481             BarrierSet::barrier_set()->barrier_set_c2()->enqueue_useful_gc_barrier(igvn, n);
1482           }
1483         }
1484       }
1485       igvn->C->remove_useless_node(dead);
1486     } // (dead->outcnt() == 0)
1487   }   // while (nstack.size() > 0) for outputs
1488   return;
1489 }
1490 
1491 //------------------------------remove_dead_region-----------------------------
1492 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) {
1493   Node *n = in(0);
1494   if( !n ) return false;
1495   // Lost control into this guy?  I.e., it became unreachable?
1496   // Aggressively kill all unreachable code.
1497   if (can_reshape && n->is_top()) {
1498     kill_dead_code(this, phase->is_IterGVN());
1499     return false; // Node is dead.
1500   }
1501 
1502   if( n->is_Region() && n->as_Region()->is_copy() ) {
1503     Node *m = n->nonnull_req();
1504     set_req(0, m);
1505     return true;
1506   }
1507   return false;
1508 }
1509 
1510 //------------------------------hash-------------------------------------------
1511 // Hash function over Nodes.
1512 uint Node::hash() const {
1513   uint sum = 0;
1514   for( uint i=0; i<_cnt; i++ )  // Add in all inputs
1515     sum = (sum<<1)-(uintptr_t)in(i);        // Ignore embedded nulls
1516   return (sum>>2) + _cnt + Opcode();
1517 }
1518 
1519 //------------------------------cmp--------------------------------------------
1520 // Compare special parts of simple Nodes
1521 bool Node::cmp( const Node &n ) const {
1522   return true;                  // Must be same
1523 }
1524 
1525 //------------------------------rematerialize-----------------------------------
1526 // Should we clone rather than spill this instruction?
1527 bool Node::rematerialize() const {
1528   if ( is_Mach() )
1529     return this->as_Mach()->rematerialize();
1530   else
1531     return (_flags & Flag_rematerialize) != 0;
1532 }
1533 
1534 //------------------------------needs_anti_dependence_check---------------------
1535 // Nodes which use memory without consuming it, hence need antidependences.
1536 bool Node::needs_anti_dependence_check() const {
1537   if (req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0) {
1538     return false;
1539   }
1540   return in(1)->bottom_type()->has_memory();
1541 }
1542 
1543 // Get an integer constant from a ConNode (or CastIINode).
1544 // Return a default value if there is no apparent constant here.
1545 const TypeInt* Node::find_int_type() const {
1546   if (this->is_Type()) {
1547     return this->as_Type()->type()->isa_int();
1548   } else if (this->is_Con()) {
1549     assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode");
1550     return this->bottom_type()->isa_int();
1551   }
1552   return nullptr;
1553 }
1554 
1555 const TypeInteger* Node::find_integer_type(BasicType bt) const {
1556   if (this->is_Type()) {
1557     return this->as_Type()->type()->isa_integer(bt);
1558   } else if (this->is_Con()) {
1559     assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode");
1560     return this->bottom_type()->isa_integer(bt);
1561   }
1562   return nullptr;
1563 }
1564 
1565 // Get a pointer constant from a ConstNode.
1566 // Returns the constant if it is a pointer ConstNode
1567 intptr_t Node::get_ptr() const {
1568   assert( Opcode() == Op_ConP, "" );
1569   return ((ConPNode*)this)->type()->is_ptr()->get_con();
1570 }
1571 
1572 // Get a narrow oop constant from a ConNNode.
1573 intptr_t Node::get_narrowcon() const {
1574   assert( Opcode() == Op_ConN, "" );
1575   return ((ConNNode*)this)->type()->is_narrowoop()->get_con();
1576 }
1577 
1578 // Get a long constant from a ConNode.
1579 // Return a default value if there is no apparent constant here.
1580 const TypeLong* Node::find_long_type() const {
1581   if (this->is_Type()) {
1582     return this->as_Type()->type()->isa_long();
1583   } else if (this->is_Con()) {
1584     assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode");
1585     return this->bottom_type()->isa_long();
1586   }
1587   return nullptr;
1588 }
1589 
1590 
1591 /**
1592  * Return a ptr type for nodes which should have it.
1593  */
1594 const TypePtr* Node::get_ptr_type() const {
1595   const TypePtr* tp = this->bottom_type()->make_ptr();
1596 #ifdef ASSERT
1597   if (tp == nullptr) {
1598     this->dump(1);
1599     assert((tp != nullptr), "unexpected node type");
1600   }
1601 #endif
1602   return tp;
1603 }
1604 
1605 // Get a double constant from a ConstNode.
1606 // Returns the constant if it is a double ConstNode
1607 jdouble Node::getd() const {
1608   assert( Opcode() == Op_ConD, "" );
1609   return ((ConDNode*)this)->type()->is_double_constant()->getd();
1610 }
1611 
1612 // Get a float constant from a ConstNode.
1613 // Returns the constant if it is a float ConstNode
1614 jfloat Node::getf() const {
1615   assert( Opcode() == Op_ConF, "" );
1616   return ((ConFNode*)this)->type()->is_float_constant()->getf();
1617 }
1618 
1619 // Get a half float constant from a ConstNode.
1620 // Returns the constant if it is a float ConstNode
1621 jshort Node::geth() const {
1622   assert( Opcode() == Op_ConH, "" );
1623   return ((ConHNode*)this)->type()->is_half_float_constant()->geth();
1624 }
1625 
1626 #ifndef PRODUCT
1627 
1628 // Call this from debugger:
1629 Node* old_root() {
1630   Matcher* matcher = Compile::current()->matcher();
1631   if (matcher != nullptr) {
1632     Node* new_root = Compile::current()->root();
1633     Node* old_root = matcher->find_old_node(new_root);
1634     if (old_root != nullptr) {
1635       return old_root;
1636     }
1637   }
1638   tty->print("old_root: not found.\n");
1639   return nullptr;
1640 }
1641 
1642 // BFS traverse all reachable nodes from start, call callback on them
1643 template <typename Callback>
1644 void visit_nodes(Node* start, Callback callback, bool traverse_output, bool only_ctrl) {
1645   Unique_Mixed_Node_List worklist;
1646   worklist.add(start);
1647   for (uint i = 0; i < worklist.size(); i++) {
1648     Node* n = worklist[i];
1649     callback(n);
1650     for (uint i = 0; i < n->len(); i++) {
1651       if (!only_ctrl || n->is_Region() || (n->Opcode() == Op_Root) || (i == TypeFunc::Control)) {
1652         // If only_ctrl is set: Add regions, the root node, or control inputs only
1653         worklist.add(n->in(i));
1654       }
1655     }
1656     if (traverse_output && !only_ctrl) {
1657       for (uint i = 0; i < n->outcnt(); i++) {
1658         worklist.add(n->raw_out(i));
1659       }
1660     }
1661   }
1662 }
1663 
1664 // BFS traverse from start, return node with idx
1665 static Node* find_node_by_idx(Node* start, uint idx, bool traverse_output, bool only_ctrl) {
1666   ResourceMark rm;
1667   Node* result = nullptr;
1668   auto callback = [&] (Node* n) {
1669     if (n->_idx == idx) {
1670       if (result != nullptr) {
1671         tty->print("find_node_by_idx: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n",
1672           (uintptr_t)result, (uintptr_t)n, idx);
1673       }
1674       result = n;
1675     }
1676   };
1677   visit_nodes(start, callback, traverse_output, only_ctrl);
1678   return result;
1679 }
1680 
1681 static int node_idx_cmp(const Node** n1, const Node** n2) {
1682   return (*n1)->_idx - (*n2)->_idx;
1683 }
1684 
1685 static void find_nodes_by_name(Node* start, const char* name) {
1686   ResourceMark rm;
1687   GrowableArray<const Node*> ns;
1688   auto callback = [&] (const Node* n) {
1689     if (StringUtils::is_star_match(name, n->Name())) {
1690       ns.push(n);
1691     }
1692   };
1693   visit_nodes(start, callback, true, false);
1694   ns.sort(node_idx_cmp);
1695   for (int i = 0; i < ns.length(); i++) {
1696     ns.at(i)->dump();
1697   }
1698 }
1699 
1700 static void find_nodes_by_dump(Node* start, const char* pattern) {
1701   ResourceMark rm;
1702   GrowableArray<const Node*> ns;
1703   auto callback = [&] (const Node* n) {
1704     stringStream stream;
1705     n->dump("", false, &stream);
1706     if (StringUtils::is_star_match(pattern, stream.base())) {
1707       ns.push(n);
1708     }
1709   };
1710   visit_nodes(start, callback, true, false);
1711   ns.sort(node_idx_cmp);
1712   for (int i = 0; i < ns.length(); i++) {
1713     ns.at(i)->dump();
1714   }
1715 }
1716 
1717 // call from debugger: find node with name pattern in new/current graph
1718 // name can contain "*" in match pattern to match any characters
1719 // the matching is case insensitive
