1 /*
   2  * Copyright (c) 1994, 2026, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
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  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package java.lang;
  27 
  28 import java.lang.invoke.MethodHandles;
  29 import java.lang.constant.Constable;
  30 import java.lang.constant.ConstantDesc;
  31 import java.util.Optional;
  32 
  33 import jdk.internal.math.FloatConsts;
  34 import jdk.internal.math.FloatingDecimal;
  35 import jdk.internal.math.FloatToDecimal;
  36 import jdk.internal.value.Deserializer;
  37 import jdk.internal.vm.annotation.IntrinsicCandidate;
  38 
  39 /**
  40  * The {@code Float} class is the {@linkplain
  41  * java.lang##wrapperClass wrapper class} for values of the primitive
  42  * type {@code float}. An object of type {@code Float} contains a
  43  * single field whose type is {@code float}.
  44  *
  45  * <p>In addition, this class provides several methods for converting a
  46  * {@code float} to a {@code String} and a
  47  * {@code String} to a {@code float}, as well as other
  48  * constants and methods useful when dealing with a
  49  * {@code float}.
  50  *
  51  * <p>This is a <a href="{@docRoot}/java.base/java/lang/doc-files/ValueBased.html">value-based</a>
  52  * class; programmers should treat instances that are {@linkplain #equals(Object) equal}
  53  * as interchangeable and should not use instances for synchronization, mutexes, or
  54  * with {@linkplain java.lang.ref.Reference object references}.
  55  *
  56  * <div class="preview-block">
  57  *      <div class="preview-comment">
  58  *          When preview features are enabled, {@code Float} is a {@linkplain Class#isValue value class}.
  59  *          Use of value class instances for synchronization, mutexes, or with
  60  *          {@linkplain java.lang.ref.Reference object references} result in
  61  *          {@link IdentityException}.
  62  *      </div>
  63  * </div>
  64  *
  65  * <h2><a id=equivalenceRelation>Floating-point Equality, Equivalence,
  66  * and Comparison</a></h2>
  67  *
  68  * The class {@code java.lang.Double} has a {@linkplain
  69  * Double##equivalenceRelation discussion of equality,
  70  * equivalence, and comparison of floating-point values} that is
  71  * equally applicable to {@code float} values.
  72  *
  73  * <h2><a id=decimalToBinaryConversion>Decimal &harr; Binary Conversion Issues</a></h2>
  74  *
  75  * The {@linkplain Double##decimalToBinaryConversion discussion of binary to
  76  * decimal conversion issues} in {@code java.lang.Double} is also
  77  * applicable to {@code float} values.
  78  *
  79  * @spec https://standards.ieee.org/ieee/754/6210/
  80  *       IEEE Standard for Floating-Point Arithmetic
  81  *
  82  * @since 1.0
  83  */
  84 @jdk.internal.ValueBased
  85 public final /*value*/ class Float extends Number
  86         implements Comparable<Float>, Constable, ConstantDesc {
  87     /**
  88      * A constant holding the positive infinity of type
  89      * {@code float}. It is equal to the value returned by
  90      * {@code Float.intBitsToFloat(0x7f800000)}.
  91      */
  92     public static final float POSITIVE_INFINITY = 1.0f / 0.0f;
  93 
  94     /**
  95      * A constant holding the negative infinity of type
  96      * {@code float}. It is equal to the value returned by
  97      * {@code Float.intBitsToFloat(0xff800000)}.
  98      */
  99     public static final float NEGATIVE_INFINITY = -1.0f / 0.0f;
 100 
 101     /**
 102      * A constant holding a Not-a-Number (NaN) value of type {@code float}.
 103      * It is {@linkplain Double##equivalenceRelation equivalent}
 104      * to the value returned by{@code Float.intBitsToFloat(0x7fc00000)}.
 105      */
 106     public static final float NaN = 0.0f / 0.0f;
 107 
 108     /**
 109      * A constant holding the largest positive finite value of type
 110      * {@code float}, (2-2<sup>-23</sup>)&middot;2<sup>127</sup>.
 111      * It is equal to the hexadecimal floating-point literal
 112      * {@code 0x1.fffffeP+127f} and also equal to
 113      * {@code Float.intBitsToFloat(0x7f7fffff)}.
 114      */
 115     public static final float MAX_VALUE = 0x1.fffffeP+127f; // 3.4028235e+38f
 116 
 117     /**
 118      * A constant holding the smallest positive normal value of type
 119      * {@code float}, 2<sup>-126</sup>.  It is equal to the
 120      * hexadecimal floating-point literal {@code 0x1.0p-126f} and also
 121      * equal to {@code Float.intBitsToFloat(0x00800000)}.
 122      *
 123      * @since 1.6
 124      */
 125     public static final float MIN_NORMAL = 0x1.0p-126f; // 1.17549435E-38f
 126 
 127     /**
 128      * A constant holding the smallest positive nonzero value of type
 129      * {@code float}, 2<sup>-149</sup>. It is equal to the
 130      * hexadecimal floating-point literal {@code 0x0.000002P-126f}
 131      * and also equal to {@code Float.intBitsToFloat(0x1)}.
 132      */
 133     public static final float MIN_VALUE = 0x0.000002P-126f; // 1.4e-45f
 134 
 135     /**
 136      * The number of bits used to represent a {@code float} value,
 137      * {@value}.
 138      *
 139      * @since 1.5
 140      */
 141     public static final int SIZE = 32;
 142 
 143     /**
 144      * The number of bits in the significand of a {@code float} value,
 145      * {@value}.  This is the parameter N in section {@jls 4.2.3} of
 146      * <cite>The Java Language Specification</cite>.
 147      *
 148      * @since 19
 149      */
 150     public static final int PRECISION = 24;
 151 
 152     /**
 153      * Maximum exponent a finite {@code float} variable may have,
 154      * {@value}.  It is equal to the value returned by {@code
 155      * Math.getExponent(Float.MAX_VALUE)}.
 156      *
 157      * @since 1.6
 158      */
 159     public static final int MAX_EXPONENT = (1 << (SIZE - PRECISION - 1)) - 1; // 127
 160 
 161     /**
 162      * Minimum exponent a normalized {@code float} variable may have,
 163      * {@value}.  It is equal to the value returned by {@code
 164      * Math.getExponent(Float.MIN_NORMAL)}.
 165      *
 166      * @since 1.6
 167      */
 168     public static final int MIN_EXPONENT = 1 - MAX_EXPONENT; // -126
 169 
 170     /**
 171      * The number of bytes used to represent a {@code float} value,
 172      * {@value}.
 173      *
 174      * @since 1.8
 175      */
 176     public static final int BYTES = SIZE / Byte.SIZE;
 177 
 178     /**
 179      * The {@code Class} instance representing the primitive type
 180      * {@code float}.
 181      *
 182      * @since 1.1
 183      */
 184     public static final Class<Float> TYPE = Class.getPrimitiveClass("float");
 185 
 186     /**
 187      * Returns a string representation of the {@code float}
 188      * argument. All characters mentioned below are ASCII characters.
 189      * <ul>
 190      * <li>If the argument is NaN, the result is the string
 191      * "{@code NaN}".
 192      * <li>Otherwise, the result is a string that represents the sign and
 193      *     magnitude (absolute value) of the argument. If the sign is
 194      *     negative, the first character of the result is
 195      *     '{@code -}' ({@code '\u005Cu002D'}); if the sign is
 196      *     positive, no sign character appears in the result. As for
 197      *     the magnitude <i>m</i>:
 198      * <ul>
 199      * <li>If <i>m</i> is infinity, it is represented by the characters
 200      *     {@code "Infinity"}; thus, positive infinity produces
 201      *     the result {@code "Infinity"} and negative infinity
 202      *     produces the result {@code "-Infinity"}.
