1 /*
   2  * Copyright (c) 1997, 2026, Oracle and/or its affiliates. All rights reserved.
   3  * Copyright (c) 2024, 2025, Alibaba Group Holding Limited. All rights reserved.
   4  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   5  *
   6  * This code is free software; you can redistribute it and/or modify it
   7  * under the terms of the GNU General Public License version 2 only, as
   8  * published by the Free Software Foundation.
   9  *
  10  * This code is distributed in the hope that it will be useful, but WITHOUT
  11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  13  * version 2 for more details (a copy is included in the LICENSE file that
  14  * accompanied this code).
  15  *
  16  * You should have received a copy of the GNU General Public License version
  17  * 2 along with this work; if not, write to the Free Software Foundation,
  18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  19  *
  20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  21  * or visit www.oracle.com if you need additional information or have any
  22  * questions.
  23  *
  24  */
  25 
  26 #include "gc/shared/barrierSet.hpp"
  27 #include "gc/shared/c2/barrierSetC2.hpp"
  28 #include "libadt/vectset.hpp"
  29 #include "memory/allocation.inline.hpp"
  30 #include "memory/resourceArea.hpp"
  31 #include "opto/ad.hpp"
  32 #include "opto/callGenerator.hpp"
  33 #include "opto/castnode.hpp"
  34 #include "opto/cfgnode.hpp"
  35 #include "opto/connode.hpp"

  36 #include "opto/loopnode.hpp"
  37 #include "opto/machnode.hpp"
  38 #include "opto/matcher.hpp"
  39 #include "opto/node.hpp"
  40 #include "opto/opcodes.hpp"
  41 #include "opto/reachability.hpp"
  42 #include "opto/regmask.hpp"
  43 #include "opto/rootnode.hpp"
  44 #include "opto/type.hpp"
  45 #include "utilities/copy.hpp"
  46 #include "utilities/macros.hpp"
  47 #include "utilities/powerOfTwo.hpp"
  48 #include "utilities/stringUtils.hpp"
  49 
  50 class RegMask;
  51 // #include "phase.hpp"
  52 class PhaseTransform;
  53 class PhaseGVN;
  54 
  55 // Arena we are currently building Nodes in
  56 const uint Node::NotAMachineReg = 0xffff0000;
  57 
  58 #ifndef PRODUCT
  59 extern uint nodes_created;
  60 #endif
  61 #ifdef __clang__
  62 #pragma clang diagnostic push
  63 #pragma GCC diagnostic ignored "-Wuninitialized"
  64 #endif
  65 
  66 #ifdef ASSERT
  67 
  68 //-------------------------- construct_node------------------------------------
  69 // Set a breakpoint here to identify where a particular node index is built.
  70 void Node::verify_construction() {
  71   _debug_orig = nullptr;
  72   // The decimal digits of _debug_idx are <compile_id> followed by 10 digits of <_idx>
  73   Compile* C = Compile::current();
  74   assert(C->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX");
  75   uint64_t new_debug_idx = (uint64_t)C->compile_id() * 10000000000 + _idx;
  76   set_debug_idx(new_debug_idx);
  77   if (!C->phase_optimize_finished()) {
  78     // Only check assert during parsing and optimization phase. Skip it while generating code.
  79     assert(C->live_nodes() <= C->max_node_limit(), "Live Node limit exceeded limit");
  80   }
  81   if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (uint64_t)_idx == BreakAtNode)) {
  82     tty->print_cr("BreakAtNode: _idx=%d _debug_idx=" UINT64_FORMAT, _idx, _debug_idx);
  83     BREAKPOINT;
  84   }
  85 #if OPTO_DU_ITERATOR_ASSERT
  86   _last_del = nullptr;
  87   _del_tick = 0;
  88 #endif
  89   _hash_lock = 0;
  90 }
  91 
  92 
  93 // #ifdef ASSERT ...
  94 
  95 #if OPTO_DU_ITERATOR_ASSERT
  96 void DUIterator_Common::sample(const Node* node) {
  97   _vdui     = VerifyDUIterators;
  98   _node     = node;
  99   _outcnt   = node->_outcnt;
 100   _del_tick = node->_del_tick;
 101   _last     = nullptr;
 102 }
 103 
 104 void DUIterator_Common::verify(const Node* node, bool at_end_ok) {
 105   assert(_node     == node, "consistent iterator source");
 106   assert(_del_tick == node->_del_tick, "no unexpected deletions allowed");
 107 }
 108 
 109 void DUIterator_Common::verify_resync() {
 110   // Ensure that the loop body has just deleted the last guy produced.
 111   const Node* node = _node;
 112   // Ensure that at least one copy of the last-seen edge was deleted.
 113   // Note:  It is OK to delete multiple copies of the last-seen edge.
 114   // Unfortunately, we have no way to verify that all the deletions delete
 115   // that same edge.  On this point we must use the Honor System.
 116   assert(node->_del_tick >= _del_tick+1, "must have deleted an edge");
 117   assert(node->_last_del == _last, "must have deleted the edge just produced");
 118   // We liked this deletion, so accept the resulting outcnt and tick.
 119   _outcnt   = node->_outcnt;
 120   _del_tick = node->_del_tick;
 121 }
 122 
 123 void DUIterator_Common::reset(const DUIterator_Common& that) {
 124   if (this == &that)  return;  // ignore assignment to self
 125   if (!_vdui) {
 126     // We need to initialize everything, overwriting garbage values.
 127     _last = that._last;
 128     _vdui = that._vdui;
 129   }
 130   // Note:  It is legal (though odd) for an iterator over some node x
 131   // to be reassigned to iterate over another node y.  Some doubly-nested
 132   // progress loops depend on being able to do this.
 133   const Node* node = that._node;
 134   // Re-initialize everything, except _last.
 135   _node     = node;
 136   _outcnt   = node->_outcnt;
 137   _del_tick = node->_del_tick;
 138 }
 139 
 140 void DUIterator::sample(const Node* node) {
 141   DUIterator_Common::sample(node);      // Initialize the assertion data.
 142   _refresh_tick = 0;                    // No refreshes have happened, as yet.
 143 }
 144 
 145 void DUIterator::verify(const Node* node, bool at_end_ok) {
 146   DUIterator_Common::verify(node, at_end_ok);
 147   assert(_idx      <  node->_outcnt + (uint)at_end_ok, "idx in range");
 148 }
 149 
 150 void DUIterator::verify_increment() {
 151   if (_refresh_tick & 1) {
 152     // We have refreshed the index during this loop.
 153     // Fix up _idx to meet asserts.
 154     if (_idx > _outcnt)  _idx = _outcnt;
 155   }
 156   verify(_node, true);
 157 }
 158 
 159 void DUIterator::verify_resync() {
 160   // Note:  We do not assert on _outcnt, because insertions are OK here.
 161   DUIterator_Common::verify_resync();
 162   // Make sure we are still in sync, possibly with no more out-edges:
 163   verify(_node, true);
 164 }
 165 
 166 void DUIterator::reset(const DUIterator& that) {
 167   if (this == &that)  return;  // self assignment is always a no-op
 168   assert(that._refresh_tick == 0, "assign only the result of Node::outs()");
 169   assert(that._idx          == 0, "assign only the result of Node::outs()");
 170   assert(_idx               == that._idx, "already assigned _idx");
 171   if (!_vdui) {
 172     // We need to initialize everything, overwriting garbage values.
 173     sample(that._node);
 174   } else {
 175     DUIterator_Common::reset(that);
 176     if (_refresh_tick & 1) {
 177       _refresh_tick++;                  // Clear the "was refreshed" flag.
 178     }
 179     assert(_refresh_tick < 2*100000, "DU iteration must converge quickly");
 180   }
 181 }
 182 
 183 void DUIterator::refresh() {
 184   DUIterator_Common::sample(_node);     // Re-fetch assertion data.
 185   _refresh_tick |= 1;                   // Set the "was refreshed" flag.
 186 }
 187 
 188 void DUIterator::verify_finish() {
 189   // If the loop has killed the node, do not require it to re-run.
 190   if (_node->_outcnt == 0)  _refresh_tick &= ~1;
 191   // If this assert triggers, it means that a loop used refresh_out_pos
 192   // to re-synch an iteration index, but the loop did not correctly
 193   // re-run itself, using a "while (progress)" construct.
 194   // This iterator enforces the rule that you must keep trying the loop
 195   // until it "runs clean" without any need for refreshing.
 196   assert(!(_refresh_tick & 1), "the loop must run once with no refreshing");
 197 }
 198 
 199 
 200 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) {
 201   DUIterator_Common::verify(node, at_end_ok);
 202   Node** out    = node->_out;
 203   uint   cnt    = node->_outcnt;
 204   assert(cnt == _outcnt, "no insertions allowed");
 205   assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range");
 206   // This last check is carefully designed to work for NO_OUT_ARRAY.
 207 }
 208 
 209 void DUIterator_Fast::verify_limit() {
 210   const Node* node = _node;
 211   verify(node, true);
 212   assert(_outp == node->_out + node->_outcnt, "limit still correct");
 213 }
 214 
 215 void DUIterator_Fast::verify_resync() {
 216   const Node* node = _node;
 217   if (_outp == node->_out + _outcnt) {
 218     // Note that the limit imax, not the pointer i, gets updated with the
 219     // exact count of deletions.  (For the pointer it's always "--i".)
 220     assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)");
 221     // This is a limit pointer, with a name like "imax".
 222     // Fudge the _last field so that the common assert will be happy.
 223     _last = (Node*) node->_last_del;
 224     DUIterator_Common::verify_resync();
 225   } else {
 226     assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)");
 227     // A normal internal pointer.
 228     DUIterator_Common::verify_resync();
 229     // Make sure we are still in sync, possibly with no more out-edges:
 230     verify(node, true);
 231   }
 232 }
 233 
 234 void DUIterator_Fast::verify_relimit(uint n) {
 235   const Node* node = _node;
 236   assert((int)n > 0, "use imax -= n only with a positive count");
 237   // This must be a limit pointer, with a name like "imax".
 238   assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)");
 239   // The reported number of deletions must match what the node saw.
 240   assert(node->_del_tick == _del_tick + n, "must have deleted n edges");
 241   // Fudge the _last field so that the common assert will be happy.
 242   _last = (Node*) node->_last_del;
 243   DUIterator_Common::verify_resync();
 244 }
 245 
 246 void DUIterator_Fast::reset(const DUIterator_Fast& that) {
 247   assert(_outp              == that._outp, "already assigned _outp");
 248   DUIterator_Common::reset(that);
 249 }
 250 
 251 void DUIterator_Last::verify(const Node* node, bool at_end_ok) {
 252   // at_end_ok means the _outp is allowed to underflow by 1
 253   _outp += at_end_ok;
 254   DUIterator_Fast::verify(node, at_end_ok);  // check _del_tick, etc.
 255   _outp -= at_end_ok;
 256   assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes");
 257 }
 258 
 259 void DUIterator_Last::verify_limit() {
 260   // Do not require the limit address to be resynched.
 261   //verify(node, true);
 262   assert(_outp == _node->_out, "limit still correct");
 263 }
 264 
 265 void DUIterator_Last::verify_step(uint num_edges) {
 266   assert((int)num_edges > 0, "need non-zero edge count for loop progress");
 267   _outcnt   -= num_edges;
 268   _del_tick += num_edges;
 269   // Make sure we are still in sync, possibly with no more out-edges:
 270   const Node* node = _node;
 271   verify(node, true);
 272   assert(node->_last_del == _last, "must have deleted the edge just produced");
 273 }
 274 
 275 #endif //OPTO_DU_ITERATOR_ASSERT
 276 
 277 
 278 #endif //ASSERT
 279 
 280 
 281 // This constant used to initialize _out may be any non-null value.
 282 // The value null is reserved for the top node only.
 283 #define NO_OUT_ARRAY ((Node**)-1)
 284 
 285 // Out-of-line code from node constructors.
 286 // Executed only when extra debug info. is being passed around.
 287 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) {
 288   C->set_node_notes_at(idx, nn);
 289 }
 290 
 291 // Shared initialization code.
 292 inline int Node::Init(int req) {
 293   Compile* C = Compile::current();
 294   int idx = C->next_unique();
 295   NOT_PRODUCT(_igv_idx = C->next_igv_idx());
 296 
 297   // Allocate memory for the necessary number of edges.
 298   if (req > 0) {
 299     // Allocate space for _in array to have double alignment.
 300     _in = (Node **) ((char *) (C->node_arena()->AmallocWords(req * sizeof(void*))));
 301   }
 302   // If there are default notes floating around, capture them:
 303   Node_Notes* nn = C->default_node_notes();
 304   if (nn != nullptr)  init_node_notes(C, idx, nn);
 305 
 306   // Note:  At this point, C is dead,
 307   // and we begin to initialize the new Node.
 308 
 309   _cnt = _max = req;
 310   _outcnt = _outmax = 0;
 311   _class_id = Class_Node;
 312   _flags = 0;
 313   _out = NO_OUT_ARRAY;
 314   return idx;
 315 }
 316 
 317 //------------------------------Node-------------------------------------------
 318 // Create a Node, with a given number of required edges.