1720 void find_nodes_by_name(const char* name) {
1721   Node* root = Compile::current()->root();
1722   find_nodes_by_name(root, name);
1723 }
1724 
1725 // call from debugger: find node with name pattern in old graph
1726 // name can contain "*" in match pattern to match any characters
1727 // the matching is case insensitive
1728 void find_old_nodes_by_name(const char* name) {
1729   Node* root = old_root();
1730   find_nodes_by_name(root, name);
1731 }
1732 
1733 // call from debugger: find node with dump pattern in new/current graph
1734 // can contain "*" in match pattern to match any characters
1735 // the matching is case insensitive
1736 void find_nodes_by_dump(const char* pattern) {
1737   Node* root = Compile::current()->root();
1738   find_nodes_by_dump(root, pattern);
1739 }
1740 
1741 // call from debugger: find node with name pattern in old graph
1742 // can contain "*" in match pattern to match any characters
1743 // the matching is case insensitive
1744 void find_old_nodes_by_dump(const char* pattern) {
1745   Node* root = old_root();
1746   find_nodes_by_dump(root, pattern);
1747 }
1748 
1749 // Call this from debugger, search in same graph as n:
1750 Node* find_node(Node* n, const int idx) {
1751   return n->find(idx);
1752 }
1753 
1754 // Call this from debugger, search in new nodes:
1755 Node* find_node(const int idx) {
1756   return Compile::current()->root()->find(idx);
1757 }
1758 
1759 // Call this from debugger, search in old nodes:
1760 Node* find_old_node(const int idx) {
1761   Node* root = old_root();
1762   return (root == nullptr) ? nullptr : root->find(idx);
1763 }
1764 
1765 // Call this from debugger, search in same graph as n:
1766 Node* find_ctrl(Node* n, const int idx) {
1767   return n->find_ctrl(idx);
1768 }
1769 
1770 // Call this from debugger, search in new nodes:
1771 Node* find_ctrl(const int idx) {
1772   return Compile::current()->root()->find_ctrl(idx);
1773 }
1774 
1775 // Call this from debugger, search in old nodes:
1776 Node* find_old_ctrl(const int idx) {
1777   Node* root = old_root();
1778   return (root == nullptr) ? nullptr : root->find_ctrl(idx);
1779 }
1780 
1781 //------------------------------find_ctrl--------------------------------------
1782 // Find an ancestor to this node in the control history with given _idx
1783 Node* Node::find_ctrl(int idx) {
1784   return find(idx, true);
1785 }
1786 
1787 //------------------------------find-------------------------------------------
1788 // Tries to find the node with the index |idx| starting from this node. If idx is negative,
1789 // the search also includes forward (out) edges. Returns null if not found.
1790 // If only_ctrl is set, the search will only be done on control nodes. Returns null if
1791 // not found or if the node to be found is not a control node (search will not find it).
1792 Node* Node::find(const int idx, bool only_ctrl) {
1793   ResourceMark rm;
1794   return find_node_by_idx(this, abs(idx), (idx < 0), only_ctrl);
1795 }
1796 
1797 class PrintBFS {
1798 public:
1799   PrintBFS(const Node* start, const int max_distance, const Node* target, const char* options, outputStream* st, const frame* fr)
1800     : _start(start), _max_distance(max_distance), _target(target), _options(options), _output(st), _frame(fr),
1801     _dcc(this), _info_uid(cmpkey, hashkey) {}
1802 
1803   void run();
1804 private:
1805   // pipeline steps
1806   bool configure();
1807   void collect();
1808   void select();
1809   void select_all();
1810   void select_all_paths();
1811   void select_shortest_path();
1812   void sort();
1813   void print();
1814 
1815   // inputs
1816   const Node* _start;
1817   const int _max_distance;
1818   const Node* _target;
1819   const char* _options;
1820   outputStream* _output;
1821   const frame* _frame;
1822 
1823   // options
1824   bool _traverse_inputs = false;
1825   bool _traverse_outputs = false;
1826   struct Filter {
1827     bool _control = false;
1828     bool _memory = false;
1829     bool _data = false;
1830     bool _mixed = false;
1831     bool _other = false;
1832     bool is_empty() const {
1833       return !(_control || _memory || _data || _mixed || _other);
1834     }
1835     void set_all() {
1836       _control = true;
1837       _memory = true;
1838       _data = true;
1839       _mixed = true;
1840       _other = true;
1841     }
1842     // Check if the filter accepts the node. Go by the type categories, but also all CFG nodes
1843     // are considered to have control.
1844     bool accepts(const Node* n) {
1845       const Type* t = n->bottom_type();
1846       return ( _data    &&  t->has_category(Type::Category::Data)                    ) ||
1847              ( _memory  &&  t->has_category(Type::Category::Memory)                  ) ||
1848              ( _mixed   &&  t->has_category(Type::Category::Mixed)                   ) ||
1849              ( _control && (t->has_category(Type::Category::Control) || n->is_CFG()) ) ||
1850              ( _other   &&  t->has_category(Type::Category::Other)                   );
1851     }
1852   };
1853   Filter _filter_visit;
1854   Filter _filter_boundary;
1855   bool _sort_idx = false;
1856   bool _all_paths = false;
1857   bool _use_color = false;
1858   bool _print_blocks = false;
1859   bool _print_old = false;
1860   bool _dump_only = false;
1861   bool _print_igv = false;
1862 
1863   void print_options_help(bool print_examples);
1864   bool parse_options();
1865 
1866 public:
1867   class DumpConfigColored : public Node::DumpConfig {
1868   public:
1869     DumpConfigColored(PrintBFS* bfs) : _bfs(bfs) {};
1870     virtual void pre_dump(outputStream* st, const Node* n);
1871     virtual void post_dump(outputStream* st);
1872   private:
1873     PrintBFS* _bfs;
1874   };
1875 private:
1876   DumpConfigColored _dcc;
1877 
1878   // node info
1879   static Node* old_node(const Node* n); // mach node -> prior IR node
1880   void print_node_idx(const Node* n);
1881   void print_block_id(const Block* b);
1882   void print_node_block(const Node* n); // _pre_order, head idx, _idom, _dom_depth
1883 
1884   // traversal data structures
1885   GrowableArray<const Node*> _worklist; // BFS queue
1886   void maybe_traverse(const Node* src, const Node* dst);
1887 
1888   // node info annotation
1889   class Info {
1890   public:
1891     Info() : Info(nullptr, 0) {};
1892     Info(const Node* node, int distance)
1893       : _node(node), _distance_from_start(distance) {};
1894     const Node* node() const { return _node; };
1895     int distance() const { return _distance_from_start; };
1896     int distance_from_target() const { return _distance_from_target; }
1897     void set_distance_from_target(int d) { _distance_from_target = d; }
1898     GrowableArray<const Node*> edge_bwd; // pointing toward _start
1899     bool is_marked() const { return _mark; } // marked to keep during select
1900     void set_mark() { _mark = true; }
1901   private:
1902     const Node* _node;
1903     int _distance_from_start; // distance from _start
1904     int _distance_from_target = 0; // distance from _target if _all_paths
1905     bool _mark = false;
1906   };
1907   Dict _info_uid;            // Node -> uid
1908   GrowableArray<Info> _info; // uid  -> info
1909 
1910   Info* find_info(const Node* n) {
1911     size_t uid = (size_t)_info_uid[n];
1912     if (uid == 0) {
1913       return nullptr;
1914     }
1915     return &_info.at((int)uid);
1916   }
1917 
1918   void make_info(const Node* node, const int distance) {
1919     assert(find_info(node) == nullptr, "node does not yet have info");
1920     size_t uid = _info.length() + 1;
1921     _info_uid.Insert((void*)node, (void*)uid);
1922     _info.at_put_grow((int)uid, Info(node, distance));
1923     assert(find_info(node)->node() == node, "stored correct node");
1924   };
1925 
1926   // filled by sort, printed by print
1927   GrowableArray<const Node*> _print_list;
1928 
1929   // print header + node table
1930   void print_header() const;
1931   void print_node(const Node* n);
1932 };
1933 
1934 void PrintBFS::run() {
1935   if (!configure()) {
1936     return;
1937   }
1938   collect();
1939   select();
1940   sort();
1941   print();
1942 }
1943 
1944 // set up configuration for BFS and print
1945 bool PrintBFS::configure() {
1946   if (_max_distance < 0) {
1947     _output->print_cr("dump_bfs: max_distance must be non-negative!");