 203      * <li>If <i>m</i> is zero, it is represented by the characters
 204      *     {@code "0.0"}; thus, negative zero produces the result
 205      *     {@code "-0.0"} and positive zero produces the result
 206      *     {@code "0.0"}.
 207      *
 208      * <li> Otherwise <i>m</i> is positive and finite.
 209      * It is converted to a string in two stages:
 210      * <ul>
 211      * <li> <em>Selection of a decimal</em>:
 212      * A well-defined decimal <i>d</i><sub><i>m</i></sub>
 213      * is selected to represent <i>m</i>.
 214      * This decimal is (almost always) the <em>shortest</em> one that
 215      * rounds to <i>m</i> according to the round to nearest
 216      * rounding policy of IEEE 754 floating-point arithmetic.
 217      * <li> <em>Formatting as a string</em>:
 218      * The decimal <i>d</i><sub><i>m</i></sub> is formatted as a string,
 219      * either in plain or in computerized scientific notation,
 220      * depending on its value.
 221      * </ul>
 222      * </ul>
 223      * </ul>
 224      *
 225      * <p>A <em>decimal</em> is a number of the form
 226      * <i>s</i>&times;10<sup><i>i</i></sup>
 227      * for some (unique) integers <i>s</i> &gt; 0 and <i>i</i> such that
 228      * <i>s</i> is not a multiple of 10.
 229      * These integers are the <em>significand</em> and
 230      * the <em>exponent</em>, respectively, of the decimal.
 231      * The <em>length</em> of the decimal is the (unique)
 232      * positive integer <i>n</i> meeting
 233      * 10<sup><i>n</i>-1</sup> &le; <i>s</i> &lt; 10<sup><i>n</i></sup>.
 234      *
 235      * <p>The decimal <i>d</i><sub><i>m</i></sub> for a finite positive <i>m</i>
 236      * is defined as follows:
 237      * <ul>
 238      * <li>Let <i>R</i> be the set of all decimals that round to <i>m</i>
 239      * according to the usual <em>round to nearest</em> rounding policy of
 240      * IEEE 754 floating-point arithmetic.
 241      * <li>Let <i>p</i> be the minimal length over all decimals in <i>R</i>.
 242      * <li>When <i>p</i> &ge; 2, let <i>T</i> be the set of all decimals
 243      * in <i>R</i> with length <i>p</i>.
 244      * Otherwise, let <i>T</i> be the set of all decimals
 245      * in <i>R</i> with length 1 or 2.
 246      * <li>Define <i>d</i><sub><i>m</i></sub> as the decimal in <i>T</i>
 247      * that is closest to <i>m</i>.
 248      * Or if there are two such decimals in <i>T</i>,
 249      * select the one with the even significand.
 250      * </ul>
 251      *
 252      * <p>The (uniquely) selected decimal <i>d</i><sub><i>m</i></sub>
 253      * is then formatted.
 254      * Let <i>s</i>, <i>i</i> and <i>n</i> be the significand, exponent and
 255      * length of <i>d</i><sub><i>m</i></sub>, respectively.
 256      * Further, let <i>e</i> = <i>n</i> + <i>i</i> - 1 and let
 257      * <i>s</i><sub>1</sub>&hellip;<i>s</i><sub><i>n</i></sub>
 258      * be the usual decimal expansion of <i>s</i>.
 259      * Note that <i>s</i><sub>1</sub> &ne; 0
 260      * and <i>s</i><sub><i>n</i></sub> &ne; 0.
 261      * Below, the decimal point {@code '.'} is {@code '\u005Cu002E'}
 262      * and the exponent indicator {@code 'E'} is {@code '\u005Cu0045'}.
 263      * <ul>
 264      * <li>Case -3 &le; <i>e</i> &lt; 0:
 265      * <i>d</i><sub><i>m</i></sub> is formatted as
 266      * <code>0.0</code>&hellip;<code>0</code><!--
 267      * --><i>s</i><sub>1</sub>&hellip;<i>s</i><sub><i>n</i></sub>,
 268      * where there are exactly -(<i>n</i> + <i>i</i>) zeroes between
 269      * the decimal point and <i>s</i><sub>1</sub>.
 270      * For example, 123 &times; 10<sup>-4</sup> is formatted as
 271      * {@code 0.0123}.
 272      * <li>Case 0 &le; <i>e</i> &lt; 7:
 273      * <ul>
 274      * <li>Subcase <i>i</i> &ge; 0:
 275      * <i>d</i><sub><i>m</i></sub> is formatted as
 276      * <i>s</i><sub>1</sub>&hellip;<i>s</i><sub><i>n</i></sub><!--
 277      * --><code>0</code>&hellip;<code>0.0</code>,
 278      * where there are exactly <i>i</i> zeroes
 279      * between <i>s</i><sub><i>n</i></sub> and the decimal point.
 280      * For example, 123 &times; 10<sup>2</sup> is formatted as
 281      * {@code 12300.0}.
 282      * <li>Subcase <i>i</i> &lt; 0:
 283      * <i>d</i><sub><i>m</i></sub> is formatted as
 284      * <i>s</i><sub>1</sub>&hellip;<!--
 285      * --><i>s</i><sub><i>n</i>+<i>i</i></sub><code>.</code><!--
 286      * --><i>s</i><sub><i>n</i>+<i>i</i>+1</sub>&hellip;<!--
 287      * --><i>s</i><sub><i>n</i></sub>,
 288      * where there are exactly -<i>i</i> digits to the right of
 289      * the decimal point.
 290      * For example, 123 &times; 10<sup>-1</sup> is formatted as
 291      * {@code 12.3}.
 292      * </ul>
 293      * <li>Case <i>e</i> &lt; -3 or <i>e</i> &ge; 7:
 294      * computerized scientific notation is used to format
 295      * <i>d</i><sub><i>m</i></sub>.
 296      * Here <i>e</i> is formatted as by {@link Integer#toString(int)}.
 297      * <ul>
 298      * <li>Subcase <i>n</i> = 1:
 299      * <i>d</i><sub><i>m</i></sub> is formatted as
 300      * <i>s</i><sub>1</sub><code>.0E</code><i>e</i>.
 301      * For example, 1 &times; 10<sup>23</sup> is formatted as
 302      * {@code 1.0E23}.
 303      * <li>Subcase <i>n</i> &gt; 1:
 304      * <i>d</i><sub><i>m</i></sub> is formatted as
 305      * <i>s</i><sub>1</sub><code>.</code><i>s</i><sub>2</sub><!--
 306      * -->&hellip;<i>s</i><sub><i>n</i></sub><code>E</code><i>e</i>.
 307      * For example, 123 &times; 10<sup>-21</sup> is formatted as
 308      * {@code 1.23E-19}.
 309      * </ul>
 310      * </ul>
 311      *
 312      * <p>To create localized string representations of a floating-point
 313      * value, use subclasses of {@link java.text.NumberFormat}.
 314      *
 315      * @apiNote
 316      * This method corresponds to the general functionality of the
 317      * convertToDecimalCharacter operation defined in IEEE 754;
 318      * however, that operation is defined in terms of specifying the
 319      * number of significand digits used in the conversion.