 319 Node::Node(uint req)
 320   : _idx(Init(req))
 321 #ifdef ASSERT
 322   , _parse_idx(_idx)
 323 #endif
 324 {
 325   assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" );
 326   DEBUG_ONLY( verify_construction() );
 327   NOT_PRODUCT(nodes_created++);
 328   if (req == 0) {
 329     _in = nullptr;
 330   } else {
 331     Node** to = _in;
 332     for(uint i = 0; i < req; i++) {
 333       to[i] = nullptr;
 334     }
 335   }
 336 }
 337 
 338 //------------------------------Node-------------------------------------------
 339 Node::Node(Node *n0)
 340   : _idx(Init(1))
 341 #ifdef ASSERT
 342   , _parse_idx(_idx)
 343 #endif
 344 {
 345   DEBUG_ONLY( verify_construction() );
 346   NOT_PRODUCT(nodes_created++);
 347   assert( is_not_dead(n0), "can not use dead node");
 348   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 349 }
 350 
 351 //------------------------------Node-------------------------------------------
 352 Node::Node(Node *n0, Node *n1)
 353   : _idx(Init(2))
 354 #ifdef ASSERT
 355   , _parse_idx(_idx)
 356 #endif
 357 {
 358   DEBUG_ONLY( verify_construction() );
 359   NOT_PRODUCT(nodes_created++);
 360   assert( is_not_dead(n0), "can not use dead node");
 361   assert( is_not_dead(n1), "can not use dead node");
 362   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 363   _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this);
 364 }
 365 
 366 //------------------------------Node-------------------------------------------
 367 Node::Node(Node *n0, Node *n1, Node *n2)
 368   : _idx(Init(3))
 369 #ifdef ASSERT
 370   , _parse_idx(_idx)
 371 #endif
 372 {
 373   DEBUG_ONLY( verify_construction() );
 374   NOT_PRODUCT(nodes_created++);
 375   assert( is_not_dead(n0), "can not use dead node");
 376   assert( is_not_dead(n1), "can not use dead node");
 377   assert( is_not_dead(n2), "can not use dead node");
 378   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 379   _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this);
 380   _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this);
 381 }
 382 
 383 //------------------------------Node-------------------------------------------
 384 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3)
 385   : _idx(Init(4))
 386 #ifdef ASSERT
 387   , _parse_idx(_idx)
 388 #endif
 389 {
 390   DEBUG_ONLY( verify_construction() );
 391   NOT_PRODUCT(nodes_created++);
 392   assert( is_not_dead(n0), "can not use dead node");
 393   assert( is_not_dead(n1), "can not use dead node");
 394   assert( is_not_dead(n2), "can not use dead node");
 395   assert( is_not_dead(n3), "can not use dead node");
 396   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 397   _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this);
 398   _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this);
 399   _in[3] = n3; if (n3 != nullptr) n3->add_out((Node *)this);
 400 }
 401 
 402 //------------------------------Node-------------------------------------------
 403 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4)
 404   : _idx(Init(5))
 405 #ifdef ASSERT
 406   , _parse_idx(_idx)
 407 #endif
 408 {
 409   DEBUG_ONLY( verify_construction() );
 410   NOT_PRODUCT(nodes_created++);
 411   assert( is_not_dead(n0), "can not use dead node");
 412   assert( is_not_dead(n1), "can not use dead node");
 413   assert( is_not_dead(n2), "can not use dead node");
 414   assert( is_not_dead(n3), "can not use dead node");
 415   assert( is_not_dead(n4), "can not use dead node");
 416   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 417   _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this);
 418   _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this);
 419   _in[3] = n3; if (n3 != nullptr) n3->add_out((Node *)this);
 420   _in[4] = n4; if (n4 != nullptr) n4->add_out((Node *)this);
 421 }
 422 
 423 //------------------------------Node-------------------------------------------
 424 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3,
 425                      Node *n4, Node *n5)
 426   : _idx(Init(6))
 427 #ifdef ASSERT
 428   , _parse_idx(_idx)
 429 #endif
 430 {
 431   DEBUG_ONLY( verify_construction() );
 432   NOT_PRODUCT(nodes_created++);
 433   assert( is_not_dead(n0), "can not use dead node");
 434   assert( is_not_dead(n1), "can not use dead node");
 435   assert( is_not_dead(n2), "can not use dead node");
 436   assert( is_not_dead(n3), "can not use dead node");
 437   assert( is_not_dead(n4), "can not use dead node");
 438   assert( is_not_dead(n5), "can not use dead node");
 439   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 440   _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this);
 441   _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this);
 442   _in[3] = n3; if (n3 != nullptr) n3->add_out((Node *)this);
 443   _in[4] = n4; if (n4 != nullptr) n4->add_out((Node *)this);
 444   _in[5] = n5; if (n5 != nullptr) n5->add_out((Node *)this);
 445 }
 446 
 447 //------------------------------Node-------------------------------------------
 448 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3,
 449                      Node *n4, Node *n5, Node *n6)
 450   : _idx(Init(7))
 451 #ifdef ASSERT
 452   , _parse_idx(_idx)
 453 #endif
 454 {
 455   DEBUG_ONLY( verify_construction() );
 456   NOT_PRODUCT(nodes_created++);
 457   assert( is_not_dead(n0), "can not use dead node");
 458   assert( is_not_dead(n1), "can not use dead node");
 459   assert( is_not_dead(n2), "can not use dead node");
 460   assert( is_not_dead(n3), "can not use dead node");
 461   assert( is_not_dead(n4), "can not use dead node");
 462   assert( is_not_dead(n5), "can not use dead node");
 463   assert( is_not_dead(n6), "can not use dead node");
 464   _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this);
 465   _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this);
 466   _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this);
 467   _in[3] = n3; if (n3 != nullptr) n3->add_out((Node *)this);
 468   _in[4] = n4; if (n4 != nullptr) n4->add_out((Node *)this);
 469   _in[5] = n5; if (n5 != nullptr) n5->add_out((Node *)this);
 470   _in[6] = n6; if (n6 != nullptr) n6->add_out((Node *)this);
 471 }
 472 
 473 #ifdef __clang__
 474 #pragma clang diagnostic pop
 475 #endif
 476 
 477 
 478 //------------------------------clone------------------------------------------
 479 // Clone a Node.
 480 Node *Node::clone() const {
 481   Compile* C = Compile::current();
 482   uint s = size_of();           // Size of inherited Node
 483   Node *n = (Node*)C->node_arena()->AmallocWords(size_of() + _max*sizeof(Node*));
 484   Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s);
 485   // Set the new input pointer array
 486   n->_in = (Node**)(((char*)n)+s);
 487   // Cannot share the old output pointer array, so kill it
 488   n->_out = NO_OUT_ARRAY;
 489   // And reset the counters to 0
 490   n->_outcnt = 0;
 491   n->_outmax = 0;
 492   // Unlock this guy, since he is not in any hash table.
 493   DEBUG_ONLY(n->_hash_lock = 0);
 494   // Walk the old node's input list to duplicate its edges
 495   uint i;
 496   for( i = 0; i < len(); i++ ) {
 497     Node *x = in(i);
 498     n->_in[i] = x;
 499     if (x != nullptr) x->add_out(n);
 500   }
 501   if (is_macro()) {
 502     C->add_macro_node(n);
 503   }
 504   if (is_expensive()) {
 505     C->add_expensive_node(n);
 506   }
 507   if (is_ReachabilityFence()) {
 508     C->add_reachability_fence(n->as_ReachabilityFence());
 509   }
 510   if (for_post_loop_opts_igvn()) {
 511     // Don't add cloned node to Compile::_for_post_loop_opts_igvn list automatically.
 512     // If it is applicable, it will happen anyway when the cloned node is registered with IGVN.
 513     n->remove_flag(Node::NodeFlags::Flag_for_post_loop_opts_igvn);
 514   }
 515   if (for_merge_stores_igvn()) {
 516     // Don't add cloned node to Compile::_for_merge_stores_igvn list automatically.
 517     // If it is applicable, it will happen anyway when the cloned node is registered with IGVN.
 518     n->remove_flag(Node::NodeFlags::Flag_for_merge_stores_igvn);
 519   }
 520   if (n->is_ParsePredicate()) {
 521     C->add_parse_predicate(n->as_ParsePredicate());
 522   }
 523   if (n->is_OpaqueTemplateAssertionPredicate()) {
 524     C->add_template_assertion_predicate_opaque(n->as_OpaqueTemplateAssertionPredicate());
 525   }
 526 
 527   BarrierSetC2* bs = BarrierSet::barrier_set()->barrier_set_c2();
 528   bs->register_potential_barrier_node(n);
 529 
 530   n->set_idx(C->next_unique()); // Get new unique index as well
 531   NOT_PRODUCT(n->_igv_idx = C->next_igv_idx());
 532   DEBUG_ONLY( n->verify_construction() );
 533   NOT_PRODUCT(nodes_created++);
 534   // Do not patch over the debug_idx of a clone, because it makes it
 535   // impossible to break on the clone's moment of creation.
 536   //DEBUG_ONLY( n->set_debug_idx( debug_idx() ) );
 537 
 538   C->copy_node_notes_to(n, (Node*) this);
 539 
 540   // MachNode clone
 541   uint nopnds;
 542   if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) {
 543     MachNode *mach  = n->as_Mach();
 544     MachNode *mthis = this->as_Mach();
 545     // Get address of _opnd_array.
 546     // It should be the same offset since it is the clone of this node.
 547     MachOper **from = mthis->_opnds;
 548     MachOper **to = (MachOper **)((size_t)(&mach->_opnds) +
 549                     pointer_delta((const void*)from,
 550                                   (const void*)(&mthis->_opnds), 1));
 551     mach->_opnds = to;
 552     for ( uint i = 0; i < nopnds; ++i ) {
 553       to[i] = from[i]->clone();
 554     }
 555   }
 556   if (this->is_MachProj()) {
 557     // MachProjNodes contain register masks that may contain pointers to
 558     // externally allocated memory. Make sure to use a proper constructor
 559     // instead of just shallowly copying.
 560     MachProjNode* mach = n->as_MachProj();
 561     MachProjNode* mthis = this->as_MachProj();
 562     new (&mach->_rout) RegMask(mthis->_rout);
 563   }
 564   if (n->is_Call()) {
 565     // CallGenerator is linked to the original node.
 566     CallGenerator* cg = n->as_Call()->generator();
 567     if (cg != nullptr) {
 568       CallGenerator* cloned_cg = cg->with_call_node(n->as_Call());
 569       n->as_Call()->set_generator(cloned_cg);
 570     }
 571   }
 572   if (n->is_SafePoint()) {
 573     // Scalar replacement and macro expansion might modify the JVMState.
 574     // Clone it to make sure it's not shared between SafePointNodes.
 575     n->as_SafePoint()->clone_jvms(C);
 576     n->as_SafePoint()->clone_replaced_nodes();
 577   }






 578   Compile::current()->record_modified_node(n);
 579   return n;                     // Return the clone
 580 }
 581 
 582 //---------------------------setup_is_top--------------------------------------
 583 // Call this when changing the top node, to reassert the invariants
 584 // required by Node::is_top.  See Compile::set_cached_top_node.
 585 void Node::setup_is_top() {
 586   if (this == (Node*)Compile::current()->top()) {
 587     // This node has just become top.  Kill its out array.
 588     _outcnt = _outmax = 0;
 589     _out = nullptr;                           // marker value for top
 590     assert(is_top(), "must be top");
 591   } else {
 592     if (_out == nullptr)  _out = NO_OUT_ARRAY;
 593     assert(!is_top(), "must not be top");
 594   }
 595 }
 596 
 597 //------------------------------~Node------------------------------------------
 598 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
 599 void Node::destruct(PhaseValues* phase) {
 600   Compile* compile = (phase != nullptr) ? phase->C : Compile::current();
 601   if (phase != nullptr && phase->is_IterGVN()) {
 602     phase->is_IterGVN()->_worklist.remove(this);
 603   }
 604   // If this is the most recently created node, reclaim its index. Otherwise,
 605   // record the node as dead to keep liveness information accurate.
 606   if ((uint)_idx+1 == compile->unique()) {
 607     compile->set_unique(compile->unique()-1);
 608   } else {
 609     compile->record_dead_node(_idx);
 610   }
 611   // Clear debug info:
 612   Node_Notes* nn = compile->node_notes_at(_idx);
 613   if (nn != nullptr)  nn->clear();
 614   // Walk the input array, freeing the corresponding output edges
 615   _cnt = _max;  // forget req/prec distinction
 616   uint i;
 617   for( i = 0; i < _max; i++ ) {
 618     set_req(i, nullptr);
 619     //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim");
 620   }
 621   assert(outcnt() == 0, "deleting a node must not leave a dangling use");
 622 
 623   if (is_macro()) {
 624     compile->remove_macro_node(this);
 625   }
 626   if (is_expensive()) {
 627     compile->remove_expensive_node(this);
 628   }
 629   if (is_ReachabilityFence()) {
 630     compile->remove_reachability_fence(as_ReachabilityFence());
 631   }
 632   if (is_OpaqueTemplateAssertionPredicate()) {
 633     compile->remove_template_assertion_predicate_opaque(as_OpaqueTemplateAssertionPredicate());
 634   }
 635   if (is_ParsePredicate()) {
 636     compile->remove_parse_predicate(as_ParsePredicate());
 637   }
 638   if (for_post_loop_opts_igvn()) {
 639     compile->remove_from_post_loop_opts_igvn(this);
 640   }



 641   if (for_merge_stores_igvn()) {
 642     compile->remove_from_merge_stores_igvn(this);
 643   }
 644 
 645   if (is_SafePoint()) {
 646     as_SafePoint()->delete_replaced_nodes();
 647 
 648     if (is_CallStaticJava()) {
 649       compile->remove_unstable_if_trap(as_CallStaticJava(), false);
 650     }
 651   }
 652   BarrierSetC2* bs = BarrierSet::barrier_set()->barrier_set_c2();
 653   bs->unregister_potential_barrier_node(this);
 654 
 655   // See if the input array was allocated just prior to the object
 656   int edge_size = _max*sizeof(void*);
 657   int out_edge_size = _outmax*sizeof(void*);
 658   char *in_array = ((char*)_in);
 659   char *edge_end = in_array + edge_size;
 660   char *out_array = (char*)(_out == NO_OUT_ARRAY? nullptr: _out);
 661   int node_size = size_of();
 662 
 663 #ifdef ASSERT
 664   // We will not actually delete the storage, but we'll make the node unusable.
 665   compile->remove_modified_node(this);
 666   *(address*)this = badAddress;  // smash the C++ vtbl, probably
 667   _in = _out = (Node**) badAddress;
 668   _max = _cnt = _outmax = _outcnt = 0;
 669 #endif
 670 
 671   // Free the output edge array
 672   if (out_edge_size > 0) {
 673     compile->node_arena()->Afree(out_array, out_edge_size);
 674   }
 675 
 676   // Free the input edge array and the node itself
 677   if( edge_end == (char*)this ) {
 678     // It was; free the input array and object all in one hit
 679 #ifndef ASSERT
 680     compile->node_arena()->Afree(in_array, edge_size+node_size);
 681 #endif
 682   } else {
 683     // Free just the input array
 684     compile->node_arena()->Afree(in_array, edge_size);
 685 
 686     // Free just the object
 687 #ifndef ASSERT
 688     compile->node_arena()->Afree(this, node_size);
 689 #endif
 690   }
 691 }
 692 
 693 // Resize input or output array to grow it to the next larger power-of-2 bigger
 694 // than len.
 695 void Node::resize_array(Node**& array, node_idx_t& max_size, uint len, bool needs_clearing) {
 696   Arena* arena = Compile::current()->node_arena();
 697   uint new_max = max_size;
 698   if (new_max == 0) {
 699     max_size = 4;
 700     array = (Node**)arena->Amalloc(4 * sizeof(Node*));
 701     if (needs_clearing) {
 702       array[0] = nullptr;
 703       array[1] = nullptr;
 704       array[2] = nullptr;
 705       array[3] = nullptr;
 706     }
 707     return;
 708   }
 709   new_max = next_power_of_2(len);
 710   assert(needs_clearing || (array != nullptr && array != NO_OUT_ARRAY), "out must have sensible value");
 711   array = (Node**)arena->Arealloc(array, max_size * sizeof(Node*), new_max * sizeof(Node*));
 712   if (needs_clearing) {
 713     Copy::zero_to_bytes(&array[max_size], (new_max - max_size) * sizeof(Node*)); // null all new space
 714   }
 715   max_size = new_max;               // Record new max length
 716   // This assertion makes sure that Node::_max is wide enough to
 717   // represent the numerical value of new_max.
 718   assert(max_size > len, "int width of _max or _outmax is too small");
 719 }
 720 
 721 //------------------------------grow-------------------------------------------
 722 // Grow the input array, making space for more edges
 723 void Node::grow(uint len) {
 724   resize_array(_in, _max, len, true);
 725 }
 726 
 727 //-----------------------------out_grow----------------------------------------
 728 // Grow the input array, making space for more edges
 729 void Node::out_grow(uint len) {
 730   assert(!is_top(), "cannot grow a top node's out array");
 731   resize_array(_out, _outmax, len, false);
 732 }
 733 
 734 #ifdef ASSERT
 735 //------------------------------is_dead----------------------------------------
 736 bool Node::is_dead() const {
 737   // Mach and pinch point nodes may look like dead.
 738   if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) )
 739     return false;
 740   for( uint i = 0; i < _max; i++ )
 741     if( _in[i] != nullptr )
 742       return false;
 743   return true;
 744 }
 745 
 746 bool Node::is_not_dead(const Node* n) {
 747   return n == nullptr || !PhaseIterGVN::is_verify_def_use() || !(n->is_dead());
 748 }
 749 
 750 bool Node::is_reachable_from_root() const {
 751   ResourceMark rm;
 752   Unique_Node_List wq;
 753   wq.push((Node*)this);
 754   RootNode* root = Compile::current()->root();
 755   for (uint i = 0; i < wq.size(); i++) {
 756     Node* m = wq.at(i);
 757     if (m == root) {
 758       return true;
 759     }
 760     for (DUIterator_Fast jmax, j = m->fast_outs(jmax); j < jmax; j++) {
 761       Node* u = m->fast_out(j);
 762       wq.push(u);
 763     }
 764   }
 765   return false;
 766 }
 767 #endif
 768 
 769 //------------------------------is_unreachable---------------------------------
 770 bool Node::is_unreachable(PhaseIterGVN &igvn) const {
 771   assert(!is_Mach(), "doesn't work with MachNodes");
 772   return outcnt() == 0 || igvn.type(this) == Type::TOP || (in(0) != nullptr && in(0)->is_top());
 773 }
 774 
 775 //------------------------------add_req----------------------------------------
 776 // Add a new required input at the end
 777 void Node::add_req( Node *n ) {
 778   assert( is_not_dead(n), "can not use dead node");
 779 
 780   // Look to see if I can move precedence down one without reallocating
 781   if( (_cnt >= _max) || (in(_max-1) != nullptr) )
 782     grow( _max+1 );
 783 
 784   // Find a precedence edge to move
 785   if( in(_cnt) != nullptr ) {   // Next precedence edge is busy?