1948     return false;
1949   }
1950   return parse_options();
1951 }
1952 
1953 // BFS traverse according to configuration, fill worklist and info
1954 void PrintBFS::collect() {
1955   maybe_traverse(_start, _start);
1956   int pos = 0;
1957   while (pos < _worklist.length()) {
1958     const Node* n = _worklist.at(pos++); // next node to traverse
1959     Info* info = find_info(n);
1960     if (!_filter_visit.accepts(n) && n != _start) {
1961       continue; // we hit boundary, do not traverse further
1962     }
1963     if (n != _start && n->is_Root()) {
1964       continue; // traversing through root node would lead to unrelated nodes
1965     }
1966     if (_traverse_inputs && _max_distance > info->distance()) {
1967       for (uint i = 0; i < n->req(); i++) {
1968         maybe_traverse(n, n->in(i));
1969       }
1970     }
1971     if (_traverse_outputs && _max_distance > info->distance()) {
1972       for (uint i = 0; i < n->outcnt(); i++) {
1973         maybe_traverse(n, n->raw_out(i));
1974       }
1975     }
1976   }
1977 }
1978 
1979 // go through work list, mark those that we want to print
1980 void PrintBFS::select() {
1981   if (_target == nullptr ) {
1982     select_all();
1983   } else {
1984     if (find_info(_target) == nullptr) {
1985       _output->print_cr("Could not find target in BFS.");
1986       return;
1987     }
1988     if (_all_paths) {
1989       select_all_paths();
1990     } else {
1991       select_shortest_path();
1992     }
1993   }
1994 }
1995 
1996 // take all nodes from BFS
1997 void PrintBFS::select_all() {
1998   for (int i = 0; i < _worklist.length(); i++) {
1999     const Node* n = _worklist.at(i);
2000     Info* info = find_info(n);
2001     info->set_mark();
2002   }
2003 }
2004 
2005 // traverse backward from target, along edges found in BFS
2006 void PrintBFS::select_all_paths() {
2007   int pos = 0;
2008   GrowableArray<const Node*> backtrace;
2009   // start from target
2010   backtrace.push(_target);
2011   find_info(_target)->set_mark();
2012   // traverse backward
2013   while (pos < backtrace.length()) {
2014     const Node* n = backtrace.at(pos++);
2015     Info* info = find_info(n);
2016     for (int i = 0; i < info->edge_bwd.length(); i++) {
2017       // all backward edges
2018       const Node* back = info->edge_bwd.at(i);
2019       Info* back_info = find_info(back);
2020       if (!back_info->is_marked()) {
2021         // not yet found this on way back.
2022         back_info->set_distance_from_target(info->distance_from_target() + 1);
2023         if (back_info->distance_from_target() + back_info->distance() <= _max_distance) {
2024           // total distance is small enough
2025           back_info->set_mark();
2026           backtrace.push(back);
2027         }
2028       }
2029     }
2030   }
2031 }
2032 
2033 void PrintBFS::select_shortest_path() {
2034   const Node* current = _target;
2035   while (true) {
2036     Info* info = find_info(current);
2037     info->set_mark();
2038     if (current == _start) {
2039       break;
2040     }
2041     // first edge -> leads us one step closer to _start
2042     current = info->edge_bwd.at(0);
2043   }
2044 }
2045 
2046 // go through worklist in desired order, put the marked ones in print list
2047 void PrintBFS::sort() {
2048   if (_traverse_inputs && !_traverse_outputs) {
2049     // reverse order
2050     for (int i = _worklist.length() - 1; i >= 0; i--) {
2051       const Node* n = _worklist.at(i);
2052       Info* info = find_info(n);
2053       if (info->is_marked()) {
2054         _print_list.push(n);
2055       }
2056     }
2057   } else {
2058     // same order as worklist
2059     for (int i = 0; i < _worklist.length(); i++) {
2060       const Node* n = _worklist.at(i);
2061       Info* info = find_info(n);
2062       if (info->is_marked()) {
2063         _print_list.push(n);
2064       }
2065     }
2066   }
2067   if (_sort_idx) {
2068     _print_list.sort(node_idx_cmp);
2069   }
2070 }
2071 
2072 // go through printlist and print
2073 void PrintBFS::print() {
2074   if (_print_list.length() > 0 ) {
2075     print_header();
2076     for (int i = 0; i < _print_list.length(); i++) {
2077       const Node* n = _print_list.at(i);
2078       print_node(n);
2079     }
2080     if (_print_igv) {
2081       Compile* C = Compile::current();
2082       C->init_igv();
2083       C->igv_print_graph_to_network(nullptr, _print_list, _frame);
2084     }
2085   } else {
2086     _output->print_cr("No nodes to print.");
2087   }
2088 }
2089 
2090 void PrintBFS::print_options_help(bool print_examples) {
2091   _output->print_cr("Usage: node->dump_bfs(int max_distance, Node* target, char* options)");
2092   _output->print_cr("");
2093   _output->print_cr("Use cases:");
2094   _output->print_cr("  BFS traversal: no target required");
2095   _output->print_cr("  shortest path: set target");
2096   _output->print_cr("  all paths: set target and put 'A' in options");
2097   _output->print_cr("  detect loop: subcase of all paths, have start==target");
2098   _output->print_cr("");
2099   _output->print_cr("Arguments:");
2100   _output->print_cr("  this/start: staring point of BFS");
2101   _output->print_cr("  target:");
2102   _output->print_cr("    if null: simple BFS");
2103   _output->print_cr("    else: shortest path or all paths between this/start and target");
2104   _output->print_cr("  options:");
2105   _output->print_cr("    if null: same as \"cdmox@B\"");
2106   _output->print_cr("    else: use combination of following characters");
2107   _output->print_cr("      h: display this help info");
2108   _output->print_cr("      H: display this help info, with examples");
2109   _output->print_cr("      +: traverse in-edges (on if neither + nor -)");
2110   _output->print_cr("      -: traverse out-edges");
2111   _output->print_cr("      c: visit control nodes");
2112   _output->print_cr("      d: visit data nodes");
2113   _output->print_cr("      m: visit memory nodes");
2114   _output->print_cr("      o: visit other nodes");
2115   _output->print_cr("      x: visit mixed nodes");
2116   _output->print_cr("      C: boundary control nodes");
2117   _output->print_cr("      D: boundary data nodes");
2118   _output->print_cr("      M: boundary memory nodes");
2119   _output->print_cr("      O: boundary other nodes");
2120   _output->print_cr("      X: boundary mixed nodes");
2121   _output->print_cr("      #: display node category in color (not supported in all terminals)");
2122   _output->print_cr("      S: sort displayed nodes by node idx");
2123   _output->print_cr("      A: all paths (not just shortest path to target)");
2124   _output->print_cr("      @: print old nodes - before matching (if available)");
2125   _output->print_cr("      B: print scheduling blocks (if available)");
2126   _output->print_cr("      $: dump only, no header, no other columns");
2127   _output->print_cr("      !: show nodes on IGV (sent over network stream)");
2128   _output->print_cr("        (use preferably with dump_bfs(int, Node*, char*, void*, void*, void*)");
2129   _output->print_cr("         to produce a C2 stack trace along with the graph dump, see examples below)");
2130   _output->print_cr("");
2131   _output->print_cr("recursively follow edges to nodes with permitted visit types,");
2132   _output->print_cr("on the boundary additionally display nodes allowed in boundary types");
2133   _output->print_cr("Note: the categories can be overlapping. For example a mixed node");
2134   _output->print_cr("      can contain control and memory output. Some from the other");
2135   _output->print_cr("      category are also control (Halt, Return, etc).");
2136   _output->print_cr("");
2137   _output->print_cr("output columns:");
2138   _output->print_cr("  dist:  BFS distance to this/start");
2139   _output->print_cr("  apd:   all paths distance (d_outputart + d_target)");
2140   _output->print_cr("  block: block identifier, based on _pre_order");
2141   _output->print_cr("  head:  first node in block");
2142   _output->print_cr("  idom:  head node of idom block");
2143   _output->print_cr("  depth: depth of block (_dom_depth)");
2144   _output->print_cr("  old:   old IR node - before matching");
2145   _output->print_cr("  dump:  node->dump()");
2146   _output->print_cr("");
2147   _output->print_cr("Note: if none of the \"cmdxo\" characters are in the options string");