 320      * Code to do such a conversion in the Java platform includes
 321      * converting the {@code float} to a {@link java.math.BigDecimal
 322      * BigDecimal} exactly and then rounding the {@code BigDecimal} to
 323      * the desired number of digits; sample code:
 324      * {@snippet lang=java :
 325      * floatf = 0.1f;
 326      * int digits = 15;
 327      * BigDecimal bd = new BigDecimal(f);
 328      * String result = bd.round(new MathContext(digits,  RoundingMode.HALF_UP));
 329      * // 0.100000001490116
 330      * }
 331      *
 332      * @param   f   the {@code float} to be converted.
 333      * @return a string representation of the argument.
 334      */
 335     public static String toString(float f) {
 336         return FloatToDecimal.toString(f);
 337     }
 338 
 339     /**
 340      * Returns a hexadecimal string representation of the
 341      * {@code float} argument. All characters mentioned below are
 342      * ASCII characters.
 343      *
 344      * <ul>
 345      * <li>If the argument is NaN, the result is the string
 346      *     "{@code NaN}".
 347      * <li>Otherwise, the result is a string that represents the sign and
 348      * magnitude (absolute value) of the argument. If the sign is negative,
 349      * the first character of the result is '{@code -}'
 350      * ({@code '\u005Cu002D'}); if the sign is positive, no sign character
 351      * appears in the result. As for the magnitude <i>m</i>:
 352      *
 353      * <ul>
 354      * <li>If <i>m</i> is infinity, it is represented by the string
 355      * {@code "Infinity"}; thus, positive infinity produces the
 356      * result {@code "Infinity"} and negative infinity produces
 357      * the result {@code "-Infinity"}.
 358      *
 359      * <li>If <i>m</i> is zero, it is represented by the string
 360      * {@code "0x0.0p0"}; thus, negative zero produces the result
 361      * {@code "-0x0.0p0"} and positive zero produces the result
 362      * {@code "0x0.0p0"}.
 363      *
 364      * <li>If <i>m</i> is a {@code float} value with a
 365      * normalized representation, substrings are used to represent the
 366      * significand and exponent fields.  The significand is
 367      * represented by the characters {@code "0x1."}
 368      * followed by a lowercase hexadecimal representation of the rest
 369      * of the significand as a fraction.  Trailing zeros in the
 370      * hexadecimal representation are removed unless all the digits
 371      * are zero, in which case a single zero is used. Next, the
 372      * exponent is represented by {@code "p"} followed
 373      * by a decimal string of the unbiased exponent as if produced by
 374      * a call to {@link Integer#toString(int) Integer.toString} on the
 375      * exponent value.
 376      *
 377      * <li>If <i>m</i> is a {@code float} value with a subnormal
 378      * representation, the significand is represented by the
 379      * characters {@code "0x0."} followed by a
 380      * hexadecimal representation of the rest of the significand as a
 381      * fraction.  Trailing zeros in the hexadecimal representation are
 382      * removed. Next, the exponent is represented by
 383      * {@code "p-126"}.  Note that there must be at
 384      * least one nonzero digit in a subnormal significand.
 385      *
 386      * </ul>
 387      *
 388      * </ul>
 389      *
 390      * <table class="striped">
 391      * <caption>Examples</caption>
 392      * <thead>
 393      * <tr><th scope="col">Floating-point Value</th><th scope="col">Hexadecimal String</th>
 394      * </thead>
 395      * <tbody>
 396      * <tr><th scope="row">{@code 1.0}</th> <td>{@code 0x1.0p0}</td>
 397      * <tr><th scope="row">{@code -1.0}</th>        <td>{@code -0x1.0p0}</td>
 398      * <tr><th scope="row">{@code 2.0}</th> <td>{@code 0x1.0p1}</td>
 399      * <tr><th scope="row">{@code 3.0}</th> <td>{@code 0x1.8p1}</td>
 400      * <tr><th scope="row">{@code 0.5}</th> <td>{@code 0x1.0p-1}</td>
 401      * <tr><th scope="row">{@code 0.25}</th>        <td>{@code 0x1.0p-2}</td>
 402      * <tr><th scope="row">{@code Float.MAX_VALUE}</th>
 403      *     <td>{@code 0x1.fffffep127}</td>
 404      * <tr><th scope="row">{@code Minimum Normal Value}</th>
 405      *     <td>{@code 0x1.0p-126}</td>
 406      * <tr><th scope="row">{@code Maximum Subnormal Value}</th>
 407      *     <td>{@code 0x0.fffffep-126}</td>
 408      * <tr><th scope="row">{@code Float.MIN_VALUE}</th>
 409      *     <td>{@code 0x0.000002p-126}</td>
 410      * </tbody>
 411      * </table>
 412      *
 413      * @apiNote
 414      * This method corresponds to the convertToHexCharacter operation
 415      * defined in IEEE 754.
 416      *
 417      * @param   f   the {@code float} to be converted.
 418      * @return a hex string representation of the argument.
 419      * @since 1.5
 420      */
 421     public static String toHexString(float f) {
 422         if (Math.abs(f) < Float.MIN_NORMAL
 423             &&  f != 0.0f ) {// float subnormal
 424             // Adjust exponent to create subnormal double, then
 425             // replace subnormal double exponent with subnormal float
 426             // exponent
 427             String s = Double.toHexString(Math.scalb((double)f,
 428                                                      // -1022 + 126
 429                                                      Double.MIN_EXPONENT -
 430                                                      Float.MIN_EXPONENT));
 431             // The char sequence "-1022" can only appear in the
 432             // representation of the exponent, not in the (hex) significand.
 433             return s.replace("-1022", "-126");
 434         }
 435         else // double string will be the same as float string
 436             return Double.toHexString(f);
 437     }
 438 
 439     /**
 440      * Returns a {@code Float} object holding the
 441      * {@code float} value represented by the argument string
 442      * {@code s}.
 443      *
 444      * <p>If {@code s} is {@code null}, then a
 445      * {@code NullPointerException} is thrown.
 446      *
 447      * <p>Leading and trailing whitespace characters in {@code s}
 448      * are ignored.  Whitespace is removed as if by the {@link
 449      * String#trim} method; that is, both ASCII space and control
 450      * characters are removed. The rest of {@code s} should
 451      * constitute a <i>FloatValue</i> as described by the lexical
 452      * syntax rules:
 453      *
 454      * <blockquote>
 455      * <dl>
 456      * <dt><i>FloatValue:</i>
 457      * <dd><i>Sign<sub>opt</sub></i> {@code NaN}
 458      * <dd><i>Sign<sub>opt</sub></i> {@code Infinity}
 459      * <dd><i>Sign<sub>opt</sub> FloatingPointLiteral</i>
 460      * <dd><i>Sign<sub>opt</sub> HexFloatingPointLiteral</i>
 461      * <dd><i>SignedInteger</i>
 462      * </dl>
 463      *
 464      * <dl>
 465      * <dt><i>HexFloatingPointLiteral</i>:
 466      * <dd> <i>HexSignificand BinaryExponent FloatTypeSuffix<sub>opt</sub></i>
 467      * </dl>
 468      *
 469      * <dl>
 470      * <dt><i>HexSignificand:</i>
 471      * <dd><i>HexNumeral</i>
 472      * <dd><i>HexNumeral</i> {@code .}
 473      * <dd>{@code 0x} <i>HexDigits<sub>opt</sub>
 474      *     </i>{@code .}<i> HexDigits</i>
 475      * <dd>{@code 0X}<i> HexDigits<sub>opt</sub>
 476      *     </i>{@code .} <i>HexDigits</i>
 477      * </dl>
 478      *
 479      * <dl>
 480      * <dt><i>BinaryExponent:</i>
 481      * <dd><i>BinaryExponentIndicator SignedInteger</i>
 482      * </dl>
 483      *
 484      * <dl>
 485      * <dt><i>BinaryExponentIndicator:</i>
 486      * <dd>{@code p}
 487      * <dd>{@code P}
 488      * </dl>
 489      *
 490      * </blockquote>
 491      *
 492      * where <i>Sign</i>, <i>FloatingPointLiteral</i>,
 493      * <i>HexNumeral</i>, <i>HexDigits</i>, <i>SignedInteger</i> and
 494      * <i>FloatTypeSuffix</i> are as defined in the lexical structure
 495      * sections of
 496      * <cite>The Java Language Specification</cite>,
 497      * except that underscores are not accepted between digits.