 786     uint i;
 787     for( i=_cnt; i<_max; i++ )
 788       if( in(i) == nullptr )    // Find the null at end of prec edge list
 789         break;                  // There must be one, since we grew the array
 790     _in[i] = in(_cnt);          // Move prec over, making space for req edge
 791   }
 792   _in[_cnt++] = n;            // Stuff over old prec edge
 793   if (n != nullptr) n->add_out((Node *)this);
 794   Compile::current()->record_modified_node(this);
 795 }
 796 
 797 //---------------------------add_req_batch-------------------------------------
 798 // Add a new required input at the end
 799 void Node::add_req_batch( Node *n, uint m ) {
 800   assert( is_not_dead(n), "can not use dead node");
 801   // check various edge cases
 802   if ((int)m <= 1) {
 803     assert((int)m >= 0, "oob");
 804     if (m != 0)  add_req(n);
 805     return;
 806   }
 807 
 808   // Look to see if I can move precedence down one without reallocating
 809   if( (_cnt+m) > _max || _in[_max-m] )
 810     grow( _max+m );
 811 
 812   // Find a precedence edge to move
 813   if( _in[_cnt] != nullptr ) {  // Next precedence edge is busy?
 814     uint i;
 815     for( i=_cnt; i<_max; i++ )
 816       if( _in[i] == nullptr )   // Find the null at end of prec edge list
 817         break;                  // There must be one, since we grew the array
 818     // Slide all the precs over by m positions (assume #prec << m).
 819     Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*)));
 820   }
 821 
 822   // Stuff over the old prec edges
 823   for(uint i=0; i<m; i++ ) {
 824     _in[_cnt++] = n;
 825   }
 826 
 827   // Insert multiple out edges on the node.
 828   if (n != nullptr && !n->is_top()) {
 829     for(uint i=0; i<m; i++ ) {
 830       n->add_out((Node *)this);
 831     }
 832   }
 833   Compile::current()->record_modified_node(this);
 834 }
 835 
 836 //------------------------------del_req----------------------------------------
 837 // Delete the required edge and compact the edge array
 838 void Node::del_req( uint idx ) {
 839   assert( idx < _cnt, "oob");
 840   assert( !VerifyHashTableKeys || _hash_lock == 0,
 841           "remove node from hash table before modifying it");
 842   // First remove corresponding def-use edge
 843   Node *n = in(idx);
 844   if (n != nullptr) n->del_out((Node *)this);
 845   _in[idx] = in(--_cnt); // Compact the array
 846   // Avoid spec violation: Gap in prec edges.
 847   close_prec_gap_at(_cnt);
 848   Compile::current()->record_modified_node(this);
 849 }
 850 
 851 //------------------------------del_req_ordered--------------------------------
 852 // Delete the required edge and compact the edge array with preserved order
 853 void Node::del_req_ordered( uint idx ) {
 854   assert( idx < _cnt, "oob");
 855   assert( !VerifyHashTableKeys || _hash_lock == 0,
 856           "remove node from hash table before modifying it");
 857   // First remove corresponding def-use edge
 858   Node *n = in(idx);
 859   if (n != nullptr) n->del_out((Node *)this);
 860   if (idx < --_cnt) {    // Not last edge ?
 861     Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx)*sizeof(Node*)));
 862   }
 863   // Avoid spec violation: Gap in prec edges.
 864   close_prec_gap_at(_cnt);
 865   Compile::current()->record_modified_node(this);
 866 }
 867 
 868 //------------------------------ins_req----------------------------------------
 869 // Insert a new required input at the end
 870 void Node::ins_req( uint idx, Node *n ) {
 871   assert( is_not_dead(n), "can not use dead node");
 872   add_req(nullptr);                // Make space
 873   assert( idx < _max, "Must have allocated enough space");
 874   // Slide over
 875   if(_cnt-idx-1 > 0) {
 876     Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*)));
 877   }
 878   _in[idx] = n;                            // Stuff over old required edge
 879   if (n != nullptr) n->add_out((Node *)this); // Add reciprocal def-use edge
 880   Compile::current()->record_modified_node(this);
 881 }
 882 
 883 //-----------------------------find_edge---------------------------------------
 884 int Node::find_edge(Node* n) {
 885   for (uint i = 0; i < len(); i++) {
 886     if (_in[i] == n)  return i;
 887   }
 888   return -1;
 889 }
 890 
 891 //----------------------------replace_edge-------------------------------------
 892 int Node::replace_edge(Node* old, Node* neww, PhaseGVN* gvn) {
 893   if (old == neww)  return 0;  // nothing to do
 894   uint nrep = 0;
 895   for (uint i = 0; i < len(); i++) {
 896     if (in(i) == old) {
 897       if (i < req()) {
 898         if (gvn != nullptr) {
 899           set_req_X(i, neww, gvn);
 900         } else {
 901           set_req(i, neww);
 902         }
 903       } else {
 904         assert(gvn == nullptr || gvn->is_IterGVN() == nullptr, "no support for igvn here");
 905         assert(find_prec_edge(neww) == -1, "spec violation: duplicated prec edge (node %d -> %d)", _idx, neww->_idx);
 906         set_prec(i, neww);
 907       }
 908       nrep++;
 909     }
 910   }
 911   return nrep;
 912 }
 913 
 914 /**
 915  * Replace input edges in the range pointing to 'old' node.
 916  */
 917 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end, PhaseGVN* gvn) {
 918   if (old == neww)  return 0;  // nothing to do
 919   uint nrep = 0;
 920   for (int i = start; i < end; i++) {
 921     if (in(i) == old) {
 922       set_req_X(i, neww, gvn);
 923       nrep++;
 924     }
 925   }
 926   return nrep;
 927 }
 928 
 929 //-------------------------disconnect_inputs-----------------------------------
 930 // null out all inputs to eliminate incoming Def-Use edges.
 931 void Node::disconnect_inputs(Compile* C) {
 932   // the layout of Node::_in
 933   // r: a required input, null is allowed
 934   // p: a precedence, null values are all at the end
 935   // -----------------------------------
 936   // |r|...|r|p|...|p|null|...|null|
 937   //         |                     |
 938   //         req()                 len()
 939   // -----------------------------------
 940   for (uint i = 0; i < req(); ++i) {
 941     if (in(i) != nullptr) {
 942       set_req(i, nullptr);
 943     }
 944   }
 945 
 946   // Remove precedence edges if any exist
 947   // Note: Safepoints may have precedence edges, even during parsing
 948   for (uint i = len(); i > req(); ) {
 949     rm_prec(--i);  // no-op if _in[i] is null
 950   }
 951 
 952 #ifdef ASSERT
 953   // sanity check
 954   for (uint i = 0; i < len(); ++i) {
 955     assert(_in[i] == nullptr, "disconnect_inputs() failed!");
 956   }
 957 #endif
 958 
 959   // Node::destruct requires all out edges be deleted first
 960   // DEBUG_ONLY(destruct();)   // no reuse benefit expected
 961   C->record_dead_node(_idx);
 962 }
 963 
 964 //-----------------------------uncast---------------------------------------
 965 // %%% Temporary, until we sort out CheckCastPP vs. CastPP.
 966 // Strip away casting.  (It is depth-limited.)
 967 // Optionally, keep casts with dependencies.
 968 Node* Node::uncast(bool keep_deps) const {
 969   // Should be inline:
 970   //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this;
 971   if (is_ConstraintCast()) {
 972     return uncast_helper(this, keep_deps);
 973   } else {
 974     return (Node*) this;
 975   }
 976 }
 977 
 978 // Find out of current node that matches opcode.
 979 Node* Node::find_out_with(int opcode) {
 980   for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) {
 981     Node* use = fast_out(i);
 982     if (use->Opcode() == opcode) {
 983       return use;
 984     }
 985   }
 986   return nullptr;
 987 }
 988 
 989 // Return true if the current node has an out that matches opcode.
 990 bool Node::has_out_with(int opcode) {
 991   return (find_out_with(opcode) != nullptr);
 992 }
 993 
 994 // Return true if the current node has an out that matches any of the opcodes.
 995 bool Node::has_out_with(int opcode1, int opcode2, int opcode3, int opcode4) {
 996   for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) {
 997       int opcode = fast_out(i)->Opcode();
 998       if (opcode == opcode1 || opcode == opcode2 || opcode == opcode3 || opcode == opcode4) {
 999         return true;
1000       }
1001   }
1002   return false;
1003 }
1004 
1005 
1006 //---------------------------uncast_helper-------------------------------------
1007 Node* Node::uncast_helper(const Node* p, bool keep_deps) {
1008 #ifdef ASSERT
1009   // If we end up traversing more nodes than we actually have,
1010   // it is definitely an infinite loop.
1011   uint max_depth = Compile::current()->unique();
1012   uint depth_count = 0;
1013   const Node* orig_p = p;
1014 #endif
1015 
1016   while (true) {
1017 #ifdef ASSERT
1018     if (depth_count++ >= max_depth) {
1019       orig_p->dump(4);
1020       if (p != orig_p) {
1021         p->dump(1);
1022       }
1023       fatal("infinite loop in Node::uncast_helper");
1024     }
1025 #endif
1026     if (p == nullptr || p->req() != 2) {
1027       break;
1028     } else if (p->is_ConstraintCast()) {
1029       if (keep_deps && p->as_ConstraintCast()->carry_dependency()) {
1030         break; // stop at casts with dependencies
1031       }
1032       p = p->in(1);
1033     } else {
1034       break;
1035     }
1036   }
1037   return (Node*) p;
1038 }
1039 
1040 //------------------------------add_prec---------------------------------------
1041 // Add a new precedence input.  Precedence inputs are unordered, with
1042 // duplicates removed and nulls packed down at the end.
1043 void Node::add_prec( Node *n ) {
1044   assert( is_not_dead(n), "can not use dead node");
1045 
1046   // Check for null at end
1047   if( _cnt >= _max || in(_max-1) )
1048     grow( _max+1 );
1049 
1050   // Find a precedence edge to move
1051   uint i = _cnt;
1052   while( in(i) != nullptr ) {
1053     if (in(i) == n) return; // Avoid spec violation: duplicated prec edge.
1054     i++;
1055   }
1056   _in[i] = n;                                   // Stuff prec edge over null
1057   if ( n != nullptr) n->add_out((Node *)this);  // Add mirror edge
1058 
1059 #ifdef ASSERT
1060   while ((++i)<_max) { assert(_in[i] == nullptr, "spec violation: Gap in prec edges (node %d)", _idx); }
1061 #endif
1062   Compile::current()->record_modified_node(this);
1063 }
1064 
1065 //------------------------------rm_prec----------------------------------------
1066 // Remove a precedence input.  Precedence inputs are unordered, with
1067 // duplicates removed and nulls packed down at the end.
1068 void Node::rm_prec( uint j ) {
1069   assert(j < _max, "oob: i=%d, _max=%d", j, _max);
1070   assert(j >= _cnt, "not a precedence edge");
1071   if (_in[j] == nullptr) return;   // Avoid spec violation: Gap in prec edges.
1072   _in[j]->del_out((Node *)this);
1073   close_prec_gap_at(j);
1074   Compile::current()->record_modified_node(this);
1075 }
1076 
1077 //------------------------------size_of----------------------------------------
1078 uint Node::size_of() const { return sizeof(*this); }
1079 
1080 //------------------------------ideal_reg--------------------------------------
1081 uint Node::ideal_reg() const { return 0; }
1082 
1083 //------------------------------jvms-------------------------------------------
1084 JVMState* Node::jvms() const { return nullptr; }
1085 
1086 #ifdef ASSERT
1087 //------------------------------jvms-------------------------------------------
1088 bool Node::verify_jvms(const JVMState* using_jvms) const {
1089   for (JVMState* jvms = this->jvms(); jvms != nullptr; jvms = jvms->caller()) {
1090     if (jvms == using_jvms)  return true;
1091   }
1092   return false;
1093 }
1094 
1095 //------------------------------init_NodeProperty------------------------------
1096 void Node::init_NodeProperty() {
1097   assert(_max_classes <= max_juint, "too many NodeProperty classes");
1098   assert(max_flags() <= max_juint, "too many NodeProperty flags");
1099 }
1100 
1101 //-----------------------------max_flags---------------------------------------
1102 juint Node::max_flags() {
1103   return (PD::_last_flag << 1) - 1; // allow flags combination
1104 }
1105 #endif
1106 
1107 //------------------------------format-----------------------------------------
1108 // Print as assembly
1109 void Node::format( PhaseRegAlloc *, outputStream *st ) const {}
1110 //------------------------------emit-------------------------------------------
1111 // Emit bytes using C2_MacroAssembler
1112 void Node::emit(C2_MacroAssembler *masm, PhaseRegAlloc *ra_) const {}
1113 //------------------------------size-------------------------------------------
1114 // Size of instruction in bytes
1115 uint Node::size(PhaseRegAlloc *ra_) const { return 0; }
1116 
1117 //------------------------------CFG Construction-------------------------------
1118 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root,
1119 // Goto and Return.
1120 const Node *Node::is_block_proj() const { return nullptr; }
1121 
1122 // Minimum guaranteed type
1123 const Type *Node::bottom_type() const { return Type::BOTTOM; }
1124 
1125 
1126 //------------------------------raise_bottom_type------------------------------
1127 // Get the worst-case Type output for this Node.
1128 void Node::raise_bottom_type(const Type* new_type) {
1129   if (is_Type()) {
1130     TypeNode *n = this->as_Type();
1131     if (VerifyAliases) {
1132       assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type");
1133     }
1134     n->set_type(new_type);
1135   } else if (is_Load()) {
1136     LoadNode *n = this->as_Load();
1137     if (VerifyAliases) {
1138       assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type");
1139     }
1140     n->set_type(new_type);
1141   }
1142 }
1143 
1144 //------------------------------Identity---------------------------------------
1145 // Return a node that the given node is equivalent to.
1146 Node* Node::Identity(PhaseGVN* phase) {
1147   return this;                  // Default to no identities
1148 }
1149 
1150 //------------------------------Value------------------------------------------
1151 // Compute a new Type for a node using the Type of the inputs.
1152 const Type* Node::Value(PhaseGVN* phase) const {
1153   return bottom_type();         // Default to worst-case Type
1154 }
1155 
1156 //------------------------------Ideal------------------------------------------
1157 //
1158 // 'Idealize' the graph rooted at this Node.
1159 //
1160 // In order to be efficient and flexible there are some subtle invariants
1161 // these Ideal calls need to hold. Some of the flag bits for '-XX:VerifyIterativeGVN'
1162 // can help with validating these invariants, although they are too slow to have on by default:
1163 //    - '-XX:VerifyIterativeGVN=1' checks the def-use info
1164 //    - '-XX:VerifyIterativeGVN=100000' checks the return value
1165 // If you are hacking an Ideal call, be sure to use these.
1166 //
1167 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this'
1168 // pointer.  If ANY change is made, it must return the root of the reshaped
1169 // graph - even if the root is the same Node.  Example: swapping the inputs
1170 // to an AddINode gives the same answer and same root, but you still have to
1171 // return the 'this' pointer instead of null. If the node was already dead
1172 // before the Ideal call, this rule does not apply, and it is fine to return
1173 // nullptr even if modifications were made.