2148   _output->print_cr("      then we set all of them.");
2149   _output->print_cr("      This allows for short strings like \"#\" for colored input traversal");
2150   _output->print_cr("      or \"-#\" for colored output traversal.");
2151   if (print_examples) {
2152     _output->print_cr("");
2153     _output->print_cr("Examples:");
2154     _output->print_cr("  if->dump_bfs(10, 0, \"+cxo\")");
2155     _output->print_cr("    starting at some if node, traverse inputs recursively");
2156     _output->print_cr("    only along control (mixed and other can also be control)");
2157     _output->print_cr("  phi->dump_bfs(5, 0, \"-dxo\")");
2158     _output->print_cr("    starting at phi node, traverse outputs recursively");
2159     _output->print_cr("    only along data (mixed and other can also have data flow)");
2160     _output->print_cr("  find_node(385)->dump_bfs(3, 0, \"cdmox+#@B\")");
2161     _output->print_cr("    find inputs of node 385, up to 3 nodes up (+)");
2162     _output->print_cr("    traverse all nodes (cdmox), use colors (#)");
2163     _output->print_cr("    display old nodes and blocks, if they exist");
2164     _output->print_cr("    useful call to start with");
2165     _output->print_cr("  find_node(102)->dump_bfs(10, 0, \"dCDMOX-\")");
2166     _output->print_cr("    find non-data dependencies of a data node");
2167     _output->print_cr("    follow data node outputs until we find another category");
2168     _output->print_cr("    node as the boundary");
2169     _output->print_cr("  x->dump_bfs(10, y, 0)");
2170     _output->print_cr("    find shortest path from x to y, along any edge or node");
2171     _output->print_cr("    will not find a path if it is longer than 10");
2172     _output->print_cr("    useful to find how x and y are related");
2173     _output->print_cr("  find_node(741)->dump_bfs(20, find_node(746), \"c+\")");
2174     _output->print_cr("    find shortest control path between two nodes");
2175     _output->print_cr("  find_node(741)->dump_bfs(8, find_node(746), \"cdmox+A\")");
2176     _output->print_cr("    find all paths (A) between two nodes of length at most 8");
2177     _output->print_cr("  find_node(741)->dump_bfs(7, find_node(741), \"c+A\")");
2178     _output->print_cr("    find all control loops for this node");
2179     _output->print_cr("  find_node(741)->dump_bfs(7, find_node(741), \"c+A!\", $sp, $fp, $pc)");
2180     _output->print_cr("    same as above, but printing the resulting subgraph");
2181     _output->print_cr("    along with a C2 stack trace on IGV");
2182   }
2183 }
2184 
2185 bool PrintBFS::parse_options() {
2186   if (_options == nullptr) {
2187     _options = "cdmox@B"; // default options
2188   }
2189   size_t len = strlen(_options);
2190   for (size_t i = 0; i < len; i++) {
2191     switch (_options[i]) {
2192       case '+':
2193         _traverse_inputs = true;
2194         break;
2195       case '-':
2196         _traverse_outputs = true;
2197         break;
2198       case 'c':
2199         _filter_visit._control = true;
2200         break;
2201       case 'm':
2202         _filter_visit._memory = true;
2203         break;
2204       case 'd':
2205         _filter_visit._data = true;
2206         break;
2207       case 'x':
2208         _filter_visit._mixed = true;
2209         break;
2210       case 'o':
2211         _filter_visit._other = true;
2212         break;
2213       case 'C':
2214         _filter_boundary._control = true;
2215         break;
2216       case 'M':
2217         _filter_boundary._memory = true;
2218         break;
2219       case 'D':
2220         _filter_boundary._data = true;
2221         break;
2222       case 'X':
2223         _filter_boundary._mixed = true;
2224         break;
2225       case 'O':
2226         _filter_boundary._other = true;
2227         break;
2228       case 'S':
2229         _sort_idx = true;
2230         break;
2231       case 'A':
2232         _all_paths = true;
2233         break;
2234       case '#':
2235         _use_color = true;
2236         break;
2237       case 'B':
2238         _print_blocks = true;
2239         break;
2240       case '@':
2241         _print_old = true;
2242         break;
2243       case '$':
2244         _dump_only = true;
2245         break;
2246       case '!':
2247         _print_igv = true;
2248         break;
2249       case 'h':
2250         print_options_help(false);
2251         return false;
2252        case 'H':
2253         print_options_help(true);
2254         return false;
2255       default:
2256         _output->print_cr("dump_bfs: Unrecognized option \'%c\'", _options[i]);
2257         _output->print_cr("for help, run: find_node(0)->dump_bfs(0,0,\"H\")");
2258         return false;
2259     }
2260   }
2261   if (!_traverse_inputs && !_traverse_outputs) {
2262     _traverse_inputs = true;
2263   }
2264   if (_filter_visit.is_empty()) {
2265     _filter_visit.set_all();
2266   }
2267   Compile* C = Compile::current();
2268   _print_old &= (C->matcher() != nullptr); // only show old if there are new
2269   _print_blocks &= (C->cfg() != nullptr); // only show blocks if available
2270   return true;
2271 }
2272 
2273 void PrintBFS::DumpConfigColored::pre_dump(outputStream* st, const Node* n) {
2274   if (!_bfs->_use_color) {
2275     return;
2276   }
2277   Info* info = _bfs->find_info(n);
2278   if (info == nullptr || !info->is_marked()) {
2279     return;
2280   }
2281 
2282   const Type* t = n->bottom_type();
2283   switch (t->category()) {
2284     case Type::Category::Data:
2285       st->print("\u001b[34m");
2286       break;
2287     case Type::Category::Memory:
2288       st->print("\u001b[32m");
2289       break;
2290     case Type::Category::Mixed:
2291       st->print("\u001b[35m");
2292       break;
2293     case Type::Category::Control:
2294       st->print("\u001b[31m");
2295       break;
2296     case Type::Category::Other:
2297       st->print("\u001b[33m");
2298       break;
2299     case Type::Category::Undef:
2300       n->dump();
2301       assert(false, "category undef ??");
2302       break;
2303     default:
2304       n->dump();
2305       assert(false, "not covered");
2306       break;
2307   }
2308 }
2309 
2310 void PrintBFS::DumpConfigColored::post_dump(outputStream* st) {
2311   if (!_bfs->_use_color) {
2312     return;
2313   }
2314   st->print("\u001b[0m"); // white
2315 }
2316 
2317 Node* PrintBFS::old_node(const Node* n) {
2318   Compile* C = Compile::current();
2319   if (C->matcher() == nullptr || !C->node_arena()->contains(n)) {
2320     return (Node*)nullptr;
2321   } else {
2322     return C->matcher()->find_old_node(n);
2323   }
2324 }
2325 
2326 void PrintBFS::print_node_idx(const Node* n) {
2327   Compile* C = Compile::current();
2328   char buf[30];
2329   if (n == nullptr) {
2330     os::snprintf_checked(buf, sizeof(buf), "_");           // null
2331   } else if (C->node_arena()->contains(n)) {
2332     os::snprintf_checked(buf, sizeof(buf), "%d", n->_idx);  // new node
2333   } else {
2334     os::snprintf_checked(buf, sizeof(buf), "o%d", n->_idx); // old node
2335   }
2336   _output->print("%6s", buf);
2337 }
2338 
2339 void PrintBFS::print_block_id(const Block* b) {
2340   Compile* C = Compile::current();
2341   char buf[30];
2342   os::snprintf_checked(buf, sizeof(buf), "B%d", b->_pre_order);
2343   _output->print("%7s", buf);
2344 }
2345 
2346 void PrintBFS::print_node_block(const Node* n) {
2347   Compile* C = Compile::current();
2348   Block* b = C->node_arena()->contains(n)
2349              ? C->cfg()->get_block_for_node(n)
2350              : nullptr; // guard against old nodes
2351   if (b == nullptr) {
2352     _output->print("      _"); // Block
2353     _output->print("     _");  // head
2354     _output->print("     _");  // idom
2355     _output->print("      _"); // depth
2356   } else {
2357     print_block_id(b);
2358     print_node_idx(b->head());
2359     if (b->_idom) {
2360       print_node_idx(b->_idom->head());
2361     } else {
2362       _output->print("     _"); // idom
2363     }
2364     _output->print("%6d ", b->_dom_depth);
2365   }
2366 }
2367 
2368 // filter, and add to worklist, add info, note traversal edges
2369 void PrintBFS::maybe_traverse(const Node* src, const Node* dst) {
2370   if (dst != nullptr &&
2371      (_filter_visit.accepts(dst) ||
2372       _filter_boundary.accepts(dst) ||
2373       dst == _start)) { // correct category or start?