 498      * If {@code s} does not have the form of
 499      * a <i>FloatValue</i>, then a {@code NumberFormatException}
 500      * is thrown. Otherwise, {@code s} is regarded as
 501      * representing an exact decimal value in the usual
 502      * "computerized scientific notation" or as an exact
 503      * hexadecimal value; this exact numerical value is then
 504      * conceptually converted to an "infinitely precise"
 505      * binary value that is then rounded to type {@code float}
 506      * by the usual round-to-nearest rule of IEEE 754 floating-point
 507      * arithmetic, which includes preserving the sign of a zero
 508      * value.
 509      *
 510      * Note that the round-to-nearest rule also implies overflow and
 511      * underflow behaviour; if the exact value of {@code s} is large
 512      * enough in magnitude (greater than or equal to ({@link
 513      * #MAX_VALUE} + {@link Math#ulp(float) ulp(MAX_VALUE)}/2),
 514      * rounding to {@code float} will result in an infinity and if the
 515      * exact value of {@code s} is small enough in magnitude (less
 516      * than or equal to {@link #MIN_VALUE}/2), rounding to float will
 517      * result in a zero.
 518      *
 519      * Finally, after rounding a {@code Float} object representing
 520      * this {@code float} value is returned.
 521      *
 522      * <p>Note that trailing format specifiers, specifiers that
 523      * determine the type of a floating-point literal
 524      * ({@code 1.0f} is a {@code float} value;
 525      * {@code 1.0d} is a {@code double} value), do
 526      * <em>not</em> influence the results of this method.  In other
 527      * words, the numerical value of the input string is converted
 528      * directly to the target floating-point type.  In general, the
 529      * two-step sequence of conversions, string to {@code double}
 530      * followed by {@code double} to {@code float}, is
 531      * <em>not</em> equivalent to converting a string directly to
 532      * {@code float}.  For example, if first converted to an
 533      * intermediate {@code double} and then to
 534      * {@code float}, the string<br>
 535      * {@code "1.00000017881393421514957253748434595763683319091796875001d"}<br>
 536      * results in the {@code float} value
 537      * {@code 1.0000002f}; if the string is converted directly to
 538      * {@code float}, <code>1.000000<b>1</b>f</code> results.
 539      *
 540      * <p>To avoid calling this method on an invalid string and having
 541      * a {@code NumberFormatException} be thrown, the documentation
 542      * for {@link Double#valueOf Double.valueOf} lists a regular
 543      * expression which can be used to screen the input.
 544      *
 545      * @apiNote To interpret localized string representations of a
 546      * floating-point value, or string representations that have
 547      * non-ASCII digits, use {@link java.text.NumberFormat}. For
 548      * example,
 549      * {@snippet lang="java" :
 550      *     NumberFormat.getInstance(l).parse(s).floatValue();
 551      * }
 552      * where {@code l} is the desired locale, or
 553      * {@link java.util.Locale#ROOT} if locale insensitive.
 554      *
 555      * @apiNote
 556      * This method corresponds to the convertFromDecimalCharacter and
 557      * convertFromHexCharacter operations defined in IEEE 754.
 558      *
 559      * @param   s   the string to be parsed.
 560      * @return  a {@code Float} object holding the value
 561      *          represented by the {@code String} argument.
 562      * @throws  NumberFormatException  if the string does not contain a
 563      *          parsable number.
 564      * @see Double##decimalToBinaryConversion Decimal &harr; Binary Conversion Issues
 565      */
 566     public static Float valueOf(String s) throws NumberFormatException {
 567         return new Float(parseFloat(s));
 568     }
 569 
 570     /**
 571      * Returns a {@code Float} instance representing the specified
 572      * {@code float} value.
 573      * <div class="preview-block">
 574      *      <div class="preview-comment">
 575      *          <p>
 576      *              - When preview features are NOT enabled, {@code Float} is an identity class.
 577      *              If a new {@code Float} instance is not required, this
 578      *              method should generally be used in preference to the
 579      *              constructor {@link #Float(float)}, as this method is
 580      *              likely to yield significantly better space and time
 581      *              performance by caching frequently requested values.
 582      *          </p>
 583      *          <p>
 584      *              - When preview features are enabled, {@code Float} is a {@linkplain Class#isValue value class}.
 585      *              The {@code valueOf} behavior is the same as invoking the constructor.
 586      *          </p>
 587      *      </div>
 588      * </div>
 589      *
 590      * @param  f a float value.
 591      * @return a {@code Float} instance representing {@code f}.
 592      * @since  1.5
 593      */
 594     @IntrinsicCandidate
 595     public static Float valueOf(float f) {
 596         return new Float(f);
 597     }
 598 
 599     /**
 600      * Returns a new {@code float} initialized to the value
 601      * represented by the specified {@code String}, as performed
 602      * by the {@code valueOf} method of class {@code Float}.
 603      *
 604      * @param  s the string to be parsed.
 605      * @return the {@code float} value represented by the string
 606      *         argument.
 607      * @throws NullPointerException  if the string is null
 608      * @throws NumberFormatException if the string does not contain a
 609      *               parsable {@code float}.
 610      * @see    java.lang.Float#valueOf(String)
 611      * @see    Double##decimalToBinaryConversion Decimal &harr; Binary Conversion Issues
 612      * @since 1.2
 613      */
 614     public static float parseFloat(String s) throws NumberFormatException {
 615         return FloatingDecimal.parseFloat(s);
 616     }
 617 
 618     /**
 619      * Returns {@code true} if the specified number is a
 620      * Not-a-Number (NaN) value, {@code false} otherwise.
 621      *
 622      * @apiNote
 623      * This method corresponds to the isNaN operation defined in IEEE
 624      * 754.
 625      *
 626      * @param   v   the value to be tested.
 627      * @return  {@code true} if the argument is NaN;
 628      *          {@code false} otherwise.
 629      */
 630     public static boolean isNaN(float v) {
 631         return (v != v);
 632     }
 633 
 634     /**
 635      * Returns {@code true} if the specified number is infinitely
 636      * large in magnitude, {@code false} otherwise.
 637      *
 638      * @apiNote
 639      * This method corresponds to the isInfinite operation defined in
 640      * IEEE 754.
 641      *
 642      * @param   v   the value to be tested.
 643      * @return  {@code true} if the argument is positive infinity or
 644      *          negative infinity; {@code false} otherwise.
 645      */
 646     @IntrinsicCandidate
 647     public static boolean isInfinite(float v) {
 648         return Math.abs(v) > MAX_VALUE;
 649     }
 650 
 651 
 652     /**
 653      * Returns {@code true} if the argument is a finite floating-point
 654      * value; returns {@code false} otherwise (for NaN and infinity
 655      * arguments).
 656      *
 657      * @apiNote
 658      * This method corresponds to the isFinite operation defined in
 659      * IEEE 754.
 660      *
 661      * @param f the {@code float} value to be tested
 662      * @return {@code true} if the argument is a finite
 663      * floating-point value, {@code false} otherwise.