1174 //
1175 // You cannot return an OLD Node, except for the 'this' pointer.  Use the
1176 // Identity call to return an old Node; basically if Identity can find
1177 // another Node have the Ideal call make no change and return null.
1178 // Example: AddINode::Ideal must check for add of zero; in this case it
1179 // returns null instead of doing any graph reshaping.
1180 //
1181 // You cannot modify any old Nodes except for the 'this' pointer.  Due to
1182 // sharing there may be other users of the old Nodes relying on their current
1183 // semantics.  Modifying them will break the other users.
1184 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for
1185 // "X+3" unchanged in case it is shared.
1186 //
1187 // If you modify the 'this' pointer's inputs, you should use
1188 // 'set_req'.  If you are making a new Node (either as the new root or
1189 // some new internal piece) you may use 'init_req' to set the initial
1190 // value.  You can make a new Node with either 'new' or 'clone'.  In
1191 // either case, def-use info is correctly maintained.
1192 //
1193 // Example: reshape "(X+3)+4" into "X+7":
1194 //    set_req(1, in(1)->in(1));
1195 //    set_req(2, phase->intcon(7));
1196 //    return this;
1197 // Example: reshape "X*4" into "X<<2"
1198 //    return new LShiftINode(in(1), phase->intcon(2));
1199 //
1200 // You must call 'phase->transform(X)' on any new Nodes X you make, except
1201 // for the returned root node.  Example: reshape "X*31" with "(X<<5)-X".
1202 //    Node *shift=phase->transform(new LShiftINode(in(1),phase->intcon(5)));
1203 //    return new AddINode(shift, in(1));
1204 //
1205 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'.
1206 // These forms are faster than 'phase->transform(new ConNode())' and Do
1207 // The Right Thing with def-use info.
1208 //
1209 // You cannot bury the 'this' Node inside of a graph reshape.  If the reshaped
1210 // graph uses the 'this' Node it must be the root.  If you want a Node with
1211 // the same Opcode as the 'this' pointer use 'clone'.
1212 //
1213 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) {
1214   return nullptr;                  // Default to being Ideal already
1215 }
1216 
1217 // Some nodes have specific Ideal subgraph transformations only if they are
1218 // unique users of specific nodes. Such nodes should be put on IGVN worklist
1219 // for the transformations to happen.
1220 bool Node::has_special_unique_user() const {
1221   assert(outcnt() == 1, "match only for unique out");
1222   Node* n = unique_out();
1223   int op  = Opcode();
1224   if (this->is_Store()) {
1225     // Condition for back-to-back stores folding.
1226     return n->Opcode() == op && n->in(MemNode::Memory) == this;
1227   } else if ((this->is_Load() || this->is_DecodeN() || this->is_Phi() || this->is_Con()) && n->Opcode() == Op_MemBarAcquire) {
1228     // Condition for removing an unused LoadNode or DecodeNNode from the MemBarAcquire precedence input
1229     return true;
1230   } else if (this->is_Load() && n->is_Move()) {
1231     // Condition for MoveX2Y (LoadX mem) => LoadY mem
1232     return true;
1233   } else if (op == Op_AddL) {
1234     // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y))
1235     return n->Opcode() == Op_ConvL2I && n->in(1) == this;
1236   } else if (op == Op_SubI || op == Op_SubL) {
1237     // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y)
1238     return n->Opcode() == op && n->in(2) == this;
1239   } else if (is_If() && (n->is_IfFalse() || n->is_IfTrue())) {
1240     // See IfProjNode::Identity()
1241     return true;
1242   } else if ((is_IfFalse() || is_IfTrue()) && n->is_If()) {
1243     // See IfNode::fold_compares
1244     return true;
1245   } else if (n->Opcode() == Op_XorV || n->Opcode() == Op_XorVMask) {
1246     // Condition for XorVMask(VectorMaskCmp(x,y,cond), MaskAll(true)) ==> VectorMaskCmp(x,y,ncond)
1247     return true;
1248   } else {
1249     return false;
1250   }
1251 };
1252 
1253 //--------------------------find_exact_control---------------------------------
1254 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
1255 Node* Node::find_exact_control(Node* ctrl) {
1256   if (ctrl == nullptr && this->is_Region())
1257     ctrl = this->as_Region()->is_copy();
1258 
1259   if (ctrl != nullptr && ctrl->is_CatchProj()) {
1260     if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index)
1261       ctrl = ctrl->in(0);
1262     if (ctrl != nullptr && !ctrl->is_top())
1263       ctrl = ctrl->in(0);
1264   }
1265 
1266   if (ctrl != nullptr && ctrl->is_Proj())
1267     ctrl = ctrl->in(0);
1268 
1269   return ctrl;
1270 }
1271 
1272 //--------------------------dominates------------------------------------------
1273 // Helper function for MemNode::all_controls_dominate().
1274 // Check if 'this' control node dominates or equal to 'sub' control node.
1275 // We already know that if any path back to Root or Start reaches 'this',
1276 // then all paths so, so this is a simple search for one example,
1277 // not an exhaustive search for a counterexample.
1278 Node::DomResult Node::dominates(Node* sub, Node_List &nlist) {
1279   assert(this->is_CFG(), "expecting control");
1280   assert(sub != nullptr && sub->is_CFG(), "expecting control");
1281 
1282   // detect dead cycle without regions
1283   int iterations_without_region_limit = DominatorSearchLimit;
1284 
1285   Node* orig_sub = sub;
1286   Node* dom      = this;
1287   bool  met_dom  = false;
1288   nlist.clear();
1289 
1290   // Walk 'sub' backward up the chain to 'dom', watching for regions.
1291   // After seeing 'dom', continue up to Root or Start.
1292   // If we hit a region (backward split point), it may be a loop head.
1293   // Keep going through one of the region's inputs.  If we reach the
1294   // same region again, go through a different input.  Eventually we
1295   // will either exit through the loop head, or give up.
1296   // (If we get confused, break out and return a conservative 'false'.)
1297   while (sub != nullptr) {
1298     if (sub->is_top()) {
1299       // Conservative answer for dead code.
1300       return DomResult::EncounteredDeadCode;
1301     }
1302     if (sub == dom) {
1303       if (nlist.size() == 0) {
1304         // No Region nodes except loops were visited before and the EntryControl
1305         // path was taken for loops: it did not walk in a cycle.
1306         return DomResult::Dominate;
1307       } else if (met_dom) {
1308         break;          // already met before: walk in a cycle
1309       } else {
1310         // Region nodes were visited. Continue walk up to Start or Root
1311         // to make sure that it did not walk in a cycle.
1312         met_dom = true; // first time meet
1313         iterations_without_region_limit = DominatorSearchLimit; // Reset
1314      }
1315     }
1316     if (sub->is_Start() || sub->is_Root()) {
1317       // Success if we met 'dom' along a path to Start or Root.
1318       // We assume there are no alternative paths that avoid 'dom'.
1319       // (This assumption is up to the caller to ensure!)
1320       return met_dom ? DomResult::Dominate : DomResult::NotDominate;
1321     }
1322     Node* up = sub->in(0);
1323     // Normalize simple pass-through regions and projections:
1324     up = sub->find_exact_control(up);
1325     // If sub == up, we found a self-loop.  Try to push past it.
1326     if (sub == up && sub->is_Loop()) {
1327       // Take loop entry path on the way up to 'dom'.
1328       up = sub->in(1); // in(LoopNode::EntryControl);
1329     } else if (sub == up && sub->is_Region() && sub->req() == 2) {
1330       // Take in(1) path on the way up to 'dom' for regions with only one input
1331       up = sub->in(1);
1332     } else if (sub == up && sub->is_Region()) {
1333       // Try both paths for Regions with 2 input paths (it may be a loop head).
1334       // It could give conservative 'false' answer without information
1335       // which region's input is the entry path.
1336       iterations_without_region_limit = DominatorSearchLimit; // Reset
1337 
1338       bool region_was_visited_before = false;
1339       // Was this Region node visited before?
1340       // If so, we have reached it because we accidentally took a
1341       // loop-back edge from 'sub' back into the body of the loop,
1342       // and worked our way up again to the loop header 'sub'.
1343       // So, take the first unexplored path on the way up to 'dom'.
1344       for (int j = nlist.size() - 1; j >= 0; j--) {
1345         intptr_t ni = (intptr_t)nlist.at(j);
1346         Node* visited = (Node*)(ni & ~1);
1347         bool  visited_twice_already = ((ni & 1) != 0);
1348         if (visited == sub) {
1349           if (visited_twice_already) {
1350             // Visited 2 paths, but still stuck in loop body.  Give up.
1351             return DomResult::NotDominate;
1352           }
1353           // The Region node was visited before only once.
1354           // (We will repush with the low bit set, below.)
1355           nlist.remove(j);
1356           // We will find a new edge and re-insert.
1357           region_was_visited_before = true;
1358           break;
1359         }
1360       }
1361 
1362       // Find an incoming edge which has not been seen yet; walk through it.
1363       assert(up == sub, "");
1364       uint skip = region_was_visited_before ? 1 : 0;
1365       for (uint i = 1; i < sub->req(); i++) {
1366         Node* in = sub->in(i);
1367         if (in != nullptr && !in->is_top() && in != sub) {
1368           if (skip == 0) {
1369             up = in;
1370             break;
1371           }
1372           --skip;               // skip this nontrivial input
1373         }
1374       }
1375 
1376       // Set 0 bit to indicate that both paths were taken.
1377       nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0)));
1378     }
1379 
1380     if (up == sub) {
1381       break;    // some kind of tight cycle
1382     }
1383     if (up == orig_sub && met_dom) {
1384       // returned back after visiting 'dom'
1385       break;    // some kind of cycle
1386     }
1387     if (--iterations_without_region_limit < 0) {
1388       break;    // dead cycle
1389     }
1390     sub = up;
1391   }
1392 
1393   // Did not meet Root or Start node in pred. chain.
1394   return DomResult::NotDominate;
1395 }
1396 
1397 //------------------------------remove_dead_region-----------------------------
1398 // This control node is dead.  Follow the subgraph below it making everything
1399 // using it dead as well.  This will happen normally via the usual IterGVN
1400 // worklist but this call is more efficient.  Do not update use-def info
1401 // inside the dead region, just at the borders.
1402 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) {
1403   // Con's are a popular node to re-hit in the hash table again.
1404   if( dead->is_Con() ) return;
1405 
1406   ResourceMark rm;
1407   Node_List nstack;
1408   VectorSet dead_set; // notify uses only once
1409 
1410   Node *top = igvn->C->top();
1411   nstack.push(dead);
1412   bool has_irreducible_loop = igvn->C->has_irreducible_loop();
1413 
1414   while (nstack.size() > 0) {
1415     dead = nstack.pop();
1416     if (!dead_set.test_set(dead->_idx)) {
1417       // If dead has any live uses, those are now still attached. Notify them before we lose them.
1418       igvn->add_users_to_worklist(dead);
1419     }
1420     if (dead->Opcode() == Op_SafePoint) {
1421       dead->as_SafePoint()->disconnect_from_root(igvn);
1422     }
1423     if (dead->outcnt() > 0) {
1424       // Keep dead node on stack until all uses are processed.
1425       nstack.push(dead);
1426       // For all Users of the Dead...    ;-)
1427       for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) {
1428         Node* use = dead->last_out(k);
1429         igvn->hash_delete(use);       // Yank from hash table prior to mod
1430         if (use->in(0) == dead) {     // Found another dead node
1431           assert (!use->is_Con(), "Control for Con node should be Root node.");
1432           use->set_req(0, top);       // Cut dead edge to prevent processing
1433           nstack.push(use);           // the dead node again.
1434         } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop
1435                    use->is_Loop() && !use->is_Root() &&       // Don't kill Root (RootNode extends LoopNode)
1436                    use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead
1437           use->set_req(LoopNode::EntryControl, top);          // Cut dead edge to prevent processing
1438           use->set_req(0, top);       // Cut self edge
1439           nstack.push(use);
1440         } else {                      // Else found a not-dead user
1441           // Dead if all inputs are top or null
1442           bool dead_use = !use->is_Root(); // Keep empty graph alive
1443           for (uint j = 1; j < use->req(); j++) {
1444             Node* in = use->in(j);
1445             if (in == dead) {         // Turn all dead inputs into TOP
1446               use->set_req(j, top);
1447             } else if (in != nullptr && !in->is_top()) {
1448               dead_use = false;
1449             }
1450           }
1451           if (dead_use) {
1452             if (use->is_Region()) {
1453               use->set_req(0, top);   // Cut self edge
1454             }
1455             nstack.push(use);
1456           } else {
1457             igvn->_worklist.push(use);
1458           }
1459         }
1460         // Refresh the iterator, since any number of kills might have happened.
1461         k = dead->last_outs(kmin);
1462       }
1463     } else { // (dead->outcnt() == 0)
1464       // Done with outputs.
1465       igvn->hash_delete(dead);
1466       igvn->_worklist.remove(dead);
1467       igvn->set_type(dead, Type::TOP);
1468       // Kill all inputs to the dead guy
1469       for (uint i=0; i < dead->req(); i++) {
1470         Node *n = dead->in(i);      // Get input to dead guy
1471         if (n != nullptr && !n->is_top()) { // Input is valid?
1472           dead->set_req(i, top);    // Smash input away
1473           if (n->outcnt() == 0) {   // Input also goes dead?
1474             if (!n->is_Con())
1475               nstack.push(n);       // Clear it out as well
1476           } else if (n->outcnt() == 1 &&
1477                      n->has_special_unique_user()) {
1478             igvn->add_users_to_worklist( n );
1479           } else if (n->outcnt() <= 2 && n->is_Store()) {
1480             // Push store's uses on worklist to enable folding optimization for
1481             // store/store and store/load to the same address.
1482             // The restriction (outcnt() <= 2) is the same as in set_req_X()
1483             // and remove_globally_dead_node().
1484             igvn->add_users_to_worklist( n );
1485           } else if (dead->is_data_proj_of_pure_function(n)) {
1486             igvn->_worklist.push(n);
1487           } else {
1488             BarrierSet::barrier_set()->barrier_set_c2()->enqueue_useful_gc_barrier(igvn, n);
1489           }
1490         }
1491       }
1492       igvn->C->remove_useless_node(dead);
1493     } // (dead->outcnt() == 0)
1494   }   // while (nstack.size() > 0) for outputs
1495   return;
1496 }
1497 
1498 //------------------------------remove_dead_region-----------------------------
1499 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) {
1500   Node *n = in(0);
1501   if( !n ) return false;
1502   // Lost control into this guy?  I.e., it became unreachable?
1503   // Aggressively kill all unreachable code.
1504   if (can_reshape && n->is_top()) {
1505     kill_dead_code(this, phase->is_IterGVN());
1506     return false; // Node is dead.
1507   }
1508 
1509   if( n->is_Region() && n->as_Region()->is_copy() ) {
1510     Node *m = n->nonnull_req();
1511     set_req(0, m);
1512     return true;
1513   }
1514   return false;
1515 }
1516 
1517 //------------------------------hash-------------------------------------------
1518 // Hash function over Nodes.
1519 uint Node::hash() const {
1520   uint sum = 0;
1521   for( uint i=0; i<_cnt; i++ )  // Add in all inputs
1522     sum = (sum<<1)-(uintptr_t)in(i);        // Ignore embedded nulls
1523   return (sum>>2) + _cnt + Opcode();
1524 }
1525 
1526 //------------------------------cmp--------------------------------------------
1527 // Compare special parts of simple Nodes
1528 bool Node::cmp( const Node &n ) const {
1529   return true;                  // Must be same
1530 }
1531 
1532 //------------------------------rematerialize-----------------------------------
1533 // Should we clone rather than spill this instruction?
1534 bool Node::rematerialize() const {
1535   if ( is_Mach() )
1536     return this->as_Mach()->rematerialize();
1537   else
1538     return (_flags & Flag_rematerialize) != 0;
1539 }
1540 
1541 //------------------------------needs_anti_dependence_check---------------------
1542 // Nodes which use memory without consuming it, hence need antidependences.