2374     if (find_info(dst) == nullptr) {
2375       // never visited - set up info
2376       _worklist.push(dst);
2377       int d = 0;
2378       if (dst != _start) {
2379         d = find_info(src)->distance() + 1;
2380       }
2381       make_info(dst, d);
2382     }
2383     if (src != dst) {
2384       // traversal edges useful during select
2385       find_info(dst)->edge_bwd.push(src);
2386     }
2387   }
2388 }
2389 
2390 void PrintBFS::print_header() const {
2391   if (_dump_only) {
2392     return; // no header in dump only mode
2393   }
2394   _output->print("dist");                         // distance
2395   if (_all_paths) {
2396     _output->print(" apd");                       // all paths distance
2397   }
2398   if (_print_blocks) {
2399     _output->print(" [block  head  idom depth]"); // block
2400   }
2401   if (_print_old) {
2402     _output->print("   old");                     // old node
2403   }
2404   _output->print(" dump\n");                      // node dump
2405   _output->print_cr("---------------------------------------------");
2406 }
2407 
2408 void PrintBFS::print_node(const Node* n) {
2409   if (_dump_only) {
2410     n->dump("\n", false, _output, &_dcc);
2411     return;
2412   }
2413   _output->print("%4d", find_info(n)->distance());// distance
2414   if (_all_paths) {
2415     Info* info = find_info(n);
2416     int apd = info->distance() + info->distance_from_target();
2417     _output->print("%4d", apd);                   // all paths distance
2418   }
2419   if (_print_blocks) {
2420     print_node_block(n);                          // block
2421   }
2422   if (_print_old) {
2423     print_node_idx(old_node(n));                  // old node
2424   }
2425   _output->print(" ");
2426   n->dump("\n", false, _output, &_dcc);           // node dump
2427 }
2428 
2429 //------------------------------dump_bfs--------------------------------------
2430 // Call this from debugger
2431 // Useful for BFS traversal, shortest path, all path, loop detection, etc
2432 // Designed to be more readable, and provide additional info
2433 // To find all options, run:
2434 //   find_node(0)->dump_bfs(0,0,"H")
2435 void Node::dump_bfs(const int max_distance, Node* target, const char* options) const {
2436   dump_bfs(max_distance, target, options, tty);
2437 }
2438 
2439 // Used to dump to stream.
2440 void Node::dump_bfs(const int max_distance, Node* target, const char* options, outputStream* st, const frame* fr) const {
2441   PrintBFS bfs(this, max_distance, target, options, st, fr);
2442   bfs.run();
2443 }
2444 
2445 // Call this from debugger, with default arguments
2446 void Node::dump_bfs(const int max_distance) const {
2447   dump_bfs(max_distance, nullptr, nullptr);
2448 }
2449 
2450 // Call this from debugger, with stack handling register arguments for IGV dumps.
2451 // Example: p find_node(741)->dump_bfs(7, find_node(741), "c+A!", $sp, $fp, $pc).
2452 void Node::dump_bfs(const int max_distance, Node* target, const char* options, void* sp, void* fp, void* pc) const {
2453   frame fr(sp, fp, pc);
2454   dump_bfs(max_distance, target, options, tty, &fr);
2455 }
2456 
2457 // -----------------------------dump_idx---------------------------------------
2458 void Node::dump_idx(bool align, outputStream* st, DumpConfig* dc) const {
2459   if (dc != nullptr) {
2460     dc->pre_dump(st, this);
2461   }
2462   Compile* C = Compile::current();
2463   bool is_new = C->node_arena()->contains(this);
2464   if (align) { // print prefix empty spaces$
2465     // +1 for leading digit, +1 for "o"
2466     uint max_width = (C->unique() == 0 ? 0 : static_cast<uint>(log10(static_cast<double>(C->unique())))) + 2;
2467     // +1 for leading digit, maybe +1 for "o"
2468     uint width = (_idx == 0 ? 0 : static_cast<uint>(log10(static_cast<double>(_idx)))) + 1 + (is_new ? 0 : 1);
2469     while (max_width > width) {
2470       st->print(" ");
2471       width++;
2472     }
2473   }
2474   if (!is_new) {
2475     st->print("o");
2476   }
2477   st->print("%d", _idx);
2478   if (dc != nullptr) {
2479     dc->post_dump(st);
2480   }
2481 }
2482 
2483 // -----------------------------dump_name--------------------------------------
2484 void Node::dump_name(outputStream* st, DumpConfig* dc) const {
2485   if (dc != nullptr) {
2486     dc->pre_dump(st, this);
2487   }
2488   st->print("%s", Name());
2489   if (dc != nullptr) {
2490     dc->post_dump(st);
2491   }
2492 }
2493 
2494 // -----------------------------Name-------------------------------------------
2495 extern const char *NodeClassNames[];
2496 const char *Node::Name() const { return NodeClassNames[Opcode()]; }
2497 
2498 static bool is_disconnected(const Node* n) {
2499   for (uint i = 0; i < n->req(); i++) {
2500     if (n->in(i) != nullptr)  return false;
2501   }
2502   return true;
2503 }
2504 
2505 #ifdef ASSERT
2506 void Node::dump_orig(outputStream *st, bool print_key) const {
2507   Compile* C = Compile::current();
2508   Node* orig = _debug_orig;
2509   if (not_a_node(orig)) orig = nullptr;
2510   if (orig != nullptr && !C->node_arena()->contains(orig)) orig = nullptr;
2511   if (orig == nullptr) return;
2512   if (print_key) {
2513     st->print(" !orig=");
2514   }
2515   Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops
2516   if (not_a_node(fast)) fast = nullptr;
2517   while (orig != nullptr) {
2518     bool discon = is_disconnected(orig);  // if discon, print [123] else 123
2519     if (discon) st->print("[");
2520     if (!Compile::current()->node_arena()->contains(orig))
2521       st->print("o");
2522     st->print("%d", orig->_idx);
2523     if (discon) st->print("]");
2524     orig = orig->debug_orig();
2525     if (not_a_node(orig)) orig = nullptr;
2526     if (orig != nullptr && !C->node_arena()->contains(orig)) orig = nullptr;
2527     if (orig != nullptr) st->print(",");
2528     if (fast != nullptr) {
2529       // Step fast twice for each single step of orig:
2530       fast = fast->debug_orig();
2531       if (not_a_node(fast)) fast = nullptr;
2532       if (fast != nullptr && fast != orig) {
2533         fast = fast->debug_orig();
2534         if (not_a_node(fast)) fast = nullptr;