 664      * @since 1.8
 665      */
 666      @IntrinsicCandidate
 667      public static boolean isFinite(float f) {
 668         return Math.abs(f) <= Float.MAX_VALUE;
 669     }
 670 
 671     /**
 672      * The value of the Float.
 673      *
 674      * @serial
 675      */
 676     private final float value;
 677 
 678     /**
 679      * Constructs a newly allocated {@code Float} object that
 680      * represents the primitive {@code float} argument.
 681      *
 682      * @param   value   the value to be represented by the {@code Float}.
 683      *
 684      * @deprecated
 685      * It is rarely appropriate to use this constructor. The static factory
 686      * {@link #valueOf(float)} is generally a better choice, as it is
 687      * likely to yield significantly better space and time performance.
 688      */
 689     @Deprecated(since="9")
 690     @Deserializer("value")
 691     public Float(float value) {
 692         this.value = value;
 693     }
 694 
 695     /**
 696      * Constructs a newly allocated {@code Float} object that
 697      * represents the argument converted to type {@code float}.
 698      *
 699      * @param   value   the value to be represented by the {@code Float}.
 700      *
 701      * @deprecated
 702      * It is rarely appropriate to use this constructor. Instead, use the
 703      * static factory method {@link #valueOf(float)} method as follows:
 704      * {@code Float.valueOf((float)value)}.
 705      */
 706     @Deprecated(since="9")
 707     public Float(double value) {
 708         this.value = (float)value;
 709     }
 710 
 711     /**
 712      * Constructs a newly allocated {@code Float} object that
 713      * represents the floating-point value of type {@code float}
 714      * represented by the string. The string is converted to a
 715      * {@code float} value as if by the {@code valueOf} method.
 716      *
 717      * @param   s   a string to be converted to a {@code Float}.
 718      * @throws      NumberFormatException if the string does not contain a
 719      *              parsable number.
 720      *
 721      * @deprecated
 722      * It is rarely appropriate to use this constructor.
 723      * Use {@link #parseFloat(String)} to convert a string to a
 724      * {@code float} primitive, or use {@link #valueOf(String)}
 725      * to convert a string to a {@code Float} object.
 726      */
 727     @Deprecated(since="9")
 728     public Float(String s) throws NumberFormatException {
 729         value = parseFloat(s);
 730     }
 731 
 732     /**
 733      * Returns {@code true} if this {@code Float} value is a
 734      * Not-a-Number (NaN), {@code false} otherwise.
 735      *
 736      * @return  {@code true} if the value represented by this object is
 737      *          NaN; {@code false} otherwise.
 738      */
 739     public boolean isNaN() {
 740         return isNaN(value);
 741     }
 742 
 743     /**
 744      * Returns {@code true} if this {@code Float} value is
 745      * infinitely large in magnitude, {@code false} otherwise.
 746      *
 747      * @return  {@code true} if the value represented by this object is
 748      *          positive infinity or negative infinity;
 749      *          {@code false} otherwise.
 750      */
 751     public boolean isInfinite() {
 752         return isInfinite(value);
 753     }
 754 
 755     /**
 756      * Returns a string representation of this {@code Float} object.
 757      * The primitive {@code float} value represented by this object
 758      * is converted to a {@code String} exactly as if by the method
 759      * {@code toString} of one argument.
 760      *
 761      * @return  a {@code String} representation of this object.
 762      * @see java.lang.Float#toString(float)
 763      */
 764     public String toString() {
 765         return Float.toString(value);
 766     }
 767 
 768     /**
 769      * Returns the value of this {@code Float} as a {@code byte} after
 770      * a narrowing primitive conversion.
 771      *
 772      * @return  the {@code float} value represented by this object
 773      *          converted to type {@code byte}
 774      * @jls 5.1.3 Narrowing Primitive Conversion
 775      */
 776     @Override
 777     public byte byteValue() {
 778         return (byte)value;
 779     }
 780 
 781     /**
 782      * Returns the value of this {@code Float} as a {@code short}
 783      * after a narrowing primitive conversion.
 784      *
 785      * @return  the {@code float} value represented by this object
 786      *          converted to type {@code short}
 787      * @jls 5.1.3 Narrowing Primitive Conversion
 788      * @since 1.1
 789      */
 790     @Override
 791     public short shortValue() {
 792         return (short)value;
 793     }
 794 
 795     /**
 796      * Returns the value of this {@code Float} as an {@code int} after
 797      * a narrowing primitive conversion.
 798      *
 799      * @apiNote
 800      * This method corresponds to the convertToIntegerTowardZero
 801      * operation defined in IEEE 754.
 802      *
 803      * @return  the {@code float} value represented by this object
 804      *          converted to type {@code int}
 805      * @jls 5.1.3 Narrowing Primitive Conversion
 806      */
 807     @Override
 808     public int intValue() {
 809         return (int)value;
 810     }
 811 
 812     /**
 813      * Returns value of this {@code Float} as a {@code long} after a
 814      * narrowing primitive conversion.
 815      *
 816      * @apiNote
 817      * This method corresponds to the convertToIntegerTowardZero
 818      * operation defined in IEEE 754.
 819      *
 820      * @return  the {@code float} value represented by this object
 821      *          converted to type {@code long}
 822      * @jls 5.1.3 Narrowing Primitive Conversion
 823      */
 824     @Override
 825     public long longValue() {
 826         return (long)value;
 827     }
 828 
 829     /**
 830      * Returns the {@code float} value of this {@code Float} object.
 831      *
 832      * @return the {@code float} value represented by this object
 833      */
 834     @Override
 835     @IntrinsicCandidate
 836     public float floatValue() {
 837         return value;
 838     }
 839 
 840     /**
 841      * Returns the value of this {@code Float} as a {@code double}
 842      * after a widening primitive conversion.
 843      *
 844      * @apiNote
 845      * This method corresponds to the convertFormat operation defined
 846      * in IEEE 754.
 847      *
 848      * @return the {@code float} value represented by this
 849      *         object converted to type {@code double}
 850      * @jls 5.1.2 Widening Primitive Conversion
 851      */
 852     @Override
 853     public double doubleValue() {
 854         return (double)value;
 855     }
 856 
 857     /**
 858      * Returns a hash code for this {@code Float} object. The
 859      * result is the integer bit representation, exactly as produced
 860      * by the method {@link #floatToIntBits(float)}, of the primitive
 861      * {@code float} value represented by this {@code Float}
 862      * object.
 863      *
 864      * @return a hash code value for this object.
 865      */
 866     @Override
 867     public int hashCode() {
 868         return Float.hashCode(value);
 869     }
 870 
 871     /**
 872      * Returns a hash code for a {@code float} value; compatible with
 873      * {@code Float.hashCode()}.
 874      *
 875      * @param value the value to hash
 876      * @return a hash code value for a {@code float} value.
 877      * @since 1.8
 878      */
 879     public static int hashCode(float value) {
 880         return floatToIntBits(value);
 881     }
 882 
 883     /**
 884      * Compares this object against the specified object.  The result
 885      * is {@code true} if and only if the argument is not
 886      * {@code null} and is a {@code Float} object that
 887      * represents a {@code float} with the same value as the
 888      * {@code float} represented by this object. For this
 889      * purpose, two {@code float} values are considered to be the
 890      * same if and only if the method {@link #floatToIntBits(float)}
 891      * returns the identical {@code int} value when applied to
 892      * each.
 893      * In other words, {@linkplain Double##repEquivalence
 894      * representation equivalence} is used to compare the {@code
 895      * float} values.