1543 bool Node::needs_anti_dependence_check() const {
1544   if (req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0) {
1545     return false;
1546   }
1547   return in(1)->bottom_type()->has_memory();
1548 }
1549 
1550 // Get an integer constant from a ConNode (or CastIINode).
1551 // Return a default value if there is no apparent constant here.
1552 const TypeInt* Node::find_int_type() const {
1553   if (this->is_Type()) {
1554     return this->as_Type()->type()->isa_int();
1555   } else if (this->is_Con()) {
1556     assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode");
1557     return this->bottom_type()->isa_int();
1558   }
1559   return nullptr;
1560 }
1561 
1562 const TypeInteger* Node::find_integer_type(BasicType bt) const {
1563   if (this->is_Type()) {
1564     return this->as_Type()->type()->isa_integer(bt);
1565   } else if (this->is_Con()) {
1566     assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode");
1567     return this->bottom_type()->isa_integer(bt);
1568   }
1569   return nullptr;
1570 }
1571 
1572 // Get a pointer constant from a ConstNode.
1573 // Returns the constant if it is a pointer ConstNode
1574 intptr_t Node::get_ptr() const {
1575   assert( Opcode() == Op_ConP, "" );
1576   return ((ConPNode*)this)->type()->is_ptr()->get_con();
1577 }
1578 
1579 // Get a narrow oop constant from a ConNNode.
1580 intptr_t Node::get_narrowcon() const {
1581   assert( Opcode() == Op_ConN, "" );
1582   return ((ConNNode*)this)->type()->is_narrowoop()->get_con();
1583 }
1584 
1585 // Get a long constant from a ConNode.
1586 // Return a default value if there is no apparent constant here.
1587 const TypeLong* Node::find_long_type() const {
1588   if (this->is_Type()) {
1589     return this->as_Type()->type()->isa_long();
1590   } else if (this->is_Con()) {
1591     assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode");
1592     return this->bottom_type()->isa_long();
1593   }
1594   return nullptr;
1595 }
1596 
1597 
1598 /**
1599  * Return a ptr type for nodes which should have it.
1600  */
1601 const TypePtr* Node::get_ptr_type() const {
1602   const TypePtr* tp = this->bottom_type()->make_ptr();
1603 #ifdef ASSERT
1604   if (tp == nullptr) {
1605     this->dump(1);
1606     assert((tp != nullptr), "unexpected node type");
1607   }
1608 #endif
1609   return tp;
1610 }
1611 
1612 // Get a double constant from a ConstNode.
1613 // Returns the constant if it is a double ConstNode
1614 jdouble Node::getd() const {
1615   assert( Opcode() == Op_ConD, "" );
1616   return ((ConDNode*)this)->type()->is_double_constant()->getd();
1617 }
1618 
1619 // Get a float constant from a ConstNode.
1620 // Returns the constant if it is a float ConstNode
1621 jfloat Node::getf() const {
1622   assert( Opcode() == Op_ConF, "" );
1623   return ((ConFNode*)this)->type()->is_float_constant()->getf();
1624 }
1625 
1626 // Get a half float constant from a ConstNode.
1627 // Returns the constant if it is a float ConstNode
1628 jshort Node::geth() const {
1629   assert( Opcode() == Op_ConH, "" );
1630   return ((ConHNode*)this)->type()->is_half_float_constant()->geth();
1631 }
1632 
1633 #ifndef PRODUCT
1634 
1635 // Call this from debugger:
1636 Node* old_root() {
1637   Matcher* matcher = Compile::current()->matcher();
1638   if (matcher != nullptr) {
1639     Node* new_root = Compile::current()->root();
1640     Node* old_root = matcher->find_old_node(new_root);
1641     if (old_root != nullptr) {
1642       return old_root;
1643     }
1644   }
1645   tty->print("old_root: not found.\n");
1646   return nullptr;
1647 }
1648 
1649 // BFS traverse all reachable nodes from start, call callback on them
1650 template <typename Callback>
1651 void visit_nodes(Node* start, Callback callback, bool traverse_output, bool only_ctrl) {
1652   Unique_Mixed_Node_List worklist;
1653   worklist.add(start);
1654   for (uint i = 0; i < worklist.size(); i++) {
1655     Node* n = worklist[i];
1656     callback(n);
1657     for (uint i = 0; i < n->len(); i++) {
1658       if (!only_ctrl || n->is_Region() || (n->Opcode() == Op_Root) || (i == TypeFunc::Control)) {
1659         // If only_ctrl is set: Add regions, the root node, or control inputs only
1660         worklist.add(n->in(i));
1661       }
1662     }
1663     if (traverse_output && !only_ctrl) {
1664       for (uint i = 0; i < n->outcnt(); i++) {
1665         worklist.add(n->raw_out(i));
1666       }
1667     }
1668   }
1669 }
1670 
1671 // BFS traverse from start, return node with idx
1672 static Node* find_node_by_idx(Node* start, uint idx, bool traverse_output, bool only_ctrl) {
1673   ResourceMark rm;
1674   Node* result = nullptr;
1675   auto callback = [&] (Node* n) {
1676     if (n->_idx == idx) {
1677       if (result != nullptr) {
1678         tty->print("find_node_by_idx: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n",
1679           (uintptr_t)result, (uintptr_t)n, idx);
1680       }
1681       result = n;
1682     }
1683   };
1684   visit_nodes(start, callback, traverse_output, only_ctrl);
1685   return result;
1686 }
1687 
1688 static int node_idx_cmp(const Node** n1, const Node** n2) {
1689   return (*n1)->_idx - (*n2)->_idx;
1690 }
1691 
1692 static void find_nodes_by_name(Node* start, const char* name) {
1693   ResourceMark rm;
1694   GrowableArray<const Node*> ns;
1695   auto callback = [&] (const Node* n) {
1696     if (StringUtils::is_star_match(name, n->Name())) {
1697       ns.push(n);
1698     }
1699   };
1700   visit_nodes(start, callback, true, false);
1701   ns.sort(node_idx_cmp);
1702   for (int i = 0; i < ns.length(); i++) {
1703     ns.at(i)->dump();
1704   }
1705 }
1706 
1707 static void find_nodes_by_dump(Node* start, const char* pattern) {
1708   ResourceMark rm;
1709   GrowableArray<const Node*> ns;
1710   auto callback = [&] (const Node* n) {
1711     stringStream stream;
1712     n->dump("", false, &stream);
1713     if (StringUtils::is_star_match(pattern, stream.base())) {
1714       ns.push(n);
1715     }
1716   };
1717   visit_nodes(start, callback, true, false);
1718   ns.sort(node_idx_cmp);
1719   for (int i = 0; i < ns.length(); i++) {
1720     ns.at(i)->dump();
1721   }
1722 }
1723 
1724 // call from debugger: find node with name pattern in new/current graph
1725 // name can contain "*" in match pattern to match any characters
1726 // the matching is case insensitive
1727 void find_nodes_by_name(const char* name) {
1728   Node* root = Compile::current()->root();
1729   find_nodes_by_name(root, name);
1730 }
1731 
1732 // call from debugger: find node with name pattern in old graph
1733 // name can contain "*" in match pattern to match any characters
1734 // the matching is case insensitive
1735 void find_old_nodes_by_name(const char* name) {
1736   Node* root = old_root();
1737   find_nodes_by_name(root, name);
1738 }
1739 
1740 // call from debugger: find node with dump pattern in new/current graph
1741 // can contain "*" in match pattern to match any characters
1742 // the matching is case insensitive
1743 void find_nodes_by_dump(const char* pattern) {
1744   Node* root = Compile::current()->root();
1745   find_nodes_by_dump(root, pattern);
1746 }
1747 
1748 // call from debugger: find node with name pattern in old graph
1749 // can contain "*" in match pattern to match any characters
1750 // the matching is case insensitive
1751 void find_old_nodes_by_dump(const char* pattern) {
1752   Node* root = old_root();
1753   find_nodes_by_dump(root, pattern);
1754 }
1755 
1756 // Call this from debugger, search in same graph as n:
1757 Node* find_node(Node* n, const int idx) {
1758   return n->find(idx);
1759 }
1760 
1761 // Call this from debugger, search in new nodes:
1762 Node* find_node(const int idx) {
1763   return Compile::current()->root()->find(idx);
1764 }
1765 
1766 // Call this from debugger, search in old nodes:
1767 Node* find_old_node(const int idx) {
1768   Node* root = old_root();
1769   return (root == nullptr) ? nullptr : root->find(idx);
1770 }
1771 
1772 // Call this from debugger, search in same graph as n:
1773 Node* find_ctrl(Node* n, const int idx) {
1774   return n->find_ctrl(idx);
1775 }
1776 
1777 // Call this from debugger, search in new nodes:
1778 Node* find_ctrl(const int idx) {
1779   return Compile::current()->root()->find_ctrl(idx);
1780 }
1781 
1782 // Call this from debugger, search in old nodes:
1783 Node* find_old_ctrl(const int idx) {
1784   Node* root = old_root();
1785   return (root == nullptr) ? nullptr : root->find_ctrl(idx);
1786 }
1787 
1788 //------------------------------find_ctrl--------------------------------------
1789 // Find an ancestor to this node in the control history with given _idx
1790 Node* Node::find_ctrl(int idx) {
1791   return find(idx, true);
1792 }
1793 
1794 //------------------------------find-------------------------------------------
1795 // Tries to find the node with the index |idx| starting from this node. If idx is negative,
1796 // the search also includes forward (out) edges. Returns null if not found.
1797 // If only_ctrl is set, the search will only be done on control nodes. Returns null if
1798 // not found or if the node to be found is not a control node (search will not find it).
1799 Node* Node::find(const int idx, bool only_ctrl) {
1800   ResourceMark rm;
1801   return find_node_by_idx(this, abs(idx), (idx < 0), only_ctrl);
1802 }
1803 
1804 class PrintBFS {
1805 public:
1806   PrintBFS(const Node* start, const int max_distance, const Node* target, const char* options, outputStream* st, const frame* fr)
1807     : _start(start), _max_distance(max_distance), _target(target), _options(options), _output(st), _frame(fr),
1808     _dcc(this), _info_uid(cmpkey, hashkey) {}
1809 
1810   void run();
1811 private:
1812   // pipeline steps
1813   bool configure();
1814   void collect();
1815   void select();
1816   void select_all();
1817   void select_all_paths();
1818   void select_shortest_path();
1819   void sort();
1820   void print();
1821 
1822   // inputs
1823   const Node* _start;
1824   const int _max_distance;
1825   const Node* _target;
1826   const char* _options;
1827   outputStream* _output;
1828   const frame* _frame;
1829 
1830   // options
1831   bool _traverse_inputs = false;
1832   bool _traverse_outputs = false;
1833   struct Filter {
1834     bool _control = false;
1835     bool _memory = false;
1836     bool _data = false;
1837     bool _mixed = false;
1838     bool _other = false;
1839     bool is_empty() const {
1840       return !(_control || _memory || _data || _mixed || _other);
1841     }
1842     void set_all() {
1843       _control = true;
1844       _memory = true;
1845       _data = true;
1846       _mixed = true;
1847       _other = true;
1848     }
1849     // Check if the filter accepts the node. Go by the type categories, but also all CFG nodes
1850     // are considered to have control.
1851     bool accepts(const Node* n) {
1852       const Type* t = n->bottom_type();
1853       return ( _data    &&  t->has_category(Type::Category::Data)                    ) ||
1854              ( _memory  &&  t->has_category(Type::Category::Memory)                  ) ||
1855              ( _mixed   &&  t->has_category(Type::Category::Mixed)                   ) ||
1856              ( _control && (t->has_category(Type::Category::Control) || n->is_CFG()) ) ||
1857              ( _other   &&  t->has_category(Type::Category::Other)                   );
1858     }
1859   };
1860   Filter _filter_visit;
1861   Filter _filter_boundary;
1862   bool _sort_idx = false;
1863   bool _all_paths = false;
1864   bool _use_color = false;
1865   bool _print_blocks = false;
1866   bool _print_old = false;
1867   bool _dump_only = false;
1868   bool _print_igv = false;
1869 
1870   void print_options_help(bool print_examples);
1871   bool parse_options();
1872 
1873 public:
1874   class DumpConfigColored : public Node::DumpConfig {
1875   public:
1876     DumpConfigColored(PrintBFS* bfs) : _bfs(bfs) {};
1877     virtual void pre_dump(outputStream* st, const Node* n);
1878     virtual void post_dump(outputStream* st);
1879   private:
1880     PrintBFS* _bfs;
1881   };
1882 private:
1883   DumpConfigColored _dcc;
1884 
1885   // node info
1886   static Node* old_node(const Node* n); // mach node -> prior IR node
1887   void print_node_idx(const Node* n);
1888   void print_block_id(const Block* b);
1889   void print_node_block(const Node* n); // _pre_order, head idx, _idom, _dom_depth
1890 
1891   // traversal data structures
1892   GrowableArray<const Node*> _worklist; // BFS queue
1893   void maybe_traverse(const Node* src, const Node* dst);
1894 
1895   // node info annotation
1896   class Info {
1897   public:
1898     Info() : Info(nullptr, 0) {};
1899     Info(const Node* node, int distance)
1900       : _node(node), _distance_from_start(distance) {};
1901     const Node* node() const { return _node; };
1902     int distance() const { return _distance_from_start; };
1903     int distance_from_target() const { return _distance_from_target; }
1904     void set_distance_from_target(int d) { _distance_from_target = d; }
1905     GrowableArray<const Node*> edge_bwd; // pointing toward _start
1906     bool is_marked() const { return _mark; } // marked to keep during select
1907     void set_mark() { _mark = true; }
1908   private:
1909     const Node* _node;
1910     int _distance_from_start; // distance from _start
1911     int _distance_from_target = 0; // distance from _target if _all_paths
1912     bool _mark = false;
1913   };
1914   Dict _info_uid;            // Node -> uid
1915   GrowableArray<Info> _info; // uid  -> info
1916 
1917   Info* find_info(const Node* n) {
1918     size_t uid = (size_t)_info_uid[n];
1919     if (uid == 0) {
1920       return nullptr;
1921     }
1922     return &_info.at((int)uid);
1923   }
1924 
1925   void make_info(const Node* node, const int distance) {
1926     assert(find_info(node) == nullptr, "node does not yet have info");
1927     size_t uid = _info.length() + 1;
1928     _info_uid.Insert((void*)node, (void*)uid);
1929     _info.at_put_grow((int)uid, Info(node, distance));
1930     assert(find_info(node)->node() == node, "stored correct node");
1931   };
1932 
1933   // filled by sort, printed by print
1934   GrowableArray<const Node*> _print_list;
1935 
1936   // print header + node table
1937   void print_header() const;
1938   void print_node(const Node* n);
1939 };
1940 
1941 void PrintBFS::run() {
1942   if (!configure()) {
1943     return;
1944   }
1945   collect();
1946   select();
1947   sort();
1948   print();
1949 }
1950 
1951 // set up configuration for BFS and print
1952 bool PrintBFS::configure() {
1953   if (_max_distance < 0) {
1954     _output->print_cr("dump_bfs: max_distance must be non-negative!");
1955     return false;
1956   }
1957   return parse_options();
1958 }
1959 
1960 // BFS traverse according to configuration, fill worklist and info
1961 void PrintBFS::collect() {
1962   maybe_traverse(_start, _start);
1963   int pos = 0;
1964   while (pos < _worklist.length()) {
1965     const Node* n = _worklist.at(pos++); // next node to traverse
1966     Info* info = find_info(n);
1967     if (!_filter_visit.accepts(n) && n != _start) {
1968       continue; // we hit boundary, do not traverse further
1969     }
1970     if (n != _start && n->is_Root()) {
1971       continue; // traversing through root node would lead to unrelated nodes
1972     }
1973     if (_traverse_inputs && _max_distance > info->distance()) {
1974       for (uint i = 0; i < n->req(); i++) {
1975         maybe_traverse(n, n->in(i));
1976       }
1977     }
1978     if (_traverse_outputs && _max_distance > info->distance()) {
1979       for (uint i = 0; i < n->outcnt(); i++) {
1980         maybe_traverse(n, n->raw_out(i));
1981       }
1982     }
1983   }
1984 }
1985 
1986 // go through work list, mark those that we want to print
1987 void PrintBFS::select() {
1988   if (_target == nullptr ) {
1989     select_all();
1990   } else {
1991     if (find_info(_target) == nullptr) {
1992       _output->print_cr("Could not find target in BFS.");
1993       return;
1994     }
1995     if (_all_paths) {
1996       select_all_paths();
1997     } else {
1998       select_shortest_path();
1999     }
2000   }
2001 }
2002 
2003 // take all nodes from BFS
2004 void PrintBFS::select_all() {
2005   for (int i = 0; i < _worklist.length(); i++) {
2006     const Node* n = _worklist.at(i);
2007     Info* info = find_info(n);
2008     info->set_mark();
2009   }
2010 }
2011 
2012 // traverse backward from target, along edges found in BFS
2013 void PrintBFS::select_all_paths() {
2014   int pos = 0;
2015   GrowableArray<const Node*> backtrace;
2016   // start from target
2017   backtrace.push(_target);
2018   find_info(_target)->set_mark();
2019   // traverse backward
2020   while (pos < backtrace.length()) {
2021     const Node* n = backtrace.at(pos++);
2022     Info* info = find_info(n);
2023     for (int i = 0; i < info->edge_bwd.length(); i++) {
2024       // all backward edges
2025       const Node* back = info->edge_bwd.at(i);
2026       Info* back_info = find_info(back);
2027       if (!back_info->is_marked()) {
2028         // not yet found this on way back.