2535       }
2536       if (fast == orig) {
2537         st->print("...");
2538         break;
2539       }
2540     }
2541   }
2542 }
2543 
2544 void Node::set_debug_orig(Node* orig) {
2545   _debug_orig = orig;
2546   if (BreakAtNode == 0)  return;
2547   if (not_a_node(orig))  orig = nullptr;
2548   int trip = 10;
2549   while (orig != nullptr) {
2550     if (orig->debug_idx() == BreakAtNode || (uintx)orig->_idx == BreakAtNode) {
2551       tty->print_cr("BreakAtNode: _idx=%d _debug_idx=" UINT64_FORMAT " orig._idx=%d orig._debug_idx=" UINT64_FORMAT,
2552                     this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx());
2553       BREAKPOINT;
2554     }
2555     orig = orig->debug_orig();
2556     if (not_a_node(orig))  orig = nullptr;
2557     if (trip-- <= 0)  break;
2558   }
2559 }
2560 #endif //ASSERT
2561 
2562 //------------------------------dump------------------------------------------
2563 // Dump a Node
2564 void Node::dump(const char* suffix, bool mark, outputStream* st, DumpConfig* dc) const {
2565   Compile* C = Compile::current();
2566   bool is_new = C->node_arena()->contains(this);
2567   C->_in_dump_cnt++;
2568 
2569   // idx mark name ===
2570   dump_idx(true, st, dc);
2571   st->print(mark ? " >" : "  ");
2572   dump_name(st, dc);
2573   st->print("  === ");
2574 
2575   // Dump the required and precedence inputs
2576   dump_req(st, dc);
2577   dump_prec(st, dc);
2578   // Dump the outputs
2579   dump_out(st, dc);
2580 
2581   if (is_disconnected(this)) {
2582 #ifdef ASSERT
2583     st->print("  [" UINT64_FORMAT "]", debug_idx());
2584     dump_orig(st);
2585 #endif
2586     st->cr();
2587     C->_in_dump_cnt--;
2588     return;                     // don't process dead nodes
2589   }
2590 
2591   if (C->clone_map().value(_idx) != 0) {
2592     C->clone_map().dump(_idx, st);
2593   }
2594   // Dump node-specific info
2595   dump_spec(st);
2596 #ifdef ASSERT
2597   // Dump the non-reset _debug_idx
2598   if (Verbose && WizardMode) {
2599     st->print("  [" UINT64_FORMAT "]", debug_idx());
2600   }
2601 #endif
2602 
2603   const Type *t = bottom_type();
2604 
2605   if (t != nullptr && (t->isa_instptr() || t->isa_instklassptr())) {
2606     const TypeInstPtr  *toop = t->isa_instptr();
2607     const TypeInstKlassPtr *tkls = t->isa_instklassptr();
2608     if (toop) {
2609       st->print("  Oop:");
2610     } else if (tkls) {
2611       st->print("  Klass:");
2612     }
2613     t->dump_on(st);
2614   } else if (t == Type::MEMORY) {
2615     st->print("  Memory:");
2616     MemNode::dump_adr_type(adr_type(), st);
2617   } else if (Verbose || WizardMode) {
2618     st->print("  Type:");
2619     if (t) {
2620       t->dump_on(st);
2621     } else {
2622       st->print("no type");
2623     }
2624   } else if (t->isa_vect() && this->is_MachSpillCopy()) {
2625     // Dump MachSpillcopy vector type.
2626     t->dump_on(st);
2627   }
2628   if (is_new) {
2629     DEBUG_ONLY(dump_orig(st));
2630     Node_Notes* nn = C->node_notes_at(_idx);
2631     if (nn != nullptr && !nn->is_clear()) {
2632       if (nn->jvms() != nullptr) {
2633         st->print(" !jvms:");
2634         nn->jvms()->dump_spec(st);
2635       }
2636     }
2637   }
2638   if (suffix) st->print("%s", suffix);
2639   C->_in_dump_cnt--;
2640 }
2641 
2642 // call from debugger: dump node to tty with newline
2643 void Node::dump() const {
2644   dump("\n");
2645 }
2646 
2647 //------------------------------dump_req--------------------------------------
2648 void Node::dump_req(outputStream* st, DumpConfig* dc) const {
2649   // Dump the required input edges
2650   for (uint i = 0; i < req(); i++) {    // For all required inputs
2651     Node* d = in(i);
2652     if (d == nullptr) {
2653       st->print("_ ");
2654     } else if (not_a_node(d)) {
2655       st->print("not_a_node ");  // uninitialized, sentinel, garbage, etc.
2656     } else {
2657       d->dump_idx(false, st, dc);
2658       st->print(" ");
2659     }
2660   }
2661 }
2662 
2663 
2664 //------------------------------dump_prec-------------------------------------
2665 void Node::dump_prec(outputStream* st, DumpConfig* dc) const {
2666   // Dump the precedence edges
2667   int any_prec = 0;
2668   for (uint i = req(); i < len(); i++) {       // For all precedence inputs
2669     Node* p = in(i);
2670     if (p != nullptr) {
2671       if (!any_prec++) st->print(" |");
2672       if (not_a_node(p)) { st->print("not_a_node "); continue; }
2673       p->dump_idx(false, st, dc);
2674       st->print(" ");
2675     }
2676   }
2677 }
2678 
2679 //------------------------------dump_out--------------------------------------
2680 void Node::dump_out(outputStream* st, DumpConfig* dc) const {
2681   // Delimit the output edges
2682   st->print(" [[ ");
2683   // Dump the output edges
2684   for (uint i = 0; i < _outcnt; i++) {    // For all outputs
2685     Node* u = _out[i];
2686     if (u == nullptr) {
2687       st->print("_ ");
2688     } else if (not_a_node(u)) {
2689       st->print("not_a_node ");
2690     } else {
2691       u->dump_idx(false, st, dc);
2692       st->print(" ");
2693     }
2694   }
2695   st->print("]] ");
2696 }
2697 
2698 //------------------------------dump-------------------------------------------
2699 // call from debugger: dump Node's inputs (or outputs if d negative)
2700 void Node::dump(int d) const {
2701   dump_bfs(abs(d), nullptr, (d > 0) ? "+$" : "-$");
2702 }
2703 
2704 //------------------------------dump_ctrl--------------------------------------
2705 // call from debugger: dump Node's control inputs (or outputs if d negative)
2706 void Node::dump_ctrl(int d) const {
2707   dump_bfs(abs(d), nullptr, (d > 0) ? "+$c" : "-$c");
2708 }
2709 
2710 //-----------------------------dump_compact------------------------------------
2711 void Node::dump_comp() const {
2712   this->dump_comp("\n");
2713 }
2714 
2715 //-----------------------------dump_compact------------------------------------
2716 // Dump a Node in compact representation, i.e., just print its name and index.
2717 // Nodes can specify additional specifics to print in compact representation by
2718 // implementing dump_compact_spec.