 896      *
 897      * @apiNote
 898      * This method is defined in terms of {@link
 899      * #floatToIntBits(float)} rather than the {@code ==} operator on
 900      * {@code float} values since the {@code ==} operator does
 901      * <em>not</em> define an equivalence relation and to satisfy the
 902      * {@linkplain Object#equals equals contract} an equivalence
 903      * relation must be implemented; see {@linkplain Double##equivalenceRelation
 904      * this discussion for details of floating-point equality and equivalence}.
 905      *
 906      * @param obj the object to be compared
 907      * @return  {@code true} if the objects are the same;
 908      *          {@code false} otherwise.
 909      * @see java.lang.Float#floatToIntBits(float)
 910      * @jls 15.21.1 Numerical Equality Operators == and !=
 911      */
 912     public boolean equals(Object obj) {
 913         return (obj instanceof Float f) &&
 914             (floatToIntBits(f.value) == floatToIntBits(value));
 915     }
 916 
 917     /**
 918      * Returns a representation of the specified floating-point value
 919      * according to the IEEE 754 floating-point "single format" bit
 920      * layout.
 921      *
 922      * <p>Bit 31 (the bit that is selected by the mask
 923      * {@code 0x80000000}) represents the sign of the floating-point
 924      * number.
 925      * Bits 30-23 (the bits that are selected by the mask
 926      * {@code 0x7f800000}) represent the exponent.
 927      * Bits 22-0 (the bits that are selected by the mask
 928      * {@code 0x007fffff}) represent the significand (sometimes called
 929      * the mantissa) of the floating-point number.
 930      *
 931      * <p>If the argument is positive infinity, the result is
 932      * {@code 0x7f800000}.
 933      *
 934      * <p>If the argument is negative infinity, the result is
 935      * {@code 0xff800000}.
 936      *
 937      * <p>If the argument is NaN, the result is {@code 0x7fc00000}.
 938      *
 939      * <p>In all cases, the result is an integer that, when given to the
 940      * {@link #intBitsToFloat(int)} method, will produce a floating-point
 941      * value the same as the argument to {@code floatToIntBits}
 942      * (except all NaN values are collapsed to a single
 943      * "canonical" NaN value).
 944      *
 945      * @param   value   a floating-point number.
 946      * @return the bits that represent the floating-point number.
 947      */
 948     @IntrinsicCandidate
 949     public static int floatToIntBits(float value) {
 950         if (!isNaN(value)) {
 951             return floatToRawIntBits(value);
 952         }
 953         return 0x7fc00000;
 954     }
 955 
 956     /**
 957      * Returns a representation of the specified floating-point value
 958      * according to the IEEE 754 floating-point "single format" bit
 959      * layout, preserving Not-a-Number (NaN) values.
 960      *
 961      * <p>Bit 31 (the bit that is selected by the mask
 962      * {@code 0x80000000}) represents the sign of the floating-point
 963      * number.
 964      * Bits 30-23 (the bits that are selected by the mask
 965      * {@code 0x7f800000}) represent the exponent.
 966      * Bits 22-0 (the bits that are selected by the mask
 967      * {@code 0x007fffff}) represent the significand (sometimes called
 968      * the mantissa) of the floating-point number.
 969      *
 970      * <p>If the argument is positive infinity, the result is
 971      * {@code 0x7f800000}.
 972      *
 973      * <p>If the argument is negative infinity, the result is
 974      * {@code 0xff800000}.
 975      *
 976      * <p>If the argument is NaN, the result is the integer representing
 977      * the actual NaN value.  Unlike the {@code floatToIntBits}
 978      * method, {@code floatToRawIntBits} does not collapse all the
 979      * bit patterns encoding a NaN to a single "canonical"
 980      * NaN value.
 981      *
 982      * <p>In all cases, the result is an integer that, when given to the
 983      * {@link #intBitsToFloat(int)} method, will produce a
 984      * floating-point value the same as the argument to
 985      * {@code floatToRawIntBits}.
 986      *
 987      * @param   value   a floating-point number.
 988      * @return the bits that represent the floating-point number.
 989      * @since 1.3
 990      */
 991     @IntrinsicCandidate
 992     public static native int floatToRawIntBits(float value);
 993 
 994     /**
 995      * Returns the {@code float} value corresponding to a given
 996      * bit representation.
 997      * The argument is considered to be a representation of a
 998      * floating-point value according to the IEEE 754 floating-point
 999      * "single format" bit layout.
1000      *
1001      * <p>If the argument is {@code 0x7f800000}, the result is positive
1002      * infinity.
1003      *
1004      * <p>If the argument is {@code 0xff800000}, the result is negative
1005      * infinity.
1006      *
1007      * <p>If the argument is any value in the range
1008      * {@code 0x7f800001} through {@code 0x7fffffff} or in
1009      * the range {@code 0xff800001} through
1010      * {@code 0xffffffff}, the result is a NaN.  No IEEE 754
1011      * floating-point operation provided by Java can distinguish
1012      * between two NaN values of the same type with different bit
1013      * patterns.  Distinct values of NaN are only distinguishable by
1014      * use of the {@code Float.floatToRawIntBits} method.
1015      *
1016      * <p>In all other cases, let <i>s</i>, <i>e</i>, and <i>m</i> be three
1017      * values that can be computed from the argument:
1018      *
1019      * {@snippet lang="java" :
1020      * int s = ((bits >> 31) == 0) ? 1 : -1;
1021      * int e = ((bits >> 23) & 0xff);
1022      * int m = (e == 0) ?
1023      *                 (bits & 0x7fffff) << 1 :
1024      *                 (bits & 0x7fffff) | 0x800000;
1025      * }
1026      *
1027      * Then the floating-point result equals the value of the mathematical
1028      * expression <i>s</i>&middot;<i>m</i>&middot;2<sup><i>e</i>-150</sup>.
1029      *
1030      * <p>Note that this method may not be able to return a
1031      * {@code float} NaN with exactly same bit pattern as the
1032      * {@code int} argument.  IEEE 754 distinguishes between two
1033      * kinds of NaNs, quiet NaNs and <i>signaling NaNs</i>.  The
1034      * differences between the two kinds of NaN are generally not
1035      * visible in Java.  Arithmetic operations on signaling NaNs turn
1036      * them into quiet NaNs with a different, but often similar, bit
1037      * pattern.  However, on some processors merely copying a
1038      * signaling NaN also performs that conversion.  In particular,
1039      * copying a signaling NaN to return it to the calling method may
1040      * perform this conversion.  So {@code intBitsToFloat} may
1041      * not be able to return a {@code float} with a signaling NaN
1042      * bit pattern.  Consequently, for some {@code int} values,
1043      * {@code floatToRawIntBits(intBitsToFloat(start))} may
1044      * <i>not</i> equal {@code start}.  Moreover, which
1045      * particular bit patterns represent signaling NaNs is platform
1046      * dependent; although all NaN bit patterns, quiet or signaling,
1047      * must be in the NaN range identified above.
1048      *
1049      * @param   bits   an integer.
1050      * @return  the {@code float} floating-point value with the same bit
1051      *          pattern.
1052      */
1053     @IntrinsicCandidate
1054     public static native float intBitsToFloat(int bits);
1055 
1056     /**
1057      * {@return the {@code float} value closest to the numerical value
1058      * of the argument, a floating-point binary16 value encoded in a
1059      * {@code short}} The conversion is exact; all binary16 values can
1060      * be exactly represented in {@code float}.
1061      *
1062      * Special cases:
1063      * <ul>
1064      * <li> If the argument is zero, the result is a zero with the
1065      * same sign as the argument.