2029         back_info->set_distance_from_target(info->distance_from_target() + 1);
2030         if (back_info->distance_from_target() + back_info->distance() <= _max_distance) {
2031           // total distance is small enough
2032           back_info->set_mark();
2033           backtrace.push(back);
2034         }
2035       }
2036     }
2037   }
2038 }
2039 
2040 void PrintBFS::select_shortest_path() {
2041   const Node* current = _target;
2042   while (true) {
2043     Info* info = find_info(current);
2044     info->set_mark();
2045     if (current == _start) {
2046       break;
2047     }
2048     // first edge -> leads us one step closer to _start
2049     current = info->edge_bwd.at(0);
2050   }
2051 }
2052 
2053 // go through worklist in desired order, put the marked ones in print list
2054 void PrintBFS::sort() {
2055   if (_traverse_inputs && !_traverse_outputs) {
2056     // reverse order
2057     for (int i = _worklist.length() - 1; i >= 0; i--) {
2058       const Node* n = _worklist.at(i);
2059       Info* info = find_info(n);
2060       if (info->is_marked()) {
2061         _print_list.push(n);
2062       }
2063     }
2064   } else {
2065     // same order as worklist
2066     for (int i = 0; i < _worklist.length(); i++) {
2067       const Node* n = _worklist.at(i);
2068       Info* info = find_info(n);
2069       if (info->is_marked()) {
2070         _print_list.push(n);
2071       }
2072     }
2073   }
2074   if (_sort_idx) {
2075     _print_list.sort(node_idx_cmp);
2076   }
2077 }
2078 
2079 // go through printlist and print
2080 void PrintBFS::print() {
2081   if (_print_list.length() > 0 ) {
2082     print_header();
2083     for (int i = 0; i < _print_list.length(); i++) {
2084       const Node* n = _print_list.at(i);
2085       print_node(n);
2086     }
2087     if (_print_igv) {
2088       Compile* C = Compile::current();
2089       C->init_igv();
2090       C->igv_print_graph_to_network(nullptr, _print_list, _frame);
2091     }
2092   } else {
2093     _output->print_cr("No nodes to print.");
2094   }
2095 }
2096 
2097 void PrintBFS::print_options_help(bool print_examples) {
2098   _output->print_cr("Usage: node->dump_bfs(int max_distance, Node* target, char* options)");
2099   _output->print_cr("");
2100   _output->print_cr("Use cases:");
2101   _output->print_cr("  BFS traversal: no target required");
2102   _output->print_cr("  shortest path: set target");
2103   _output->print_cr("  all paths: set target and put 'A' in options");
2104   _output->print_cr("  detect loop: subcase of all paths, have start==target");
2105   _output->print_cr("");
2106   _output->print_cr("Arguments:");
2107   _output->print_cr("  this/start: staring point of BFS");
2108   _output->print_cr("  target:");
2109   _output->print_cr("    if null: simple BFS");
2110   _output->print_cr("    else: shortest path or all paths between this/start and target");
2111   _output->print_cr("  options:");
2112   _output->print_cr("    if null: same as \"cdmox@B\"");
2113   _output->print_cr("    else: use combination of following characters");
2114   _output->print_cr("      h: display this help info");
2115   _output->print_cr("      H: display this help info, with examples");
2116   _output->print_cr("      +: traverse in-edges (on if neither + nor -)");
2117   _output->print_cr("      -: traverse out-edges");
2118   _output->print_cr("      c: visit control nodes");
2119   _output->print_cr("      d: visit data nodes");
2120   _output->print_cr("      m: visit memory nodes");
2121   _output->print_cr("      o: visit other nodes");
2122   _output->print_cr("      x: visit mixed nodes");
2123   _output->print_cr("      C: boundary control nodes");
2124   _output->print_cr("      D: boundary data nodes");
2125   _output->print_cr("      M: boundary memory nodes");
2126   _output->print_cr("      O: boundary other nodes");
2127   _output->print_cr("      X: boundary mixed nodes");
2128   _output->print_cr("      #: display node category in color (not supported in all terminals)");
2129   _output->print_cr("      S: sort displayed nodes by node idx");
2130   _output->print_cr("      A: all paths (not just shortest path to target)");
2131   _output->print_cr("      @: print old nodes - before matching (if available)");
2132   _output->print_cr("      B: print scheduling blocks (if available)");
2133   _output->print_cr("      $: dump only, no header, no other columns");
2134   _output->print_cr("      !: show nodes on IGV (sent over network stream)");
2135   _output->print_cr("        (use preferably with dump_bfs(int, Node*, char*, void*, void*, void*)");
2136   _output->print_cr("         to produce a C2 stack trace along with the graph dump, see examples below)");
2137   _output->print_cr("");
2138   _output->print_cr("recursively follow edges to nodes with permitted visit types,");
2139   _output->print_cr("on the boundary additionally display nodes allowed in boundary types");
2140   _output->print_cr("Note: the categories can be overlapping. For example a mixed node");
2141   _output->print_cr("      can contain control and memory output. Some from the other");
2142   _output->print_cr("      category are also control (Halt, Return, etc).");
2143   _output->print_cr("");
2144   _output->print_cr("output columns:");
2145   _output->print_cr("  dist:  BFS distance to this/start");
2146   _output->print_cr("  apd:   all paths distance (d_outputart + d_target)");
2147   _output->print_cr("  block: block identifier, based on _pre_order");
2148   _output->print_cr("  head:  first node in block");
2149   _output->print_cr("  idom:  head node of idom block");
2150   _output->print_cr("  depth: depth of block (_dom_depth)");
2151   _output->print_cr("  old:   old IR node - before matching");
2152   _output->print_cr("  dump:  node->dump()");
2153   _output->print_cr("");
2154   _output->print_cr("Note: if none of the \"cmdxo\" characters are in the options string");
2155   _output->print_cr("      then we set all of them.");
2156   _output->print_cr("      This allows for short strings like \"#\" for colored input traversal");
2157   _output->print_cr("      or \"-#\" for colored output traversal.");
2158   if (print_examples) {
2159     _output->print_cr("");
2160     _output->print_cr("Examples:");
2161     _output->print_cr("  if->dump_bfs(10, 0, \"+cxo\")");
2162     _output->print_cr("    starting at some if node, traverse inputs recursively");
2163     _output->print_cr("    only along control (mixed and other can also be control)");
2164     _output->print_cr("  phi->dump_bfs(5, 0, \"-dxo\")");
2165     _output->print_cr("    starting at phi node, traverse outputs recursively");
2166     _output->print_cr("    only along data (mixed and other can also have data flow)");
2167     _output->print_cr("  find_node(385)->dump_bfs(3, 0, \"cdmox+#@B\")");
2168     _output->print_cr("    find inputs of node 385, up to 3 nodes up (+)");
2169     _output->print_cr("    traverse all nodes (cdmox), use colors (#)");
2170     _output->print_cr("    display old nodes and blocks, if they exist");
2171     _output->print_cr("    useful call to start with");
2172     _output->print_cr("  find_node(102)->dump_bfs(10, 0, \"dCDMOX-\")");
2173     _output->print_cr("    find non-data dependencies of a data node");
2174     _output->print_cr("    follow data node outputs until we find another category");
2175     _output->print_cr("    node as the boundary");
2176     _output->print_cr("  x->dump_bfs(10, y, 0)");
2177     _output->print_cr("    find shortest path from x to y, along any edge or node");
2178     _output->print_cr("    will not find a path if it is longer than 10");
2179     _output->print_cr("    useful to find how x and y are related");
2180     _output->print_cr("  find_node(741)->dump_bfs(20, find_node(746), \"c+\")");
2181     _output->print_cr("    find shortest control path between two nodes");
2182     _output->print_cr("  find_node(741)->dump_bfs(8, find_node(746), \"cdmox+A\")");
2183     _output->print_cr("    find all paths (A) between two nodes of length at most 8");
2184     _output->print_cr("  find_node(741)->dump_bfs(7, find_node(741), \"c+A\")");
2185     _output->print_cr("    find all control loops for this node");
2186     _output->print_cr("  find_node(741)->dump_bfs(7, find_node(741), \"c+A!\", $sp, $fp, $pc)");
2187     _output->print_cr("    same as above, but printing the resulting subgraph");
2188     _output->print_cr("    along with a C2 stack trace on IGV");
2189   }
2190 }
2191 
2192 bool PrintBFS::parse_options() {
2193   if (_options == nullptr) {
2194     _options = "cdmox@B"; // default options
2195   }
2196   size_t len = strlen(_options);
2197   for (size_t i = 0; i < len; i++) {
2198     switch (_options[i]) {
2199       case '+':
2200         _traverse_inputs = true;
2201         break;
2202       case '-':
2203         _traverse_outputs = true;
2204         break;
2205       case 'c':
2206         _filter_visit._control = true;
2207         break;
2208       case 'm':
2209         _filter_visit._memory = true;
2210         break;
2211       case 'd':
2212         _filter_visit._data = true;
2213         break;
2214       case 'x':
2215         _filter_visit._mixed = true;
2216         break;
2217       case 'o':
2218         _filter_visit._other = true;
2219         break;
2220       case 'C':
2221         _filter_boundary._control = true;
2222         break;
2223       case 'M':
2224         _filter_boundary._memory = true;
2225         break;
2226       case 'D':
2227         _filter_boundary._data = true;
2228         break;
2229       case 'X':
2230         _filter_boundary._mixed = true;
2231         break;
2232       case 'O':
2233         _filter_boundary._other = true;
2234         break;
2235       case 'S':
2236         _sort_idx = true;
2237         break;
2238       case 'A':
2239         _all_paths = true;
2240         break;
2241       case '#':
2242         _use_color = true;
2243         break;
2244       case 'B':
2245         _print_blocks = true;
2246         break;
2247       case '@':
2248         _print_old = true;
2249         break;
2250       case '$':
2251         _dump_only = true;
2252         break;
2253       case '!':
2254         _print_igv = true;
2255         break;
2256       case 'h':
2257         print_options_help(false);
2258         return false;
2259        case 'H':
2260         print_options_help(true);
2261         return false;
2262       default:
2263         _output->print_cr("dump_bfs: Unrecognized option \'%c\'", _options[i]);
2264         _output->print_cr("for help, run: find_node(0)->dump_bfs(0,0,\"H\")");
2265         return false;
2266     }
2267   }
2268   if (!_traverse_inputs && !_traverse_outputs) {
2269     _traverse_inputs = true;
2270   }
2271   if (_filter_visit.is_empty()) {
2272     _filter_visit.set_all();
2273   }
2274   Compile* C = Compile::current();
2275   _print_old &= (C->matcher() != nullptr); // only show old if there are new
2276   _print_blocks &= (C->cfg() != nullptr); // only show blocks if available
2277   return true;
2278 }
2279 
2280 void PrintBFS::DumpConfigColored::pre_dump(outputStream* st, const Node* n) {
2281   if (!_bfs->_use_color) {
2282     return;
2283   }
2284   Info* info = _bfs->find_info(n);
2285   if (info == nullptr || !info->is_marked()) {
2286     return;
2287   }
2288 
2289   const Type* t = n->bottom_type();
2290   switch (t->category()) {
2291     case Type::Category::Data:
2292       st->print("\u001b[34m");
2293       break;
2294     case Type::Category::Memory:
2295       st->print("\u001b[32m");
2296       break;
2297     case Type::Category::Mixed:
2298       st->print("\u001b[35m");
2299       break;
2300     case Type::Category::Control:
2301       st->print("\u001b[31m");
2302       break;
2303     case Type::Category::Other:
2304       st->print("\u001b[33m");
2305       break;
2306     case Type::Category::Undef:
2307       n->dump();
2308       assert(false, "category undef ??");
2309       break;
2310     default:
2311       n->dump();
2312       assert(false, "not covered");
2313       break;
2314   }
2315 }
2316 
2317 void PrintBFS::DumpConfigColored::post_dump(outputStream* st) {
2318   if (!_bfs->_use_color) {
2319     return;
2320   }
2321   st->print("\u001b[0m"); // white
2322 }
2323 
2324 Node* PrintBFS::old_node(const Node* n) {
2325   Compile* C = Compile::current();
2326   if (C->matcher() == nullptr || !C->node_arena()->contains(n)) {
2327     return (Node*)nullptr;
2328   } else {
2329     return C->matcher()->find_old_node(n);
2330   }
2331 }
2332 
2333 void PrintBFS::print_node_idx(const Node* n) {
2334   Compile* C = Compile::current();
2335   char buf[30];
2336   if (n == nullptr) {
2337     os::snprintf_checked(buf, sizeof(buf), "_");           // null
2338   } else if (C->node_arena()->contains(n)) {
2339     os::snprintf_checked(buf, sizeof(buf), "%d", n->_idx);  // new node
2340   } else {
2341     os::snprintf_checked(buf, sizeof(buf), "o%d", n->_idx); // old node
2342   }
2343   _output->print("%6s", buf);
2344 }
2345 
2346 void PrintBFS::print_block_id(const Block* b) {
2347   Compile* C = Compile::current();
2348   char buf[30];
2349   os::snprintf_checked(buf, sizeof(buf), "B%d", b->_pre_order);
2350   _output->print("%7s", buf);
2351 }
2352 
2353 void PrintBFS::print_node_block(const Node* n) {
2354   Compile* C = Compile::current();
2355   Block* b = C->node_arena()->contains(n)
2356              ? C->cfg()->get_block_for_node(n)
2357              : nullptr; // guard against old nodes
2358   if (b == nullptr) {
2359     _output->print("      _"); // Block
2360     _output->print("     _");  // head
2361     _output->print("     _");  // idom
2362     _output->print("      _"); // depth
2363   } else {
2364     print_block_id(b);
2365     print_node_idx(b->head());
2366     if (b->_idom) {
2367       print_node_idx(b->_idom->head());
2368     } else {
2369       _output->print("     _"); // idom
2370     }
2371     _output->print("%6d ", b->_dom_depth);
2372   }
2373 }
2374 
2375 // filter, and add to worklist, add info, note traversal edges
2376 void PrintBFS::maybe_traverse(const Node* src, const Node* dst) {
2377   if (dst != nullptr &&
2378      (_filter_visit.accepts(dst) ||
2379       _filter_boundary.accepts(dst) ||
2380       dst == _start)) { // correct category or start?