2719 void Node::dump_comp(const char* suffix, outputStream *st) const {
2720   Compile* C = Compile::current();
2721   C->_in_dump_cnt++;
2722   st->print("%s(%d)", Name(), _idx);
2723   this->dump_compact_spec(st);
2724   if (suffix) {
2725     st->print("%s", suffix);
2726   }
2727   C->_in_dump_cnt--;
2728 }
2729 
2730 // VERIFICATION CODE
2731 // Verify all nodes if verify_depth is negative
2732 void Node::verify(int verify_depth, VectorSet& visited, Node_List& worklist) {
2733   assert(verify_depth != 0, "depth should not be 0");
2734   Compile* C = Compile::current();
2735   uint last_index_on_current_depth = worklist.size() - 1;
2736   verify_depth--; // Visiting the first node on depth 1
2737   // Only add nodes to worklist if verify_depth is negative (visit all nodes) or greater than 0
2738   bool add_to_worklist = verify_depth != 0;
2739 
2740   for (uint list_index = 0; list_index < worklist.size(); list_index++) {
2741     Node* n = worklist[list_index];
2742 
2743     if (n->is_Con() && n->bottom_type() == Type::TOP) {
2744       if (C->cached_top_node() == nullptr) {
2745         C->set_cached_top_node((Node*)n);
2746       }
2747       assert(C->cached_top_node() == n, "TOP node must be unique");
2748     }
2749 
2750     uint in_len = n->len();
2751     for (uint i = 0; i < in_len; i++) {
2752       Node* x = n->_in[i];
2753       if (!x || x->is_top()) {
2754         continue;
2755       }
2756 
2757       // Verify my input has a def-use edge to me
2758       // Count use-def edges from n to x
2759       int cnt = 1;
2760       for (uint j = 0; j < i; j++) {
2761         if (n->_in[j] == x) {
2762           cnt++;
2763           break;
2764         }
2765       }
2766       if (cnt == 2) {
2767         // x is already checked as n's previous input, skip its duplicated def-use count checking
2768         continue;
2769       }
2770       for (uint j = i + 1; j < in_len; j++) {
2771         if (n->_in[j] == x) {
2772           cnt++;
2773         }
2774       }
2775 
2776       // Count def-use edges from x to n
2777       uint max = x->_outcnt;
2778       for (uint k = 0; k < max; k++) {
2779         if (x->_out[k] == n) {
2780           cnt--;
2781         }
2782       }
2783       assert(cnt == 0, "mismatched def-use edge counts");
2784 
2785       if (add_to_worklist && !visited.test_set(x->_idx)) {
2786         worklist.push(x);
2787       }
2788     }
2789 
2790     if (verify_depth > 0 && list_index == last_index_on_current_depth) {
2791       // All nodes on this depth were processed and its inputs are on the worklist. Decrement verify_depth and
2792       // store the current last list index which is the last node in the list with the new depth. All nodes
2793       // added afterwards will have a new depth again. Stop adding new nodes if depth limit is reached (=0).
2794       verify_depth--;
2795       if (verify_depth == 0) {
2796         add_to_worklist = false;
2797       }
2798       last_index_on_current_depth = worklist.size() - 1;
2799     }
2800   }
2801 }
2802 #endif // not PRODUCT
2803 
2804 //------------------------------Registers--------------------------------------
2805 // Do we Match on this edge index or not?  Generally false for Control
2806 // and true for everything else.  Weird for calls & returns.
2807 uint Node::match_edge(uint idx) const {
2808   return idx;                   // True for other than index 0 (control)
2809 }
2810 
2811 // Register classes are defined for specific machines
2812 const RegMask &Node::out_RegMask() const {
2813   ShouldNotCallThis();
2814   return RegMask::EMPTY;
2815 }
2816 
2817 const RegMask &Node::in_RegMask(uint) const {
2818   ShouldNotCallThis();
2819   return RegMask::EMPTY;
2820 }
2821 
2822 void Node_Array::grow(uint i) {
2823   assert(i >= _max, "Should have been checked before, use maybe_grow?");
2824   assert(_max > 0, "invariant");
2825   uint old = _max;
2826   _max = next_power_of_2(i);
2827   _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*));
2828   Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) );
2829 }
2830 
2831 void Node_Array::insert(uint i, Node* n) {
2832   if (_nodes[_max - 1]) {
2833     grow(_max);
2834   }
2835   Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i + 1], ((_max - i - 1) * sizeof(Node*)));
2836   _nodes[i] = n;
2837 }
2838 
2839 void Node_Array::remove(uint i) {
2840   Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i + 1], (HeapWord*)&_nodes[i], ((_max - i - 1) * sizeof(Node*)));
2841   _nodes[_max - 1] = nullptr;
2842 }
2843 
2844 void Node_Array::dump() const {
2845 #ifndef PRODUCT
2846   for (uint i = 0; i < _max; i++) {
2847     Node* nn = _nodes[i];
2848     if (nn != nullptr) {
2849       tty->print("%5d--> ",i); nn->dump();
2850     }
2851   }
2852 #endif
2853 }
2854 
2855 //--------------------------is_iteratively_computed------------------------------
2856 // Operation appears to be iteratively computed (such as an induction variable)
2857 // It is possible for this operation to return false for a loop-varying
2858 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
2859 bool Node::is_iteratively_computed() {
2860   if (ideal_reg()) { // does operation have a result register?
2861     for (uint i = 1; i < req(); i++) {
2862       Node* n = in(i);
2863       if (n != nullptr && n->is_Phi()) {
2864         for (uint j = 1; j < n->req(); j++) {
2865           if (n->in(j) == this) {
2866             return true;
2867           }
2868         }
2869       }
2870     }
2871   }
2872   return false;
2873 }
2874 
2875 //--------------------------find_similar------------------------------
2876 // Return a node with opcode "opc" and same inputs as "this" if one can
2877 // be found; Otherwise return null;
2878 Node* Node::find_similar(int opc) {
2879   if (req() >= 2) {
2880     Node* def = in(1);
2881     if (def && def->outcnt() >= 2) {
2882       for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) {
2883         Node* use = def->fast_out(i);
2884         if (use != this &&
2885             use->Opcode() == opc &&
2886             use->req() == req() &&
2887             has_same_inputs_as(use)) {
2888           return use;
2889         }
2890       }
2891     }
2892   }
2893   return nullptr;
2894 }
2895 
2896 bool Node::has_same_inputs_as(const Node* other) const {
2897   assert(req() == other->req(), "should have same number of inputs");
2898   for (uint j = 0; j < other->req(); j++) {
2899     if (in(j) != other->in(j)) {
2900       return false;
2901     }
2902   }
2903   return true;
2904 }
2905 
2906 Node* Node::unique_multiple_edges_out_or_null() const {
2907   Node* use = nullptr;
2908   for (DUIterator_Fast kmax, k = fast_outs(kmax); k < kmax; k++) {
2909     Node* u = fast_out(k);
2910     if (use == nullptr) {
2911       use = u; // first use
2912     } else if (u != use) {
2913       return nullptr; // not unique
2914     } else {
2915       // secondary use
2916     }
2917   }
2918   return use;
2919 }
2920 
2921 //--------------------------unique_ctrl_out_or_null-------------------------
2922 // Return the unique control out if only one. Null if none or more than one.
2923 Node* Node::unique_ctrl_out_or_null() const {
2924   Node* found = nullptr;
2925   for (uint i = 0; i < outcnt(); i++) {
2926     Node* use = raw_out(i);
2927     if (use->is_CFG() && use != this) {
2928       if (found != nullptr) {
2929         return nullptr;
2930       }
2931       found = use;
2932     }
2933   }
2934   return found;
2935 }
2936 
2937 //--------------------------unique_ctrl_out------------------------------
2938 // Return the unique control out. Asserts if none or more than one control out.
2939 Node* Node::unique_ctrl_out() const {
2940   Node* ctrl = unique_ctrl_out_or_null();
2941   assert(ctrl != nullptr, "control out is assumed to be unique");
2942   return ctrl;
2943 }
2944 
2945 void Node::ensure_control_or_add_prec(Node* c) {
2946   if (in(0) == nullptr) {
2947     set_req(0, c);
2948   } else if (in(0) != c) {
2949     add_prec(c);
2950   }
2951 }
2952 
2953 void Node::add_prec_from(Node* n) {
2954   for (uint i = n->req(); i < n->len(); i++) {
2955     Node* prec = n->in(i);
2956     if (prec != nullptr) {
2957       add_prec(prec);
2958     }
2959   }
2960 }
2961 
2962 bool Node::is_dead_loop_safe() const {
2963   if (is_Phi()) {
2964     return true;
2965   }
2966   if (is_Proj() && in(0) == nullptr)  {
2967     return true;
2968   }
2969   if ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0) {
2970     if (!is_Proj()) {
2971       return true;
2972     }
2973     if (in(0)->is_Allocate()) {
2974       return false;
2975     }
2976     // MemNode::can_see_stored_value() peeks through the boxing call
2977     if (in(0)->is_CallStaticJava() && in(0)->as_CallStaticJava()->is_boxing_method()) {
2978       return false;
2979     }
2980     return true;
2981   }
2982   return false;
2983 }
2984 
2985 bool Node::is_div_or_mod(BasicType bt) const { return Opcode() == Op_Div(bt) || Opcode() == Op_Mod(bt) ||
2986                                                       Opcode() == Op_UDiv(bt) || Opcode() == Op_UMod(bt); }
2987 
2988 // `maybe_pure_function` is assumed to be the input of `this`. This is a bit redundant,
2989 // but we already have and need maybe_pure_function in all the call sites, so
2990 // it makes it obvious that the `maybe_pure_function` is the same node as in the caller,
2991 // while it takes more thinking to realize that a locally computed in(0) must be equal to
2992 // the local in the caller.