1066      * <li> If the argument is infinite, the result is an infinity
1067      * with the same sign as the argument.
1068      * <li> If the argument is a NaN, the result is a NaN.
1069      * </ul>
1070      *
1071      * <h4><a id=binary16Format>IEEE 754 binary16 format</a></h4>
1072      * The IEEE 754 standard defines binary16 as a 16-bit format, along
1073      * with the 32-bit binary32 format (corresponding to the {@code
1074      * float} type) and the 64-bit binary64 format (corresponding to
1075      * the {@code double} type). The binary16 format is similar to the
1076      * other IEEE 754 formats, except smaller, having all the usual
1077      * IEEE 754 values such as NaN, signed infinities, signed zeros,
1078      * and subnormals. The parameters (JLS {@jls 4.2.3}) for the
1079      * binary16 format are N = 11 precision bits, K = 5 exponent bits,
1080      * <i>E</i><sub><i>max</i></sub> = 15, and
1081      * <i>E</i><sub><i>min</i></sub> = -14.
1082      *
1083      * @apiNote
1084      * This method corresponds to the convertFormat operation defined
1085      * in IEEE 754 from the binary16 format to the binary32 format.
1086      * The operation of this method is analogous to a primitive
1087      * widening conversion (JLS {@jls 5.1.2}).
1088      *
1089      * @param floatBinary16 the binary16 value to convert to {@code float}
1090      * @since 20
1091      */
1092     @IntrinsicCandidate
1093     public static float float16ToFloat(short floatBinary16) {
1094         /*
1095          * The binary16 format has 1 sign bit, 5 exponent bits, and 10
1096          * significand bits. The exponent bias is 15.
1097          */
1098         int bin16arg = (int)floatBinary16;
1099         int bin16SignBit     = 0x8000 & bin16arg;
1100         int bin16ExpBits     = 0x7c00 & bin16arg;
1101         int bin16SignifBits  = 0x03FF & bin16arg;
1102 
1103         // Shift left difference in the number of significand bits in
1104         // the float and binary16 formats
1105         final int SIGNIF_SHIFT = (FloatConsts.SIGNIFICAND_WIDTH - 11);
1106 
1107         float sign = (bin16SignBit != 0) ? -1.0f : 1.0f;
1108 
1109         // Extract binary16 exponent, remove its bias, add in the bias
1110         // of a float exponent and shift to correct bit location
1111         // (significand width includes the implicit bit so shift one
1112         // less).
1113         int bin16Exp = (bin16ExpBits >> 10) - 15;
1114         if (bin16Exp == -15) {
1115             // For subnormal binary16 values and 0, the numerical
1116             // value is 2^24 * the significand as an integer (no
1117             // implicit bit).
1118             return sign * (0x1p-24f * bin16SignifBits);
1119         } else if (bin16Exp == 16) {
1120             return (bin16SignifBits == 0) ?
1121                 sign * Float.POSITIVE_INFINITY :
1122                 Float.intBitsToFloat((bin16SignBit << 16) |
1123                                      0x7f80_0000 |
1124                                      // Preserve NaN signif bits
1125                                      ( bin16SignifBits << SIGNIF_SHIFT ));
1126         }
1127 
1128         assert -15 < bin16Exp  && bin16Exp < 16;
1129 
1130         int floatExpBits = (bin16Exp + FloatConsts.EXP_BIAS)
1131             << (FloatConsts.SIGNIFICAND_WIDTH - 1);
1132 
1133         // Compute and combine result sign, exponent, and significand bits.
1134         return Float.intBitsToFloat((bin16SignBit << 16) |
1135                                     floatExpBits |
1136                                     (bin16SignifBits << SIGNIF_SHIFT));
1137     }
1138 
1139     /**
1140      * {@return the floating-point binary16 value, encoded in a {@code
1141      * short}, closest in value to the argument}
1142      * The conversion is computed under the {@linkplain
1143      * java.math.RoundingMode#HALF_EVEN round to nearest even rounding
1144      * mode}.
1145      *
1146      * Special cases:
1147      * <ul>
1148      * <li> If the argument is zero, the result is a zero with the
1149      * same sign as the argument.
1150      * <li> If the argument is infinite, the result is an infinity
1151      * with the same sign as the argument.
1152      * <li> If the argument is a NaN, the result is a NaN.
1153      * </ul>
1154      *
1155      * The {@linkplain ##binary16Format binary16 format} is discussed in
1156      * more detail in the {@link #float16ToFloat} method.
1157      *
1158      * @apiNote
1159      * This method corresponds to the convertFormat operation defined
1160      * in IEEE 754 from the binary32 format to the binary16 format.
1161      * The operation of this method is analogous to a primitive
1162      * narrowing conversion (JLS {@jls 5.1.3}).
1163      *
1164      * @param f the {@code float} value to convert to binary16
1165      * @since 20
1166      */
1167     @IntrinsicCandidate
1168     public static short floatToFloat16(float f) {
1169         int doppel = Float.floatToRawIntBits(f);
1170         short sign_bit = (short)((doppel & 0x8000_0000) >> 16);
1171 
1172         if (Float.isNaN(f)) {
1173             // Preserve sign and attempt to preserve significand bits
1174             return (short)(sign_bit
1175                     | 0x7c00 // max exponent + 1
1176                     // Preserve high order bit of float NaN in the
1177                     // binary16 result NaN (tenth bit); OR in remaining
1178                     // bits into lower 9 bits of binary 16 significand.
1179                     | (doppel & 0x007f_e000) >> 13 // 10 bits
1180                     | (doppel & 0x0000_1ff0) >> 4  //  9 bits
1181                     | (doppel & 0x0000_000f));     //  4 bits
1182         }
1183 
1184         float abs_f = Math.abs(f);
1185 
1186         // The overflow threshold is binary16 MAX_VALUE + 1/2 ulp
1187         if (abs_f >= (0x1.ffcp15f + 0x0.002p15f) ) {
1188             return (short)(sign_bit | 0x7c00); // Positive or negative infinity
1189         }
1190 
1191         // Smallest magnitude nonzero representable binary16 value
1192         // is equal to 0x1.0p-24; half-way and smaller rounds to zero.
1193         if (abs_f <= 0x1.0p-24f * 0.5f) { // Covers float zeros and subnormals.
1194             return sign_bit; // Positive or negative zero
1195         }
1196 
1197         // Dealing with finite values in exponent range of binary16
1198         // (when rounding is done, could still round up)
1199         int exp = Math.getExponent(f);
1200         assert -25 <= exp && exp <= 15;
1201 
1202         // For binary16 subnormals, beside forcing exp to -15, retain
1203         // the difference expdelta = E_min - exp.  This is the excess
1204         // shift value, in addition to 13, to be used in the
1205         // computations below.  Further the (hidden) msb with value 1
1206         // in f must be involved as well.
1207         int expdelta = 0;
1208         int msb = 0x0000_0000;
1209         if (exp < -14) {
1210             expdelta = -14 - exp;
1211             exp = -15;
1212             msb = 0x0080_0000;
1213         }
1214         int f_signif_bits = doppel & 0x007f_ffff | msb;
1215 
1216         // Significand bits as if using rounding to zero (truncation).