2381     if (find_info(dst) == nullptr) {
2382       // never visited - set up info
2383       _worklist.push(dst);
2384       int d = 0;
2385       if (dst != _start) {
2386         d = find_info(src)->distance() + 1;
2387       }
2388       make_info(dst, d);
2389     }
2390     if (src != dst) {
2391       // traversal edges useful during select
2392       find_info(dst)->edge_bwd.push(src);
2393     }
2394   }
2395 }
2396 
2397 void PrintBFS::print_header() const {
2398   if (_dump_only) {
2399     return; // no header in dump only mode
2400   }
2401   _output->print("dist");                         // distance
2402   if (_all_paths) {
2403     _output->print(" apd");                       // all paths distance
2404   }
2405   if (_print_blocks) {
2406     _output->print(" [block  head  idom depth]"); // block
2407   }
2408   if (_print_old) {
2409     _output->print("   old");                     // old node
2410   }
2411   _output->print(" dump\n");                      // node dump
2412   _output->print_cr("---------------------------------------------");
2413 }
2414 
2415 void PrintBFS::print_node(const Node* n) {
2416   if (_dump_only) {
2417     n->dump("\n", false, _output, &_dcc);
2418     return;
2419   }
2420   _output->print("%4d", find_info(n)->distance());// distance
2421   if (_all_paths) {
2422     Info* info = find_info(n);
2423     int apd = info->distance() + info->distance_from_target();
2424     _output->print("%4d", apd);                   // all paths distance
2425   }
2426   if (_print_blocks) {
2427     print_node_block(n);                          // block
2428   }
2429   if (_print_old) {
2430     print_node_idx(old_node(n));                  // old node
2431   }
2432   _output->print(" ");
2433   n->dump("\n", false, _output, &_dcc);           // node dump
2434 }
2435 
2436 //------------------------------dump_bfs--------------------------------------
2437 // Call this from debugger
2438 // Useful for BFS traversal, shortest path, all path, loop detection, etc
2439 // Designed to be more readable, and provide additional info
2440 // To find all options, run:
2441 //   find_node(0)->dump_bfs(0,0,"H")
2442 void Node::dump_bfs(const int max_distance, Node* target, const char* options) const {
2443   dump_bfs(max_distance, target, options, tty);
2444 }
2445 
2446 // Used to dump to stream.
2447 void Node::dump_bfs(const int max_distance, Node* target, const char* options, outputStream* st, const frame* fr) const {
2448   PrintBFS bfs(this, max_distance, target, options, st, fr);
2449   bfs.run();
2450 }
2451 
2452 // Call this from debugger, with default arguments
2453 void Node::dump_bfs(const int max_distance) const {
2454   dump_bfs(max_distance, nullptr, nullptr);
2455 }
2456 
2457 // Call this from debugger, with stack handling register arguments for IGV dumps.
2458 // Example: p find_node(741)->dump_bfs(7, find_node(741), "c+A!", $sp, $fp, $pc).
2459 void Node::dump_bfs(const int max_distance, Node* target, const char* options, void* sp, void* fp, void* pc) const {
2460   frame fr(sp, fp, pc);
2461   dump_bfs(max_distance, target, options, tty, &fr);
2462 }
2463 
2464 // -----------------------------dump_idx---------------------------------------
2465 void Node::dump_idx(bool align, outputStream* st, DumpConfig* dc) const {
2466   if (dc != nullptr) {
2467     dc->pre_dump(st, this);
2468   }
2469   Compile* C = Compile::current();
2470   bool is_new = C->node_arena()->contains(this);
2471   if (align) { // print prefix empty spaces$
2472     // +1 for leading digit, +1 for "o"
2473     uint max_width = (C->unique() == 0 ? 0 : static_cast<uint>(log10(static_cast<double>(C->unique())))) + 2;
2474     // +1 for leading digit, maybe +1 for "o"
2475     uint width = (_idx == 0 ? 0 : static_cast<uint>(log10(static_cast<double>(_idx)))) + 1 + (is_new ? 0 : 1);
2476     while (max_width > width) {
2477       st->print(" ");
2478       width++;
2479     }
2480   }
2481   if (!is_new) {
2482     st->print("o");
2483   }
2484   st->print("%d", _idx);
2485   if (dc != nullptr) {
2486     dc->post_dump(st);
2487   }
2488 }
2489 
2490 // -----------------------------dump_name--------------------------------------
2491 void Node::dump_name(outputStream* st, DumpConfig* dc) const {
2492   if (dc != nullptr) {
2493     dc->pre_dump(st, this);
2494   }
2495   st->print("%s", Name());
2496   if (dc != nullptr) {
2497     dc->post_dump(st);
2498   }
2499 }
2500 
2501 // -----------------------------Name-------------------------------------------
2502 extern const char *NodeClassNames[];
2503 const char *Node::Name() const { return NodeClassNames[Opcode()]; }
2504 
2505 static bool is_disconnected(const Node* n) {
2506   for (uint i = 0; i < n->req(); i++) {
2507     if (n->in(i) != nullptr)  return false;
2508   }
2509   return true;
2510 }
2511 
2512 #ifdef ASSERT
2513 void Node::dump_orig(outputStream *st, bool print_key) const {
2514   Compile* C = Compile::current();
2515   Node* orig = _debug_orig;
2516   if (not_a_node(orig)) orig = nullptr;
2517   if (orig != nullptr && !C->node_arena()->contains(orig)) orig = nullptr;
2518   if (orig == nullptr) return;
2519   if (print_key) {
2520     st->print(" !orig=");
2521   }
2522   Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops
2523   if (not_a_node(fast)) fast = nullptr;
2524   while (orig != nullptr) {
2525     bool discon = is_disconnected(orig);  // if discon, print [123] else 123
2526     if (discon) st->print("[");
2527     if (!Compile::current()->node_arena()->contains(orig))
2528       st->print("o");
2529     st->print("%d", orig->_idx);
2530     if (discon) st->print("]");
2531     orig = orig->debug_orig();
2532     if (not_a_node(orig)) orig = nullptr;
2533     if (orig != nullptr && !C->node_arena()->contains(orig)) orig = nullptr;
2534     if (orig != nullptr) st->print(",");
2535     if (fast != nullptr) {
2536       // Step fast twice for each single step of orig:
2537       fast = fast->debug_orig();
2538       if (not_a_node(fast)) fast = nullptr;
2539       if (fast != nullptr && fast != orig) {
2540         fast = fast->debug_orig();
2541         if (not_a_node(fast)) fast = nullptr;
2542       }
2543       if (fast == orig) {
2544         st->print("...");
2545         break;
2546       }
2547     }
2548   }
2549 }
2550 
2551 void Node::set_debug_orig(Node* orig) {
2552   _debug_orig = orig;
2553   if (BreakAtNode == 0)  return;
2554   if (not_a_node(orig))  orig = nullptr;
2555   int trip = 10;
2556   while (orig != nullptr) {
2557     if (orig->debug_idx() == BreakAtNode || (uintx)orig->_idx == BreakAtNode) {
2558       tty->print_cr("BreakAtNode: _idx=%d _debug_idx=" UINT64_FORMAT " orig._idx=%d orig._debug_idx=" UINT64_FORMAT,
2559                     this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx());
2560       BREAKPOINT;
2561     }
2562     orig = orig->debug_orig();
2563     if (not_a_node(orig))  orig = nullptr;
2564     if (trip-- <= 0)  break;
2565   }
2566 }
2567 #endif //ASSERT
2568 
2569 //------------------------------dump------------------------------------------
2570 // Dump a Node
2571 void Node::dump(const char* suffix, bool mark, outputStream* st, DumpConfig* dc) const {
2572   Compile* C = Compile::current();
2573   bool is_new = C->node_arena()->contains(this);
2574   C->_in_dump_cnt++;
2575 
2576   // idx mark name ===
2577   dump_idx(true, st, dc);
2578   st->print(mark ? " >" : "  ");
2579   dump_name(st, dc);
2580   st->print("  === ");
2581 
2582   // Dump the required and precedence inputs
2583   dump_req(st, dc);
2584   dump_prec(st, dc);
2585   // Dump the outputs
2586   dump_out(st, dc);
2587 
2588   if (is_disconnected(this)) {
2589 #ifdef ASSERT
2590     st->print("  [" UINT64_FORMAT "]", debug_idx());
2591     dump_orig(st);
2592 #endif
2593     st->cr();
2594     C->_in_dump_cnt--;
2595     return;                     // don't process dead nodes
2596   }
2597 
2598   if (C->clone_map().value(_idx) != 0) {
2599     C->clone_map().dump(_idx, st);
2600   }
2601   // Dump node-specific info
2602   dump_spec(st);
2603 #ifdef ASSERT
2604   // Dump the non-reset _debug_idx
2605   if (Verbose && WizardMode) {
2606     st->print("  [" UINT64_FORMAT "]", debug_idx());
2607   }
2608 #endif
2609 
2610   const Type *t = bottom_type();
2611 
2612   if (t != nullptr && (t->isa_instptr() || t->isa_instklassptr())) {
2613     const TypeInstPtr  *toop = t->isa_instptr();
2614     const TypeInstKlassPtr *tkls = t->isa_instklassptr();
2615     if (toop) {
2616       st->print("  Oop:");
2617     } else if (tkls) {
2618       st->print("  Klass:");
2619     }
2620     t->dump_on(st);
2621   } else if (t == Type::MEMORY) {
2622     st->print("  Memory:");
2623     MemNode::dump_adr_type(adr_type(), st);
2624   } else if (Verbose || WizardMode) {
2625     st->print("  Type:");
2626     if (t) {
2627       t->dump_on(st);
2628     } else {
2629       st->print("no type");
2630     }
2631   } else if (t->isa_vect() && this->is_MachSpillCopy()) {
2632     // Dump MachSpillcopy vector type.
2633     t->dump_on(st);
2634   }
2635   if (is_new) {
2636     DEBUG_ONLY(dump_orig(st));
2637     Node_Notes* nn = C->node_notes_at(_idx);
2638     if (nn != nullptr && !nn->is_clear()) {
2639       if (nn->jvms() != nullptr) {
2640         st->print(" !jvms:");
2641         nn->jvms()->dump_spec(st);
2642       }
2643     }
2644   }
2645   if (suffix) st->print("%s", suffix);
2646   C->_in_dump_cnt--;
2647 }
2648 
2649 // call from debugger: dump node to tty with newline
2650 void Node::dump() const {
2651   dump("\n");
2652 }
2653 
2654 //------------------------------dump_req--------------------------------------
2655 void Node::dump_req(outputStream* st, DumpConfig* dc) const {
2656   // Dump the required input edges
2657   for (uint i = 0; i < req(); i++) {    // For all required inputs
2658     Node* d = in(i);
2659     if (d == nullptr) {
2660       st->print("_ ");
2661     } else if (not_a_node(d)) {
2662       st->print("not_a_node ");  // uninitialized, sentinel, garbage, etc.
2663     } else {
2664       d->dump_idx(false, st, dc);
2665       st->print(" ");
2666     }
2667   }
2668 }
2669 
2670 
2671 //------------------------------dump_prec-------------------------------------
2672 void Node::dump_prec(outputStream* st, DumpConfig* dc) const {
2673   // Dump the precedence edges
2674   int any_prec = 0;
2675   for (uint i = req(); i < len(); i++) {       // For all precedence inputs
2676     Node* p = in(i);
2677     if (p != nullptr) {
2678       if (!any_prec++) st->print(" |");
2679       if (not_a_node(p)) { st->print("not_a_node "); continue; }
2680       p->dump_idx(false, st, dc);
2681       st->print(" ");
2682     }
2683   }
2684 }
2685 
2686 //------------------------------dump_out--------------------------------------
2687 void Node::dump_out(outputStream* st, DumpConfig* dc) const {
2688   // Delimit the output edges
2689   st->print(" [[ ");
2690   // Dump the output edges
2691   for (uint i = 0; i < _outcnt; i++) {    // For all outputs
2692     Node* u = _out[i];
2693     if (u == nullptr) {
2694       st->print("_ ");
2695     } else if (not_a_node(u)) {
2696       st->print("not_a_node ");
2697     } else {
2698       u->dump_idx(false, st, dc);
2699       st->print(" ");
2700     }
2701   }
2702   st->print("]] ");
2703 }
2704 
2705 //------------------------------dump-------------------------------------------
2706 // call from debugger: dump Node's inputs (or outputs if d negative)
2707 void Node::dump(int d) const {
2708   dump_bfs(abs(d), nullptr, (d > 0) ? "+$" : "-$");
2709 }
2710 
2711 //------------------------------dump_ctrl--------------------------------------
2712 // call from debugger: dump Node's control inputs (or outputs if d negative)
2713 void Node::dump_ctrl(int d) const {
2714   dump_bfs(abs(d), nullptr, (d > 0) ? "+$c" : "-$c");
2715 }
2716 
2717 //-----------------------------dump_compact------------------------------------
2718 void Node::dump_comp() const {
2719   this->dump_comp("\n");
2720 }
2721 
2722 //-----------------------------dump_compact------------------------------------
2723 // Dump a Node in compact representation, i.e., just print its name and index.
2724 // Nodes can specify additional specifics to print in compact representation by
2725 // implementing dump_compact_spec.
2726 void Node::dump_comp(const char* suffix, outputStream *st) const {
2727   Compile* C = Compile::current();
2728   C->_in_dump_cnt++;
2729   st->print("%s(%d)", Name(), _idx);
2730   this->dump_compact_spec(st);
2731   if (suffix) {
2732     st->print("%s", suffix);
2733   }
2734   C->_in_dump_cnt--;
2735 }
2736 
2737 // VERIFICATION CODE
2738 // Verify all nodes if verify_depth is negative
2739 void Node::verify(int verify_depth, VectorSet& visited, Node_List& worklist) {
2740   assert(verify_depth != 0, "depth should not be 0");
2741   Compile* C = Compile::current();
2742   uint last_index_on_current_depth = worklist.size() - 1;
2743   verify_depth--; // Visiting the first node on depth 1
2744   // Only add nodes to worklist if verify_depth is negative (visit all nodes) or greater than 0
2745   bool add_to_worklist = verify_depth != 0;
2746 
2747   for (uint list_index = 0; list_index < worklist.size(); list_index++) {
2748     Node* n = worklist[list_index];
2749 
2750     if (n->is_Con() && n->bottom_type() == Type::TOP) {
2751       if (C->cached_top_node() == nullptr) {
2752         C->set_cached_top_node((Node*)n);
2753       }
2754       assert(C->cached_top_node() == n, "TOP node must be unique");
2755     }
2756 
2757     uint in_len = n->len();
2758     for (uint i = 0; i < in_len; i++) {
2759       Node* x = n->_in[i];
2760       if (!x || x->is_top()) {
2761         continue;
2762       }
2763 
2764       // Verify my input has a def-use edge to me
2765       // Count use-def edges from n to x
2766       int cnt = 1;
2767       for (uint j = 0; j < i; j++) {
2768         if (n->_in[j] == x) {
2769           cnt++;
2770           break;
2771         }
2772       }
2773       if (cnt == 2) {
2774         // x is already checked as n's previous input, skip its duplicated def-use count checking
2775         continue;
2776       }
2777       for (uint j = i + 1; j < in_len; j++) {
2778         if (n->_in[j] == x) {
2779           cnt++;
2780         }
2781       }
2782 
2783       // Count def-use edges from x to n
2784       uint max = x->_outcnt;
2785       for (uint k = 0; k < max; k++) {
2786         if (x->_out[k] == n) {
2787           cnt--;
2788         }
2789       }
2790       assert(cnt == 0, "mismatched def-use edge counts");
2791 
2792       if (add_to_worklist && !visited.test_set(x->_idx)) {
2793         worklist.push(x);
2794       }
2795     }
2796 
2797     if (verify_depth > 0 && list_index == last_index_on_current_depth) {
2798       // All nodes on this depth were processed and its inputs are on the worklist. Decrement verify_depth and
2799       // store the current last list index which is the last node in the list with the new depth. All nodes
2800       // added afterwards will have a new depth again. Stop adding new nodes if depth limit is reached (=0).