2993 bool Node::is_data_proj_of_pure_function(const Node* maybe_pure_function) const {
2994   return Opcode() == Op_Proj && as_Proj()->_con == TypeFunc::Parms && maybe_pure_function->is_CallLeafPure();
2995 }
2996 
2997 //=============================================================================
2998 //------------------------------yank-------------------------------------------
2999 // Find and remove
3000 void Node_List::yank( Node *n ) {
3001   uint i;
3002   for (i = 0; i < _cnt; i++) {
3003     if (_nodes[i] == n) {
3004       break;
3005     }
3006   }
3007 
3008   if (i < _cnt) {
3009     _nodes[i] = _nodes[--_cnt];
3010   }
3011 }
3012 
3013 //------------------------------dump-------------------------------------------
3014 void Node_List::dump() const {
3015 #ifndef PRODUCT
3016   for (uint i = 0; i < _cnt; i++) {
3017     if (_nodes[i]) {
3018       tty->print("%5d--> ", i);
3019       _nodes[i]->dump();
3020     }
3021   }
3022 #endif
3023 }
3024 
3025 void Node_List::dump_simple() const {
3026 #ifndef PRODUCT
3027   for (uint i = 0; i < _cnt; i++) {
3028     if( _nodes[i] ) {
3029       tty->print(" %d", _nodes[i]->_idx);
3030     } else {
3031       tty->print(" null");
3032     }
3033   }
3034 #endif
3035 }
3036 
3037 //=============================================================================
3038 //------------------------------remove-----------------------------------------
3039 void Unique_Node_List::remove(Node* n) {
3040   if (_in_worklist.test(n->_idx)) {
3041     for (uint i = 0; i < size(); i++) {
3042       if (_nodes[i] == n) {
3043         map(i, Node_List::pop());
3044         _in_worklist.remove(n->_idx);
3045         return;
3046       }
3047     }
3048     ShouldNotReachHere();
3049   }
3050 }
3051 
3052 //-----------------------remove_useless_nodes----------------------------------
3053 // Remove useless nodes from worklist
3054 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) {
3055   for (uint i = 0; i < size(); ++i) {
3056     Node *n = at(i);
3057     assert( n != nullptr, "Did not expect null entries in worklist");
3058     if (!useful.test(n->_idx)) {
3059       _in_worklist.remove(n->_idx);
3060       map(i, Node_List::pop());
3061       --i;  // Visit popped node
3062       // If it was last entry, loop terminates since size() was also reduced
3063     }
3064   }
3065 }
3066 
3067 //=============================================================================
3068 void Node_Stack::grow() {
3069   size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top
3070   size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode));
3071   size_t max = old_max << 1;             // max * 2
3072   _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max);
3073   _inode_max = _inodes + max;
3074   _inode_top = _inodes + old_top;        // restore _top
3075 }
3076 
3077 // Node_Stack is used to map nodes.
3078 Node* Node_Stack::find(uint idx) const {
3079   uint sz = size();
3080   for (uint i = 0; i < sz; i++) {
3081     if (idx == index_at(i)) {
3082       return node_at(i);
3083     }
3084   }
3085   return nullptr;
3086 }
3087 
3088 //=============================================================================
3089 uint TypeNode::size_of() const { return sizeof(*this); }
3090 #ifndef PRODUCT
3091 void TypeNode::dump_spec(outputStream *st) const {
3092   if (!Verbose && !WizardMode) {
3093     // standard dump does this in Verbose and WizardMode
3094     st->print(" #"); _type->dump_on(st);
3095   }
3096 }
3097 
3098 void TypeNode::dump_compact_spec(outputStream *st) const {
3099   st->print("#");
3100   _type->dump_on(st);
3101 }
3102 #endif
3103 uint TypeNode::hash() const {
3104   return Node::hash() + _type->hash();
3105 }
3106 bool TypeNode::cmp(const Node& n) const {
3107   return Type::equals(_type, n.as_Type()->_type);
3108 }
3109 const Type* TypeNode::bottom_type() const { return _type; }
3110 const Type* TypeNode::Value(PhaseGVN* phase) const { return _type; }
3111 
3112 //------------------------------ideal_reg--------------------------------------
3113 uint TypeNode::ideal_reg() const {
3114   return _type->ideal_reg();
3115 }
3116 
3117 void TypeNode::make_path_dead(PhaseIterGVN* igvn, PhaseIdealLoop* loop, Node* ctrl_use, uint j, const char* phase_str) {
3118   Node* c = ctrl_use->in(j);
3119   if (igvn->type(c) != Type::TOP) {
3120     igvn->replace_input_of(ctrl_use, j, igvn->C->top());
3121     create_halt_path(igvn, c, loop, phase_str);
3122   }
3123 }
3124 
3125 // This Type node is dead. It could be because the type that it captures and the type of the node computed from its
3126 // inputs do not intersect anymore. That node has some uses along some control flow paths. Those control flow paths must
3127 // be unreachable as using a dead value makes no sense. For the Type node to capture a narrowed down type, some control
3128 // flow construct must guard the Type node (an If node usually). When the Type node becomes dead, the guard usually
3129 // constant folds and the control flow that leads to the Type node becomes unreachable. There are cases where that
3130 // doesn't happen, however. They are handled here by following uses of the Type node until a CFG or a Phi to find dead
3131 // paths. The dead paths are then replaced by a Halt node.
3132 void TypeNode::make_paths_from_here_dead(PhaseIterGVN* igvn, PhaseIdealLoop* loop, const char* phase_str) {
3133   Unique_Node_List wq;
3134   wq.push(this);
3135   for (uint i = 0; i < wq.size(); ++i) {
3136     Node* n = wq.at(i);
3137     for (DUIterator_Fast kmax, k = n->fast_outs(kmax); k < kmax; k++) {
3138       Node* u = n->fast_out(k);
3139       if (u->is_CFG()) {
3140         assert(!u->is_Region(), "Can't reach a Region without going through a Phi");
3141         make_path_dead(igvn, loop, u, 0, phase_str);
3142       } else if (u->is_Phi()) {
3143         Node* r = u->in(0);
3144         assert(r->is_Region() || r->is_top(), "unexpected Phi's control");
3145         if (r->is_Region()) {
3146           for (uint j = 1; j < u->req(); ++j) {
3147             if (u->in(j) == n && r->in(j) != nullptr) {
3148               make_path_dead(igvn, loop, r, j, phase_str);
3149             }
3150           }
3151         }
3152       } else {
3153         wq.push(u);
3154       }
3155     }
3156   }
3157 }
3158 
3159 void TypeNode::create_halt_path(PhaseIterGVN* igvn, Node* c, PhaseIdealLoop* loop, const char* phase_str) const {
3160   Node* frame = new ParmNode(igvn->C->start(), TypeFunc::FramePtr);
3161   if (loop == nullptr) {
3162     igvn->register_new_node_with_optimizer(frame);
3163   } else {
3164     loop->register_new_node(frame, igvn->C->start());
3165   }
3166 
3167   stringStream ss;
3168   ss.print("dead path discovered by TypeNode during %s", phase_str);
3169 
3170   Node* halt = new HaltNode(c, frame, ss.as_string(igvn->C->comp_arena()));
3171   if (loop == nullptr) {
3172     igvn->register_new_node_with_optimizer(halt);
3173   } else {
3174     loop->register_control(halt, loop->ltree_root(), c);
3175   }
3176   igvn->add_input_to(igvn->C->root(), halt);
3177 }
3178 
3179 Node* TypeNode::Ideal(PhaseGVN* phase, bool can_reshape) {
3180   if (KillPathsReachableByDeadTypeNode && can_reshape && Value(phase) == Type::TOP) {
3181     PhaseIterGVN* igvn = phase->is_IterGVN();
3182     Node* top = igvn->C->top();
3183     ResourceMark rm;
3184     make_paths_from_here_dead(igvn, nullptr, "igvn");
3185     return top;
3186   }
3187 
3188   return Node::Ideal(phase, can_reshape);
3189 }
3190