1217         short signif_bits = (short)(f_signif_bits >> (13 + expdelta));
1218 
1219         // For round to nearest even, determining whether or not to
1220         // round up (in magnitude) is a function of the least
1221         // significant bit (LSB), the next bit position (the round
1222         // position), and the sticky bit (whether there are any
1223         // nonzero bits in the exact result to the right of the round
1224         // digit). An increment occurs in three cases:
1225         //
1226         // LSB  Round Sticky
1227         // 0    1     1
1228         // 1    1     0
1229         // 1    1     1
1230         // See "Computer Arithmetic Algorithms," Koren, Table 4.9
1231 
1232         int lsb    = f_signif_bits & (1 << 13 + expdelta);
1233         int round  = f_signif_bits & (1 << 12 + expdelta);
1234         int sticky = f_signif_bits & ((1 << 12 + expdelta) - 1);
1235 
1236         if (round != 0 && ((lsb | sticky) != 0 )) {
1237             signif_bits++;
1238         }
1239 
1240         // No bits set in significand beyond the *first* exponent bit,
1241         // not just the significand; quantity is added to the exponent
1242         // to implement a carry out from rounding the significand.
1243         assert (0xf800 & signif_bits) == 0x0;
1244 
1245         return (short)(sign_bit | ( ((exp + 15) << 10) + signif_bits ) );
1246     }
1247 
1248     /**
1249      * Compares two {@code Float} objects numerically.
1250      *
1251      * This method imposes a total order on {@code Float} objects
1252      * with two differences compared to the incomplete order defined by
1253      * the Java language numerical comparison operators ({@code <, <=,
1254      * ==, >=, >}) on {@code float} values.
1255      *
1256      * <ul><li> A NaN is <em>unordered</em> with respect to other
1257      *          values and unequal to itself under the comparison
1258      *          operators.  This method chooses to define {@code
1259      *          Float.NaN} to be equal to itself and greater than all
1260      *          other {@code double} values (including {@code
1261      *          Float.POSITIVE_INFINITY}).
1262      *
1263      *      <li> Positive zero and negative zero compare equal
1264      *      numerically, but are distinct and distinguishable values.
1265      *      This method chooses to define positive zero ({@code +0.0f}),
1266      *      to be greater than negative zero ({@code -0.0f}).
1267      * </ul>
1268      *
1269      * This ensures that the <i>natural ordering</i> of {@code Float}
1270      * objects imposed by this method is <i>consistent with
1271      * equals</i>; see {@linkplain Double##equivalenceRelation this
1272      * discussion for details of floating-point comparison and
1273      * ordering}.
1274      *
1275      * @apiNote
1276      * For a discussion of differences between the total order of this
1277      * method compared to the total order defined by the IEEE 754
1278      * standard, see the note in {@link Double#compareTo(Double)}.
1279      *
1280      * @param   anotherFloat   the {@code Float} to be compared.
1281      * @return  the value {@code 0} if {@code anotherFloat} is
1282      *          numerically equal to this {@code Float}; a value
1283      *          less than {@code 0} if this {@code Float}
1284      *          is numerically less than {@code anotherFloat};
1285      *          and a value greater than {@code 0} if this
1286      *          {@code Float} is numerically greater than
1287      *          {@code anotherFloat}.
1288      *
1289      * @jls 15.20.1 Numerical Comparison Operators {@code <}, {@code <=}, {@code >}, and {@code >=}
1290      * @since   1.2
1291      */
1292     @Override
1293     public int compareTo(Float anotherFloat) {
1294         return Float.compare(value, anotherFloat.value);
1295     }
1296 
1297     /**
1298      * Compares the two specified {@code float} values. The sign
1299      * of the integer value returned is the same as that of the
1300      * integer that would be returned by the call:
1301      * <pre>
1302      *    Float.valueOf(f1).compareTo(Float.valueOf(f2))
1303      * </pre>
1304      *
1305      * @apiNote
1306      * One idiom to implement {@linkplain
1307      * Double##repEquivalence representation equivalence} on {@code
1308      * float} values is
1309      * {@snippet lang="java" :
1310      * Float.compare(a, b) == 0
1311      * }
1312      *
1313      * @param   f1        the first {@code float} to compare.
1314      * @param   f2        the second {@code float} to compare.
1315      * @return  the value {@code 0} if {@code f1} is
1316      *          numerically equal to {@code f2}; a value less than
1317      *          {@code 0} if {@code f1} is numerically less than
1318      *          {@code f2}; and a value greater than {@code 0}
1319      *          if {@code f1} is numerically greater than
1320      *          {@code f2}.
1321      * @since 1.4
1322      */
1323     public static int compare(float f1, float f2) {
1324         if (f1 < f2)
1325             return -1;           // Neither val is NaN, thisVal is smaller
1326         if (f1 > f2)
1327             return 1;            // Neither val is NaN, thisVal is larger
1328 
1329         // Cannot use floatToRawIntBits because of possibility of NaNs.
1330         int thisBits    = Float.floatToIntBits(f1);
1331         int anotherBits = Float.floatToIntBits(f2);
1332 
1333         return (thisBits == anotherBits ?  0 : // Values are equal
1334                 (thisBits < anotherBits ? -1 : // (-0.0, 0.0) or (!NaN, NaN)
1335                  1));                          // (0.0, -0.0) or (NaN, !NaN)
1336     }
1337 
1338     /**
1339      * Adds two {@code float} values together as per the + operator.
1340      *
1341      * @apiNote This method corresponds to the addition operation
1342      * defined in IEEE 754.
1343      *
1344      * @param a the first operand
1345      * @param b the second operand
1346      * @return the sum of {@code a} and {@code b}
1347      * @jls 4.2.4 Floating-Point Operations
1348      * @see java.util.function.BinaryOperator
1349      * @since 1.8
1350      */
1351     public static float sum(float a, float b) {
1352         return a + b;
1353     }
1354 
1355     /**
1356      * Returns the greater of two {@code float} values
1357      * as if by calling {@link Math#max(float, float) Math.max}.
1358      *
1359      * @apiNote
1360      * This method corresponds to the maximum operation defined in
1361      * IEEE 754.
1362      *
1363      * @param a the first operand
1364      * @param b the second operand
1365      * @return the greater of {@code a} and {@code b}
1366      * @see java.util.function.BinaryOperator
1367      * @since 1.8
1368      */
1369     public static float max(float a, float b) {
1370         return Math.max(a, b);
1371     }
1372 
1373     /**
1374      * Returns the smaller of two {@code float} values
1375      * as if by calling {@link Math#min(float, float) Math.min}.
1376      *
1377      * @apiNote
1378      * This method corresponds to the minimum operation defined in
1379      * IEEE 754.
1380      *
1381      * @param a the first operand
1382      * @param b the second operand
1383      * @return the smaller of {@code a} and {@code b}
1384      * @see java.util.function.BinaryOperator
1385      * @since 1.8
1386      */
1387     public static float min(float a, float b) {
1388         return Math.min(a, b);
1389     }
1390 
1391     /**
1392      * Returns an {@link Optional} containing the nominal descriptor for this
1393      * instance, which is the instance itself.
1394      *
1395      * @return an {@link Optional} describing the {@linkplain Float} instance
1396      * @since 12
1397      */
1398     @Override
1399     public Optional<Float> describeConstable() {
1400         return Optional.of(this);
1401     }
1402 
1403     /**
1404      * Resolves this instance as a {@link ConstantDesc}, the result of which is
1405      * the instance itself.
1406      *
1407      * @param lookup ignored
1408      * @return the {@linkplain Float} instance
1409      * @since 12
1410      */
1411     @Override
1412     public Float resolveConstantDesc(MethodHandles.Lookup lookup) {
1413         return this;
1414     }
1415 
1416     /** use serialVersionUID from JDK 1.0.2 for interoperability */
1417     @java.io.Serial
1418     private static final long serialVersionUID = -2671257302660747028L;
1419 }