2801       verify_depth--;
2802       if (verify_depth == 0) {
2803         add_to_worklist = false;
2804       }
2805       last_index_on_current_depth = worklist.size() - 1;
2806     }
2807   }
2808 }
2809 #endif // not PRODUCT
2810 
2811 //------------------------------Registers--------------------------------------
2812 // Do we Match on this edge index or not?  Generally false for Control
2813 // and true for everything else.  Weird for calls & returns.
2814 uint Node::match_edge(uint idx) const {
2815   return idx;                   // True for other than index 0 (control)
2816 }
2817 
2818 // Register classes are defined for specific machines
2819 const RegMask &Node::out_RegMask() const {
2820   ShouldNotCallThis();
2821   return RegMask::EMPTY;
2822 }
2823 
2824 const RegMask &Node::in_RegMask(uint) const {
2825   ShouldNotCallThis();
2826   return RegMask::EMPTY;
2827 }
2828 
2829 void Node_Array::grow(uint i) {
2830   assert(i >= _max, "Should have been checked before, use maybe_grow?");
2831   assert(_max > 0, "invariant");
2832   uint old = _max;
2833   _max = next_power_of_2(i);
2834   _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*));
2835   Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) );
2836 }
2837 
2838 void Node_Array::insert(uint i, Node* n) {
2839   if (_nodes[_max - 1]) {
2840     grow(_max);
2841   }
2842   Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i + 1], ((_max - i - 1) * sizeof(Node*)));
2843   _nodes[i] = n;
2844 }
2845 
2846 void Node_Array::remove(uint i) {
2847   Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i + 1], (HeapWord*)&_nodes[i], ((_max - i - 1) * sizeof(Node*)));
2848   _nodes[_max - 1] = nullptr;
2849 }
2850 
2851 void Node_Array::dump() const {
2852 #ifndef PRODUCT
2853   for (uint i = 0; i < _max; i++) {
2854     Node* nn = _nodes[i];
2855     if (nn != nullptr) {
2856       tty->print("%5d--> ",i); nn->dump();
2857     }
2858   }
2859 #endif
2860 }
2861 
2862 //--------------------------is_iteratively_computed------------------------------
2863 // Operation appears to be iteratively computed (such as an induction variable)
2864 // It is possible for this operation to return false for a loop-varying
2865 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
2866 bool Node::is_iteratively_computed() {
2867   if (ideal_reg()) { // does operation have a result register?
2868     for (uint i = 1; i < req(); i++) {
2869       Node* n = in(i);
2870       if (n != nullptr && n->is_Phi()) {
2871         for (uint j = 1; j < n->req(); j++) {
2872           if (n->in(j) == this) {
2873             return true;
2874           }
2875         }
2876       }
2877     }
2878   }
2879   return false;
2880 }
2881 
2882 //--------------------------find_similar------------------------------
2883 // Return a node with opcode "opc" and same inputs as "this" if one can
2884 // be found; Otherwise return null;
2885 Node* Node::find_similar(int opc) {
2886   if (req() >= 2) {
2887     Node* def = in(1);
2888     if (def && def->outcnt() >= 2) {
2889       for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) {
2890         Node* use = def->fast_out(i);
2891         if (use != this &&
2892             use->Opcode() == opc &&
2893             use->req() == req() &&
2894             has_same_inputs_as(use)) {
2895           return use;
2896         }
2897       }
2898     }
2899   }
2900   return nullptr;
2901 }
2902 
2903 bool Node::has_same_inputs_as(const Node* other) const {
2904   assert(req() == other->req(), "should have same number of inputs");
2905   for (uint j = 0; j < other->req(); j++) {
2906     if (in(j) != other->in(j)) {
2907       return false;
2908     }
2909   }
2910   return true;
2911 }
2912 
2913 Node* Node::unique_multiple_edges_out_or_null() const {
2914   Node* use = nullptr;
2915   for (DUIterator_Fast kmax, k = fast_outs(kmax); k < kmax; k++) {
2916     Node* u = fast_out(k);
2917     if (use == nullptr) {
2918       use = u; // first use
2919     } else if (u != use) {
2920       return nullptr; // not unique
2921     } else {
2922       // secondary use
2923     }
2924   }
2925   return use;
2926 }
2927 
2928 //--------------------------unique_ctrl_out_or_null-------------------------
2929 // Return the unique control out if only one. Null if none or more than one.
2930 Node* Node::unique_ctrl_out_or_null() const {
2931   Node* found = nullptr;
2932   for (uint i = 0; i < outcnt(); i++) {
2933     Node* use = raw_out(i);
2934     if (use->is_CFG() && use != this) {
2935       if (found != nullptr) {
2936         return nullptr;
2937       }
2938       found = use;
2939     }
2940   }
2941   return found;
2942 }
2943 
2944 //--------------------------unique_ctrl_out------------------------------
2945 // Return the unique control out. Asserts if none or more than one control out.
2946 Node* Node::unique_ctrl_out() const {
2947   Node* ctrl = unique_ctrl_out_or_null();
2948   assert(ctrl != nullptr, "control out is assumed to be unique");
2949   return ctrl;
2950 }
2951 
2952 void Node::ensure_control_or_add_prec(Node* c) {
2953   if (in(0) == nullptr) {
2954     set_req(0, c);
2955   } else if (in(0) != c) {
2956     add_prec(c);
2957   }
2958 }
2959 
2960 void Node::add_prec_from(Node* n) {
2961   for (uint i = n->req(); i < n->len(); i++) {
2962     Node* prec = n->in(i);
2963     if (prec != nullptr) {
2964       add_prec(prec);
2965     }
2966   }
2967 }
2968 
2969 bool Node::is_dead_loop_safe() const {
2970   if (is_Phi()) {
2971     return true;
2972   }
2973   if (is_Proj() && in(0) == nullptr)  {
2974     return true;
2975   }
2976   if ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0) {
2977     if (!is_Proj()) {
2978       return true;
2979     }
2980     if (in(0)->is_Allocate()) {
2981       return false;
2982     }
2983     // MemNode::can_see_stored_value() peeks through the boxing call
2984     if (in(0)->is_CallStaticJava() && in(0)->as_CallStaticJava()->is_boxing_method()) {
2985       return false;
2986     }
2987     return true;
2988   }
2989   return false;
2990 }
2991 
2992 bool Node::is_div_or_mod(BasicType bt) const { return Opcode() == Op_Div(bt) || Opcode() == Op_Mod(bt) ||
2993                                                       Opcode() == Op_UDiv(bt) || Opcode() == Op_UMod(bt); }
2994 
2995 // `maybe_pure_function` is assumed to be the input of `this`. This is a bit redundant,
2996 // but we already have and need maybe_pure_function in all the call sites, so
2997 // it makes it obvious that the `maybe_pure_function` is the same node as in the caller,
2998 // while it takes more thinking to realize that a locally computed in(0) must be equal to
2999 // the local in the caller.
3000 bool Node::is_data_proj_of_pure_function(const Node* maybe_pure_function) const {
3001   return Opcode() == Op_Proj && as_Proj()->_con == TypeFunc::Parms && maybe_pure_function->is_CallLeafPure();
3002 }
3003 
3004 //--------------------------has_non_debug_uses------------------------------
3005 // Checks whether the node has any non-debug uses or not.
3006 bool Node::has_non_debug_uses() const {
3007   for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) {
3008     Node* u = fast_out(i);
3009     if (u->is_SafePoint()) {
3010       if (u->is_Call() && u->as_Call()->has_non_debug_use(this)) {
3011         return true;
3012       }
3013       // Non-call safepoints have only debug uses.
3014     } else if (u->is_ReachabilityFence()) {
3015       // Reachability fence is treated as debug use.
3016     } else {
3017       return true; // everything else is conservatively treated as non-debug use
3018     }
3019   }
3020   return false; // no non-debug uses found
3021 }
3022 
3023 //=============================================================================
3024 //------------------------------yank-------------------------------------------
3025 // Find and remove
3026 void Node_List::yank( Node *n ) {
3027   uint i;
3028   for (i = 0; i < _cnt; i++) {
3029     if (_nodes[i] == n) {
3030       break;
3031     }
3032   }
3033 
3034   if (i < _cnt) {
3035     _nodes[i] = _nodes[--_cnt];
3036   }
3037 }
3038 
3039 //------------------------------dump-------------------------------------------
3040 void Node_List::dump() const {
3041 #ifndef PRODUCT
3042   for (uint i = 0; i < _cnt; i++) {
3043     if (_nodes[i]) {
3044       tty->print("%5d--> ", i);
3045       _nodes[i]->dump();
3046     }
3047   }
3048 #endif
3049 }
3050 
3051 void Node_List::dump_simple() const {
3052 #ifndef PRODUCT
3053   for (uint i = 0; i < _cnt; i++) {
3054     if( _nodes[i] ) {
3055       tty->print(" %d", _nodes[i]->_idx);
3056     } else {
3057       tty->print(" null");
3058     }
3059   }
3060 #endif
3061 }
3062 
3063 //=============================================================================
3064 //------------------------------remove-----------------------------------------
3065 void Unique_Node_List::remove(Node* n) {
3066   if (_in_worklist.test(n->_idx)) {
3067     for (uint i = 0; i < size(); i++) {
3068       if (_nodes[i] == n) {
3069         map(i, Node_List::pop());
3070         _in_worklist.remove(n->_idx);
3071         return;
3072       }
3073     }
3074     ShouldNotReachHere();
3075   }
3076 }
3077 
3078 //-----------------------remove_useless_nodes----------------------------------
3079 // Remove useless nodes from worklist
3080 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) {
3081   for (uint i = 0; i < size(); ++i) {
3082     Node *n = at(i);
3083     assert( n != nullptr, "Did not expect null entries in worklist");
3084     if (!useful.test(n->_idx)) {
3085       _in_worklist.remove(n->_idx);
3086       map(i, Node_List::pop());
3087       --i;  // Visit popped node
3088       // If it was last entry, loop terminates since size() was also reduced
3089     }
3090   }
3091 }
3092 
3093 //=============================================================================
3094 void Node_Stack::grow() {
3095   size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top
3096   size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode));
3097   size_t max = old_max << 1;             // max * 2
3098   _inodes = REALLOC_ARENA_ARRAY(_a, _inodes, old_max, max);
3099   _inode_max = _inodes + max;
3100   _inode_top = _inodes + old_top;        // restore _top
3101 }
3102 
3103 // Node_Stack is used to map nodes.
3104 Node* Node_Stack::find(uint idx) const {
3105   uint sz = size();
3106   for (uint i = 0; i < sz; i++) {
3107     if (idx == index_at(i)) {
3108       return node_at(i);
3109     }
3110   }
3111   return nullptr;
3112 }
3113 
3114 //=============================================================================
3115 uint TypeNode::size_of() const { return sizeof(*this); }
3116 #ifndef PRODUCT
3117 void TypeNode::dump_spec(outputStream *st) const {
3118   if (!Verbose && !WizardMode) {
3119     // standard dump does this in Verbose and WizardMode
3120     st->print(" #"); _type->dump_on(st);
3121   }
3122 }
3123 
3124 void TypeNode::dump_compact_spec(outputStream *st) const {
3125   st->print("#");
3126   _type->dump_on(st);
3127 }
3128 #endif
3129 uint TypeNode::hash() const {
3130   return Node::hash() + _type->hash();
3131 }
3132 bool TypeNode::cmp(const Node& n) const {
3133   return Type::equals(_type, n.as_Type()->_type);
3134 }
3135 const Type* TypeNode::bottom_type() const { return _type; }
3136 const Type* TypeNode::Value(PhaseGVN* phase) const { return _type; }
3137 
3138 //------------------------------ideal_reg--------------------------------------
3139 uint TypeNode::ideal_reg() const {
3140   return _type->ideal_reg();
3141 }
3142 
3143 void TypeNode::make_path_dead(PhaseIterGVN* igvn, PhaseIdealLoop* loop, Node* ctrl_use, uint j, const char* phase_str) {
3144   Node* c = ctrl_use->in(j);
3145   if (igvn->type(c) != Type::TOP) {
3146     igvn->replace_input_of(ctrl_use, j, igvn->C->top());
3147     create_halt_path(igvn, c, loop, phase_str);
3148   }
3149 }
3150 
3151 // This Type node is dead. It could be because the type that it captures and the type of the node computed from its
3152 // inputs do not intersect anymore. That node has some uses along some control flow paths. Those control flow paths must
3153 // be unreachable as using a dead value makes no sense. For the Type node to capture a narrowed down type, some control
3154 // flow construct must guard the Type node (an If node usually). When the Type node becomes dead, the guard usually
3155 // constant folds and the control flow that leads to the Type node becomes unreachable. There are cases where that
3156 // doesn't happen, however. They are handled here by following uses of the Type node until a CFG or a Phi to find dead
3157 // paths. The dead paths are then replaced by a Halt node.
3158 void TypeNode::make_paths_from_here_dead(PhaseIterGVN* igvn, PhaseIdealLoop* loop, const char* phase_str) {
3159   Unique_Node_List wq;
3160   wq.push(this);
3161   for (uint i = 0; i < wq.size(); ++i) {
3162     Node* n = wq.at(i);
3163     for (DUIterator_Fast kmax, k = n->fast_outs(kmax); k < kmax; k++) {
3164       Node* u = n->fast_out(k);
3165       if (u->is_CFG()) {
3166         assert(!u->is_Region(), "Can't reach a Region without going through a Phi");
3167         make_path_dead(igvn, loop, u, 0, phase_str);
3168       } else if (u->is_Phi()) {
3169         Node* r = u->in(0);
3170         assert(r->is_Region() || r->is_top(), "unexpected Phi's control");
3171         if (r->is_Region()) {
3172           for (uint j = 1; j < u->req(); ++j) {
3173             if (u->in(j) == n && r->in(j) != nullptr) {
3174               make_path_dead(igvn, loop, r, j, phase_str);
3175             }
3176           }
3177         }
3178       } else {
3179         wq.push(u);
3180       }
3181     }
3182   }
3183 }
3184 
3185 void TypeNode::create_halt_path(PhaseIterGVN* igvn, Node* c, PhaseIdealLoop* loop, const char* phase_str) const {
3186   Node* frame = new ParmNode(igvn->C->start(), TypeFunc::FramePtr);
3187   if (loop == nullptr) {
3188     igvn->register_new_node_with_optimizer(frame);
3189   } else {
3190     loop->register_new_node(frame, igvn->C->start());
3191   }
3192 
3193   stringStream ss;
3194   ss.print("dead path discovered by TypeNode during %s", phase_str);
3195 
3196   Node* halt = new HaltNode(c, frame, ss.as_string(igvn->C->comp_arena()));
3197   if (loop == nullptr) {
3198     igvn->register_new_node_with_optimizer(halt);
3199   } else {
3200     loop->register_control(halt, loop->ltree_root(), c);
3201   }
3202   igvn->add_input_to(igvn->C->root(), halt);
3203 }
3204 
3205 Node* TypeNode::Ideal(PhaseGVN* phase, bool can_reshape) {
3206   if (KillPathsReachableByDeadTypeNode && can_reshape && Value(phase) == Type::TOP) {
3207     PhaseIterGVN* igvn = phase->is_IterGVN();
3208     Node* top = igvn->C->top();
3209     ResourceMark rm;
3210     make_paths_from_here_dead(igvn, nullptr, "igvn");
3211     return top;
3212   }
3213 
3214   return Node::Ideal(phase, can_reshape);
3215 }
--- EOF ---