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src/hotspot/share/opto/output.hpp

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 73 private:
 74   // Instruction bits passed off to the VM
 75   CodeBuffer             _code_buffer;           // Where the code is assembled
 76   int                    _first_block_size;      // Size of unvalidated entry point code / OSR poison code
 77   ExceptionHandlerTable  _handler_table;         // Table of native-code exception handlers
 78   ImplicitExceptionTable _inc_table;             // Table of implicit null checks in native code
 79   C2CodeStubList          _stub_list;            // List of code stubs
 80   OopMapSet*             _oop_map_set;           // Table of oop maps (one for each safepoint location)
 81   BufferBlob*            _scratch_buffer_blob;   // For temporary code buffers.
 82   relocInfo*             _scratch_locs_memory;   // For temporary code buffers.
 83   int                    _scratch_const_size;    // For temporary code buffers.
 84   bool                   _in_scratch_emit_size;  // true when in scratch_emit_size.
 85 
 86   int                    _frame_slots;           // Size of total frame in stack slots
 87   CodeOffsets            _code_offsets;          // Offsets into the code for various interesting entries
 88 
 89   uint                   _node_bundling_limit;
 90   Bundle*                _node_bundling_base;    // Information for instruction bundling
 91 
 92   // For deopt
 93   int                    _orig_pc_slot;
 94   int                    _orig_pc_slot_offset_in_bytes;
 95 
 96   ConstantTable          _constant_table;        // The constant table for this compilation unit.
 97 
 98   BufferSizingData       _buf_sizes;
 99   Block*                 _block;
100   uint                   _index;
101 
102   void perform_mach_node_analysis();
103   void pd_perform_mach_node_analysis();
104 
105 public:
106   PhaseOutput();
107   ~PhaseOutput();
108 
109   // Convert Nodes to instruction bits and pass off to the VM
110   void Output();
111   bool need_stack_bang(int frame_size_in_bytes) const;
112   void compute_loop_first_inst_sizes();
113 

 73 private:
 74   // Instruction bits passed off to the VM
 75   CodeBuffer             _code_buffer;           // Where the code is assembled
 76   int                    _first_block_size;      // Size of unvalidated entry point code / OSR poison code
 77   ExceptionHandlerTable  _handler_table;         // Table of native-code exception handlers
 78   ImplicitExceptionTable _inc_table;             // Table of implicit null checks in native code
 79   C2CodeStubList          _stub_list;            // List of code stubs
 80   OopMapSet*             _oop_map_set;           // Table of oop maps (one for each safepoint location)
 81   BufferBlob*            _scratch_buffer_blob;   // For temporary code buffers.
 82   relocInfo*             _scratch_locs_memory;   // For temporary code buffers.
 83   int                    _scratch_const_size;    // For temporary code buffers.
 84   bool                   _in_scratch_emit_size;  // true when in scratch_emit_size.
 85 
 86   int                    _frame_slots;           // Size of total frame in stack slots
 87   CodeOffsets            _code_offsets;          // Offsets into the code for various interesting entries
 88 
 89   uint                   _node_bundling_limit;
 90   Bundle*                _node_bundling_base;    // Information for instruction bundling
 91 
 92   // For deopt

 93   int                    _orig_pc_slot_offset_in_bytes;
 94 
 95   ConstantTable          _constant_table;        // The constant table for this compilation unit.
 96 
 97   BufferSizingData       _buf_sizes;
 98   Block*                 _block;
 99   uint                   _index;
100 
101   void perform_mach_node_analysis();
102   void pd_perform_mach_node_analysis();
103 
104 public:
105   PhaseOutput();
106   ~PhaseOutput();
107 
108   // Convert Nodes to instruction bits and pass off to the VM
109   void Output();
110   bool need_stack_bang(int frame_size_in_bytes) const;
111   void compute_loop_first_inst_sizes();
112 
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